1 /*
2  * Copyright (C) 2008 Apple Inc. All Rights Reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "third_party/blink/renderer/core/paint/custom_scrollbar_theme.h"
27 
28 #include "third_party/blink/renderer/core/layout/custom_scrollbar.h"
29 #include "third_party/blink/renderer/core/layout/layout_custom_scrollbar_part.h"
30 #include "third_party/blink/renderer/core/paint/object_painter.h"
31 #include "third_party/blink/renderer/core/paint/paint_info.h"
32 #include "third_party/blink/renderer/core/scroll/scrollbar.h"
33 #include "third_party/blink/renderer/platform/graphics/graphics_context.h"
34 #include "third_party/blink/renderer/platform/graphics/paint/drawing_recorder.h"
35 #include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
36 
37 namespace blink {
38 
GetCustomScrollbarTheme()39 CustomScrollbarTheme* CustomScrollbarTheme::GetCustomScrollbarTheme() {
40   DEFINE_STATIC_LOCAL(CustomScrollbarTheme, theme, ());
41   return &theme;
42 }
43 
HitTest(const Scrollbar & scrollbar,const IntPoint & test_position)44 ScrollbarPart CustomScrollbarTheme::HitTest(const Scrollbar& scrollbar,
45                                             const IntPoint& test_position) {
46   auto result = ScrollbarTheme::HitTest(scrollbar, test_position);
47   if (result == kScrollbarBGPart) {
48     // The ScrollbarTheme knows nothing about the double buttons.
49     if (ButtonRect(scrollbar, kBackButtonEndPart).Contains(test_position))
50       return kBackButtonEndPart;
51     if (ButtonRect(scrollbar, kForwardButtonStartPart).Contains(test_position))
52       return kForwardButtonStartPart;
53   }
54   return result;
55 }
56 
ButtonSizesAlongTrackAxis(const Scrollbar & scrollbar,int & before_size,int & after_size)57 void CustomScrollbarTheme::ButtonSizesAlongTrackAxis(const Scrollbar& scrollbar,
58                                                      int& before_size,
59                                                      int& after_size) {
60   IntRect first_button = ButtonRect(scrollbar, kBackButtonStartPart);
61   IntRect second_button = ButtonRect(scrollbar, kForwardButtonStartPart);
62   IntRect third_button = ButtonRect(scrollbar, kBackButtonEndPart);
63   IntRect fourth_button = ButtonRect(scrollbar, kForwardButtonEndPart);
64   if (scrollbar.Orientation() == kHorizontalScrollbar) {
65     before_size = first_button.Width() + second_button.Width();
66     after_size = third_button.Width() + fourth_button.Width();
67   } else {
68     before_size = first_button.Height() + second_button.Height();
69     after_size = third_button.Height() + fourth_button.Height();
70   }
71 }
72 
HasButtons(const Scrollbar & scrollbar)73 bool CustomScrollbarTheme::HasButtons(const Scrollbar& scrollbar) {
74   int start_size;
75   int end_size;
76   ButtonSizesAlongTrackAxis(scrollbar, start_size, end_size);
77   return (start_size + end_size) <=
78          (scrollbar.Orientation() == kHorizontalScrollbar ? scrollbar.Width()
79                                                           : scrollbar.Height());
80 }
81 
HasThumb(const Scrollbar & scrollbar)82 bool CustomScrollbarTheme::HasThumb(const Scrollbar& scrollbar) {
83   return TrackLength(scrollbar) - ThumbLength(scrollbar) >= 0;
84 }
85 
MinimumThumbLength(const Scrollbar & scrollbar)86 int CustomScrollbarTheme::MinimumThumbLength(const Scrollbar& scrollbar) {
