1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 ******************************************************************************
5 *
6 *   Copyright (C) 1999-2013, International Business Machines
7 *   Corporation and others.  All Rights Reserved.
8 *
9 ******************************************************************************
10 *   file name:  ubidi.h
11 *   encoding:   UTF-8
12 *   tab size:   8 (not used)
13 *   indentation:4
14 *
15 *   created on: 1999jul27
16 *   created by: Markus W. Scherer, updated by Matitiahu Allouche
17 */
18 
19 #ifndef UBIDI_H
20 #define UBIDI_H
21 
22 #include "unicode/utypes.h"
23 #include "unicode/uchar.h"
24 #include "unicode/localpointer.h"
25 
26 /**
27  *\file
28  * \brief C API: Bidi algorithm
29  *
30  * <h2>Bidi algorithm for ICU</h2>
31  *
32  * This is an implementation of the Unicode Bidirectional Algorithm.
33  * The algorithm is defined in the
34  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
35  *
36  * Note: Libraries that perform a bidirectional algorithm and
37  * reorder strings accordingly are sometimes called "Storage Layout Engines".
38  * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
39  * "Storage Layout Engines".
40  *
41  * <h3>General remarks about the API:</h3>
42  *
43  * In functions with an error code parameter,
44  * the <code>pErrorCode</code> pointer must be valid
45  * and the value that it points to must not indicate a failure before
46  * the function call. Otherwise, the function returns immediately.
47  * After the function call, the value indicates success or failure.<p>
48  *
49  * The &quot;limit&quot; of a sequence of characters is the position just after their
50  * last character, i.e., one more than that position.<p>
51  *
52  * Some of the API functions provide access to &quot;runs&quot;.
53  * Such a &quot;run&quot; is defined as a sequence of characters
54  * that are at the same embedding level
55  * after performing the Bidi algorithm.<p>
56  *
57  * @author Markus W. Scherer
58  * @version 1.0
59  *
60  *
61  * <h4> Sample code for the ICU Bidi API </h4>
62  *
63  * <h5>Rendering a paragraph with the ICU Bidi API</h5>
64  *
65  * This is (hypothetical) sample code that illustrates
66  * how the ICU Bidi API could be used to render a paragraph of text.
67  * Rendering code depends highly on the graphics system,
68  * therefore this sample code must make a lot of assumptions,
69  * which may or may not match any existing graphics system's properties.
70  *
71  * <p>The basic assumptions are:</p>
72  * <ul>
73  * <li>Rendering is done from left to right on a horizontal line.</li>
74  * <li>A run of single-style, unidirectional text can be rendered at once.</li>
75  * <li>Such a run of text is passed to the graphics system with
76  *     characters (code units) in logical order.</li>
77  * <li>The line-breaking algorithm is very complicated
78  *     and Locale-dependent -
79  *     and therefore its implementation omitted from this sample code.</li>
80  * </ul>
81  *
82  * <pre>
83  * \code
84  *#include "unicode/ubidi.h"
85  *
86  *typedef enum {
87  *     styleNormal=0, styleSelected=1,
88  *     styleBold=2, styleItalics=4,
89  *     styleSuper=8, styleSub=16
90  *} Style;
91  *
92  *typedef struct { int32_t limit; Style style; } StyleRun;
93  *
94  *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
95  *                  const StyleRun *styleRuns, int styleRunCount);
96  *
97  * // set *pLimit and *pStyleRunLimit for a line
98  * // from text[start] and from styleRuns[styleRunStart]
99  * // using ubidi_getLogicalRun(para, ...)
100  *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
101  *                  UBiDi *para,
102  *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
103  *                  int *pLineWidth);
104  *
105  * // render runs on a line sequentially, always from left to right
106  *
107  * // prepare rendering a new line
108  * void startLine(UBiDiDirection textDirection, int lineWidth);
109  *
110  * // render a run of text and advance to the right by the run width
111  * // the text[start..limit-1] is always in logical order
112  * void renderRun(const UChar *text, int32_t start, int32_t limit,
113  *               UBiDiDirection textDirection, Style style);
114  *
115  * // We could compute a cross-product
116  * // from the style runs with the directional runs
117  * // and then reorder it.
118  * // Instead, here we iterate over each run type
119  * // and render the intersections -
120  * // with shortcuts in simple (and common) cases.
121  * // renderParagraph() is the main function.
