1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6 
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 
10 namespace MyGame {
11 
12 struct InParentNamespace;
13 struct InParentNamespaceT;
14 
15 namespace Example2 {
16 
17 struct Monster;
18 struct MonsterT;
19 
20 }  // namespace Example2
21 
22 namespace Example {
23 
24 struct Test;
25 
26 struct TestSimpleTableWithEnum;
27 struct TestSimpleTableWithEnumT;
28 
29 struct Vec3;
30 
31 struct Ability;
32 
33 struct Stat;
34 struct StatT;
35 
36 struct Referrable;
37 struct ReferrableT;
38 
39 struct Monster;
40 struct MonsterT;
41 
42 struct TypeAliases;
43 struct TypeAliasesT;
44 
45 }  // namespace Example
46 
47 bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
48 bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
49 namespace Example2 {
50 
51 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
52 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
53 }  // namespace Example2
54 
55 namespace Example {
56 
57 bool operator==(const Test &lhs, const Test &rhs);
58 bool operator!=(const Test &lhs, const Test &rhs);
59 bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
60 bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
61 bool operator==(const Vec3 &lhs, const Vec3 &rhs);
62 bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
63 bool operator==(const Ability &lhs, const Ability &rhs);
64 bool operator!=(const Ability &lhs, const Ability &rhs);
65 bool operator==(const StatT &lhs, const StatT &rhs);
66 bool operator!=(const StatT &lhs, const StatT &rhs);
67 bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
68 bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
69 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
70 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
71 bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
72 bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
73 
74 }  // namespace Example
75 
76 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
77 
78 namespace Example2 {
79 
80 inline const flatbuffers::TypeTable *MonsterTypeTable();
81 
82 }  // namespace Example2
83 
84 namespace Example {
85 
86 inline const flatbuffers::TypeTable *TestTypeTable();
87 
88 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
89 
90 inline const flatbuffers::TypeTable *Vec3TypeTable();
91 
92 inline const flatbuffers::TypeTable *AbilityTypeTable();
93 
94 inline const flatbuffers::TypeTable *StatTypeTable();
95 
96 inline const flatbuffers::TypeTable *ReferrableTypeTable();
97 
98 inline const flatbuffers::TypeTable *MonsterTypeTable();
99 
100 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
101 
102 /// Composite components of Monster color.
103 enum Color {
104   Color_Red = 1,
105   /// \brief color Green
106   /// Green is bit_flag with value (1u << 1)
107   Color_Green = 2,
108   /// \brief color Blue (1u << 3)
109   Color_Blue = 8,
110   Color_NONE = 0,
111   Color_ANY = 11
112 };
113 
EnumValuesColor()114 inline const Color (&EnumValuesColor())[3] {
115   static const Color values[] = {
116     Color_Red,
117     Color_Green,
118     Color_Blue
119   };
120   return values;
121 }
122 
EnumNamesColor()123 inline const char * const *EnumNamesColor() {
124   static const char * const names[9] = {
125     "Red",
126     "Green",
127     "",
128     "",
129     "",
130     "",
131     "",
132     "Blue",
133     nullptr
134   };
135   return names;
136 }
137 
EnumNameColor(Color e)138 inline const char *EnumNameColor(Color e) {
139   if (e < Color_Red || e > Color_Blue) return "";
140   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
141   return EnumNamesColor()[index];
142 }
143 
144 enum Any {
145   Any_NONE = 0,
146   Any_Monster = 1,
147   Any_TestSimpleTableWithEnum = 2,
148   Any_MyGame_Example2_Monster = 3,
149   Any_MIN = Any_NONE,
150   Any_MAX = Any_MyGame_Example2_Monster
151 };
152 
EnumValuesAny()153 inline const Any (&EnumValuesAny())[4] {
154   static const Any values[] = {
155     Any_NONE,
156     Any_Monster,
157     Any_TestSimpleTableWithEnum,
158     Any_MyGame_Example2_Monster
159   };
160   return values;
161 }
162 
EnumNamesAny()163 inline const char * const *EnumNamesAny() {
164   static const char * const names[5] = {
165     "NONE",
166     "Monster",
167     "TestSimpleTableWithEnum",
168     "MyGame_Example2_Monster",
169     nullptr
170   };
171   return names;
172 }
173 
EnumNameAny(Any e)174 inline const char *EnumNameAny(Any e) {
175   if (e < Any_NONE || e > Any_MyGame_Example2_Monster) return "";
176   const size_t index = static_cast<size_t>(e);
177   return EnumNamesAny()[index];
178 }
179 
180 template<typename T> struct AnyTraits {
181   static const Any enum_value = Any_NONE;
182 };
183 
184 template<> struct AnyTraits<MyGame::Example::Monster> {
185   static const Any enum_value = Any_Monster;
186 };
187 
188 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
189   static const Any enum_value = Any_TestSimpleTableWithEnum;
190 };
191 
192 template<> struct AnyTraits<MyGame::Example2::Monster> {
193   static const Any enum_value = Any_MyGame_Example2_Monster;
194 };
195 
196 struct AnyUnion {
197   Any type;
198   void *value;
199 
200   AnyUnion() : type(Any_NONE), value(nullptr) {}
201   AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
202     type(Any_NONE), value(nullptr)
203     { std::swap(type, u.type); std::swap(value, u.value); }
204   AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT;
205   AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT
206     { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
207   AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
208     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
209   ~AnyUnion() { Reset(); }
210 
211   void Reset();
212 
213 #ifndef FLATBUFFERS_CPP98_STL
214   template <typename T>
215   void Set(T&& val) {
216     using RT = typename std::remove_reference<T>::type;
217     Reset();
218     type = AnyTraits<typename RT::TableType>::enum_value;
219     if (type != Any_NONE) {
220       value = new RT(std::forward<T>(val));
221     }
222   }
223 #endif  // FLATBUFFERS_CPP98_STL
224 
225   static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
226   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
227 
228   MyGame::Example::MonsterT *AsMonster() {
229     return type == Any_Monster ?
230       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
231   }
232   const MyGame::Example::MonsterT *AsMonster() const {
233     return type == Any_Monster ?
234       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
235   }
236   MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
237     return type == Any_TestSimpleTableWithEnum ?
238       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
239   }
240   const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
241     return type == Any_TestSimpleTableWithEnum ?
242       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
243   }
244   MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
245     return type == Any_MyGame_Example2_Monster ?
246       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
247   }
248   const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
249     return type == Any_MyGame_Example2_Monster ?
250       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
251   }
252 };
253 
254 
255 inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
256   if (lhs.type != rhs.type) return false;
257   switch (lhs.type) {
258     case Any_NONE: {
259       return true;
260     }
261     case Any_Monster: {
262       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
263              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
264     }
265     case Any_TestSimpleTableWithEnum: {
266       return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
267              *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
268     }
269     case Any_MyGame_Example2_Monster: {
270       return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
271              *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
272     }
273     default: {
274       return false;
275     }
276   }
277 }
278 
279 inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
280     return !(lhs == rhs);
281 }
282 
283 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
284 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
285 
286 enum AnyUniqueAliases {
287   AnyUniqueAliases_NONE = 0,
288   AnyUniqueAliases_M = 1,
289   AnyUniqueAliases_TS = 2,
290   AnyUniqueAliases_M2 = 3,
291   AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
292   AnyUniqueAliases_MAX = AnyUniqueAliases_M2
293 };
294 
295 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
296   static const AnyUniqueAliases values[] = {
297     AnyUniqueAliases_NONE,
298     AnyUniqueAliases_M,
299     AnyUniqueAliases_TS,
300     AnyUniqueAliases_M2
301   };
302   return values;
303 }
304 
305 inline const char * const *EnumNamesAnyUniqueAliases() {
306   static const char * const names[5] = {
307     "NONE",
308     "M",
309     "TS",
310     "M2",
311     nullptr
312   };
313   return names;
314 }
315 
316 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
317   if (e < AnyUniqueAliases_NONE || e > AnyUniqueAliases_M2) return "";
318   const size_t index = static_cast<size_t>(e);
319   return EnumNamesAnyUniqueAliases()[index];
320 }
321 
322 template<typename T> struct AnyUniqueAliasesTraits {
323   static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
324 };
325 
326 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
327   static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
328 };
329 
330 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
331   static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
332 };
333 
334 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
335   static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
336 };
337 
338 struct AnyUniqueAliasesUnion {
339   AnyUniqueAliases type;
340   void *value;
341 
342   AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
343   AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
344     type(AnyUniqueAliases_NONE), value(nullptr)
345     { std::swap(type, u.type); std::swap(value, u.value); }
346   AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &) FLATBUFFERS_NOEXCEPT;
347   AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT
348     { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
349   AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
350     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
351   ~AnyUniqueAliasesUnion() { Reset(); }
352 
353   void Reset();
354 
355 #ifndef FLATBUFFERS_CPP98_STL
356   template <typename T>
357   void Set(T&& val) {
358     using RT = typename std::remove_reference<T>::type;
359     Reset();
360     type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value;
361     if (type != AnyUniqueAliases_NONE) {
362       value = new RT(std::forward<T>(val));
363     }
364   }
365 #endif  // FLATBUFFERS_CPP98_STL
366 
367   static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
368   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
369 
370   MyGame::Example::MonsterT *AsM() {
371     return type == AnyUniqueAliases_M ?
372       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
373   }
374   const MyGame::Example::MonsterT *AsM() const {
375     return type == AnyUniqueAliases_M ?
376       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
377   }
378   MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
379     return type == AnyUniqueAliases_TS ?
380       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
381   }
382   const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
383     return type == AnyUniqueAliases_TS ?
384       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
385   }
386   MyGame::Example2::MonsterT *AsM2() {
387     return type == AnyUniqueAliases_M2 ?
388       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
389   }
390   const MyGame::Example2::MonsterT *AsM2() const {
391     return type == AnyUniqueAliases_M2 ?
392       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
393   }
394 };
395 
396 
397 inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
398   if (lhs.type != rhs.type) return false;
399   switch (lhs.type) {
400     case AnyUniqueAliases_NONE: {
401       return true;
402     }
403     case AnyUniqueAliases_M: {
404       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
405              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
406     }
407     case AnyUniqueAliases_TS: {
408       return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
409              *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
410     }
411     case AnyUniqueAliases_M2: {
412       return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
413              *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
414     }
415     default: {
416       return false;
417     }
418   }
419 }
420 
421 inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
422     return !(lhs == rhs);
423 }
424 
425 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
426 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
427 
428 enum AnyAmbiguousAliases {
429   AnyAmbiguousAliases_NONE = 0,
430   AnyAmbiguousAliases_M1 = 1,
431   AnyAmbiguousAliases_M2 = 2,
432   AnyAmbiguousAliases_M3 = 3,
433   AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
434   AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
435 };
436 
437 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
438   static const AnyAmbiguousAliases values[] = {
439     AnyAmbiguousAliases_NONE,
440     AnyAmbiguousAliases_M1,
441     AnyAmbiguousAliases_M2,
442     AnyAmbiguousAliases_M3
443   };
444   return values;
445 }
446 
447 inline const char * const *EnumNamesAnyAmbiguousAliases() {
448   static const char * const names[5] = {
449     "NONE",
450     "M1",
451     "M2",
452     "M3",
453     nullptr
454   };
455   return names;
456 }
457 
458 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
459   if (e < AnyAmbiguousAliases_NONE || e > AnyAmbiguousAliases_M3) return "";
460   const size_t index = static_cast<size_t>(e);
461   return EnumNamesAnyAmbiguousAliases()[index];
462 }
463 
464 struct AnyAmbiguousAliasesUnion {
465   AnyAmbiguousAliases type;
466   void *value;
467 
468   AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
469   AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
470     type(AnyAmbiguousAliases_NONE), value(nullptr)
471     { std::swap(type, u.type); std::swap(value, u.value); }
472   AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &) FLATBUFFERS_NOEXCEPT;
473   AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT
474     { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
475   AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
476     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
477   ~AnyAmbiguousAliasesUnion() { Reset(); }
478 
479   void Reset();
480 
481   static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
482   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
483 
484   MyGame::Example::MonsterT *AsM1() {
485     return type == AnyAmbiguousAliases_M1 ?
486       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
487   }
488   const MyGame::Example::MonsterT *AsM1() const {
489     return type == AnyAmbiguousAliases_M1 ?
490       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
491   }
492   MyGame::Example::MonsterT *AsM2() {
493     return type == AnyAmbiguousAliases_M2 ?
494       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
495   }
496   const MyGame::Example::MonsterT *AsM2() const {
497     return type == AnyAmbiguousAliases_M2 ?
498       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
499   }
500   MyGame::Example::MonsterT *AsM3() {
501     return type == AnyAmbiguousAliases_M3 ?
502       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
503   }
504   const MyGame::Example::MonsterT *AsM3() const {
505     return type == AnyAmbiguousAliases_M3 ?
