1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example;
4 
5 public final class TestEnum {
TestEnum()6   private TestEnum() { }
7   public static final byte A = 0;
8   public static final byte B = 1;
9   public static final byte C = 2;
10 
11   public static final String[] names = { "A", "B", "C", };
12 
name(int e)13   public static String name(int e) { return names[e]; }
14 }
15 
16