1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_TILES_PICTURE_LAYER_TILING_H_
6 #define CC_TILES_PICTURE_LAYER_TILING_H_
7 
8 #include <stddef.h>
9 #include <stdint.h>
10 
11 #include <map>
12 #include <memory>
13 #include <unordered_map>
14 #include <utility>
15 #include <vector>
16 
17 #include "cc/base/region.h"
18 #include "cc/base/tiling_data.h"
19 #include "cc/cc_export.h"
20 #include "cc/paint/paint_worklet_input.h"
21 #include "cc/tiles/tile.h"
22 #include "cc/tiles/tile_priority.h"
23 #include "cc/trees/occlusion.h"
24 #include "ui/gfx/geometry/axis_transform2d.h"
25 #include "ui/gfx/geometry/rect.h"
26 
27 namespace base {
28 namespace trace_event {
29 class TracedValue;
30 }
31 }
32 
33 namespace cc {
34 
35 class RasterSource;
36 class PictureLayerTiling;
37 class PrioritizedTile;
38 
39 class CC_EXPORT PictureLayerTilingClient {
40  public:
41   // Create a tile at the given content_rect (in the contents scale of the
42   // tiling) This might return null if the client cannot create such a tile.
43   virtual std::unique_ptr<Tile> CreateTile(const Tile::CreateInfo& info) = 0;
44   virtual gfx::Size CalculateTileSize(const gfx::Size& content_bounds) = 0;
45   // This invalidation region defines the area (if any, it can by null) that
46   // tiles can not be shared between pending and active trees.
47   virtual const Region* GetPendingInvalidation() = 0;
48   virtual const PictureLayerTiling* GetPendingOrActiveTwinTiling(
49       const PictureLayerTiling* tiling) const = 0;
50   virtual bool HasValidTilePriorities() const = 0;
51   virtual bool RequiresHighResToDraw() const = 0;
52   virtual const PaintWorkletRecordMap& GetPaintWorkletRecords() const = 0;
53 
54  protected:
~PictureLayerTilingClient()55   virtual ~PictureLayerTilingClient() {}
56 };
57 
58 struct TileMapKey {
TileMapKeyTileMapKey59   TileMapKey(int x, int y) : index_x(x), index_y(y) {}
TileMapKeyTileMapKey60   explicit TileMapKey(const std::pair<int, int>& index)
61       : index_x(index.first), index_y(index.second) {}
62 
63   bool operator==(const TileMapKey& other) const {
64     return index_x == other.index_x && index_y == other.index_y;
65   }
66   bool operator<(const TileMapKey& other) const {
67     return std::tie(index_x, index_y) < std::tie(other.index_x, other.index_y);
68   }
69 
70   int index_x;
71   int index_y;
72 };
73 
74 struct TileMapKeyHash {
operatorTileMapKeyHash75   size_t operator()(const TileMapKey& key) const {
76     uint16_t value1 = static_cast<uint16_t>(key.index_x);
77     uint16_t value2 = static_cast<uint16_t>(key.index_y);
78     uint32_t value1_32 = value1;
79     return (value1_32 << 16) | value2;
80   }
81 };
82 
83 class CC_EXPORT PictureLayerTiling {
84  public:
85   static const int kBorderTexels = 1;
86 
87   // Note on raster_transform: In general raster_transform could be arbitrary,
88   // the only restriction is that the layer bounds after transform should
89   // be positive (because the tiling logic doesn't support negative space).
90   // Also the implementation checks the transformed bounds leaves less than
91   // 1px margin on top left edges, because there is few reason to do so.
92   PictureLayerTiling(WhichTree tree,
93                      const gfx::AxisTransform2d& raster_transform,
94                      scoped_refptr<RasterSource> raster_source,
95                      PictureLayerTilingClient* client,
96                      float min_preraster_distance,
97                      float max_preraster_distance);
98   PictureLayerTiling(const PictureLayerTiling&) = delete;
99   ~PictureLayerTiling();
100 
101   PictureLayerTiling& operator=(const PictureLayerTiling&) = delete;
102 
client()103   PictureLayerTilingClient* client() const { return client_; }
104 
105   void SetRasterSourceAndResize(scoped_refptr<RasterSource> raster_source);
106   void Invalidate(const Region& layer_invalidation);
107   void CreateMissingTilesInLiveTilesRect();
108   void TakeTilesAndPropertiesFrom(PictureLayerTiling* pending_twin,
109                                   const Region& layer_invalidation);
110 
111   bool IsTileRequiredForActivation(const Tile* tile) const;
112   bool IsTileRequiredForDraw(const Tile* tile) const;
113 
114   // Returns true if the tile should be processed for decoding images skipped
115   // during rasterization.