87   return To<CustomScrollbar>(scrollbar).MinimumThumbLength();
88 }
89 
ButtonRect(const Scrollbar & scrollbar,ScrollbarPart part_type)90 IntRect CustomScrollbarTheme::ButtonRect(const Scrollbar& scrollbar,
91                                          ScrollbarPart part_type) {
92   return To<CustomScrollbar>(scrollbar).ButtonRect(part_type);
93 }
94 
BackButtonRect(const Scrollbar & scrollbar)95 IntRect CustomScrollbarTheme::BackButtonRect(const Scrollbar& scrollbar) {
96   return ButtonRect(scrollbar, kBackButtonStartPart);
97 }
98 
ForwardButtonRect(const Scrollbar & scrollbar)99 IntRect CustomScrollbarTheme::ForwardButtonRect(const Scrollbar& scrollbar) {
100   return ButtonRect(scrollbar, kForwardButtonEndPart);
101 }
102 
TrackRect(const Scrollbar & scrollbar)103 IntRect CustomScrollbarTheme::TrackRect(const Scrollbar& scrollbar) {
104   if (!HasButtons(scrollbar))
105     return scrollbar.FrameRect();
106 
107   int start_length;
108   int end_length;
109   ButtonSizesAlongTrackAxis(scrollbar, start_length, end_length);
110 
111   return To<CustomScrollbar>(scrollbar).TrackRect(start_length, end_length);
112 }
113 
ConstrainTrackRectToTrackPieces(const Scrollbar & scrollbar,const IntRect & rect)114 IntRect CustomScrollbarTheme::ConstrainTrackRectToTrackPieces(
115     const Scrollbar& scrollbar,
116     const IntRect& rect) {
117   IntRect back_rect = To<CustomScrollbar>(scrollbar).TrackPieceRectWithMargins(
118       kBackTrackPart, rect);
119   IntRect forward_rect =
120       To<CustomScrollbar>(scrollbar).TrackPieceRectWithMargins(
121           kForwardTrackPart, rect);
122   IntRect result = rect;
123   if (scrollbar.Orientation() == kHorizontalScrollbar) {
124     result.SetX(back_rect.X());
125     result.SetWidth(forward_rect.MaxX() - back_rect.X());
126   } else {
127     result.SetY(back_rect.Y());
128     result.SetHeight(forward_rect.MaxY() - back_rect.Y());
129   }
130   return result;
131 }
132 
PaintScrollCorner(GraphicsContext & context,const Scrollbar * vertical_scrollbar,const DisplayItemClient & display_item_client,const IntRect & corner_rect,WebColorScheme color_scheme)133 void CustomScrollbarTheme::PaintScrollCorner(
134     GraphicsContext& context,
135     const Scrollbar* vertical_scrollbar,
136     const DisplayItemClient& display_item_client,
137     const IntRect& corner_rect,
138     WebColorScheme color_scheme) {
139   if (DrawingRecorder::UseCachedDrawingIfPossible(context, display_item_client,
140                                                   DisplayItem::kScrollCorner))
141     return;
142 
143   DrawingRecorder recorder(context, display_item_client,
144                            DisplayItem::kScrollCorner);
145   // FIXME: Implement.
146   context.FillRect(corner_rect, Color::kWhite);
147 }
148 
PaintTrackAndButtons(GraphicsContext & context,const Scrollbar & scrollbar,const IntPoint & offset)149 void CustomScrollbarTheme::PaintTrackAndButtons(GraphicsContext& context,
150                                                 const Scrollbar& scrollbar,
151                                                 const IntPoint& offset) {
152   // Custom scrollbars are always painted in their original coordinate space,
153   // i.e. the space of Scrollbar::FrameRect() and ScrollbarTheme::XXXRect()
154   // which is |context|'s current space.
