1 /*
2  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  * Copyright (c) 2008 Peter Ross
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
23 #define AVUTIL_CHANNEL_LAYOUT_H
24 
25 #include <stdint.h>
26 
27 /**
28  * @file
29  * audio channel layout utility functions
30  */
31 
32 /**
33  * @addtogroup lavu_audio
34  * @{
35  */
36 
37 /**
38  * @defgroup channel_masks Audio channel masks
39  *
40  * A channel layout is a 64-bits integer with a bit set for every channel.
41  * The number of bits set must be equal to the number of channels.
42  * The value 0 means that the channel layout is not known.
43  * @note this data structure is not powerful enough to handle channels
44  * combinations that have the same channel multiple times, such as
45  * dual-mono.
46  *
47  * @{
48  */
49 #define AV_CH_FRONT_LEFT 0x00000001
50 #define AV_CH_FRONT_RIGHT 0x00000002
51 #define AV_CH_FRONT_CENTER 0x00000004
52 #define AV_CH_LOW_FREQUENCY 0x00000008
53 #define AV_CH_BACK_LEFT 0x00000010
54 #define AV_CH_BACK_RIGHT 0x00000020
55 #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
56 #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
57 #define AV_CH_BACK_CENTER 0x00000100
58 #define AV_CH_SIDE_LEFT 0x00000200
59 #define AV_CH_SIDE_RIGHT 0x00000400
60 #define AV_CH_TOP_CENTER 0x00000800
61 #define AV_CH_TOP_FRONT_LEFT 0x00001000
62 #define AV_CH_TOP_FRONT_CENTER 0x00002000
63 #define AV_CH_TOP_FRONT_RIGHT 0x00004000
64 #define AV_CH_TOP_BACK_LEFT 0x00008000
65 #define AV_CH_TOP_BACK_CENTER 0x00010000
66 #define AV_CH_TOP_BACK_RIGHT 0x00020000
67 #define AV_CH_STEREO_LEFT 0x20000000   ///< Stereo downmix.
68 #define AV_CH_STEREO_RIGHT 0x40000000  ///< See AV_CH_STEREO_LEFT.
69 #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
70 #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
71 #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
72 #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
73 #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
74 #define AV_CH_TOP_SIDE_LEFT 0x0000001000000000ULL
75 #define AV_CH_TOP_SIDE_RIGHT 0x0000002000000000ULL
76 #define AV_CH_BOTTOM_FRONT_CENTER 0x0000004000000000ULL
77 #define AV_CH_BOTTOM_FRONT_LEFT 0x0000008000000000ULL
78 #define AV_CH_BOTTOM_FRONT_RIGHT 0x0000010000000000ULL
79 
80 /** Channel mask value used for AVCodecContext.request_channel_layout
81     to indicate that the user requests the channel order of the decoder output
82     to be the native codec channel order. */
83 #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
84 
85 /**
86  * @}
87  * @defgroup channel_mask_c Audio channel layouts
88  * @{
89  * */
90 #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
91 #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)
92 #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY)
93 #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO | AV_CH_BACK_CENTER)
94 #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO | AV_CH_FRONT_CENTER)
95 #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY)
96 #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_CENTER)
97 #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY)
98 #define AV_CH_LAYOUT_2_2 \
99   (AV_CH_LAYOUT_STEREO | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
100 #define AV_CH_LAYOUT_QUAD \
101   (AV_CH_LAYOUT_STEREO | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
102 #define AV_CH_LAYOUT_5POINT0 \
103   (AV_CH_LAYOUT_SURROUND | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
104 #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0 | AV_CH_LOW_FREQUENCY)
105 #define AV_CH_LAYOUT_5POINT0_BACK \
106   (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
107 #define AV_CH_LAYOUT_5POINT1_BACK \
108   (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_LOW_FREQUENCY)
109 #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_CENTER)
110 #define AV_CH_LAYOUT_6POINT0_FRONT \
111   (AV_CH_LAYOUT_2_2 | AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER)
112 #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_BACK_CENTER)
113 #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_CENTER)
114 #define AV_CH_LAYOUT_6POINT1_BACK \
115   (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_BACK_CENTER)
116 #define AV_CH_LAYOUT_6POINT1_FRONT \
117   (AV_CH_LAYOUT_6POINT0_FRONT | AV_CH_LOW_FREQUENCY)
118 #define AV_CH_LAYOUT_7POINT0 \
119   (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
120 #define AV_CH_LAYOUT_7POINT0_FRONT                     \
121   (AV_CH_LAYOUT_5POINT0 | AV_CH_FRONT_LEFT_OF_CENTER | \
122    AV_CH_FRONT_RIGHT_OF_CENTER)
123 #define AV_CH_LAYOUT_7POINT1 \
124   (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
125 #define AV_CH_LAYOUT_7POINT1_WIDE                      \
126   (AV_CH_LAYOUT_5POINT1 | AV_CH_FRONT_LEFT_OF_CENTER | \
127    AV_CH_FRONT_RIGHT_OF_CENTER)
128 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK                      \
129   (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER | \
130    AV_CH_FRONT_RIGHT_OF_CENTER)
131 #define AV_CH_LAYOUT_OCTAGONAL                                  \
132   (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_CENTER | \
133    AV_CH_BACK_RIGHT)
134 #define AV_CH_LAYOUT_HEXADECAGONAL                                      \