506       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
507   }
508 };
509 
510 
511 inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
512   if (lhs.type != rhs.type) return false;
513   switch (lhs.type) {
514     case AnyAmbiguousAliases_NONE: {
515       return true;
516     }
517     case AnyAmbiguousAliases_M1: {
518       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
519              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
520     }
521     case AnyAmbiguousAliases_M2: {
522       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
523              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
524     }
525     case AnyAmbiguousAliases_M3: {
526       return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
527              *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
528     }
529     default: {
530       return false;
531     }
532   }
533 }
534 
535 inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
536     return !(lhs == rhs);
537 }
538 
539 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
540 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
541 
542 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
543  private:
544   int16_t a_;
545   int8_t b_;
546   int8_t padding0__;
547 
548  public:
549   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
550     return TestTypeTable();
551   }
552   Test() {
553     memset(static_cast<void *>(this), 0, sizeof(Test));
554   }
555   Test(int16_t _a, int8_t _b)
556       : a_(flatbuffers::EndianScalar(_a)),
557         b_(flatbuffers::EndianScalar(_b)),
558         padding0__(0) {
559     (void)padding0__;
560   }
561   int16_t a() const {
562     return flatbuffers::EndianScalar(a_);
563   }
564   void mutate_a(int16_t _a) {
565     flatbuffers::WriteScalar(&a_, _a);
566   }
567   int8_t b() const {
568     return flatbuffers::EndianScalar(b_);
569   }
570   void mutate_b(int8_t _b) {
571     flatbuffers::WriteScalar(&b_, _b);
572   }
573 };
574 FLATBUFFERS_STRUCT_END(Test, 4);
575 
576 inline bool operator==(const Test &lhs, const Test &rhs) {
577   return
578       (lhs.a() == rhs.a()) &&
579       (lhs.b() == rhs.b());
580 }
581 
582 inline bool operator!=(const Test &lhs, const Test &rhs) {
583     return !(lhs == rhs);
584 }
585 
586 
587 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
588  private:
589   float x_;
590   float y_;
591   float z_;
592   int32_t padding0__;
593   double test1_;
594   uint8_t test2_;
595   int8_t padding1__;
596   MyGame::Example::Test test3_;
597   int16_t padding2__;
598 
599  public:
600   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
601     return Vec3TypeTable();
602   }
603   Vec3() {
604     memset(static_cast<void *>(this), 0, sizeof(Vec3));
605   }
606   Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
607       : x_(flatbuffers::EndianScalar(_x)),
608         y_(flatbuffers::EndianScalar(_y)),
609         z_(flatbuffers::EndianScalar(_z)),
610         padding0__(0),
611         test1_(flatbuffers::EndianScalar(_test1)),
612         test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
613         padding1__(0),
614         test3_(_test3),
615         padding2__(0) {
616     (void)padding0__;
617     (void)padding1__;
618     (void)padding2__;
619   }
620   float x() const {
621     return flatbuffers::EndianScalar(x_);
622   }
623   void mutate_x(float _x) {
624     flatbuffers::WriteScalar(&x_, _x);
625   }
626   float y() const {
627     return flatbuffers::EndianScalar(y_);
628   }
629   void mutate_y(float _y) {
630     flatbuffers::WriteScalar(&y_, _y);
631   }
632   float z() const {
633     return flatbuffers::EndianScalar(z_);
634   }
635   void mutate_z(float _z) {
636     flatbuffers::WriteScalar(&z_, _z);
637   }
638   double test1() const {
639     return flatbuffers::EndianScalar(test1_);
640   }
641   void mutate_test1(double _test1) {
642     flatbuffers::WriteScalar(&test1_, _test1);
643   }
644   MyGame::Example::Color test2() const {
645     return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
646   }
647   void mutate_test2(MyGame::Example::Color _test2) {
648     flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
649   }
650   const MyGame::Example::Test &test3() const {
651     return test3_;
652   }
653   MyGame::Example::Test &mutable_test3() {
654     return test3_;
655   }
656 };
657 FLATBUFFERS_STRUCT_END(Vec3, 32);
658 
659 inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
660   return
661       (lhs.x() == rhs.x()) &&
662       (lhs.y() == rhs.y()) &&
663       (lhs.z() == rhs.z()) &&
664       (lhs.test1() == rhs.test1()) &&
665       (lhs.test2() == rhs.test2()) &&
666       (lhs.test3() == rhs.test3());
667 }
668 
669 inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
670     return !(lhs == rhs);
671 }
672 
673 
674 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
675  private:
676   uint32_t id_;
677   uint32_t distance_;
678 
679  public:
680   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
681     return AbilityTypeTable();
682   }
683   Ability() {
684     memset(static_cast<void *>(this), 0, sizeof(Ability));
685   }
686   Ability(uint32_t _id, uint32_t _distance)
687       : id_(flatbuffers::EndianScalar(_id)),
688         distance_(flatbuffers::EndianScalar(_distance)) {
689   }
690   uint32_t id() const {
691     return flatbuffers::EndianScalar(id_);
692   }
693   void mutate_id(uint32_t _id) {
694     flatbuffers::WriteScalar(&id_, _id);
695   }
696   bool KeyCompareLessThan(const Ability *o) const {
697     return id() < o->id();
698   }
699   int KeyCompareWithValue(uint32_t val) const {
700     return static_cast<int>(id() > val) - static_cast<int>(id() < val);
701   }
702   uint32_t distance() const {
703     return flatbuffers::EndianScalar(distance_);
704   }
705   void mutate_distance(uint32_t _distance) {
706     flatbuffers::WriteScalar(&distance_, _distance);
707   }
708 };
709 FLATBUFFERS_STRUCT_END(Ability, 8);
710 
711 inline bool operator==(const Ability &lhs, const Ability &rhs) {
712   return
713       (lhs.id() == rhs.id()) &&
714       (lhs.distance() == rhs.distance());
715 }
716 
717 inline bool operator!=(const Ability &lhs, const Ability &rhs) {
718     return !(lhs == rhs);
719 }
720 
721 
722 }  // namespace Example
723 
724 struct InParentNamespaceT : public flatbuffers::NativeTable {
725   typedef InParentNamespace TableType;
726   InParentNamespaceT() {
727   }
728 };
729 
730 inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
731   return true;
732 }
733 
734 inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
735     return !(lhs == rhs);
736 }
737 
738 
739 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
740   typedef InParentNamespaceT NativeTableType;
741   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
742     return InParentNamespaceTypeTable();
743   }
744   bool Verify(flatbuffers::Verifier &verifier) const {
745     return VerifyTableStart(verifier) &&
746            verifier.EndTable();
747   }
748   InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
749   void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
750   static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
751 };
752 
753 struct InParentNamespaceBuilder {
754   flatbuffers::FlatBufferBuilder &fbb_;
755   flatbuffers::uoffset_t start_;
756   explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
757         : fbb_(_fbb) {
758     start_ = fbb_.StartTable();
759   }
760   InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
761   flatbuffers::Offset<InParentNamespace> Finish() {
762     const auto end = fbb_.EndTable(start_);
763     auto o = flatbuffers::Offset<InParentNamespace>(end);
764     return o;
765   }
766 };
767 
768 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
769     flatbuffers::FlatBufferBuilder &_fbb) {
770   InParentNamespaceBuilder builder_(_fbb);
771   return builder_.Finish();
772 }
773 
774 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
775 
776 namespace Example2 {
777 
778 struct MonsterT : public flatbuffers::NativeTable {
779   typedef Monster TableType;
780   MonsterT() {
781   }
782 };
783 
784 inline bool operator==(const MonsterT &, const MonsterT &) {
785   return true;
786 }
787 
788 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
789     return !(lhs == rhs);
790 }
791 
792 
793 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
794   typedef MonsterT NativeTableType;
795   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
796     return MonsterTypeTable();
797   }
798   bool Verify(flatbuffers::Verifier &verifier) const {
799     return VerifyTableStart(verifier) &&
800            verifier.EndTable();
801   }
802   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
803   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
804   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
805 };
806 
807 struct MonsterBuilder {
808   flatbuffers::FlatBufferBuilder &fbb_;
809   flatbuffers::uoffset_t start_;
810   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
811         : fbb_(_fbb) {
812     start_ = fbb_.StartTable();
813   }
814   MonsterBuilder &operator=(const MonsterBuilder &);
815   flatbuffers::Offset<Monster> Finish() {
816     const auto end = fbb_.EndTable(start_);
817     auto o = flatbuffers::Offset<Monster>(end);
818     return o;
819   }
820 };
821 
822 inline flatbuffers::Offset<Monster> CreateMonster(
823     flatbuffers::FlatBufferBuilder &_fbb) {
824   MonsterBuilder builder_(_fbb);
825   return builder_.Finish();
826 }
827 
828 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
829 
830 }  // namespace Example2
831 
832 namespace Example {
833 
834 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
835   typedef TestSimpleTableWithEnum TableType;
836   MyGame::Example::Color color;
837   TestSimpleTableWithEnumT()
838       : color(MyGame::Example::Color_Green) {
839   }
840 };
841 
842 inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
843   return
844       (lhs.color == rhs.color);
845 }
846 
847 inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
848     return !(lhs == rhs);
849 }
850 
851 
852 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
853   typedef TestSimpleTableWithEnumT NativeTableType;
854   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
855     return TestSimpleTableWithEnumTypeTable();
856   }
857   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
858     VT_COLOR = 4
859   };
860   MyGame::Example::Color color() const {
861     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
862   }
863   bool mutate_color(MyGame::Example::Color _color) {
864     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
865   }
866   bool Verify(flatbuffers::Verifier &verifier) const {
867     return VerifyTableStart(verifier) &&
868            VerifyField<uint8_t>(verifier, VT_COLOR) &&
869            verifier.EndTable();
870   }
871   TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
872   void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
873   static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
874 };
875 
876 struct TestSimpleTableWithEnumBuilder {
877   flatbuffers::FlatBufferBuilder &fbb_;
878   flatbuffers::uoffset_t start_;
879   void add_color(MyGame::Example::Color color) {
880     fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
881   }
882   explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
883         : fbb_(_fbb) {
884     start_ = fbb_.StartTable();
885   }
886   TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
887   flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
888     const auto end = fbb_.EndTable(start_);
889     auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
890     return o;
891   }
892 };
893 
894 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
895     flatbuffers::FlatBufferBuilder &_fbb,
896     MyGame::Example::Color color = MyGame::Example::Color_Green) {
897   TestSimpleTableWithEnumBuilder builder_(_fbb);
898   builder_.add_color(color);
899   return builder_.Finish();
900 }
901 
902 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
903 
904 struct StatT : public flatbuffers::NativeTable {
905   typedef Stat TableType;
906   std::string id;
907   int64_t val;
908   uint16_t count;
909   StatT()
910       : val(0),
911         count(0) {
912   }
913 };
914 
915 inline bool operator==(const StatT &lhs, const StatT &rhs) {
916   return
917       (lhs.id == rhs.id) &&
918       (lhs.val == rhs.val) &&
919       (lhs.count == rhs.count);
920 }
921 
922 inline bool operator!=(const StatT &lhs, const StatT &rhs) {
923     return !(lhs == rhs);
924 }
925 
926 
927 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
928   typedef StatT NativeTableType;
929   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
930     return StatTypeTable();
931   }
932   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
933     VT_ID = 4,
934     VT_VAL = 6,
935     VT_COUNT = 8
936   };
937   const flatbuffers::String *id() const {
938     return GetPointer<const flatbuffers::String *>(VT_ID);
939   }
940   flatbuffers::String *mutable_id() {
941     return GetPointer<flatbuffers::String *>(VT_ID);
942   }
943   int64_t val() const {
944     return GetField<int64_t>(VT_VAL, 0);
945   }
946   bool mutate_val(int64_t _val) {
947     return SetField<int64_t>(VT_VAL, _val, 0);
948   }
949   uint16_t count() const {
950     return GetField<uint16_t>(VT_COUNT, 0);
951   }
952   bool mutate_count(uint16_t _count) {
953     return SetField<uint16_t>(VT_COUNT, _count, 0);
954   }
955   bool Verify(flatbuffers::Verifier &verifier) const {
956     return VerifyTableStart(verifier) &&
957            VerifyOffset(verifier, VT_ID) &&
958            verifier.VerifyString(id()) &&
959            VerifyField<int64_t>(verifier, VT_VAL) &&
960            VerifyField<uint16_t>(verifier, VT_COUNT) &&
961            verifier.EndTable();
962   }
963   StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
964   void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
965   static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
966 };
967 
968 struct StatBuilder {
969   flatbuffers::FlatBufferBuilder &fbb_;
970   flatbuffers::uoffset_t start_;
971   void add_id(flatbuffers::Offset<flatbuffers::String> id) {
972     fbb_.AddOffset(Stat::VT_ID, id);
973   }
974   void add_val(int64_t val) {
975     fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
976   }
977   void add_count(uint16_t count) {
978     fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
979   }
980   explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
981         : fbb_(_fbb) {
982     start_ = fbb_.StartTable();
983   }
984   StatBuilder &operator=(const StatBuilder &);
985   flatbuffers::Offset<Stat> Finish() {
986     const auto end = fbb_.EndTable(start_);
987     auto o = flatbuffers::Offset<Stat>(end);
988     return o;
989   }
990 };
991 
992 inline flatbuffers::Offset<Stat> CreateStat(
993     flatbuffers::FlatBufferBuilder &_fbb,
994     flatbuffers::Offset<flatbuffers::String> id = 0,
995     int64_t val = 0,
996     uint16_t count = 0) {
997   StatBuilder builder_(_fbb);
998   builder_.add_val(val);
999   builder_.add_id(id);
1000   builder_.add_count(count);
1001   return builder_.Finish();
1002 }
1003 
1004 inline flatbuffers::Offset<Stat> CreateStatDirect(
1005     flatbuffers::FlatBufferBuilder &_fbb,
1006     const char *id = nullptr,
1007     int64_t val = 0,
1008     uint16_t count = 0) {
1009   auto id__ = id ? _fbb.CreateString(id) : 0;
1010   return MyGame::Example::CreateStat(
1011       _fbb,
1012       id__,
1013       val,
1014       count);
1015 }
1016 
