1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* This Source Code Form is subject to the terms of the Mozilla Public 3 * License, v. 2.0. If a copy of the MPL was not distributed with this 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 5 6 #ifndef WEBGL_SAMPLER_H_ 7 #define WEBGL_SAMPLER_H_ 8 9 #include "WebGLObjectModel.h" 10 #include "WebGLStrongTypes.h" 11 #include "WebGLTexture.h" 12 13 namespace mozilla { 14 15 class WebGLSampler final : public WebGLContextBoundObject, 16 public CacheInvalidator { 17 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLSampler, override) 18 19 public: 20 const GLuint mGLName; 21 22 private: 23 webgl::SamplingState mState; 24 25 public: 26 explicit WebGLSampler(WebGLContext* webgl); 27 28 private: 29 ~WebGLSampler(); 30 31 public: 32 void SamplerParameter(GLenum pname, const FloatOrInt& param); State()33 const auto& State() const { return mState; } 34 }; 35 36 } // namespace mozilla 37 38 #endif // WEBGL_SAMPLER_H_ 39