135   (AV_CH_LAYOUT_OCTAGONAL | AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT |        \
136    AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_BACK_CENTER | \
137    AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)
138 #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT | AV_CH_STEREO_RIGHT)
139 #define AV_CH_LAYOUT_22POINT2                                                 \
140   (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER |                   \
141    AV_CH_FRONT_RIGHT_OF_CENTER | AV_CH_BACK_CENTER | AV_CH_LOW_FREQUENCY_2 |  \
142    AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT | AV_CH_TOP_FRONT_LEFT |                \
143    AV_CH_TOP_FRONT_RIGHT | AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_CENTER |        \
144    AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_SIDE_LEFT |         \
145    AV_CH_TOP_SIDE_RIGHT | AV_CH_TOP_BACK_CENTER | AV_CH_BOTTOM_FRONT_CENTER | \
146    AV_CH_BOTTOM_FRONT_LEFT | AV_CH_BOTTOM_FRONT_RIGHT)
147 
148 enum AVMatrixEncoding {
149   AV_MATRIX_ENCODING_NONE,
150   AV_MATRIX_ENCODING_DOLBY,
151   AV_MATRIX_ENCODING_DPLII,
152   AV_MATRIX_ENCODING_DPLIIX,
153   AV_MATRIX_ENCODING_DPLIIZ,
154   AV_MATRIX_ENCODING_DOLBYEX,
155   AV_MATRIX_ENCODING_DOLBYHEADPHONE,
156   AV_MATRIX_ENCODING_NB
157 };
158 
159 /**
160  * Return a channel layout id that matches name, or 0 if no match is found.
161  *
162  * name can be one or several of the following notations,
163  * separated by '+' or '|':
164  * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
165  *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
166  * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
167  *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
168  * - a number of channels, in decimal, followed by 'c', yielding
169  *   the default channel layout for that number of channels (@see
170  *   av_get_default_channel_layout);
171  * - a channel layout mask, in hexadecimal starting with "0x" (see the
172  *   AV_CH_* macros).
173  *
174  * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
175  */
176 uint64_t av_get_channel_layout(const char* name);
177 
178 /**
179  * Return a channel layout and the number of channels based on the specified
180  * name.
181  *
182  * This function is similar to (@see av_get_channel_layout), but can also parse
183  * unknown channel layout specifications.
184  *
185  * @param[in]  name             channel layout specification string
186  * @param[out] channel_layout   parsed channel layout (0 if unknown)
187  * @param[out] nb_channels      number of channels
188  *
189  * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
190  */
191 int av_get_extended_channel_layout(const char* name, uint64_t* channel_layout,
192                                    int* nb_channels);
193 
194 /**
195  * Return a description of a channel layout.
196  * If nb_channels is <= 0, it is guessed from the channel_layout.
197  *
198  * @param buf put here the string containing the channel layout
199  * @param buf_size size in bytes of the buffer
200  */
201 void av_get_channel_layout_string(char* buf, int buf_size, int nb_channels,
202                                   uint64_t channel_layout);
203 
204 struct AVBPrint;
205 /**
206  * Append a description of a channel layout to a bprint buffer.
207  */
208 void av_bprint_channel_layout(struct AVBPrint* bp, int nb_channels,
209                               uint64_t channel_layout);
210 
211 /**
212  * Return the number of channels in the channel layout.
213  */
214 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
215 
216 /**
217  * Return default channel layout for a given number of channels.
218  */
219 int64_t av_get_default_channel_layout(int nb_channels);
220 
221 /**
222  * Get the index of a channel in channel_layout.
223  *
224  * @param channel a channel layout describing exactly one channel which must be
225  *                present in channel_layout.
226  *
227  * @return index of channel in channel_layout on success, a negative AVERROR
228  *         on error.
229  */
230 int av_get_channel_layout_channel_index(uint64_t channel_layout,
231                                         uint64_t channel);
232 
233 /**
234  * Get the channel with the given index in channel_layout.
235  */
236 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
237 
238 /**
239  * Get the name of a given channel.
240  *
241  * @return channel name on success, NULL on error.
242  */
243 const char* av_get_channel_name(uint64_t channel);
244 
245 /**
246  * Get the description of a given channel.
247  *
248  * @param channel  a channel layout with a single channel
249  * @return  channel description on success, NULL on error
250  */
251 const char* av_get_channel_description(uint64_t channel);
252 
253 /**
254  * Get the value and name of a standard channel layout.
255  *
256  * @param[in]  index   index in an internal list, starting at 0
257  * @param[out] layout  channel layout mask
258  * @param[out] name    name of the layout
259  * @return  0  if the layout exists,
260  *          <0 if index is beyond the limits
261  */
262 int av_get_standard_channel_layout(unsigned index, uint64_t* layout,
263                                    const char** name);
264 
265 /**
266  * @}
267  * @}
268  */
269 
270 #endif /* AVUTIL_CHANNEL_LAYOUT_H */
271