155   DCHECK_EQ(offset, IntPoint());
156 
157   PaintPart(context, scrollbar, scrollbar.FrameRect(), kScrollbarBGPart);
158 
159   if (HasButtons(scrollbar)) {
160     PaintButton(context, scrollbar, ButtonRect(scrollbar, kBackButtonStartPart),
161                 kBackButtonStartPart);
162     PaintButton(context, scrollbar, ButtonRect(scrollbar, kBackButtonEndPart),
163                 kBackButtonEndPart);
164     PaintButton(context, scrollbar,
165                 ButtonRect(scrollbar, kForwardButtonStartPart),
166                 kForwardButtonStartPart);
167     PaintButton(context, scrollbar,
168                 ButtonRect(scrollbar, kForwardButtonEndPart),
169                 kForwardButtonEndPart);
170   }
171 
172   IntRect track_rect = TrackRect(scrollbar);
173   PaintPart(context, scrollbar, track_rect, kTrackBGPart);
174 
175   if (HasThumb(scrollbar)) {
176     IntRect start_track_rect;
177     IntRect thumb_rect;
178     IntRect end_track_rect;
179     SplitTrack(scrollbar, track_rect, start_track_rect, thumb_rect,
180                end_track_rect);
181     PaintPart(context, scrollbar, start_track_rect, kBackTrackPart);
182     PaintPart(context, scrollbar, end_track_rect, kForwardTrackPart);
183   }
184 }
185 
PaintButton(GraphicsContext & context,const Scrollbar & scrollbar,const IntRect & rect,ScrollbarPart part)186 void CustomScrollbarTheme::PaintButton(GraphicsContext& context,
187                                        const Scrollbar& scrollbar,
188                                        const IntRect& rect,
189                                        ScrollbarPart part) {
190   PaintPart(context, scrollbar, rect, part);
191 }
192 
PaintThumb(GraphicsContext & context,const Scrollbar & scrollbar,const IntRect & rect)193 void CustomScrollbarTheme::PaintThumb(GraphicsContext& context,
194                                       const Scrollbar& scrollbar,
195                                       const IntRect& rect) {
196   PaintPart(context, scrollbar, rect, kThumbPart);
197 }
198 
PaintTickmarks(GraphicsContext & context,const Scrollbar & scrollbar,const IntRect & rect)199 void CustomScrollbarTheme::PaintTickmarks(GraphicsContext& context,
200                                           const Scrollbar& scrollbar,
201                                           const IntRect& rect) {
202   GetTheme().PaintTickmarks(context, scrollbar, rect);
203 }
204 
PaintIntoRect(const LayoutCustomScrollbarPart & layout_custom_scrollbar_part,GraphicsContext & graphics_context,const PhysicalOffset & paint_offset,const PhysicalRect & rect,const CustomScrollbar * scrollbar)205 void CustomScrollbarTheme::PaintIntoRect(
206     const LayoutCustomScrollbarPart& layout_custom_scrollbar_part,
207     GraphicsContext& graphics_context,
208     const PhysicalOffset& paint_offset,
209     const PhysicalRect& rect,
210     const CustomScrollbar* scrollbar) {
211   // Make sure our dimensions match the rect.
212   // TODO(crbug.com/856802): Setting these is a bad layering violation!
213   // Move these into layout stage.
214   const_cast<LayoutCustomScrollbarPart&>(layout_custom_scrollbar_part)
215       .SetLocation((rect.offset - paint_offset).ToLayoutPoint());
216   const_cast<LayoutCustomScrollbarPart&>(layout_custom_scrollbar_part)
217       .SetWidth(rect.size.width);
218   const_cast<LayoutCustomScrollbarPart&>(layout_custom_scrollbar_part)
219       .SetHeight(rect.size.height);
220   // TODO(crbug.com/856802): Move this into PaintPropertyTreeBuilder.
221   layout_custom_scrollbar_part.GetMutableForPainting()
222       .FirstFragment()
223       .SetPaintOffset((scrollbar ? PhysicalOffset(scrollbar->Location())
224                                  : PhysicalOffset()) +
225                       layout_custom_scrollbar_part.PhysicalLocation());
226 
227   PaintInfo paint_info(graphics_context, PixelSnappedIntRect(rect),
228                        PaintPhase::kForeground, kGlobalPaintNormalPhase,
229                        kPaintLayerNoFlag);
230   ObjectPainter(layout_custom_scrollbar_part)
231       .PaintAllPhasesAtomically(paint_info);
232 }
233 
PaintPart(GraphicsContext & context,const Scrollbar & scrollbar,const IntRect & rect,ScrollbarPart part)234 void CustomScrollbarTheme::PaintPart(GraphicsContext& context,
235                                      const Scrollbar& scrollbar,
236                                      const IntRect& rect,
237                                      ScrollbarPart part) {
238   const auto& custom_scrollbar = To<CustomScrollbar>(scrollbar);
239   const auto* part_layout_object = custom_scrollbar.GetPart(part);
240   if (!part_layout_object)
241     return;
242   PaintIntoRect(*part_layout_object, context,
243                 PhysicalOffset(custom_scrollbar.Location()), PhysicalRect(rect),
244                 &custom_scrollbar);
245 }
246 
247 }  // namespace blink
248