1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 public final class TestEnum { TestEnum()6 private TestEnum() { } 7 public static final byte A = 0; 8 public static final byte B = 1; 9 public static final byte C = 2; 10 11 public static final String[] names = { "A", "B", "C", }; 12 name(int e)13 public static String name(int e) { return names[e]; } 14 } 15 16