1017 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1018 
1019 struct ReferrableT : public flatbuffers::NativeTable {
1020   typedef Referrable TableType;
1021   uint64_t id;
1022   ReferrableT()
1023       : id(0) {
1024   }
1025 };
1026 
1027 inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
1028   return
1029       (lhs.id == rhs.id);
1030 }
1031 
1032 inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
1033     return !(lhs == rhs);
1034 }
1035 
1036 
1037 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1038   typedef ReferrableT NativeTableType;
1039   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1040     return ReferrableTypeTable();
1041   }
1042   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1043     VT_ID = 4
1044   };
1045   uint64_t id() const {
1046     return GetField<uint64_t>(VT_ID, 0);
1047   }
1048   bool mutate_id(uint64_t _id) {
1049     return SetField<uint64_t>(VT_ID, _id, 0);
1050   }
1051   bool KeyCompareLessThan(const Referrable *o) const {
1052     return id() < o->id();
1053   }
1054   int KeyCompareWithValue(uint64_t val) const {
1055     return static_cast<int>(id() > val) - static_cast<int>(id() < val);
1056   }
1057   bool Verify(flatbuffers::Verifier &verifier) const {
1058     return VerifyTableStart(verifier) &&
1059            VerifyField<uint64_t>(verifier, VT_ID) &&
1060            verifier.EndTable();
1061   }
1062   ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1063   void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1064   static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1065 };
1066 
1067 struct ReferrableBuilder {
1068   flatbuffers::FlatBufferBuilder &fbb_;
1069   flatbuffers::uoffset_t start_;
1070   void add_id(uint64_t id) {
1071     fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1072   }
1073   explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1074         : fbb_(_fbb) {
1075     start_ = fbb_.StartTable();
1076   }
1077   ReferrableBuilder &operator=(const ReferrableBuilder &);
1078   flatbuffers::Offset<Referrable> Finish() {
1079     const auto end = fbb_.EndTable(start_);
1080     auto o = flatbuffers::Offset<Referrable>(end);
1081     return o;
1082   }
1083 };
1084 
1085 inline flatbuffers::Offset<Referrable> CreateReferrable(
1086     flatbuffers::FlatBufferBuilder &_fbb,
1087     uint64_t id = 0) {
1088   ReferrableBuilder builder_(_fbb);
1089   builder_.add_id(id);
1090   return builder_.Finish();
1091 }
1092 
1093 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1094 
1095 struct MonsterT : public flatbuffers::NativeTable {
1096   typedef Monster TableType;
1097   flatbuffers::unique_ptr<MyGame::Example::Vec3> pos;
1098   int16_t mana;
1099   int16_t hp;
1100   std::string name;
1101   std::vector<uint8_t> inventory;
1102   MyGame::Example::Color color;
1103   AnyUnion test;
1104   std::vector<MyGame::Example::Test> test4;
1105   std::vector<std::string> testarrayofstring;
1106   std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables;
1107   flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy;
1108   std::vector<uint8_t> testnestedflatbuffer;
1109   flatbuffers::unique_ptr<MyGame::Example::StatT> testempty;
1110   bool testbool;
1111   int32_t testhashs32_fnv1;
1112   uint32_t testhashu32_fnv1;
1113   int64_t testhashs64_fnv1;
1114   uint64_t testhashu64_fnv1;
1115   int32_t testhashs32_fnv1a;
1116   Stat *testhashu32_fnv1a;
1117   int64_t testhashs64_fnv1a;
1118   uint64_t testhashu64_fnv1a;
1119   std::vector<bool> testarrayofbools;
1120   float testf;
1121   float testf2;
1122   float testf3;
1123   std::vector<std::string> testarrayofstring2;
1124   std::vector<MyGame::Example::Ability> testarrayofsortedstruct;
1125   std::vector<uint8_t> flex;
1126   std::vector<MyGame::Example::Test> test5;
1127   std::vector<int64_t> vector_of_longs;
1128   std::vector<double> vector_of_doubles;
1129   flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
1130   std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables;
1131   ReferrableT *single_weak_reference;
1132   std::vector<ReferrableT *> vector_of_weak_references;
1133   std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables;
1134   ReferrableT *co_owning_reference;
1135   std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references;
1136   ReferrableT *non_owning_reference;
1137   std::vector<ReferrableT *> vector_of_non_owning_references;
1138   AnyUniqueAliasesUnion any_unique;
1139   AnyAmbiguousAliasesUnion any_ambiguous;
1140   std::vector<MyGame::Example::Color> vector_of_enums;
1141   MonsterT()
1142       : mana(150),
1143         hp(100),
1144         color(MyGame::Example::Color_Blue),
1145         testbool(false),
1146         testhashs32_fnv1(0),
1147         testhashu32_fnv1(0),
1148         testhashs64_fnv1(0),
1149         testhashu64_fnv1(0),
1150         testhashs32_fnv1a(0),
1151         testhashu32_fnv1a(nullptr),
1152         testhashs64_fnv1a(0),
1153         testhashu64_fnv1a(0),
1154         testf(3.14159f),
1155         testf2(3.0f),
1156         testf3(0.0f),
1157         single_weak_reference(nullptr),
1158         co_owning_reference(nullptr),
1159         non_owning_reference(nullptr) {
1160   }
1161 };
1162 
1163 inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
1164   return
1165       (lhs.pos == rhs.pos) &&
1166       (lhs.mana == rhs.mana) &&
1167       (lhs.hp == rhs.hp) &&
1168       (lhs.name == rhs.name) &&
1169       (lhs.inventory == rhs.inventory) &&
1170       (lhs.color == rhs.color) &&
1171       (lhs.test == rhs.test) &&
1172       (lhs.test4 == rhs.test4) &&
1173       (lhs.testarrayofstring == rhs.testarrayofstring) &&
1174       (lhs.testarrayoftables == rhs.testarrayoftables) &&
1175       (lhs.enemy == rhs.enemy) &&
1176       (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
1177       (lhs.testempty == rhs.testempty) &&
1178       (lhs.testbool == rhs.testbool) &&
1179       (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
1180       (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
1181       (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
1182       (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
1183       (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
1184       (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
1185       (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
1186       (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
1187       (lhs.testarrayofbools == rhs.testarrayofbools) &&
1188       (lhs.testf == rhs.testf) &&
1189       (lhs.testf2 == rhs.testf2) &&
1190       (lhs.testf3 == rhs.testf3) &&
1191       (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
1192       (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
1193       (lhs.flex == rhs.flex) &&
1194       (lhs.test5 == rhs.test5) &&
1195       (lhs.vector_of_longs == rhs.vector_of_longs) &&
1196       (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
1197       (lhs.parent_namespace_test == rhs.parent_namespace_test) &&
1198       (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
1199       (lhs.single_weak_reference == rhs.single_weak_reference) &&
1200       (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
1201       (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
1202       (lhs.co_owning_reference == rhs.co_owning_reference) &&
1203       (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
1204       (lhs.non_owning_reference == rhs.non_owning_reference) &&
1205       (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
1206       (lhs.any_unique == rhs.any_unique) &&
1207       (lhs.any_ambiguous == rhs.any_ambiguous) &&
1208       (lhs.vector_of_enums == rhs.vector_of_enums);
1209 }
1210 
1211 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
1212     return !(lhs == rhs);
1213 }
1214 
1215 
1216 /// an example documentation comment: monster object
1217 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1218   typedef MonsterT NativeTableType;
1219   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1220     return MonsterTypeTable();
1221   }
1222   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1223     VT_POS = 4,
1224     VT_MANA = 6,
1225     VT_HP = 8,
1226     VT_NAME = 10,
1227     VT_INVENTORY = 14,
1228     VT_COLOR = 16,
1229     VT_TEST_TYPE = 18,
1230     VT_TEST = 20,
1231     VT_TEST4 = 22,
1232     VT_TESTARRAYOFSTRING = 24,
1233     VT_TESTARRAYOFTABLES = 26,
1234     VT_ENEMY = 28,
1235     VT_TESTNESTEDFLATBUFFER = 30,
1236     VT_TESTEMPTY = 32,
1237     VT_TESTBOOL = 34,
1238     VT_TESTHASHS32_FNV1 = 36,
1239     VT_TESTHASHU32_FNV1 = 38,
1240     VT_TESTHASHS64_FNV1 = 40,
1241     VT_TESTHASHU64_FNV1 = 42,
1242     VT_TESTHASHS32_FNV1A = 44,
1243     VT_TESTHASHU32_FNV1A = 46,
1244     VT_TESTHASHS64_FNV1A = 48,
1245     VT_TESTHASHU64_FNV1A = 50,
1246     VT_TESTARRAYOFBOOLS = 52,
1247     VT_TESTF = 54,
1248     VT_TESTF2 = 56,
1249     VT_TESTF3 = 58,
1250     VT_TESTARRAYOFSTRING2 = 60,
1251     VT_TESTARRAYOFSORTEDSTRUCT = 62,
1252     VT_FLEX = 64,
1253     VT_TEST5 = 66,
1254     VT_VECTOR_OF_LONGS = 68,
1255     VT_VECTOR_OF_DOUBLES = 70,
1256     VT_PARENT_NAMESPACE_TEST = 72,
1257     VT_VECTOR_OF_REFERRABLES = 74,
1258     VT_SINGLE_WEAK_REFERENCE = 76,
1259     VT_VECTOR_OF_WEAK_REFERENCES = 78,
1260     VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1261     VT_CO_OWNING_REFERENCE = 82,
1262     VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1263     VT_NON_OWNING_REFERENCE = 86,
1264     VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1265     VT_ANY_UNIQUE_TYPE = 90,
1266     VT_ANY_UNIQUE = 92,
1267     VT_ANY_AMBIGUOUS_TYPE = 94,
1268     VT_ANY_AMBIGUOUS = 96,
1269     VT_VECTOR_OF_ENUMS = 98
1270   };
1271   const MyGame::Example::Vec3 *pos() const {
1272     return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1273   }
1274   MyGame::Example::Vec3 *mutable_pos() {
1275     return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1276   }
1277   int16_t mana() const {
1278     return GetField<int16_t>(VT_MANA, 150);
1279   }
1280   bool mutate_mana(int16_t _mana) {
1281     return SetField<int16_t>(VT_MANA, _mana, 150);
1282   }
1283   int16_t hp() const {
1284     return GetField<int16_t>(VT_HP, 100);
1285   }
1286   bool mutate_hp(int16_t _hp) {
1287     return SetField<int16_t>(VT_HP, _hp, 100);
1288   }
1289   const flatbuffers::String *name() const {
1290     return GetPointer<const flatbuffers::String *>(VT_NAME);
1291   }
1292   flatbuffers::String *mutable_name() {
1293     return GetPointer<flatbuffers::String *>(VT_NAME);
1294   }
1295   bool KeyCompareLessThan(const Monster *o) const {
1296     return *name() < *o->name();
1297   }
1298   int KeyCompareWithValue(const char *val) const {
1299     return strcmp(name()->c_str(), val);
1300   }
1301   const flatbuffers::Vector<uint8_t> *inventory() const {
1302     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1303   }
1304   flatbuffers::Vector<uint8_t> *mutable_inventory() {
1305     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1306   }
1307   MyGame::Example::Color color() const {
1308     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1309   }
1310   bool mutate_color(MyGame::Example::Color _color) {
1311     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1312   }
1313   MyGame::Example::Any test_type() const {
1314     return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1315   }
1316   bool mutate_test_type(MyGame::Example::Any _test_type) {
1317     return SetField<uint8_t>(VT_TEST_TYPE, static_cast<uint8_t>(_test_type), 0);
1318   }
1319   const void *test() const {
1320     return GetPointer<const void *>(VT_TEST);
1321   }
1322   template<typename T> const T *test_as() const;
1323   const MyGame::Example::Monster *test_as_Monster() const {
1324     return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1325   }
1326   const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1327     return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1328   }
1329   const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1330     return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1331   }
1332   void *mutable_test() {
1333     return GetPointer<void *>(VT_TEST);
1334   }
1335   const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1336     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1337   }
1338   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1339     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1340   }
1341   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1342     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1343   }
1344   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1345     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1346   }
1347   /// an example documentation comment: this will end up in the generated code
1348   /// multiline too
1349   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1350     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1351   }
1352   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1353     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1354   }
1355   const MyGame::Example::Monster *enemy() const {
1356     return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1357   }
1358   MyGame::Example::Monster *mutable_enemy() {
1359     return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1360   }
1361   const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1362     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1363   }
1364   flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1365     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1366   }
1367   const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1368     return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1369   }
1370   const MyGame::Example::Stat *testempty() const {
1371     return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1372   }
1373   MyGame::Example::Stat *mutable_testempty() {
1374     return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1375   }
1376   bool testbool() const {
1377     return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1378   }
1379   bool mutate_testbool(bool _testbool) {
1380     return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1381   }
1382   int32_t testhashs32_fnv1() const {
1383     return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1384   }
1385   bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
1386     return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1387   }
1388   uint32_t testhashu32_fnv1() const {
1389     return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1390   }
1391   bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
1392     return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1393   }
1394   int64_t testhashs64_fnv1() const {
1395     return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1396   }
1397   bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
1398     return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1399   }
1400   uint64_t testhashu64_fnv1() const {
1401     return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1402   }
1403   bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
1404     return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1405   }
1406   int32_t testhashs32_fnv1a() const {
1407     return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1408   }
1409   bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
1410     return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1411   }
1412   uint32_t testhashu32_fnv1a() const {
1413     return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1414   }