116   bool ShouldDecodeCheckeredImagesForTile(const Tile* tile) const;
117 
set_resolution(TileResolution resolution)118   void set_resolution(TileResolution resolution) {
119     resolution_ = resolution;
120     may_contain_low_resolution_tiles_ |= resolution == LOW_RESOLUTION;
121   }
resolution()122   TileResolution resolution() const { return resolution_; }
may_contain_low_resolution_tiles()123   bool may_contain_low_resolution_tiles() const {
124     return may_contain_low_resolution_tiles_;
125   }
reset_may_contain_low_resolution_tiles()126   void reset_may_contain_low_resolution_tiles() {
127     may_contain_low_resolution_tiles_ = false;
128   }
set_can_require_tiles_for_activation(bool can_require_tiles)129   void set_can_require_tiles_for_activation(bool can_require_tiles) {
130     can_require_tiles_for_activation_ = can_require_tiles;
131   }
can_require_tiles_for_activation()132   bool can_require_tiles_for_activation() const {
133     return can_require_tiles_for_activation_;
134   }
135 
raster_source()136   const scoped_refptr<RasterSource>& raster_source() const {
137     return raster_source_;
138   }
GetPaintWorkletRecords()139   const PaintWorkletRecordMap& GetPaintWorkletRecords() const {
140     return client_->GetPaintWorkletRecords();
141   }
tiling_size()142   gfx::Size tiling_size() const { return tiling_data_.tiling_size(); }
live_tiles_rect()143   gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
tile_size()144   gfx::Size tile_size() const { return tiling_data_.max_texture_size(); }
145   // PictureLayerTilingSet uses the scale component of the raster transform
146   // as the key for indexing and sorting. In theory we can have multiple
147   // tilings with the same scale but different translation, but currently
148   // we only allow tilings with unique scale for the sake of simplicity.
contents_scale_key()149   float contents_scale_key() const { return raster_transform_.scale(); }
raster_transform()150   const gfx::AxisTransform2d& raster_transform() const {
151     return raster_transform_;
152   }
tiling_data()153   const TilingData* tiling_data() const { return &tiling_data_; }
154 
TileAt(int i,int j)155   Tile* TileAt(int i, int j) const {
156     TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
157     return iter == tiles_.end() ? nullptr : iter->second.get();
158   }
159 
has_tiles()160   bool has_tiles() const { return !tiles_.empty(); }
161   // all_tiles_done() can return false negatives.
all_tiles_done()162   bool all_tiles_done() const { return all_tiles_done_; }
set_all_tiles_done(bool all_tiles_done)163   void set_all_tiles_done(bool all_tiles_done) {
164     all_tiles_done_ = all_tiles_done;
165   }
166 
tree()167   WhichTree tree() const { return tree_; }
168 
VerifyNoTileNeedsRaster()169   void VerifyNoTileNeedsRaster() const {
170 #if DCHECK_IS_ON()
171     for (const auto& tile_pair : tiles_) {
172       DCHECK(!tile_pair.second->draw_info().NeedsRaster() ||
173              IsTileOccluded(tile_pair.second.get()));
174     }
175 #endif  // DCHECK_IS_ON()
176   }
177 
178   // For testing functionality.
CreateAllTilesForTesting()179   void CreateAllTilesForTesting() {
180     SetLiveTilesRect(gfx::Rect(tiling_data_.tiling_size()));
181   }
TilingDataForTesting()182   const TilingData& TilingDataForTesting() const { return tiling_data_; }
AllTilesForTesting()183   std::vector<Tile*> AllTilesForTesting() const {
184     std::vector<Tile*> all_tiles;
185     for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
186       all_tiles.push_back(it->second.get());
187     return all_tiles;
188   }
189 
UpdateAllRequiredStateForTesting()190   void UpdateAllRequiredStateForTesting() {
191     for (const auto& key_tile_pair : tiles_) {
192       Tile* tile = key_tile_pair.second.get();
193       UpdateRequiredStatesOnTile(tile);
194     }
195   }
196   std::map<const Tile*, PrioritizedTile>
197   UpdateAndGetAllPrioritizedTilesForTesting() const;
198 
SetAllTilesOccludedForTesting()199   void SetAllTilesOccludedForTesting() {
200     gfx::Rect viewport_in_layer_space =
201         EnclosingLayerRectFromContentsRect(current_visible_rect_);
202     current_occlusion_in_layer_space_ =
203         Occlusion(gfx::Transform(),
204                   SimpleEnclosedRegion(viewport_in_layer_space),
205                   SimpleEnclosedRegion(viewport_in_layer_space));
206   }
GetCurrentVisibleRectForTesting()207   const gfx::Rect& GetCurrentVisibleRectForTesting() const {
208     return current_visible_rect_;
209   }
SetTilePriorityRectsForTesting(const gfx::Rect & visible_rect_in_content_space,const gfx::Rect & skewport,const gfx::Rect & soon_border_rect,const gfx::Rect & eventually_rect)210   void SetTilePriorityRectsForTesting(
211       const gfx::Rect& visible_rect_in_content_space,
212       const gfx::Rect& skewport,
213       const gfx::Rect& soon_border_rect,
214       const gfx::Rect& eventually_rect) {
215     SetTilePriorityRects(1.f, visible_rect_in_content_space, skewport,
216                          soon_border_rect, eventually_rect, Occlusion());
217   }
218 
219   // Iterate over all tiles to fill content_rect.  Even if tiles are invalid
220   // (i.e. no valid resource) this tiling should still iterate over them.
