1 /*
2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
12 #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
13 
14 #include <memory>
15 
16 #include "rtc_base/constructor_magic.h"
17 // TODO(zijiehe): These headers are not used in this file, but to avoid build
18 // break in remoting/host. We should add headers in each individual files.
19 #include "modules/desktop_capture/desktop_frame.h"         // Remove
20 #include "modules/desktop_capture/shared_desktop_frame.h"  // Remove
21 
22 namespace webrtc {
23 
24 // Represents a queue of reusable video frames. Provides access to the 'current'
25 // frame - the frame that the caller is working with at the moment, and to the
26 // 'previous' frame - the predecessor of the current frame swapped by
27 // MoveToNextFrame() call, if any.
28 //
29 // The caller is expected to (re)allocate frames if current_frame() returns
30 // NULL. The caller can mark all frames in the queue for reallocation (when,
31 // say, frame dimensions change). The queue records which frames need updating
32 // which the caller can query.
33 //
34 // Frame consumer is expected to never hold more than kQueueLength frames
35 // created by this function and it should release the earliest one before trying
36 // to capture a new frame (i.e. before MoveToNextFrame() is called).
37 template <typename FrameType>
38 class ScreenCaptureFrameQueue {
39  public:
ScreenCaptureFrameQueue()40   ScreenCaptureFrameQueue() : current_(0) {}
41   ~ScreenCaptureFrameQueue() = default;
42 
43   // Moves to the next frame in the queue, moving the 'current' frame to become
44   // the 'previous' one.
MoveToNextFrame()45   void MoveToNextFrame() { current_ = (current_ + 1) % kQueueLength; }
46 
47   // Replaces the current frame with a new one allocated by the caller. The
48   // existing frame (if any) is destroyed. Takes ownership of |frame|.
ReplaceCurrentFrame(std::unique_ptr<FrameType> frame)49   void ReplaceCurrentFrame(std::unique_ptr<FrameType> frame) {
50     frames_[current_] = std::move(frame);
51   }
52 
53   // Marks all frames obsolete and resets the previous frame pointer. No
54   // frames are freed though as the caller can still access them.
Reset()55   void Reset() {
56     for (int i = 0; i < kQueueLength; i++) {
57       frames_[i].reset();
58     }
59     current_ = 0;
60   }
61 
current_frame()62   FrameType* current_frame() const { return frames_[current_].get(); }
63 
previous_frame()64   FrameType* previous_frame() const {
65     return frames_[(current_ + kQueueLength - 1) % kQueueLength].get();
66   }
67 
68  private:
69   // Index of the current frame.
70   int current_;
71 
72   static const int kQueueLength = 2;
73   std::unique_ptr<FrameType> frames_[kQueueLength];
74 
75   RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue);
76 };
77 
78 }  // namespace webrtc
79 
80 #endif  // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
81