1415   bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
1416     return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1417   }
1418   int64_t testhashs64_fnv1a() const {
1419     return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1420   }
1421   bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
1422     return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1423   }
1424   uint64_t testhashu64_fnv1a() const {
1425     return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1426   }
1427   bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
1428     return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1429   }
1430   const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1431     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1432   }
1433   flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1434     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1435   }
1436   float testf() const {
1437     return GetField<float>(VT_TESTF, 3.14159f);
1438   }
1439   bool mutate_testf(float _testf) {
1440     return SetField<float>(VT_TESTF, _testf, 3.14159f);
1441   }
1442   float testf2() const {
1443     return GetField<float>(VT_TESTF2, 3.0f);
1444   }
1445   bool mutate_testf2(float _testf2) {
1446     return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1447   }
1448   float testf3() const {
1449     return GetField<float>(VT_TESTF3, 0.0f);
1450   }
1451   bool mutate_testf3(float _testf3) {
1452     return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1453   }
1454   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1455     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1456   }
1457   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1458     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1459   }
1460   const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1461     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1462   }
1463   flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1464     return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1465   }
1466   const flatbuffers::Vector<uint8_t> *flex() const {
1467     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1468   }
1469   flatbuffers::Vector<uint8_t> *mutable_flex() {
1470     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1471   }
1472   flexbuffers::Reference flex_flexbuffer_root() const {
1473     return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1474   }
1475   const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1476     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1477   }
1478   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1479     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1480   }
1481   const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1482     return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1483   }
1484   flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1485     return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1486   }
1487   const flatbuffers::Vector<double> *vector_of_doubles() const {
1488     return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1489   }
1490   flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1491     return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1492   }
1493   const MyGame::InParentNamespace *parent_namespace_test() const {
1494     return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1495   }
1496   MyGame::InParentNamespace *mutable_parent_namespace_test() {
1497     return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1498   }
1499   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1500     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1501   }
1502   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1503     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1504   }
1505   uint64_t single_weak_reference() const {
1506     return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1507   }
1508   bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
1509     return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1510   }
1511   const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1512     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1513   }
1514   flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1515     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1516   }
1517   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1518     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1519   }
1520   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1521     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1522   }
1523   uint64_t co_owning_reference() const {
1524     return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1525   }
1526   bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
1527     return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1528   }
1529   const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1530     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1531   }
1532   flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1533     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1534   }
1535   uint64_t non_owning_reference() const {
1536     return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1537   }
1538   bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
1539     return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1540   }
1541   const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1542     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1543   }
1544   flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1545     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1546   }
1547   MyGame::Example::AnyUniqueAliases any_unique_type() const {
1548     return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1549   }
1550   bool mutate_any_unique_type(MyGame::Example::AnyUniqueAliases _any_unique_type) {
1551     return SetField<uint8_t>(VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(_any_unique_type), 0);
1552   }
1553   const void *any_unique() const {
1554     return GetPointer<const void *>(VT_ANY_UNIQUE);
1555   }
1556   template<typename T> const T *any_unique_as() const;
1557   const MyGame::Example::Monster *any_unique_as_M() const {
1558     return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1559   }
1560   const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1561     return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1562   }
1563   const MyGame::Example2::Monster *any_unique_as_M2() const {
1564     return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1565   }
1566   void *mutable_any_unique() {
1567     return GetPointer<void *>(VT_ANY_UNIQUE);
1568   }
1569   MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1570     return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1571   }
1572   bool mutate_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases _any_ambiguous_type) {
1573     return SetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(_any_ambiguous_type), 0);
1574   }
1575   const void *any_ambiguous() const {
1576     return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1577   }
1578   const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1579     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1580   }
1581   const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1582     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1583   }
1584   const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1585     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1586   }
1587   void *mutable_any_ambiguous() {
1588     return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1589   }
1590   const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
1591     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1592   }
1593   flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
1594     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1595   }
1596   bool Verify(flatbuffers::Verifier &verifier) const {
1597     return VerifyTableStart(verifier) &&
1598            VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) &&
1599            VerifyField<int16_t>(verifier, VT_MANA) &&
1600            VerifyField<int16_t>(verifier, VT_HP) &&
1601            VerifyOffsetRequired(verifier, VT_NAME) &&
1602            verifier.VerifyString(name()) &&
1603            VerifyOffset(verifier, VT_INVENTORY) &&
1604            verifier.VerifyVector(inventory()) &&
1605            VerifyField<uint8_t>(verifier, VT_COLOR) &&
1606            VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
1607            VerifyOffset(verifier, VT_TEST) &&
1608            VerifyAny(verifier, test(), test_type()) &&
1609            VerifyOffset(verifier, VT_TEST4) &&
1610            verifier.VerifyVector(test4()) &&
1611            VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1612            verifier.VerifyVector(testarrayofstring()) &&
1613            verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1614            VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1615            verifier.VerifyVector(testarrayoftables()) &&
1616            verifier.VerifyVectorOfTables(testarrayoftables()) &&
1617            VerifyOffset(verifier, VT_ENEMY) &&
1618            verifier.VerifyTable(enemy()) &&
1619            VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1620            verifier.VerifyVector(testnestedflatbuffer()) &&
1621            VerifyOffset(verifier, VT_TESTEMPTY) &&
1622            verifier.VerifyTable(testempty()) &&
1623            VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
1624            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
1625            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
1626            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
1627            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
1628            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
1629            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
1630            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
1631            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
1632            VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1633            verifier.VerifyVector(testarrayofbools()) &&
1634            VerifyField<float>(verifier, VT_TESTF) &&
1635            VerifyField<float>(verifier, VT_TESTF2) &&
1636            VerifyField<float>(verifier, VT_TESTF3) &&
1637            VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1638            verifier.VerifyVector(testarrayofstring2()) &&
1639            verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1640            VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1641            verifier.VerifyVector(testarrayofsortedstruct()) &&
1642            VerifyOffset(verifier, VT_FLEX) &&
1643            verifier.VerifyVector(flex()) &&
1644            VerifyOffset(verifier, VT_TEST5) &&
1645            verifier.VerifyVector(test5()) &&
1646            VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1647            verifier.VerifyVector(vector_of_longs()) &&
1648            VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1649            verifier.VerifyVector(vector_of_doubles()) &&
1650            VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1651            verifier.VerifyTable(parent_namespace_test()) &&
1652            VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1653            verifier.VerifyVector(vector_of_referrables()) &&
1654            verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1655            VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
1656            VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1657            verifier.VerifyVector(vector_of_weak_references()) &&
1658            VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1659            verifier.VerifyVector(vector_of_strong_referrables()) &&
1660            verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1661            VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
1662            VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1663            verifier.VerifyVector(vector_of_co_owning_references()) &&
1664            VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
1665            VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1666            verifier.VerifyVector(vector_of_non_owning_references()) &&
1667            VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) &&
1668            VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1669            VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1670            VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) &&
1671            VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1672            VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1673            VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1674            verifier.VerifyVector(vector_of_enums()) &&
1675            verifier.EndTable();
1676   }
1677   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1678   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1679   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1680 };
1681 
1682 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1683   return test_as_Monster();
1684 }
1685 
1686 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1687   return test_as_TestSimpleTableWithEnum();
1688 }
1689 
1690 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1691   return test_as_MyGame_Example2_Monster();
1692 }
1693 
1694 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1695   return any_unique_as_M();
1696 }
1697 
1698 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1699   return any_unique_as_TS();
1700 }
1701 
1702 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1703   return any_unique_as_M2();
1704 }
1705 
1706 struct MonsterBuilder {
1707   flatbuffers::FlatBufferBuilder &fbb_;
1708   flatbuffers::uoffset_t start_;
1709   void add_pos(const MyGame::Example::Vec3 *pos) {
1710     fbb_.AddStruct(Monster::VT_POS, pos);
1711   }
1712   void add_mana(int16_t mana) {
1713     fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1714   }
1715   void add_hp(int16_t hp) {
1716     fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1717   }
1718   void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1719     fbb_.AddOffset(Monster::VT_NAME, name);
1720   }
1721   void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1722     fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1723   }
1724   void add_color(MyGame::Example::Color color) {
1725     fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1726   }
1727   void add_test_type(MyGame::Example::Any test_type) {
1728     fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1729   }
1730   void add_test(flatbuffers::Offset<void> test) {
1731     fbb_.AddOffset(Monster::VT_TEST, test);
1732   }
1733   void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1734     fbb_.AddOffset(Monster::VT_TEST4, test4);
1735   }
1736   void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1737     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1738   }
1739   void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1740     fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1741   }
1742   void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1743     fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1744   }
1745   void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1746     fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1747   }