122  *
123  * // render a directional run with
124  * // (possibly) multiple style runs intersecting with it
125  * void renderDirectionalRun(const UChar *text,
126  *                           int32_t start, int32_t limit,
127  *                           UBiDiDirection direction,
128  *                           const StyleRun *styleRuns, int styleRunCount) {
129  *     int i;
130  *
131  *     // iterate over style runs
132  *     if(direction==UBIDI_LTR) {
133  *         int styleLimit;
134  *
135  *         for(i=0; i<styleRunCount; ++i) {
136  *             styleLimit=styleRun[i].limit;
137  *             if(start<styleLimit) {
138  *                 if(styleLimit>limit) { styleLimit=limit; }
139  *                 renderRun(text, start, styleLimit,
140  *                           direction, styleRun[i].style);
141  *                 if(styleLimit==limit) { break; }
142  *                 start=styleLimit;
143  *             }
144  *         }
145  *     } else {
146  *         int styleStart;
147  *
148  *         for(i=styleRunCount-1; i>=0; --i) {
149  *             if(i>0) {
150  *                 styleStart=styleRun[i-1].limit;
151  *             } else {
152  *                 styleStart=0;
153  *             }
154  *             if(limit>=styleStart) {
155  *                 if(styleStart<start) { styleStart=start; }
156  *                 renderRun(text, styleStart, limit,
157  *                           direction, styleRun[i].style);
158  *                 if(styleStart==start) { break; }
159  *                 limit=styleStart;
160  *             }
161  *         }
162  *     }
163  * }
164  *
165  * // the line object represents text[start..limit-1]
166  * void renderLine(UBiDi *line, const UChar *text,
167  *                 int32_t start, int32_t limit,
168  *                 const StyleRun *styleRuns, int styleRunCount) {
169  *     UBiDiDirection direction=ubidi_getDirection(line);
170  *     if(direction!=UBIDI_MIXED) {
171  *         // unidirectional
172  *         if(styleRunCount<=1) {
173  *             renderRun(text, start, limit, direction, styleRuns[0].style);
174  *         } else {
175  *             renderDirectionalRun(text, start, limit,
176  *                                  direction, styleRuns, styleRunCount);
177  *         }
178  *     } else {
179  *         // mixed-directional
180  *         int32_t count, i, length;
181  *         UBiDiLevel level;
182  *
183  *         count=ubidi_countRuns(para, pErrorCode);
184  *         if(U_SUCCESS(*pErrorCode)) {
185  *             if(styleRunCount<=1) {
186  *                 Style style=styleRuns[0].style;
187  *
188  *                 // iterate over directional runs
189  *                for(i=0; i<count; ++i) {
190  *                    direction=ubidi_getVisualRun(para, i, &start, &length);
191  *                     renderRun(text, start, start+length, direction, style);
192  *                }
193  *             } else {
194  *                 int32_t j;
195  *
196  *                 // iterate over both directional and style runs
197  *                 for(i=0; i<count; ++i) {
198  *                     direction=ubidi_getVisualRun(line, i, &start, &length);
199  *                     renderDirectionalRun(text, start, start+length,
200  *                                          direction, styleRuns, styleRunCount);
201  *                 }
202  *             }
203  *         }
204  *     }
205  * }
206  *
207  *void renderParagraph(const UChar *text, int32_t length,
208  *                     UBiDiDirection textDirection,
209  *                      const StyleRun *styleRuns, int styleRunCount,
210  *                      int lineWidth,
211  *                      UErrorCode *pErrorCode) {
212  *     UBiDi *para;
213  *
214  *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
215  *         return;
216  *     }
217  *
218  *     para=ubidi_openSized(length, 0, pErrorCode);
219  *     if(para==NULL) { return; }
220  *
221  *     ubidi_setPara(para, text, length,
222  *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
223  *                   NULL, pErrorCode);
224  *     if(U_SUCCESS(*pErrorCode)) {
225  *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
226  *         StyleRun styleRun={ length, styleNormal };
227  *         int width;
228  *
229  *         if(styleRuns==NULL || styleRunCount<=0) {
230  *            styleRunCount=1;
231  *             styleRuns=&styleRun;
232  *         }
233  *
234  *        // assume styleRuns[styleRunCount-1].limit>=length
235  *
236  *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
237  *         if(width<=lineWidth) {
238  *             // everything fits onto one line
239  *
240  *            // prepare rendering a new line from either left or right
241  *             startLine(paraLevel, width);
242  *
243  *             renderLine(para, text, 0, length,
244  *                        styleRuns, styleRunCount);
245  *         } else {
246  *             UBiDi *line;
247  *
248  *             // we need to render several lines
249  *             line=ubidi_openSized(length, 0, pErrorCode);
250  *             if(line!=NULL) {
251  *                 int32_t start=0, limit;
252  *                 int styleRunStart=0, styleRunLimit;
253  *
254  *                 for(;;) {
255  *                     limit=length;
256  *                     styleRunLimit=styleRunCount;
257  *                     getLineBreak(text, start, &limit, para,
258  *                                  styleRuns, styleRunStart, &styleRunLimit,
259  *                                 &width);
260  *                     ubidi_setLine(para, start, limit, line, pErrorCode);
261  *                     if(U_SUCCESS(*pErrorCode)) {
262  *                         // prepare rendering a new line
263  *                         // from either left or right
264  *                         startLine(paraLevel, width);
265  *
266  *                         renderLine(line, text, start, limit,
267  *                                    styleRuns+styleRunStart,
268  *                                    styleRunLimit-styleRunStart);
269  *                     }
270  *                     if(limit==length) { break; }
271  *                     start=limit;
272  *                     styleRunStart=styleRunLimit-1;
273  *                     if(start>=styleRuns[styleRunStart].limit) {
274  *                         ++styleRunStart;
275  *                     }
276  *                 }
277  *
278  *                 ubidi_close(line);
279  *             }
280  *        }
281  *    }
282  *
283  *     ubidi_close(para);
284  *}
285  *\endcode
286  * </pre>
287  */
288 
289 /*DOCXX_TAG*/
290 /*@{*/
291 
292 /**
293  * UBiDiLevel is the type of the level values in this
294  * Bidi implementation.
