1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example 4 5 import java.nio.* 6 import kotlin.math.sign 7 import com.google.flatbuffers.* 8 9 @Suppress("unused") 10 @ExperimentalUnsignedTypes 11 class Ability : Struct() { 12 __initnull13 fun __init(_i: Int, _bb: ByteBuffer) { 14 __reset(_i, _bb) 15 } __assignnull16 fun __assign(_i: Int, _bb: ByteBuffer) : Ability { 17 __init(_i, _bb) 18 return this 19 } 20 val id : UInt get() = bb.getInt(bb_pos + 0).toUInt() mutateIdnull21 fun mutateId(id: UInt) : ByteBuffer = bb.putInt(bb_pos + 0, id.toInt()) 22 val distance : UInt get() = bb.getInt(bb_pos + 4).toUInt() 23 fun mutateDistance(distance: UInt) : ByteBuffer = bb.putInt(bb_pos + 4, distance.toInt()) 24 companion object { 25 fun createAbility(builder: FlatBufferBuilder, id: UInt, distance: UInt) : Int { 26 builder.prep(4, 8) 27 builder.putInt(distance.toInt()) 28 builder.putInt(id.toInt()) 29 return builder.offset() 30 } 31 } 32 } 33