1748   void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1749     fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1750   }
1751   void add_testbool(bool testbool) {
1752     fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1753   }
1754   void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1755     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1756   }
1757   void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1758     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1759   }
1760   void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1761     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1762   }
1763   void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1764     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1765   }
1766   void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1767     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1768   }
1769   void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1770     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1771   }
1772   void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1773     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1774   }
1775   void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1776     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1777   }
1778   void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
1779     fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
1780   }
1781   void add_testf(float testf) {
1782     fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
1783   }
1784   void add_testf2(float testf2) {
1785     fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
1786   }
1787   void add_testf3(float testf3) {
1788     fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
1789   }
1790   void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
1791     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
1792   }
1793   void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
1794     fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
1795   }
1796   void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
1797     fbb_.AddOffset(Monster::VT_FLEX, flex);
1798   }
1799   void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
1800     fbb_.AddOffset(Monster::VT_TEST5, test5);
1801   }
1802   void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
1803     fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
1804   }
1805   void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
1806     fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
1807   }
1808   void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
1809     fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
1810   }
1811   void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
1812     fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
1813   }
1814   void add_single_weak_reference(uint64_t single_weak_reference) {
1815     fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
1816   }
1817   void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
1818     fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
1819   }
1820   void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
1821     fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
1822   }
1823   void add_co_owning_reference(uint64_t co_owning_reference) {
1824     fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
1825   }
1826   void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
1827     fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
1828   }
1829   void add_non_owning_reference(uint64_t non_owning_reference) {
1830     fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
1831   }
1832   void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
1833     fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
1834   }
1835   void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
1836     fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
1837   }
1838   void add_any_unique(flatbuffers::Offset<void> any_unique) {
1839     fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
1840   }
1841   void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
1842     fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
1843   }
1844   void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
1845     fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
1846   }
1847   void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
1848     fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
1849   }
1850   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1851         : fbb_(_fbb) {
1852     start_ = fbb_.StartTable();
1853   }
1854   MonsterBuilder &operator=(const MonsterBuilder &);
1855   flatbuffers::Offset<Monster> Finish() {
1856     const auto end = fbb_.EndTable(start_);
1857     auto o = flatbuffers::Offset<Monster>(end);
1858     fbb_.Required(o, Monster::VT_NAME);
1859     return o;
1860   }
1861 };
1862 
1863 inline flatbuffers::Offset<Monster> CreateMonster(
1864     flatbuffers::FlatBufferBuilder &_fbb,
1865     const MyGame::Example::Vec3 *pos = 0,
1866     int16_t mana = 150,
1867     int16_t hp = 100,
1868     flatbuffers::Offset<flatbuffers::String> name = 0,
1869     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
1870     MyGame::Example::Color color = MyGame::Example::Color_Blue,
1871     MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
1872     flatbuffers::Offset<void> test = 0,
1873     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
1874     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
1875     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
1876     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1877     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
1878     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
1879     bool testbool = false,
1880     int32_t testhashs32_fnv1 = 0,
1881     uint32_t testhashu32_fnv1 = 0,
1882     int64_t testhashs64_fnv1 = 0,
1883     uint64_t testhashu64_fnv1 = 0,
1884     int32_t testhashs32_fnv1a = 0,
1885     uint32_t testhashu32_fnv1a = 0,
1886     int64_t testhashs64_fnv1a = 0,
1887     uint64_t testhashu64_fnv1a = 0,
1888     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
1889     float testf = 3.14159f,
1890     float testf2 = 3.0f,
1891     float testf3 = 0.0f,
1892     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
1893     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
1894     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
1895     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
1896     flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
1897     flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
1898     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
1899     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
1900     uint64_t single_weak_reference = 0,
1901     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
1902     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
1903     uint64_t co_owning_reference = 0,
1904     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
1905     uint64_t non_owning_reference = 0,
1906     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
1907     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
1908     flatbuffers::Offset<void> any_unique = 0,
1909     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
1910     flatbuffers::Offset<void> any_ambiguous = 0,
1911     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0) {
1912   MonsterBuilder builder_(_fbb);
1913   builder_.add_non_owning_reference(non_owning_reference);
1914   builder_.add_co_owning_reference(co_owning_reference);
1915   builder_.add_single_weak_reference(single_weak_reference);
1916   builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
1917   builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
1918   builder_.add_testhashu64_fnv1(testhashu64_fnv1);
1919   builder_.add_testhashs64_fnv1(testhashs64_fnv1);
1920   builder_.add_vector_of_enums(vector_of_enums);
1921   builder_.add_any_ambiguous(any_ambiguous);
1922   builder_.add_any_unique(any_unique);
1923   builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
1924   builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
1925   builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
1926   builder_.add_vector_of_weak_references(vector_of_weak_references);
1927   builder_.add_vector_of_referrables(vector_of_referrables);
1928   builder_.add_parent_namespace_test(parent_namespace_test);
1929   builder_.add_vector_of_doubles(vector_of_doubles);
1930   builder_.add_vector_of_longs(vector_of_longs);
1931   builder_.add_test5(test5);
1932   builder_.add_flex(flex);
1933   builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
1934   builder_.add_testarrayofstring2(testarrayofstring2);
1935   builder_.add_testf3(testf3);
1936   builder_.add_testf2(testf2);
1937   builder_.add_testf(testf);
1938   builder_.add_testarrayofbools(testarrayofbools);
1939   builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
1940   builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
1941   builder_.add_testhashu32_fnv1(testhashu32_fnv1);
1942   builder_.add_testhashs32_fnv1(testhashs32_fnv1);
1943   builder_.add_testempty(testempty);
1944   builder_.add_testnestedflatbuffer(testnestedflatbuffer);
1945   builder_.add_enemy(enemy);
1946   builder_.add_testarrayoftables(testarrayoftables);
1947   builder_.add_testarrayofstring(testarrayofstring);
1948   builder_.add_test4(test4);
1949   builder_.add_test(test);
1950   builder_.add_inventory(inventory);
1951   builder_.add_name(name);
1952   builder_.add_pos(pos);
1953   builder_.add_hp(hp);
1954   builder_.add_mana(mana);
1955   builder_.add_any_ambiguous_type(any_ambiguous_type);
1956   builder_.add_any_unique_type(any_unique_type);
1957   builder_.add_testbool(testbool);
1958   builder_.add_test_type(test_type);
1959   builder_.add_color(color);
1960   return builder_.Finish();
1961 }
1962 
1963 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
1964     flatbuffers::FlatBufferBuilder &_fbb,
1965     const MyGame::Example::Vec3 *pos = 0,
1966     int16_t mana = 150,
1967     int16_t hp = 100,
1968     const char *name = nullptr,
1969     const std::vector<uint8_t> *inventory = nullptr,
1970     MyGame::Example::Color color = MyGame::Example::Color_Blue,
1971     MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
1972     flatbuffers::Offset<void> test = 0,
1973     const std::vector<MyGame::Example::Test> *test4 = nullptr,
1974     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
1975     const std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
1976     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1977     const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
1978     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
1979     bool testbool = false,
1980     int32_t testhashs32_fnv1 = 0,
1981     uint32_t testhashu32_fnv1 = 0,
1982     int64_t testhashs64_fnv1 = 0,
1983     uint64_t testhashu64_fnv1 = 0,
1984     int32_t testhashs32_fnv1a = 0,
1985     uint32_t testhashu32_fnv1a = 0,
1986     int64_t testhashs64_fnv1a = 0,
1987     uint64_t testhashu64_fnv1a = 0,
1988     const std::vector<uint8_t> *testarrayofbools = nullptr,
1989     float testf = 3.14159f,
1990     float testf2 = 3.0f,
1991     float testf3 = 0.0f,
1992     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
1993     const std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
1994     const std::vector<uint8_t> *flex = nullptr,
1995     const std::vector<MyGame::Example::Test> *test5 = nullptr,
1996     const std::vector<int64_t> *vector_of_longs = nullptr,
1997     const std::vector<double> *vector_of_doubles = nullptr,
1998     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
1999     const std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2000     uint64_t single_weak_reference = 0,
2001     const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2002     const std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2003     uint64_t co_owning_reference = 0,
2004     const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2005     uint64_t non_owning_reference = 0,
2006     const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2007     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2008     flatbuffers::Offset<void> any_unique = 0,
2009     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2010     flatbuffers::Offset<void> any_ambiguous = 0,
2011     const std::vector<uint8_t> *vector_of_enums = nullptr) {
2012   auto name__ = name ? _fbb.CreateString(name) : 0;
2013   auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2014   auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2015   auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2016   auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>>(*testarrayoftables) : 0;
2017   auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2018   auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2019   auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2020   auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfStructs<MyGame::Example::Ability>(*testarrayofsortedstruct) : 0;
2021   auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2022   auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2023   auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2024   auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2025   auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>>(*vector_of_referrables) : 0;
2026   auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2027   auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>>(*vector_of_strong_referrables) : 0;
2028   auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2029   auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2030   auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
2031   return MyGame::Example::CreateMonster(
2032       _fbb,
2033       pos,
2034       mana,
2035       hp,
2036       name__,
2037       inventory__,
2038       color,
2039       test_type,
2040       test,
2041       test4__,
2042       testarrayofstring__,
2043       testarrayoftables__,
2044       enemy,
2045       testnestedflatbuffer__,
2046       testempty,
2047       testbool,
2048       testhashs32_fnv1,
2049       testhashu32_fnv1,
2050       testhashs64_fnv1,
2051       testhashu64_fnv1,
2052       testhashs32_fnv1a,
2053       testhashu32_fnv1a,
2054       testhashs64_fnv1a,
2055       testhashu64_fnv1a,
2056       testarrayofbools__,
2057       testf,
2058       testf2,
2059       testf3,
2060       testarrayofstring2__,
2061       testarrayofsortedstruct__,
2062       flex__,
2063       test5__,
2064       vector_of_longs__,
2065       vector_of_doubles__,
2066       parent_namespace_test,
2067       vector_of_referrables__,
2068       single_weak_reference,
2069       vector_of_weak_references__,
2070       vector_of_strong_referrables__,
2071       co_owning_reference,
2072       vector_of_co_owning_references__,
2073       non_owning_reference,
2074       vector_of_non_owning_references__,
2075       any_unique_type,
2076       any_unique,
2077       any_ambiguous_type,
2078       any_ambiguous,
2079       vector_of_enums__);
2080 }
2081 
2082 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2083 
2084 struct TypeAliasesT : public flatbuffers::NativeTable {
2085   typedef TypeAliases TableType;
2086   int8_t i8;
2087   uint8_t u8;
2088   int16_t i16;
2089   uint16_t u16;
2090   int32_t i32;
2091   uint32_t u32;
2092   int64_t i64;
2093   uint64_t u64;
2094   float f32;
2095   double f64;
