1 /*
2  *  Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "video/encoder_overshoot_detector.h"
12 
13 #include <algorithm>
14 
15 namespace webrtc {
16 namespace {
17 // The buffer level for media-rate utilization is allowed to go below zero,
18 // down to
19 // -(|kMaxMediaUnderrunFrames| / |target_framerate_fps_|) * |target_bitrate_|.
20 static constexpr double kMaxMediaUnderrunFrames = 5.0;
21 }  // namespace
22 
EncoderOvershootDetector(int64_t window_size_ms)23 EncoderOvershootDetector::EncoderOvershootDetector(int64_t window_size_ms)
24     : window_size_ms_(window_size_ms),
25       time_last_update_ms_(-1),
26       sum_network_utilization_factors_(0.0),
27       sum_media_utilization_factors_(0.0),
28       target_bitrate_(DataRate::Zero()),
29       target_framerate_fps_(0),
30       network_buffer_level_bits_(0),
31       media_buffer_level_bits_(0) {}
32 
33 EncoderOvershootDetector::~EncoderOvershootDetector() = default;
34 
SetTargetRate(DataRate target_bitrate,double target_framerate_fps,int64_t time_ms)35 void EncoderOvershootDetector::SetTargetRate(DataRate target_bitrate,
36                                              double target_framerate_fps,
37                                              int64_t time_ms) {
38   // First leak bits according to the previous target rate.
39   if (target_bitrate_ != DataRate::Zero()) {
40     LeakBits(time_ms);
41   } else if (target_bitrate != DataRate::Zero()) {
42     // Stream was just enabled, reset state.
43     time_last_update_ms_ = time_ms;
44     utilization_factors_.clear();
45     sum_network_utilization_factors_ = 0.0;
46     sum_media_utilization_factors_ = 0.0;
47     network_buffer_level_bits_ = 0;
48     media_buffer_level_bits_ = 0;
49   }
50 
51   target_bitrate_ = target_bitrate;
52   target_framerate_fps_ = target_framerate_fps;
53 }
54 
OnEncodedFrame(size_t bytes,int64_t time_ms)55 void EncoderOvershootDetector::OnEncodedFrame(size_t bytes, int64_t time_ms) {
56   // Leak bits from the virtual pacer buffer, according to the current target
57   // bitrate.
58   LeakBits(time_ms);
59 
60   // Ideal size of a frame given the current rates.
61   const int64_t ideal_frame_size_bits = IdealFrameSizeBits();
62   if (ideal_frame_size_bits == 0) {
63     // Frame without updated bitrate and/or framerate, ignore it.
64     return;
65   }
66 
67   const double network_utilization_factor = HandleEncodedFrame(
68       bytes * 8, ideal_frame_size_bits, time_ms, &network_buffer_level_bits_);
69   const double media_utilization_factor = HandleEncodedFrame(
70       bytes * 8, ideal_frame_size_bits, time_ms, &media_buffer_level_bits_);
71 
72   sum_network_utilization_factors_ += network_utilization_factor;
73   sum_media_utilization_factors_ += media_utilization_factor;
74 
75   utilization_factors_.emplace_back(network_utilization_factor,
76                                     media_utilization_factor, time_ms);
77 }
78 
HandleEncodedFrame(size_t frame_size_bits,int64_t ideal_frame_size_bits,int64_t time_ms,int64_t * buffer_level_bits) const79 double EncoderOvershootDetector::HandleEncodedFrame(
80     size_t frame_size_bits,
81     int64_t ideal_frame_size_bits,
82     int64_t time_ms,
83     int64_t* buffer_level_bits) const {
84   // Add new frame to the buffer level. If doing so exceeds the ideal buffer
85   // size, penalize this frame but cap overshoot to current buffer level rather
86   // than size of this frame. This is done so that a single large frame is not
87   // penalized if the encoder afterwards compensates by dropping frames and/or
88   // reducing frame size. If however a large frame is followed by more data,
89   // we cannot pace that next frame out within one frame space.
90   const int64_t bitsum = frame_size_bits + *buffer_level_bits;
91   int64_t overshoot_bits = 0;
92   if (bitsum > ideal_frame_size_bits) {
93     overshoot_bits =
94         std::min(*buffer_level_bits, bitsum - ideal_frame_size_bits);
95   }
96 
97   // Add entry for the (over) utilization for this frame. Factor is capped
98   // at 1.0 so that we don't risk overshooting on sudden changes.
99   double utilization_factor;
100   if (utilization_factors_.empty()) {
101     // First frame, cannot estimate overshoot based on previous one so
102     // for this particular frame, just like as size vs optimal size.