295  * It holds an embedding level and indicates the visual direction
296  * by its bit&nbsp;0 (even/odd value).<p>
297  *
298  * It can also hold non-level values for the
299  * <code>paraLevel</code> and <code>embeddingLevels</code>
300  * arguments of <code>ubidi_setPara()</code>; there:
301  * <ul>
302  * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
303  * value indicates whether the using application is
304  * specifying the level of a character to <i>override</i> whatever the
305  * Bidi implementation would resolve it to.</li>
306  * <li><code>paraLevel</code> can be set to the
307  * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
308  * and <code>UBIDI_DEFAULT_RTL</code>.</li>
309  * </ul>
310  *
311  * @see ubidi_setPara
312  *
313  * <p>The related constants are not real, valid level values.
314  * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
315  * a default for the paragraph level for
316  * when the <code>ubidi_setPara()</code> function
317  * shall determine it but there is no
318  * strongly typed character in the input.<p>
319  *
320  * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
321  * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
322  * just like with normal LTR and RTL level values -
323  * these special values are designed that way. Also, the implementation
324  * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
325  *
326  * Note: The numeric values of the related constants will not change:
327  * They are tied to the use of 7-bit byte values (plus the override bit)
328  * and of the UBiDiLevel=uint8_t data type in this API.
329  *
330  * @see UBIDI_DEFAULT_LTR
331  * @see UBIDI_DEFAULT_RTL
332  * @see UBIDI_LEVEL_OVERRIDE
333  * @see UBIDI_MAX_EXPLICIT_LEVEL
334  * @stable ICU 2.0
335  */
336 typedef uint8_t UBiDiLevel;
337 
338 /** Paragraph level setting.<p>
339  *
340  * Constant indicating that the base direction depends on the first strong
341  * directional character in the text according to the Unicode Bidirectional
342  * Algorithm. If no strong directional character is present,
343  * then set the paragraph level to 0 (left-to-right).<p>
344  *
345  * If this value is used in conjunction with reordering modes
346  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
347  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
348  * is assumed to be visual LTR, and the text after reordering is required
349  * to be the corresponding logical string with appropriate contextual
350  * direction. The direction of the result string will be RTL if either
351  * the righmost or leftmost strong character of the source text is RTL
352  * or Arabic Letter, the direction will be LTR otherwise.<p>
353  *
354  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
355  * be added at the beginning of the result string to ensure round trip
356  * (that the result string, when reordered back to visual, will produce
357  * the original source text).
358  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
359  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
360  * @stable ICU 2.0
361  */
362 #define UBIDI_DEFAULT_LTR 0xfe
363 
364 /** Paragraph level setting.<p>
365  *
366  * Constant indicating that the base direction depends on the first strong
367  * directional character in the text according to the Unicode Bidirectional
368  * Algorithm. If no strong directional character is present,
369  * then set the paragraph level to 1 (right-to-left).<p>
370  *
371  * If this value is used in conjunction with reordering modes
372  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
373  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
374  * is assumed to be visual LTR, and the text after reordering is required
375  * to be the corresponding logical string with appropriate contextual
376  * direction. The direction of the result string will be RTL if either
377  * the righmost or leftmost strong character of the source text is RTL
378  * or Arabic Letter, or if the text contains no strong character;
379  * the direction will be LTR otherwise.<p>
380  *
381  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
382  * be added at the beginning of the result string to ensure round trip
383  * (that the result string, when reordered back to visual, will produce
384  * the original source text).
385  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
386  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
387  * @stable ICU 2.0
388  */
389 #define UBIDI_DEFAULT_RTL 0xff
390 
391 /**
392  * Maximum explicit embedding level.
393  * Same as the max_depth value in the
394  * <a href="http://www.unicode.org/reports/tr9/#BD2">Unicode Bidirectional Algorithm</a>.
395  * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
396  * @stable ICU 2.0
397  */
398 #define UBIDI_MAX_EXPLICIT_LEVEL 125
399 
400 /** Bit flag for level input.
401  *  Overrides directional properties.
402  * @stable ICU 2.0
403  */
404 #define UBIDI_LEVEL_OVERRIDE 0x80
405 
406 /**
407  * Special value which can be returned by the mapping functions when a logical
408  * index has no corresponding visual index or vice-versa. This may happen
409  * for the logical-to-visual mapping of a Bidi control when option
410  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
411  * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
412  * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
413  * @see ubidi_getVisualIndex
414  * @see ubidi_getVisualMap
415  * @see ubidi_getLogicalIndex
416  * @see ubidi_getLogicalMap
417  * @stable ICU 3.6
418  */
419 #define UBIDI_MAP_NOWHERE   (-1)
420 
421 /**
422  * <code>UBiDiDirection</code> values indicate the text direction.