2096   std::vector<int8_t> v8;
2097   std::vector<double> vf64;
2098   TypeAliasesT()
2099       : i8(0),
2100         u8(0),
2101         i16(0),
2102         u16(0),
2103         i32(0),
2104         u32(0),
2105         i64(0),
2106         u64(0),
2107         f32(0.0f),
2108         f64(0.0) {
2109   }
2110 };
2111 
2112 inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2113   return
2114       (lhs.i8 == rhs.i8) &&
2115       (lhs.u8 == rhs.u8) &&
2116       (lhs.i16 == rhs.i16) &&
2117       (lhs.u16 == rhs.u16) &&
2118       (lhs.i32 == rhs.i32) &&
2119       (lhs.u32 == rhs.u32) &&
2120       (lhs.i64 == rhs.i64) &&
2121       (lhs.u64 == rhs.u64) &&
2122       (lhs.f32 == rhs.f32) &&
2123       (lhs.f64 == rhs.f64) &&
2124       (lhs.v8 == rhs.v8) &&
2125       (lhs.vf64 == rhs.vf64);
2126 }
2127 
2128 inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2129     return !(lhs == rhs);
2130 }
2131 
2132 
2133 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2134   typedef TypeAliasesT NativeTableType;
2135   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2136     return TypeAliasesTypeTable();
2137   }
2138   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2139     VT_I8 = 4,
2140     VT_U8 = 6,
2141     VT_I16 = 8,
2142     VT_U16 = 10,
2143     VT_I32 = 12,
2144     VT_U32 = 14,
2145     VT_I64 = 16,
2146     VT_U64 = 18,
2147     VT_F32 = 20,
2148     VT_F64 = 22,
2149     VT_V8 = 24,
2150     VT_VF64 = 26
2151   };
2152   int8_t i8() const {
2153     return GetField<int8_t>(VT_I8, 0);
2154   }
2155   bool mutate_i8(int8_t _i8) {
2156     return SetField<int8_t>(VT_I8, _i8, 0);
2157   }
2158   uint8_t u8() const {
2159     return GetField<uint8_t>(VT_U8, 0);
2160   }
2161   bool mutate_u8(uint8_t _u8) {
2162     return SetField<uint8_t>(VT_U8, _u8, 0);
2163   }
2164   int16_t i16() const {
2165     return GetField<int16_t>(VT_I16, 0);
2166   }
2167   bool mutate_i16(int16_t _i16) {
2168     return SetField<int16_t>(VT_I16, _i16, 0);
2169   }
2170   uint16_t u16() const {
2171     return GetField<uint16_t>(VT_U16, 0);
2172   }
2173   bool mutate_u16(uint16_t _u16) {
2174     return SetField<uint16_t>(VT_U16, _u16, 0);
2175   }
2176   int32_t i32() const {
2177     return GetField<int32_t>(VT_I32, 0);
2178   }
2179   bool mutate_i32(int32_t _i32) {
2180     return SetField<int32_t>(VT_I32, _i32, 0);
2181   }
2182   uint32_t u32() const {
2183     return GetField<uint32_t>(VT_U32, 0);
2184   }
2185   bool mutate_u32(uint32_t _u32) {
2186     return SetField<uint32_t>(VT_U32, _u32, 0);
2187   }
2188   int64_t i64() const {
2189     return GetField<int64_t>(VT_I64, 0);
2190   }
2191   bool mutate_i64(int64_t _i64) {
2192     return SetField<int64_t>(VT_I64, _i64, 0);
2193   }
2194   uint64_t u64() const {
2195     return GetField<uint64_t>(VT_U64, 0);
2196   }
2197   bool mutate_u64(uint64_t _u64) {
2198     return SetField<uint64_t>(VT_U64, _u64, 0);
2199   }
2200   float f32() const {
2201     return GetField<float>(VT_F32, 0.0f);
2202   }
2203   bool mutate_f32(float _f32) {
2204     return SetField<float>(VT_F32, _f32, 0.0f);
2205   }
2206   double f64() const {
2207     return GetField<double>(VT_F64, 0.0);
2208   }
2209   bool mutate_f64(double _f64) {
2210     return SetField<double>(VT_F64, _f64, 0.0);
2211   }
2212   const flatbuffers::Vector<int8_t> *v8() const {
2213     return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2214   }
2215   flatbuffers::Vector<int8_t> *mutable_v8() {
2216     return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2217   }
2218   const flatbuffers::Vector<double> *vf64() const {
2219     return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2220   }
2221   flatbuffers::Vector<double> *mutable_vf64() {
2222     return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2223   }
2224   bool Verify(flatbuffers::Verifier &verifier) const {
2225     return VerifyTableStart(verifier) &&
2226            VerifyField<int8_t>(verifier, VT_I8) &&
2227            VerifyField<uint8_t>(verifier, VT_U8) &&
2228            VerifyField<int16_t>(verifier, VT_I16) &&
2229            VerifyField<uint16_t>(verifier, VT_U16) &&
2230            VerifyField<int32_t>(verifier, VT_I32) &&
2231            VerifyField<uint32_t>(verifier, VT_U32) &&
2232            VerifyField<int64_t>(verifier, VT_I64) &&
2233            VerifyField<uint64_t>(verifier, VT_U64) &&
2234            VerifyField<float>(verifier, VT_F32) &&
2235            VerifyField<double>(verifier, VT_F64) &&
2236            VerifyOffset(verifier, VT_V8) &&
2237            verifier.VerifyVector(v8()) &&
2238            VerifyOffset(verifier, VT_VF64) &&
2239            verifier.VerifyVector(vf64()) &&
2240            verifier.EndTable();
2241   }
2242   TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2243   void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2244   static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2245 };
2246 
2247 struct TypeAliasesBuilder {
2248   flatbuffers::FlatBufferBuilder &fbb_;
2249   flatbuffers::uoffset_t start_;
2250   void add_i8(int8_t i8) {
2251     fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2252   }
2253   void add_u8(uint8_t u8) {
2254     fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2255   }
2256   void add_i16(int16_t i16) {
2257     fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2258   }
2259   void add_u16(uint16_t u16) {
2260     fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2261   }
2262   void add_i32(int32_t i32) {
2263     fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2264   }
2265   void add_u32(uint32_t u32) {
2266     fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2267   }
2268   void add_i64(int64_t i64) {
2269     fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2270   }
2271   void add_u64(uint64_t u64) {
2272     fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2273   }
2274   void add_f32(float f32) {
2275     fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2276   }
2277   void add_f64(double f64) {
2278     fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2279   }
2280   void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2281     fbb_.AddOffset(TypeAliases::VT_V8, v8);
2282   }
2283   void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2284     fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2285   }
2286   explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2287         : fbb_(_fbb) {
2288     start_ = fbb_.StartTable();
2289   }
2290   TypeAliasesBuilder &operator=(const TypeAliasesBuilder &);
2291   flatbuffers::Offset<TypeAliases> Finish() {
2292     const auto end = fbb_.EndTable(start_);
2293     auto o = flatbuffers::Offset<TypeAliases>(end);
2294     return o;
2295   }
2296 };
2297 
2298 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2299     flatbuffers::FlatBufferBuilder &_fbb,
2300     int8_t i8 = 0,
2301     uint8_t u8 = 0,
2302     int16_t i16 = 0,
2303     uint16_t u16 = 0,
2304     int32_t i32 = 0,
2305     uint32_t u32 = 0,
2306     int64_t i64 = 0,
2307     uint64_t u64 = 0,
2308     float f32 = 0.0f,
2309     double f64 = 0.0,
2310     flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2311     flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2312   TypeAliasesBuilder builder_(_fbb);
2313   builder_.add_f64(f64);
2314   builder_.add_u64(u64);
2315   builder_.add_i64(i64);
2316   builder_.add_vf64(vf64);
2317   builder_.add_v8(v8);
2318   builder_.add_f32(f32);
2319   builder_.add_u32(u32);
2320   builder_.add_i32(i32);
2321   builder_.add_u16(u16);
2322   builder_.add_i16(i16);
2323   builder_.add_u8(u8);
2324   builder_.add_i8(i8);
2325   return builder_.Finish();
2326 }
2327 
2328 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2329     flatbuffers::FlatBufferBuilder &_fbb,
2330     int8_t i8 = 0,
2331     uint8_t u8 = 0,
2332     int16_t i16 = 0,
2333     uint16_t u16 = 0,
2334     int32_t i32 = 0,
2335     uint32_t u32 = 0,
2336     int64_t i64 = 0,
2337     uint64_t u64 = 0,
2338     float f32 = 0.0f,
2339     double f64 = 0.0,
2340     const std::vector<int8_t> *v8 = nullptr,
2341     const std::vector<double> *vf64 = nullptr) {
2342   auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2343   auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2344   return MyGame::Example::CreateTypeAliases(
2345       _fbb,
2346       i8,
2347       u8,
2348       i16,
2349       u16,
2350       i32,
2351       u32,
2352       i64,
2353       u64,
2354       f32,
2355       f64,
2356       v8__,
2357       vf64__);
2358 }
2359 
2360 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2361 
2362 }  // namespace Example
2363 
2364 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2365   auto _o = new InParentNamespaceT();
2366   UnPackTo(_o, _resolver);
2367   return _o;
2368 }
2369 
2370 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2371   (void)_o;
2372   (void)_resolver;
2373 }
2374 
2375 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2376   return CreateInParentNamespace(_fbb, _o, _rehasher);
2377 }
2378 
2379 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2380   (void)_rehasher;
2381   (void)_o;
2382   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2383   return MyGame::CreateInParentNamespace(
2384       _fbb);
2385 }
2386 
2387 namespace Example2 {
2388 
2389 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2390   auto _o = new MonsterT();
2391   UnPackTo(_o, _resolver);
2392   return _o;
2393 }
2394 
2395 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2396   (void)_o;
2397   (void)_resolver;
2398 }
2399 
2400 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2401   return CreateMonster(_fbb, _o, _rehasher);
2402 }
2403 
2404 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2405   (void)_rehasher;
2406   (void)_o;
2407   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2408   return MyGame::Example2::CreateMonster(
2409       _fbb);
2410 }
2411 
2412 }  // namespace Example2
2413 
2414 namespace Example {
2415 
2416 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2417   auto _o = new TestSimpleTableWithEnumT();
2418   UnPackTo(_o, _resolver);
2419   return _o;
2420 }
2421 
2422 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2423   (void)_o;
2424   (void)_resolver;
2425   { auto _e = color(); _o->color = _e; };
2426 }
2427 
2428 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2429   return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2430 }
2431 
2432 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2433   (void)_rehasher;
2434   (void)_o;
2435   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2436   auto _color = _o->color;
2437   return MyGame::Example::CreateTestSimpleTableWithEnum(
2438       _fbb,
2439       _color);
2440 }
2441 
2442 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2443   auto _o = new StatT();
2444   UnPackTo(_o, _resolver);
2445   return _o;
2446 }
2447 
2448 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2449   (void)_o;
2450   (void)_resolver;
2451   { auto _e = id(); if (_e) _o->id = _e->str(); };
2452   { auto _e = val(); _o->val = _e; };
2453   { auto _e = count(); _o->count = _e; };
2454 }
2455 
2456 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2457   return CreateStat(_fbb, _o, _rehasher);
2458 }
2459 
2460 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2461   (void)_rehasher;
2462   (void)_o;
2463   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2464   auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2465   auto _val = _o->val;
2466   auto _count = _o->count;
2467   return MyGame::Example::CreateStat(
2468       _fbb,
2469       _id,
2470       _val,
2471       _count);
2472 }
2473 
2474 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2475   auto _o = new ReferrableT();
2476   UnPackTo(_o, _resolver);
2477   return _o;
2478 }
2479 
2480 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2481   (void)_o;
2482   (void)_resolver;
2483   { auto _e = id(); _o->id = _e; };
2484 }
2485 
2486 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2487   return CreateReferrable(_fbb, _o, _rehasher);
2488 }
2489 
2490 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2491   (void)_rehasher;
2492   (void)_o;
2493   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2494   auto _id = _o->id;
2495   return MyGame::Example::CreateReferrable(
2496       _fbb,
2497       _id);
2498 }
2499 
2500 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2501   auto _o = new MonsterT();
2502   UnPackTo(_o, _resolver);
2503   return _o;
2504 }
2505 
2506 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2507   (void)_o;
2508   (void)_resolver;
2509   { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); };
2510   { auto _e = mana(); _o->mana = _e; };
2511   { auto _e = hp(); _o->hp = _e; };
2512   { auto _e = name(); if (_e) _o->name = _e->str(); };
2513   { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } };
2514   { auto _e = color(); _o->color = _e; };
2515   { auto _e = test_type(); _o->test.type = _e; };
2516   { auto _e = test(); if (_e) _o->test.value = AnyUnion::UnPack(_e, test_type(), _resolver); };
2517   { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } };
2518   { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } };
2519   { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } };
2520   { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); };
2521   { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } };
2522   { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); };
2523   { auto _e = testbool(); _o->testbool = _e; };
2524   { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; };
2525   { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; };
2526   { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; };
2527   { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; };
2528   { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; };
2529   { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2530 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; };
2531   { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; };
2532   { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; };
2533   { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } };
2534   { auto _e = testf(); _o->testf = _e; };
2535   { auto _e = testf2(); _o->testf2 = _e; };
2536   { auto _e = testf3(); _o->testf3 = _e; };
2537   { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
2538   { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
2539   { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } };
2540   { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
2541   { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } };
2542   { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } };
2543   { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); };
2544   { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } };
2545   { auto _e = single_weak_reference(); //scalar resolver, naked
2546 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; };
2547   { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2548 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } };
2549   { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } };
2550   { auto _e = co_owning_reference(); //scalar resolver, naked
2551 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; };
2552   { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
2553 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } };
2554   { auto _e = non_owning_reference(); //scalar resolver, naked
2555 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; };
2556   { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2557 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } };
2558   { auto _e = any_unique_type(); _o->any_unique.type = _e; };
2559   { auto _e = any_unique(); if (_e) _o->any_unique.value = AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); };
2560   { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; };
2561   { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); };
2562   { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } };
2563 }
2564 
2565 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2566   return CreateMonster(_fbb, _o, _rehasher);
2567 }
2568 
2569 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2570   (void)_rehasher;
2571   (void)_o;
2572   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2573   auto _pos = _o->pos ? _o->pos.get() : 0;
2574   auto _mana = _o->mana;
2575   auto _hp = _o->hp;
2576   auto _name = _fbb.CreateString(_o->name);
2577   auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
2578   auto _color = _o->color;
2579   auto _test_type = _o->test.type;
2580   auto _test = _o->test.Pack(_fbb);
2581   auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
2582   auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
2583   auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
2584   auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
2585   auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
2586   auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
2587   auto _testbool = _o->testbool;
2588   auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
2589   auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
2590   auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
2591   auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
2592   auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
2593   auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
2594   auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
2595   auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
2596   auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
2597   auto _testf = _o->testf;
2598   auto _testf2 = _o->testf2;
2599   auto _testf3 = _o->testf3;
2600   auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
2601   auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
2602   auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
2603   auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
2604   auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
2605   auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
2606   auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
2607   auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2608   auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
2609   auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
2610   auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2611   auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
2612   auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
2613   auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
2614   auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
2615   auto _any_unique_type = _o->any_unique.type;
2616   auto _any_unique = _o->any_unique.Pack(_fbb);
2617   auto _any_ambiguous_type = _o->any_ambiguous.type;
2618   auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
2619   auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
2620   return MyGame::Example::CreateMonster(
2621       _fbb,
2622       _pos,
2623       _mana,
2624       _hp,
2625       _name,
2626       _inventory,
2627       _color,
2628       _test_type,
2629       _test,
2630       _test4,
2631       _testarrayofstring,
2632       _testarrayoftables,
2633       _enemy,
2634       _testnestedflatbuffer,
2635       _testempty,
2636       _testbool,
2637       _testhashs32_fnv1,
2638       _testhashu32_fnv1,
2639       _testhashs64_fnv1,
2640       _testhashu64_fnv1,
2641       _testhashs32_fnv1a,
2642       _testhashu32_fnv1a,
2643       _testhashs64_fnv1a,
2644       _testhashu64_fnv1a,
2645       _testarrayofbools,
2646       _testf,
2647       _testf2,
2648       _testf3,
2649       _testarrayofstring2,
2650       _testarrayofsortedstruct,
2651       _flex,
2652       _test5,
2653       _vector_of_longs,
2654       _vector_of_doubles,
2655       _parent_namespace_test,
2656       _vector_of_referrables,
2657       _single_weak_reference,
2658       _vector_of_weak_references,
2659       _vector_of_strong_referrables,
2660       _co_owning_reference,
2661       _vector_of_co_owning_references,
2662       _non_owning_reference,
2663       _vector_of_non_owning_references,
2664       _any_unique_type,
2665       _any_unique,
2666       _any_ambiguous_type,
2667       _any_ambiguous,
2668       _vector_of_enums);
2669 }
2670 
2671 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2672   auto _o = new TypeAliasesT();
2673   UnPackTo(_o, _resolver);
2674   return _o;
2675 }
2676 
2677 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2678   (void)_o;
2679   (void)_resolver;
2680   { auto _e = i8(); _o->i8 = _e; };
2681   { auto _e = u8(); _o->u8 = _e; };
2682   { auto _e = i16(); _o->i16 = _e; };
2683   { auto _e = u16(); _o->u16 = _e; };
2684   { auto _e = i32(); _o->i32 = _e; };
2685   { auto _e = u32(); _o->u32 = _e; };
2686   { auto _e = i64(); _o->i64 = _e; };
2687   { auto _e = u64(); _o->u64 = _e; };
2688   { auto _e = f32(); _o->f32 = _e; };
2689   { auto _e = f64(); _o->f64 = _e; };
2690   { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } };
2691   { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } };
2692 }
2693 
2694 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2695   return CreateTypeAliases(_fbb, _o, _rehasher);
2696 }
2697 
2698 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2699   (void)_rehasher;
2700   (void)_o;
2701   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2702   auto _i8 = _o->i8;
2703   auto _u8 = _o->u8;
2704   auto _i16 = _o->i16;
2705   auto _u16 = _o->u16;
2706   auto _i32 = _o->i32;
2707   auto _u32 = _o->u32;
2708   auto _i64 = _o->i64;
2709   auto _u64 = _o->u64;
2710   auto _f32 = _o->f32;
2711   auto _f64 = _o->f64;
2712   auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
2713   auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
2714   return MyGame::Example::CreateTypeAliases(
2715       _fbb,
2716       _i8,
2717       _u8,
2718       _i16,
2719       _u16,
2720       _i32,
2721       _u32,
2722       _i64,
2723       _u64,
2724       _f32,
2725       _f64,
2726       _v8,
2727       _vf64);
2728 }
2729 
2730 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
2731   switch (type) {
2732     case Any_NONE: {
2733       return true;
2734     }
2735     case Any_Monster: {
2736       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2737       return verifier.VerifyTable(ptr);
2738     }
2739     case Any_TestSimpleTableWithEnum: {
2740       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2741       return verifier.VerifyTable(ptr);
2742     }
2743     case Any_MyGame_Example2_Monster: {
2744       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2745       return verifier.VerifyTable(ptr);
2746     }
2747     default: return false;
2748   }
2749 }
2750 
2751 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2752   if (!values || !types) return !values && !types;
2753   if (values->size() != types->size()) return false;
2754   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2755     if (!VerifyAny(
2756         verifier,  values->Get(i), types->GetEnum<Any>(i))) {
2757       return false;
2758     }
2759   }
2760   return true;
2761 }
2762 
2763 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
2764   switch (type) {
2765     case Any_Monster: {
2766       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2767       return ptr->UnPack(resolver);
2768     }
2769     case Any_TestSimpleTableWithEnum: {
2770       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2771       return ptr->UnPack(resolver);
2772     }
2773     case Any_MyGame_Example2_Monster: {
2774       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2775       return ptr->UnPack(resolver);
2776     }
2777     default: return nullptr;
2778   }
2779 }
2780 
2781 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2782   switch (type) {
2783     case Any_Monster: {
2784       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2785       return CreateMonster(_fbb, ptr, _rehasher).Union();
2786     }
2787     case Any_TestSimpleTableWithEnum: {
2788       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2789       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2790     }
2791     case Any_MyGame_Example2_Monster: {
2792       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2793       return CreateMonster(_fbb, ptr, _rehasher).Union();
2794     }
2795     default: return 0;
2796   }
2797 }
2798 
2799 inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
2800   switch (type) {
2801     case Any_Monster: {
2802       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
2803       break;
2804     }
2805     case Any_TestSimpleTableWithEnum: {
2806       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2807       break;
2808     }
2809     case Any_MyGame_Example2_Monster: {
2810       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2811       break;
2812     }
2813     default:
2814       break;
2815   }
2816 }
2817 
2818 inline void AnyUnion::Reset() {
2819   switch (type) {
2820     case Any_Monster: {
2821       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
2822       delete ptr;
2823       break;
2824     }
2825     case Any_TestSimpleTableWithEnum: {
2826       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
2827       delete ptr;
2828       break;
2829     }
2830     case Any_MyGame_Example2_Monster: {
2831       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
2832       delete ptr;
2833       break;
2834     }
2835     default: break;
2836   }
2837   value = nullptr;
2838   type = Any_NONE;
2839 }
2840 
2841 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
2842   switch (type) {
2843     case AnyUniqueAliases_NONE: {
2844       return true;
2845     }
2846     case AnyUniqueAliases_M: {
2847       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2848       return verifier.VerifyTable(ptr);
2849     }
2850     case AnyUniqueAliases_TS: {
2851       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2852       return verifier.VerifyTable(ptr);
2853     }
2854     case AnyUniqueAliases_M2: {
2855       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2856       return verifier.VerifyTable(ptr);
2857     }
2858     default: return false;
2859   }
2860 }
2861 
2862 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2863   if (!values || !types) return !values && !types;
2864   if (values->size() != types->size()) return false;
2865   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2866     if (!VerifyAnyUniqueAliases(
2867         verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
2868       return false;
2869     }
2870   }
2871   return true;
2872 }
2873 
2874 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
2875   switch (type) {
2876     case AnyUniqueAliases_M: {
2877       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2878       return ptr->UnPack(resolver);
2879     }
2880     case AnyUniqueAliases_TS: {
2881       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2882       return ptr->UnPack(resolver);
2883     }
2884     case AnyUniqueAliases_M2: {
2885       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2886       return ptr->UnPack(resolver);
2887     }
2888     default: return nullptr;
2889   }
2890 }
2891 
2892 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2893   switch (type) {
2894     case AnyUniqueAliases_M: {
2895       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2896       return CreateMonster(_fbb, ptr, _rehasher).Union();
2897     }
2898     case AnyUniqueAliases_TS: {
2899       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2900       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2901     }
2902     case AnyUniqueAliases_M2: {
2903       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2904       return CreateMonster(_fbb, ptr, _rehasher).Union();
2905     }
2906     default: return 0;
2907   }
2908 }
2909 
2910 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
2911   switch (type) {
2912     case AnyUniqueAliases_M: {
2913       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
2914       break;
2915     }
2916     case AnyUniqueAliases_TS: {
2917       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2918       break;
2919     }
2920     case AnyUniqueAliases_M2: {
2921       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2922       break;
2923     }
2924     default:
2925       break;
2926   }
2927 }
2928 
2929 inline void AnyUniqueAliasesUnion::Reset() {
2930   switch (type) {
2931     case AnyUniqueAliases_M: {
2932       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
2933       delete ptr;
2934       break;
2935     }
2936     case AnyUniqueAliases_TS: {
2937       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
2938       delete ptr;
2939       break;
2940     }
2941     case AnyUniqueAliases_M2: {
2942       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
2943       delete ptr;
2944       break;
2945     }
2946     default: break;
2947   }
2948   value = nullptr;
2949   type = AnyUniqueAliases_NONE;
2950 }
2951 
2952 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
2953   switch (type) {
2954     case AnyAmbiguousAliases_NONE: {
2955       return true;
2956     }
2957     case AnyAmbiguousAliases_M1: {
2958       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2959       return verifier.VerifyTable(ptr);
2960     }
2961     case AnyAmbiguousAliases_M2: {
2962       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2963       return verifier.VerifyTable(ptr);
2964     }
2965     case AnyAmbiguousAliases_M3: {
2966       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2967       return verifier.VerifyTable(ptr);
2968     }
2969     default: return false;
2970   }
2971 }
2972 
2973 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2974   if (!values || !types) return !values && !types;
2975   if (values->size() != types->size()) return false;
2976   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2977     if (!VerifyAnyAmbiguousAliases(
2978         verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
2979       return false;
2980     }
2981   }
2982   return true;
2983 }
2984 
2985 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
2986   switch (type) {
2987     case AnyAmbiguousAliases_M1: {
2988       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2989       return ptr->UnPack(resolver);
2990     }
2991     case AnyAmbiguousAliases_M2: {
2992       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2993       return ptr->UnPack(resolver);
2994     }
2995     case AnyAmbiguousAliases_M3: {
2996       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2997       return ptr->UnPack(resolver);
2998     }
2999     default: return nullptr;
3000   }
3001 }
3002 
3003 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3004   switch (type) {
3005     case AnyAmbiguousAliases_M1: {
3006       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3007       return CreateMonster(_fbb, ptr, _rehasher).Union();
3008     }
3009     case AnyAmbiguousAliases_M2: {
3010       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3011       return CreateMonster(_fbb, ptr, _rehasher).Union();
3012     }