221   // The union of all geometry_rect calls for each element iterated over should
222   // exactly equal content_rect and no two geometry_rects should intersect.
223   class CC_EXPORT CoverageIterator {
224    public:
225     CoverageIterator();
226     // This requests an iterator that produces a coverage of the
227     // |coverage_rect|, which is specified at |coverage_scale|.
228     CoverageIterator(const PictureLayerTiling* tiling,
229                      float coverage_scale,
230                      const gfx::Rect& coverage_rect);
231     ~CoverageIterator();
232 
233     // Visible rect (no borders), always in the space of |coverage_rect|,
234     // regardless of the contents scale of the tiling.
235     gfx::Rect geometry_rect() const;
236     // Texture rect (in texels) for geometry_rect
237     gfx::RectF texture_rect() const;
238 
239     Tile* operator->() const { return current_tile_; }
240     Tile* operator*() const { return current_tile_; }
241 
242     CoverageIterator& operator++();
243     operator bool() const { return tile_j_ <= bottom_; }
244 
i()245     int i() const { return tile_i_; }
j()246     int j() const { return tile_j_; }
247 
248    private:
249     gfx::Rect ComputeGeometryRect() const;
250 
251     const PictureLayerTiling* tiling_ = nullptr;
252     gfx::Size coverage_rect_max_bounds_;
253     gfx::Rect coverage_rect_;
254     gfx::AxisTransform2d coverage_to_content_;
255 
256     Tile* current_tile_ = nullptr;
257     gfx::Rect current_geometry_rect_;
258     int tile_i_ = 0;
259     int tile_j_ = 0;
260     int left_ = 0;
261     int top_ = 0;
262     int right_ = -1;
263     int bottom_ = -1;
264 
265     friend class PictureLayerTiling;
266   };
267 
268   void Reset();
269 
270   void ComputeTilePriorityRects(
271       const gfx::Rect& visible_rect_in_layer_space,
272       const gfx::Rect& skewport_in_layer_space,
273       const gfx::Rect& soon_border_rect_in_layer_space,
274       const gfx::Rect& eventually_rect_in_layer_space,
275       float ideal_contents_scale,
276       const Occlusion& occlusion_in_layer_space);
277 
278   void GetAllPrioritizedTilesForTracing(
279       std::vector<PrioritizedTile>* prioritized_tiles) const;
280   void AsValueInto(base::trace_event::TracedValue* array) const;
281   size_t GPUMemoryUsageInBytes() const;
282 
283   void UpdateRequiredStatesOnTile(Tile* tile) const;
284 
285  protected:
286   friend class CoverageIterator;
287   friend class PrioritizedTile;
288   friend class TilingSetRasterQueueAll;
289   friend class TilingSetRasterQueueRequired;
290   friend class TilingSetEvictionQueue;
291 
292   // PENDING VISIBLE RECT refers to the visible rect that will become current
293   // upon activation (ie, the pending tree's visible rect). Tiles in this
294   // region that are not part of the current visible rect are all handled
295   // here. Note that when processing a pending tree, this rect is the same as
296   // the visible rect so no tiles are processed in this case.
297   enum PriorityRectType {
298     VISIBLE_RECT,
299     PENDING_VISIBLE_RECT,
300     SKEWPORT_RECT,
301     SOON_BORDER_RECT,
302     EVENTUALLY_RECT
303   };
304 
305   using TileMap =
306       std::unordered_map<TileMapKey, std::unique_ptr<Tile>, TileMapKeyHash>;
307 
308   void SetLiveTilesRect(const gfx::Rect& live_tiles_rect);
309   void VerifyLiveTilesRect() const;
310   Tile* CreateTile(const Tile::CreateInfo& info);
311   // Removes the tile at i, j and returns it. Returns nullptr if the tile did
312   // not exist.