423  * @stable ICU 2.0
424  */
425 enum UBiDiDirection {
426   /** Left-to-right text. This is a 0 value.
427    * <ul>
428    * <li>As return value for <code>ubidi_getDirection()</code>, it means
429    *     that the source string contains no right-to-left characters, or
430    *     that the source string is empty and the paragraph level is even.
431    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
432    *      means that the first strong character of the source string has
433    *      a left-to-right direction.
434    * </ul>
435    * @stable ICU 2.0
436    */
437   UBIDI_LTR,
438   /** Right-to-left text. This is a 1 value.
439    * <ul>
440    * <li>As return value for <code>ubidi_getDirection()</code>, it means
441    *     that the source string contains no left-to-right characters, or
442    *     that the source string is empty and the paragraph level is odd.
443    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
444    *      means that the first strong character of the source string has
445    *      a right-to-left direction.
446    * </ul>
447    * @stable ICU 2.0
448    */
449   UBIDI_RTL,
450   /** Mixed-directional text.
451    * <p>As return value for <code>ubidi_getDirection()</code>, it means
452    *    that the source string contains both left-to-right and
453    *    right-to-left characters.
454    * @stable ICU 2.0
455    */
456   UBIDI_MIXED,
457   /** No strongly directional text.
458    * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
459    *    that the source string is missing or empty, or contains neither left-to-right
460    *    nor right-to-left characters.
461    * @stable ICU 4.6
462    */
463   UBIDI_NEUTRAL
464 };
465 
466 /** @stable ICU 2.0 */
467 typedef enum UBiDiDirection UBiDiDirection;
468 
469 /**
470  * Forward declaration of the <code>UBiDi</code> structure for the declaration of
471  * the API functions. Its fields are implementation-specific.<p>
472  * This structure holds information about a paragraph (or multiple paragraphs)
473  * of text with Bidi-algorithm-related details, or about one line of
474  * such a paragraph.<p>
475  * Reordering can be done on a line, or on one or more paragraphs which are
476  * then interpreted each as one single line.
477  * @stable ICU 2.0
478  */
479 struct UBiDi;
480 
481 /** @stable ICU 2.0 */
482 typedef struct UBiDi UBiDi;
483 
484 /**
485  * Allocate a <code>UBiDi</code> structure.
486  * Such an object is initially empty. It is assigned
487  * the Bidi properties of a piece of text containing one or more paragraphs
488  * by <code>ubidi_setPara()</code>
489  * or the Bidi properties of a line within a paragraph by
490  * <code>ubidi_setLine()</code>.<p>
491  * This object can be reused for as long as it is not deallocated
492  * by calling <code>ubidi_close()</code>.<p>
493  * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
494  * additional memory for internal structures as necessary.
495  *
496  * @return An empty <code>UBiDi</code> object.
497  * @stable ICU 2.0
498  */
499 U_STABLE UBiDi * U_EXPORT2
500 ubidi_open(void);
501 
502 /**
503  * Allocate a <code>UBiDi</code> structure with preallocated memory
504  * for internal structures.
505  * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
506  * with no arguments, but it also preallocates memory for internal structures
507  * according to the sizings supplied by the caller.<p>
508  * Subsequent functions will not allocate any more memory, and are thus
509  * guaranteed not to fail because of lack of memory.<p>
510  * The preallocation can be limited to some of the internal memory
511  * by setting some values to 0 here. That means that if, e.g.,
512  * <code>maxRunCount</code> cannot be reasonably predetermined and should not
513  * be set to <code>maxLength</code> (the only failproof value) to avoid
514  * wasting memory, then <code>maxRunCount</code> could be set to 0 here
515  * and the internal structures that are associated with it will be allocated
516  * on demand, just like with <code>ubidi_open()</code>.
517  *
518  * @param maxLength is the maximum text or line length that internal memory
519  *        will be preallocated for. An attempt to associate this object with a
520  *        longer text will fail, unless this value is 0, which leaves the allocation
521  *        up to the implementation.
522  *
523  * @param maxRunCount is the maximum anticipated number of same-level runs
524  *        that internal memory will be preallocated for. An attempt to access
525  *        visual runs on an object that was not preallocated for as many runs
526  *        as the text was actually resolved to will fail,
527  *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
528  *        The number of runs depends on the actual text and maybe anywhere between
529  *        1 and <code>maxLength</code>. It is typically small.
530  *
531  * @param pErrorCode must be a valid pointer to an error code value.
532  *
533  * @return An empty <code>UBiDi</code> object with preallocated memory.
