1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this file,
5  * You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #ifndef mozilla_dom_GamepadMonitoring_h_
8 #define mozilla_dom_GamepadMonitoring_h_
9 #include "mozilla/dom/GamepadHandle.h"
10 
11 namespace mozilla {
12 namespace dom {
13 
14 // These two functions are implemented in the platform specific service files
15 // (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc)
16 void StartGamepadMonitoring();
17 void StopGamepadMonitoring();
18 void SetGamepadLightIndicatorColor(const Tainted<GamepadHandle>& aGamepadHandle,
19                                    const Tainted<uint32_t>& aLightColorIndex,
20                                    const uint8_t& aRed, const uint8_t& aGreen,
21                                    const uint8_t& aBlue);
22 
23 }  // namespace dom
24 }  // namespace mozilla
25 
26 #endif
27