103     utilization_factor = std::max(
104         1.0, static_cast<double>(frame_size_bits) / ideal_frame_size_bits);
105   } else {
106     utilization_factor =
107         1.0 + (static_cast<double>(overshoot_bits) / ideal_frame_size_bits);
108   }
109 
110   // Remove the overshot bits from the virtual buffer so we don't penalize
111   // those bits multiple times.
112   *buffer_level_bits -= overshoot_bits;
113   *buffer_level_bits += frame_size_bits;
114 
115   return utilization_factor;
116 }
117 
118 absl::optional<double>
GetNetworkRateUtilizationFactor(int64_t time_ms)119 EncoderOvershootDetector::GetNetworkRateUtilizationFactor(int64_t time_ms) {
120   CullOldUpdates(time_ms);
121 
122   // No data points within window, return.
123   if (utilization_factors_.empty()) {
124     return absl::nullopt;
125   }
126 
127   // TODO(sprang): Consider changing from arithmetic mean to some other
128   // function such as 90th percentile.
129   return sum_network_utilization_factors_ / utilization_factors_.size();
130 }
131 
GetMediaRateUtilizationFactor(int64_t time_ms)132 absl::optional<double> EncoderOvershootDetector::GetMediaRateUtilizationFactor(
133     int64_t time_ms) {
134   CullOldUpdates(time_ms);
135 
136   // No data points within window, return.
137   if (utilization_factors_.empty()) {
138     return absl::nullopt;
139   }
140 
141   return sum_media_utilization_factors_ / utilization_factors_.size();
142 }
143 
Reset()144 void EncoderOvershootDetector::Reset() {
145   time_last_update_ms_ = -1;
146   utilization_factors_.clear();
147   target_bitrate_ = DataRate::Zero();
148   sum_network_utilization_factors_ = 0.0;
149   sum_media_utilization_factors_ = 0.0;
150   target_framerate_fps_ = 0.0;
151   network_buffer_level_bits_ = 0;
152   media_buffer_level_bits_ = 0;
153 }
154 
IdealFrameSizeBits() const155 int64_t EncoderOvershootDetector::IdealFrameSizeBits() const {
156   if (target_framerate_fps_ <= 0 || target_bitrate_ == DataRate::Zero()) {
157     return 0;
158   }
159 
160   // Current ideal frame size, based on the current target bitrate.
161   return static_cast<int64_t>(
162       (target_bitrate_.bps() + target_framerate_fps_ / 2) /
163       target_framerate_fps_);
164 }
165 
LeakBits(int64_t time_ms)166 void EncoderOvershootDetector::LeakBits(int64_t time_ms) {
167   if (time_last_update_ms_ != -1 && target_bitrate_ > DataRate::Zero()) {
168     int64_t time_delta_ms = time_ms - time_last_update_ms_;
169     // Leak bits according to the current target bitrate.
170     const int64_t leaked_bits = (target_bitrate_.bps() * time_delta_ms) / 1000;
171 
172     // Network buffer may not go below zero.
173     network_buffer_level_bits_ =
174         std::max<int64_t>(0, network_buffer_level_bits_ - leaked_bits);
175 
176     // Media buffer my go down to minus |kMaxMediaUnderrunFrames| frames worth
177     // of data.
178     const double max_underrun_seconds =
179         std::min(kMaxMediaUnderrunFrames, target_framerate_fps_) /
180         target_framerate_fps_;
181     media_buffer_level_bits_ = std::max<int64_t>(
182         -max_underrun_seconds * target_bitrate_.bps<int64_t>(),
183         media_buffer_level_bits_ - leaked_bits);
184   }
185   time_last_update_ms_ = time_ms;
186 }
187 
CullOldUpdates(int64_t time_ms)188 void EncoderOvershootDetector::CullOldUpdates(int64_t time_ms) {
189   // Cull old data points.
190   const int64_t cutoff_time_ms = time_ms - window_size_ms_;
191   while (!utilization_factors_.empty() &&
192          utilization_factors_.front().update_time_ms < cutoff_time_ms) {
193     // Make sure sum is never allowed to become negative due rounding errors.
194     sum_network_utilization_factors_ = std::max(
195         0.0, sum_network_utilization_factors_ -
196                  utilization_factors_.front().network_utilization_factor);
197     sum_media_utilization_factors_ = std::max(
198         0.0, sum_media_utilization_factors_ -
199                  utilization_factors_.front().media_utilization_factor);
200     utilization_factors_.pop_front();
201   }
202 }
203 
204 }  // namespace webrtc
205