534  * @stable ICU 2.0
535  */
536 U_STABLE UBiDi * U_EXPORT2
537 ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
538 
539 /**
540  * <code>ubidi_close()</code> must be called to free the memory
541  * associated with a UBiDi object.<p>
542  *
543  * <strong>Important: </strong>
544  * A parent <code>UBiDi</code> object must not be destroyed or reused if
545  * it still has children.
546  * If a <code>UBiDi</code> object has become the <i>child</i>
547  * of another one (its <i>parent</i>) by calling
548  * <code>ubidi_setLine()</code>, then the child object must
549  * be destroyed (closed) or reused (by calling
550  * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
551  * before the parent object.
552  *
553  * @param pBiDi is a <code>UBiDi</code> object.
554  *
555  * @see ubidi_setPara
556  * @see ubidi_setLine
557  * @stable ICU 2.0
558  */
559 U_STABLE void U_EXPORT2
560 ubidi_close(UBiDi *pBiDi);
561 
562 #if U_SHOW_CPLUSPLUS_API
563 
564 U_NAMESPACE_BEGIN
565 
566 /**
567  * \class LocalUBiDiPointer
568  * "Smart pointer" class, closes a UBiDi via ubidi_close().
569  * For most methods see the LocalPointerBase base class.
570  *
571  * @see LocalPointerBase
572  * @see LocalPointer
573  * @stable ICU 4.4
574  */
575 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
576 
577 U_NAMESPACE_END
578 
579 #endif
580 
581 /**
582  * Modify the operation of the Bidi algorithm such that it
583  * approximates an "inverse Bidi" algorithm. This function
584  * must be called before <code>ubidi_setPara()</code>.
585  *
586  * <p>The normal operation of the Bidi algorithm as described
587  * in the Unicode Technical Report is to take text stored in logical
588  * (keyboard, typing) order and to determine the reordering of it for visual
589  * rendering.
590  * Some legacy systems store text in visual order, and for operations
591  * with standard, Unicode-based algorithms, the text needs to be transformed
592  * to logical order. This is effectively the inverse algorithm of the
593  * described Bidi algorithm. Note that there is no standard algorithm for
594  * this "inverse Bidi" and that the current implementation provides only an
595  * approximation of "inverse Bidi".</p>
596  *
597  * <p>With <code>isInverse</code> set to <code>TRUE</code>,
598  * this function changes the behavior of some of the subsequent functions
599  * in a way that they can be used for the inverse Bidi algorithm.
600  * Specifically, runs of text with numeric characters will be treated in a
601  * special way and may need to be surrounded with LRM characters when they are
602  * written in reordered sequence.</p>
603  *
604  * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
605  * Since the actual input for "inverse Bidi" is visually ordered text and
606  * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
607  * the runs of the logically ordered output.</p>
608  *
609  * <p>Calling this function with argument <code>isInverse</code> set to
610  * <code>TRUE</code> is equivalent to calling
611  * <code>ubidi_setReorderingMode</code> with argument
612  * <code>reorderingMode</code>
613  * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
614  * Calling this function with argument <code>isInverse</code> set to
615  * <code>FALSE</code> is equivalent to calling
616  * <code>ubidi_setReorderingMode</code> with argument
617  * <code>reorderingMode</code>
618  * set to <code>#UBIDI_REORDER_DEFAULT</code>.
619  *
620  * @param pBiDi is a <code>UBiDi</code> object.
621  *
622  * @param isInverse specifies "forward" or "inverse" Bidi operation.
623  *
624  * @see ubidi_setPara
625  * @see ubidi_writeReordered
626  * @see ubidi_setReorderingMode
627  * @stable ICU 2.0
628  */
629 U_STABLE void U_EXPORT2
630 ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
631 
632 /**
633  * Is this Bidi object set to perform the inverse Bidi algorithm?
634  * <p>Note: calling this function after setting the reordering mode with
635  * <code>ubidi_setReorderingMode</code> will return <code>TRUE</code> if the
636  * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
637  * <code>FALSE</code> for all other values.</p>
638  *
639  * @param pBiDi is a <code>UBiDi</code> object.
640  * @return TRUE if the Bidi object is set to perform the inverse Bidi algorithm
641  * by handling numbers as L.
642  *
643  * @see ubidi_setInverse
644  * @see ubidi_setReorderingMode
645  * @stable ICU 2.0
646  */
647 
648 U_STABLE UBool U_EXPORT2
649 ubidi_isInverse(UBiDi *pBiDi);
650 
651 /**
652  * Specify whether block separators must be allocated level zero,
653  * so that successive paragraphs will progress from left to right.
654  * This function must be called before <code>ubidi_setPara()</code>.
655  * Paragraph separators (B) may appear in the text.  Setting them to level zero
656  * means that all paragraph separators (including one possibly appearing
657  * in the last text position) are kept in the reordered text after the text
658  * that they follow in the source text.
659  * When this feature is not enabled, a paragraph separator at the last
660  * position of the text before reordering will go to the first position
661  * of the reordered text when the paragraph level is odd.
662  *
663  * @param pBiDi is a <code>UBiDi</code> object.