3013     case AnyAmbiguousAliases_M3: {
3014       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3015       return CreateMonster(_fbb, ptr, _rehasher).Union();
3016     }
3017     default: return 0;
3018   }
3019 }
3020 
3021 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
3022   switch (type) {
3023     case AnyAmbiguousAliases_M1: {
3024       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3025       break;
3026     }
3027     case AnyAmbiguousAliases_M2: {
3028       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3029       break;
3030     }
3031     case AnyAmbiguousAliases_M3: {
3032       FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
3033       break;
3034     }
3035     default:
3036       break;
3037   }
3038 }
3039 
3040 inline void AnyAmbiguousAliasesUnion::Reset() {
3041   switch (type) {
3042     case AnyAmbiguousAliases_M1: {
3043       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3044       delete ptr;
3045       break;
3046     }
3047     case AnyAmbiguousAliases_M2: {
3048       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3049       delete ptr;
3050       break;
3051     }
3052     case AnyAmbiguousAliases_M3: {
3053       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3054       delete ptr;
3055       break;
3056     }
3057     default: break;
3058   }
3059   value = nullptr;
3060   type = AnyAmbiguousAliases_NONE;
3061 }
3062 
3063 inline const flatbuffers::TypeTable *ColorTypeTable() {
3064   static const flatbuffers::TypeCode type_codes[] = {
3065     { flatbuffers::ET_UCHAR, 0, 0 },
3066     { flatbuffers::ET_UCHAR, 0, 0 },
3067     { flatbuffers::ET_UCHAR, 0, 0 }
3068   };
3069   static const flatbuffers::TypeFunction type_refs[] = {
3070     MyGame::Example::ColorTypeTable
3071   };
3072   static const int64_t values[] = { 1, 2, 8 };
3073   static const char * const names[] = {
3074     "Red",
3075     "Green",
3076     "Blue"
3077   };
3078   static const flatbuffers::TypeTable tt = {
3079     flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names
3080   };
3081   return &tt;
3082 }
3083 
3084 inline const flatbuffers::TypeTable *AnyTypeTable() {
3085   static const flatbuffers::TypeCode type_codes[] = {
3086     { flatbuffers::ET_SEQUENCE, 0, -1 },
3087     { flatbuffers::ET_SEQUENCE, 0, 0 },
3088     { flatbuffers::ET_SEQUENCE, 0, 1 },
3089     { flatbuffers::ET_SEQUENCE, 0, 2 }
3090   };
3091   static const flatbuffers::TypeFunction type_refs[] = {
3092     MyGame::Example::MonsterTypeTable,
3093     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3094     MyGame::Example2::MonsterTypeTable
3095   };
3096   static const char * const names[] = {
3097     "NONE",
3098     "Monster",
3099     "TestSimpleTableWithEnum",
3100     "MyGame_Example2_Monster"
3101   };
3102   static const flatbuffers::TypeTable tt = {
3103     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3104   };
3105   return &tt;
3106 }
3107 
3108 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3109   static const flatbuffers::TypeCode type_codes[] = {
3110     { flatbuffers::ET_SEQUENCE, 0, -1 },
3111     { flatbuffers::ET_SEQUENCE, 0, 0 },
3112     { flatbuffers::ET_SEQUENCE, 0, 1 },
3113     { flatbuffers::ET_SEQUENCE, 0, 2 }
3114   };
3115   static const flatbuffers::TypeFunction type_refs[] = {
3116     MyGame::Example::MonsterTypeTable,
3117     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3118     MyGame::Example2::MonsterTypeTable
3119   };
3120   static const char * const names[] = {
3121     "NONE",
3122     "M",
3123     "TS",
3124     "M2"
3125   };
3126   static const flatbuffers::TypeTable tt = {
3127     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3128   };
3129   return &tt;
3130 }
3131 
3132 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3133   static const flatbuffers::TypeCode type_codes[] = {
3134     { flatbuffers::ET_SEQUENCE, 0, -1 },
3135     { flatbuffers::ET_SEQUENCE, 0, 0 },
3136     { flatbuffers::ET_SEQUENCE, 0, 0 },
3137     { flatbuffers::ET_SEQUENCE, 0, 0 }
3138   };
3139   static const flatbuffers::TypeFunction type_refs[] = {
3140     MyGame::Example::MonsterTypeTable
3141   };
3142   static const char * const names[] = {
3143     "NONE",
3144     "M1",
3145     "M2",
3146     "M3"
3147   };
3148   static const flatbuffers::TypeTable tt = {
3149     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3150   };
3151   return &tt;
3152 }
3153 
3154 }  // namespace Example
3155 
3156 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3157   static const flatbuffers::TypeTable tt = {
3158     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
3159   };
3160   return &tt;
3161 }
3162 
3163 namespace Example2 {
3164 
3165 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3166   static const flatbuffers::TypeTable tt = {
3167     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
3168   };
3169   return &tt;
3170 }
3171 
3172 }  // namespace Example2
3173 
3174 namespace Example {
3175 
3176 inline const flatbuffers::TypeTable *TestTypeTable() {
3177   static const flatbuffers::TypeCode type_codes[] = {
3178     { flatbuffers::ET_SHORT, 0, -1 },
3179     { flatbuffers::ET_CHAR, 0, -1 }
3180   };
3181   static const int64_t values[] = { 0, 2, 4 };
3182   static const char * const names[] = {
3183     "a",
3184     "b"
3185   };
3186   static const flatbuffers::TypeTable tt = {
3187     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
3188   };
3189   return &tt;
3190 }
3191 
3192 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3193   static const flatbuffers::TypeCode type_codes[] = {
3194     { flatbuffers::ET_UCHAR, 0, 0 }
3195   };
3196   static const flatbuffers::TypeFunction type_refs[] = {
3197     MyGame::Example::ColorTypeTable
3198   };
3199   static const char * const names[] = {
3200     "color"
3201   };
3202   static const flatbuffers::TypeTable tt = {
3203     flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names
3204   };
3205   return &tt;
3206 }
3207 
3208 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3209   static const flatbuffers::TypeCode type_codes[] = {
3210     { flatbuffers::ET_FLOAT, 0, -1 },
3211     { flatbuffers::ET_FLOAT, 0, -1 },
3212     { flatbuffers::ET_FLOAT, 0, -1 },
3213     { flatbuffers::ET_DOUBLE, 0, -1 },
3214     { flatbuffers::ET_UCHAR, 0, 0 },
3215     { flatbuffers::ET_SEQUENCE, 0, 1 }
3216   };
3217   static const flatbuffers::TypeFunction type_refs[] = {
3218     MyGame::Example::ColorTypeTable,
3219     MyGame::Example::TestTypeTable
3220   };
3221   static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3222   static const char * const names[] = {
3223     "x",
3224     "y",
3225     "z",
3226     "test1",
3227     "test2",
3228     "test3"
3229   };
3230   static const flatbuffers::TypeTable tt = {
3231     flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names
3232   };
3233   return &tt;
3234 }
3235 
3236 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3237   static const flatbuffers::TypeCode type_codes[] = {
3238     { flatbuffers::ET_UINT, 0, -1 },
3239     { flatbuffers::ET_UINT, 0, -1 }
3240   };
3241   static const int64_t values[] = { 0, 4, 8 };
3242   static const char * const names[] = {
3243     "id",
3244     "distance"
3245   };
3246   static const flatbuffers::TypeTable tt = {
3247     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
3248   };
3249   return &tt;
3250 }
3251 
3252 inline const flatbuffers::TypeTable *StatTypeTable() {
3253   static const flatbuffers::TypeCode type_codes[] = {
3254     { flatbuffers::ET_STRING, 0, -1 },
3255     { flatbuffers::ET_LONG, 0, -1 },
3256     { flatbuffers::ET_USHORT, 0, -1 }
3257   };
3258   static const char * const names[] = {
3259     "id",
3260     "val",
3261     "count"
3262   };
3263   static const flatbuffers::TypeTable tt = {
3264     flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names
3265   };
3266   return &tt;
3267 }
3268 
3269 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3270   static const flatbuffers::TypeCode type_codes[] = {
3271     { flatbuffers::ET_ULONG, 0, -1 }
3272   };
3273   static const char * const names[] = {
3274     "id"
3275   };
3276   static const flatbuffers::TypeTable tt = {
3277     flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
3278   };
3279   return &tt;
3280 }
3281 
3282 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3283   static const flatbuffers::TypeCode type_codes[] = {
3284     { flatbuffers::ET_SEQUENCE, 0, 0 },
3285     { flatbuffers::ET_SHORT, 0, -1 },
3286     { flatbuffers::ET_SHORT, 0, -1 },
3287     { flatbuffers::ET_STRING, 0, -1 },
3288     { flatbuffers::ET_BOOL, 0, -1 },
3289     { flatbuffers::ET_UCHAR, 1, -1 },
3290     { flatbuffers::ET_UCHAR, 0, 1 },
3291     { flatbuffers::ET_UTYPE, 0, 2 },
3292     { flatbuffers::ET_SEQUENCE, 0, 2 },
3293     { flatbuffers::ET_SEQUENCE, 1, 3 },
3294     { flatbuffers::ET_STRING, 1, -1 },
3295     { flatbuffers::ET_SEQUENCE, 1, 4 },
3296     { flatbuffers::ET_SEQUENCE, 0, 4 },
3297     { flatbuffers::ET_UCHAR, 1, -1 },
3298     { flatbuffers::ET_SEQUENCE, 0, 5 },
3299     { flatbuffers::ET_BOOL, 0, -1 },
3300     { flatbuffers::ET_INT, 0, -1 },
3301     { flatbuffers::ET_UINT, 0, -1 },
3302     { flatbuffers::ET_LONG, 0, -1 },
3303     { flatbuffers::ET_ULONG, 0, -1 },
3304     { flatbuffers::ET_INT, 0, -1 },
3305     { flatbuffers::ET_UINT, 0, -1 },
3306     { flatbuffers::ET_LONG, 0, -1 },
3307     { flatbuffers::ET_ULONG, 0, -1 },
3308     { flatbuffers::ET_BOOL, 1, -1 },
3309     { flatbuffers::ET_FLOAT, 0, -1 },
3310     { flatbuffers::ET_FLOAT, 0, -1 },
3311     { flatbuffers::ET_FLOAT, 0, -1 },
3312     { flatbuffers::ET_STRING, 1, -1 },
3313     { flatbuffers::ET_SEQUENCE, 1, 6 },
3314     { flatbuffers::ET_UCHAR, 1, -1 },
3315     { flatbuffers::ET_SEQUENCE, 1, 3 },
3316     { flatbuffers::ET_LONG, 1, -1 },
3317     { flatbuffers::ET_DOUBLE, 1, -1 },
3318     { flatbuffers::ET_SEQUENCE, 0, 7 },
3319     { flatbuffers::ET_SEQUENCE, 1, 8 },
3320     { flatbuffers::ET_ULONG, 0, -1 },
3321     { flatbuffers::ET_ULONG, 1, -1 },
3322     { flatbuffers::ET_SEQUENCE, 1, 8 },
3323     { flatbuffers::ET_ULONG, 0, -1 },
3324     { flatbuffers::ET_ULONG, 1, -1 },
3325     { flatbuffers::ET_ULONG, 0, -1 },
3326     { flatbuffers::ET_ULONG, 1, -1 },
3327     { flatbuffers::ET_UTYPE, 0, 9 },
3328     { flatbuffers::ET_SEQUENCE, 0, 9 },
3329     { flatbuffers::ET_UTYPE, 0, 10 },
3330     { flatbuffers::ET_SEQUENCE, 0, 10 },
3331     { flatbuffers::ET_UCHAR, 1, 1 }
3332   };
3333   static const flatbuffers::TypeFunction type_refs[] = {
3334     MyGame::Example::Vec3TypeTable,
3335     MyGame::Example::ColorTypeTable,
3336     MyGame::Example::AnyTypeTable,
3337     MyGame::Example::TestTypeTable,
3338     MyGame::Example::MonsterTypeTable,
3339     MyGame::Example::StatTypeTable,
3340     MyGame::Example::AbilityTypeTable,
3341     MyGame::InParentNamespaceTypeTable,
3342     MyGame::Example::ReferrableTypeTable,
3343     MyGame::Example::AnyUniqueAliasesTypeTable,
3344     MyGame::Example::AnyAmbiguousAliasesTypeTable
3345   };
3346   static const char * const names[] = {
3347     "pos",
3348     "mana",
3349     "hp",
3350     "name",
3351     "friendly",
3352     "inventory",
3353     "color",
3354     "test_type",
3355     "test",
3356     "test4",
3357     "testarrayofstring",
3358     "testarrayoftables",
3359     "enemy",
3360     "testnestedflatbuffer",
3361     "testempty",
3362     "testbool",
3363     "testhashs32_fnv1",
3364     "testhashu32_fnv1",
3365     "testhashs64_fnv1",
3366     "testhashu64_fnv1",
3367     "testhashs32_fnv1a",
3368     "testhashu32_fnv1a",
3369     "testhashs64_fnv1a",
3370     "testhashu64_fnv1a",
3371     "testarrayofbools",
3372     "testf",
3373     "testf2",
3374     "testf3",
3375     "testarrayofstring2",
3376     "testarrayofsortedstruct",
3377     "flex",
3378     "test5",
3379     "vector_of_longs",
3380     "vector_of_doubles",
3381     "parent_namespace_test",
3382     "vector_of_referrables",
3383     "single_weak_reference",
3384     "vector_of_weak_references",
3385     "vector_of_strong_referrables",
3386     "co_owning_reference",
3387     "vector_of_co_owning_references",
3388     "non_owning_reference",
3389     "vector_of_non_owning_references",
3390     "any_unique_type",
3391     "any_unique",
3392     "any_ambiguous_type",
3393     "any_ambiguous",
3394     "vector_of_enums"
3395   };
3396   static const flatbuffers::TypeTable tt = {
3397     flatbuffers::ST_TABLE, 48, type_codes, type_refs, nullptr, names
3398   };
3399   return &tt;
3400 }
3401 
3402 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3403   static const flatbuffers::TypeCode type_codes[] = {
3404     { flatbuffers::ET_CHAR, 0, -1 },
3405     { flatbuffers::ET_UCHAR, 0, -1 },
3406     { flatbuffers::ET_SHORT, 0, -1 },
3407     { flatbuffers::ET_USHORT, 0, -1 },
3408     { flatbuffers::ET_INT, 0, -1 },
3409     { flatbuffers::ET_UINT, 0, -1 },
3410     { flatbuffers::ET_LONG, 0, -1 },
3411     { flatbuffers::ET_ULONG, 0, -1 },
3412     { flatbuffers::ET_FLOAT, 0, -1 },
3413     { flatbuffers::ET_DOUBLE, 0, -1 },
3414     { flatbuffers::ET_CHAR, 1, -1 },
3415     { flatbuffers::ET_DOUBLE, 1, -1 }
3416   };
3417   static const char * const names[] = {
3418     "i8",
3419     "u8",
3420     "i16",
3421     "u16",
3422     "i32",
3423     "u32",
3424     "i64",
3425     "u64",
3426     "f32",
3427     "f64",
3428     "v8",
3429     "vf64"
3430   };
3431   static const flatbuffers::TypeTable tt = {
3432     flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names
3433   };
3434   return &tt;
3435 }
3436 
3437 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
3438   return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
3439 }
3440 
3441 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
3442   return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
3443 }
3444 
3445 inline Monster *GetMutableMonster(void *buf) {
3446   return flatbuffers::GetMutableRoot<Monster>(buf);
3447 }
3448 
3449 inline const char *MonsterIdentifier() {
3450   return "MONS";
3451 }
3452 
3453 inline bool MonsterBufferHasIdentifier(const void *buf) {
3454   return flatbuffers::BufferHasIdentifier(
3455       buf, MonsterIdentifier());
3456 }
3457 
3458 inline bool VerifyMonsterBuffer(
3459     flatbuffers::Verifier &verifier) {
3460   return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3461 }
3462 
3463 inline bool VerifySizePrefixedMonsterBuffer(
3464     flatbuffers::Verifier &verifier) {
3465   return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3466 }
3467 
3468 inline const char *MonsterExtension() {
3469   return "mon";
3470 }
3471 
3472 inline void FinishMonsterBuffer(
3473     flatbuffers::FlatBufferBuilder &fbb,
3474     flatbuffers::Offset<MyGame::Example::Monster> root) {
3475   fbb.Finish(root, MonsterIdentifier());
3476 }
3477 
3478 inline void FinishSizePrefixedMonsterBuffer(
3479     flatbuffers::FlatBufferBuilder &fbb,
3480     flatbuffers::Offset<MyGame::Example::Monster> root) {
3481   fbb.FinishSizePrefixed(root, MonsterIdentifier());
3482 }
3483 
3484 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
3485     const void *buf,
3486     const flatbuffers::resolver_function_t *res = nullptr) {
3487   return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
3488 }
3489 
3490 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
3491     const void *buf,
3492     const flatbuffers::resolver_function_t *res = nullptr) {
3493   return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
3494 }
3495 
3496 }  // namespace Example
3497 }  // namespace MyGame
3498 
3499 #endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
3500