313   std::unique_ptr<Tile> TakeTileAt(int i, int j);
314   bool TilingMatchesTileIndices(const PictureLayerTiling* twin) const;
315 
316   // Save the required data for computing tile priorities later.
317   void SetTilePriorityRects(float content_to_screen_scale,
318                             const gfx::Rect& visible_rect_in_content_space,
319                             const gfx::Rect& skewport,
320                             const gfx::Rect& soon_border_rect,
321                             const gfx::Rect& eventually_rect,
322                             const Occlusion& occlusion_in_layer_space);
323 
324   bool IsTileOccludedOnCurrentTree(const Tile* tile) const;
325   Tile::CreateInfo CreateInfoForTile(int i, int j) const;
326   bool ShouldCreateTileAt(const Tile::CreateInfo& info) const;
327   bool IsTileOccluded(const Tile* tile) const;
328   PrioritizedTile MakePrioritizedTile(
329       Tile* tile,
330       PriorityRectType priority_rect_type) const;
331   TilePriority ComputePriorityForTile(
332       const Tile* tile,
333       PriorityRectType priority_rect_type) const;
334   PriorityRectType ComputePriorityRectTypeForTile(const Tile* tile) const;
has_visible_rect_tiles()335   bool has_visible_rect_tiles() const { return has_visible_rect_tiles_; }
has_skewport_rect_tiles()336   bool has_skewport_rect_tiles() const { return has_skewport_rect_tiles_; }
has_soon_border_rect_tiles()337   bool has_soon_border_rect_tiles() const {
338     return has_soon_border_rect_tiles_;
339   }
has_eventually_rect_tiles()340   bool has_eventually_rect_tiles() const { return has_eventually_rect_tiles_; }
341 
current_visible_rect()342   const gfx::Rect& current_visible_rect() const {
343     return current_visible_rect_;
344   }
pending_visible_rect()345   gfx::Rect pending_visible_rect() const {
346     const PictureLayerTiling* pending_tiling =
347         tree_ == ACTIVE_TREE ? client_->GetPendingOrActiveTwinTiling(this)
348                              : this;
349     if (pending_tiling)
350       return pending_tiling->current_visible_rect();
351     return gfx::Rect();
352   }
current_skewport_rect()353   const gfx::Rect& current_skewport_rect() const {
354     return current_skewport_rect_;
355   }
current_soon_border_rect()356   const gfx::Rect& current_soon_border_rect() const {
357     return current_soon_border_rect_;
358   }
current_eventually_rect()359   const gfx::Rect& current_eventually_rect() const {
360     return current_eventually_rect_;
361   }
362   void RemoveTilesInRegion(const Region& layer_region, bool recreate_tiles);
363 
364   gfx::Rect EnclosingContentsRectFromLayerRect(
365       const gfx::Rect& layer_rect) const;
366   gfx::Rect EnclosingLayerRectFromContentsRect(
367       const gfx::Rect& contents_rect) const;
368 
369   // Given properties.
370   const gfx::AxisTransform2d raster_transform_;
371   PictureLayerTilingClient* const client_;
372   const WhichTree tree_;
373   scoped_refptr<RasterSource> raster_source_;
374   const float min_preraster_distance_;
375   const float max_preraster_distance_;
376   TileResolution resolution_ = NON_IDEAL_RESOLUTION;
377   bool may_contain_low_resolution_tiles_ = false;
378 
379   // Internal data.
380   TilingData tiling_data_ = TilingData(gfx::Size(), gfx::Size(), kBorderTexels);
381   TileMap tiles_;  // It is not legal to have a NULL tile in the tiles_ map.
382   gfx::Rect live_tiles_rect_;
383 
384   bool can_require_tiles_for_activation_ = false;
385 
386   // Iteration rects in content space.
387   gfx::Rect current_visible_rect_;
388   gfx::Rect current_skewport_rect_;
389   gfx::Rect current_soon_border_rect_;
390   gfx::Rect current_eventually_rect_;
391   // Other properties used for tile iteration and prioritization.
392   float current_content_to_screen_scale_ = 0.f;
393   Occlusion current_occlusion_in_layer_space_;
394   float max_skewport_extent_in_screen_space_ = 0.f;
395 
396   bool has_visible_rect_tiles_ = false;
397   bool has_skewport_rect_tiles_ = false;
398   bool has_soon_border_rect_tiles_ = false;
399   bool has_eventually_rect_tiles_ = false;
400   bool all_tiles_done_ = true;
401 };
402 
403 }  // namespace cc
404 
405 #endif  // CC_TILES_PICTURE_LAYER_TILING_H_
406