664  *
665  * @param orderParagraphsLTR specifies whether paragraph separators (B) must
666  * receive level 0, so that successive paragraphs progress from left to right.
667  *
668  * @see ubidi_setPara
669  * @stable ICU 3.4
670  */
671 U_STABLE void U_EXPORT2
672 ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
673 
674 /**
675  * Is this Bidi object set to allocate level 0 to block separators so that
676  * successive paragraphs progress from left to right?
677  *
678  * @param pBiDi is a <code>UBiDi</code> object.
679  * @return TRUE if the Bidi object is set to allocate level 0 to block
680  *         separators.
681  *
682  * @see ubidi_orderParagraphsLTR
683  * @stable ICU 3.4
684  */
685 U_STABLE UBool U_EXPORT2
686 ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
687 
688 /**
689  * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
690  * algorithm to use.
691  *
692  * @see ubidi_setReorderingMode
693  * @stable ICU 3.6
694  */
695 typedef enum UBiDiReorderingMode {
696     /** Regular Logical to Visual Bidi algorithm according to Unicode.
697       * This is a 0 value.
698       * @stable ICU 3.6 */
699     UBIDI_REORDER_DEFAULT = 0,
700     /** Logical to Visual algorithm which handles numbers in a way which
701       * mimics the behavior of Windows XP.
702       * @stable ICU 3.6 */
703     UBIDI_REORDER_NUMBERS_SPECIAL,
704     /** Logical to Visual algorithm grouping numbers with adjacent R characters
705       * (reversible algorithm).
706       * @stable ICU 3.6 */
707     UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
708     /** Reorder runs only to transform a Logical LTR string to the Logical RTL
709       * string with the same display, or vice-versa.<br>
710       * If this mode is set together with option
711       * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
712       * text may be removed and other controls may be added to produce the
713       * minimum combination which has the required display.
714       * @stable ICU 3.6 */
715     UBIDI_REORDER_RUNS_ONLY,
716     /** Visual to Logical algorithm which handles numbers like L
717       * (same algorithm as selected by <code>ubidi_setInverse(TRUE)</code>.
718       * @see ubidi_setInverse
719       * @stable ICU 3.6 */
720     UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
721     /** Visual to Logical algorithm equivalent to the regular Logical to Visual
722       * algorithm.
723       * @stable ICU 3.6 */
724     UBIDI_REORDER_INVERSE_LIKE_DIRECT,
725     /** Inverse Bidi (Visual to Logical) algorithm for the
726       * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
727       * @stable ICU 3.6 */
728     UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
729 #ifndef U_HIDE_DEPRECATED_API
730     /**
731      * Number of values for reordering mode.
732      * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
733      */
734     UBIDI_REORDER_COUNT
735 #endif  // U_HIDE_DEPRECATED_API
736 } UBiDiReorderingMode;
737 
738 /**
739  * Modify the operation of the Bidi algorithm such that it implements some
740  * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
741  * algorithm, depending on different values of the "reordering mode".
742  * This function must be called before <code>ubidi_setPara()</code>, and stays
743  * in effect until called again with a different argument.
744  *
745  * <p>The normal operation of the Bidi algorithm as described
746  * in the Unicode Standard Annex #9 is to take text stored in logical
747  * (keyboard, typing) order and to determine how to reorder it for visual
748  * rendering.</p>
749  *
750  * <p>With the reordering mode set to a value other than
751  * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
752  * some of the subsequent functions in a way such that they implement an
753  * inverse Bidi algorithm or some other algorithm variants.</p>
754  *
755  * <p>Some legacy systems store text in visual order, and for operations
756  * with standard, Unicode-based algorithms, the text needs to be transformed
757  * into logical order. This is effectively the inverse algorithm of the
758  * described Bidi algorithm. Note that there is no standard algorithm for
759  * this "inverse Bidi", so a number of variants are implemented here.</p>
760  *
761  * <p>In other cases, it may be desirable to emulate some variant of the
762  * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
763  * Logical to Logical transformation.</p>
764  *
765  * <ul>
766  * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
767  * the standard Bidi Logical to Visual algorithm is applied.</li>
768  *
769  * <li>When the reordering mode is set to
770  * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
771  * the algorithm used to perform Bidi transformations when calling
772  * <code>ubidi_setPara</code> should approximate the algorithm used in
773  * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
774  * algorithm.
775  * <br>
776  * The differences between the basic algorithm and the algorithm addressed
777  * by this option are as follows:
778  * <ul>
779  *   <li>Within text at an even embedding level, the sequence "123AB"
780  *   (where AB represent R or AL letters) is transformed to "123BA" by the
781  *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
782  *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
783  *   like regular numbers (EN).</li>
784  * </ul></li>
785  *
786  * <li>When the reordering mode is set to
787  * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
788  * numbers located between LTR text and RTL text are associated with the RTL
789  * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
790  * upper case letters represent RTL characters) will be transformed to
791  * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
792  * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
793  * This makes the algorithm reversible and makes it useful when round trip
794  * (from visual to logical and back to visual) must be achieved without
795  * adding LRM characters. However, this is a variation from the standard
796  * Unicode Bidi algorithm.<br>
797  * The source text should not contain Bidi control characters other than LRM
798  * or RLM.</li>
799  *
800  * <li>When the reordering mode is set to
801  * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
802  * a "Logical to Logical" transformation must be performed:
803  * <ul>
804  * <li>If the default text level of the source text (argument <code>paraLevel</code>
805  * in <code>ubidi_setPara</code>) is even, the source text will be handled as
806  * LTR logical text and will be transformed to the RTL logical text which has
807  * the same LTR visual display.</li>
808  * <li>If the default level of the source text is odd, the source text
809  * will be handled as RTL logical text and will be transformed to the
810  * LTR logical text which has the same LTR visual display.</li>
811  * </ul>
812  * This mode may be needed when logical text which is basically Arabic or
813  * Hebrew, with possible included numbers or phrases in English, has to be
814  * displayed as if it had an even embedding level (this can happen if the
815  * displaying application treats all text as if it was basically LTR).
816  * <br>
817  * This mode may also be needed in the reverse case, when logical text which is
818  * basically English, with possible included phrases in Arabic or Hebrew, has to
819  * be displayed as if it had an odd embedding level.
820  * <br>
821  * Both cases could be handled by adding LRE or RLE at the head of the text,
822  * if the display subsystem supports these formatting controls. If it does not,
823  * the problem may be handled by transforming the source text in this mode
824  * before displaying it, so that it will be displayed properly.<br>
825  * The source text should not contain Bidi control characters other than LRM
826  * or RLM.</li>
827  *
828  * <li>When the reordering mode is set to
829  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
830  * is applied.
831  * Runs of text with numeric characters will be treated like LTR letters and
832  * may need to be surrounded with LRM characters when they are written in
833  * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
834  * be used with function <code>ubidi_writeReordered</code> to this end. This
835  * mode is equivalent to calling <code>ubidi_setInverse()</code> with
836  * argument <code>isInverse</code> set to <code>TRUE</code>.</li>
837  *
838  * <li>When the reordering mode is set to
839  * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
840  * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
841  * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
842  * but is closer to the regular Bidi algorithm.
843  * <br>
844  * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
845  * upper case represents RTL characters) will be transformed to
846  * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
847  * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
848  * When used in conjunction with option
849  * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
850  * adds Bidi marks to the output significantly more sparingly than mode
851  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
852  * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
853  * <code>ubidi_writeReordered</code>.</li>
854  *
855  * <li>When the reordering mode is set to
856  * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
857  * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
858  * <br>
859  * For example, an LTR paragraph with the content "abc FED123" (where
860  * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
861  * </ul>
862  *
863  * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
864  * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
865  * output runs should be retrieved using
866  * <code>ubidi_getVisualRun()</code>, and the output text with
867  * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
868  * "inverse Bidi" modes the input is actually visually ordered text and
869  * reordered output returned by <code>ubidi_getVisualRun()</code> or
870  * <code>ubidi_writeReordered()</code> are actually runs or character string
871  * of logically ordered output.<br>
872  * For all the "inverse Bidi" modes, the source text should not contain
873  * Bidi control characters other than LRM or RLM.</p>
874  *
875  * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
876  * <code>ubidi_writeReordered</code> has no useful meaning and should not be
877  * used in conjunction with any value of the reordering mode specifying
878  * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
879  *
880  * @param pBiDi is a <code>UBiDi</code> object.
881  * @param reorderingMode specifies the required variant of the Bidi algorithm.
882  *
883  * @see UBiDiReorderingMode
884  * @see ubidi_setInverse
885  * @see ubidi_setPara
886  * @see ubidi_writeReordered
887  * @stable ICU 3.6
888  */
889 U_STABLE void U_EXPORT2
890 ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
891 
892 /**
893  * What is the requested reordering mode for a given Bidi object?
894  *
895  * @param pBiDi is a <code>UBiDi</code> object.
896  * @return the current reordering mode of the Bidi object
897  * @see ubidi_setReorderingMode
898  * @stable ICU 3.6
899  */
900 U_STABLE UBiDiReorderingMode U_EXPORT2
901 ubidi_getReorderingMode(UBiDi *pBiDi);
902 
903 /**
904  * <code>UBiDiReorderingOption</code> values indicate which options are
905  * specified to affect the Bidi algorithm.
906  *
907  * @see ubidi_setReorderingOptions
908  * @stable ICU 3.6
909  */
910 typedef enum UBiDiReorderingOption {
911     /**
912      * option value for <code>ubidi_setReorderingOptions</code>:
913      * disable all the options which can be set with this function
914      * @see ubidi_setReorderingOptions
915      * @stable ICU 3.6
916      */
917     UBIDI_OPTION_DEFAULT = 0,
918 
919     /**
920      * option bit for <code>ubidi_setReorderingOptions</code>:
921      * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
922      * a reordering to a Logical order
923      *
924      * <p>This option must be set or reset before calling
925      * <code>ubidi_setPara</code>.</p>
926      *
927      * <p>This option is significant only with reordering modes which generate
928      * a result with Logical order, specifically:</p>
929      * <ul>
930      *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
931      *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
932      *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
933      *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
934      * </ul>
935      *
936      * <p>If this option is set in conjunction with reordering mode
937      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
938      * <code>ubidi_setInverse(TRUE)</code>, it implies
939      * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
940      * in calls to function <code>ubidi_writeReordered()</code>.</p>
941      *
942      * <p>For other reordering modes, a minimum number of LRM or RLM characters
943      * will be added to the source text after reordering it so as to ensure
944      * round trip, i.e. when applying the inverse reordering mode on the
945      * resulting logical text with removal of Bidi marks
946      * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
947      * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
948      * in <code>ubidi_writeReordered</code>), the result will be identical to the
949      * source text in the first transformation.
950      *
951      * <p>This option will be ignored if specified together with option
952      * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
953      * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
954      * <code>ubidi_writeReordered()</code> and it implies option
955      * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
956      * <code>ubidi_writeReordered()</code> if the reordering mode is
957      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
958      *
959      * @see ubidi_setReorderingMode
960      * @see ubidi_setReorderingOptions
961      * @stable ICU 3.6
962      */
963     UBIDI_OPTION_INSERT_MARKS = 1,
964 
965     /**
966      * option bit for <code>ubidi_setReorderingOptions</code>:
967      * remove Bidi control characters
968      *
969      * <p>This option must be set or reset before calling
970      * <code>ubidi_setPara</code>.</p>
971      *
972      * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
973      * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
974      * to function <code>ubidi_writeReordered()</code> and it implies option
975      * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
976      *
977      * @see ubidi_setReorderingMode
978      * @see ubidi_setReorderingOptions
979      * @stable ICU 3.6
980      */
981     UBIDI_OPTION_REMOVE_CONTROLS = 2,
982 
983     /**
984      * option bit for <code>ubidi_setReorderingOptions</code>:
985      * process the output as part of a stream to be continued
986      *
987      * <p>This option must be set or reset before calling
988      * <code>ubidi_setPara</code>.</p>
989      *
990      * <p>This option specifies that the caller is interested in processing large
991      * text object in parts.
992      * The results of the successive calls are expected to be concatenated by the
993      * caller. Only the call for the last part will have this option bit off.</p>
994      *
995      * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
996      * less than the full source text in order to truncate the text at a meaningful
997      * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
998      * immediately after calling <code>ubidi_setPara()</code> in order to
999      * determine how much of the source text has been processed.
1000      * Source text beyond that length should be resubmitted in following calls to
1001      * <code>ubidi_setPara</code>. The processed length may be less than
1002      * the length of the source text if a character preceding the last character of
1003      * the source text constitutes a reasonable boundary (like a block separator)
1004      * for text to be continued.<br>
1005      * If the last character of the source text constitutes a reasonable
1006      * boundary, the whole text will be processed at once.<br>
1007      * If nowhere in the source text there exists
1008      * such a reasonable boundary, the processed length will be zero.<br>
1009      * The caller should check for such an occurrence and do one of the following:
1010      * <ul><li>submit a larger amount of text with a better chance to include
1011      *         a reasonable boundary.</li>
1012      *     <li>resubmit the same text after turning off option
1013      *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
1014      * In all cases, this option should be turned off before processing the last
1015      * part of the text.</p>
1016      *
1017      * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
1018      * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
1019      * argument <code>orderParagraphsLTR</code> set to <code>TRUE</code> before
1020      * calling <code>ubidi_setPara</code> so that later paragraphs may be
1021      * concatenated to previous paragraphs on the right.</p>
1022      *
1023      * @see ubidi_setReorderingMode
1024      * @see ubidi_setReorderingOptions
1025      * @see ubidi_getProcessedLength
1026      * @see ubidi_orderParagraphsLTR
1027      * @stable ICU 3.6
1028      */
1029     UBIDI_OPTION_STREAMING = 4
1030 } UBiDiReorderingOption;
1031 
1032 /**
1033  * Specify which of the reordering options
1034  * should be applied during Bidi transformations.
1035  *
1036  * @param pBiDi is a <code>UBiDi</code> object.
1037  * @param reorderingOptions is a combination of zero or more of the following
1038  * options:
1039  * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
1040  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
1041  *
1042  * @see ubidi_getReorderingOptions
1043  * @stable ICU 3.6
1044  */
1045 U_STABLE void U_EXPORT2
1046 ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
1047 
1048 /**
1049  * What are the reordering options applied to a given Bidi object?
1050  *
1051  * @param pBiDi is a <code>UBiDi</code> object.
1052  * @return the current reordering options of the Bidi object
1053  * @see ubidi_setReorderingOptions
1054  * @stable ICU 3.6
1055  */
1056 U_STABLE uint32_t U_EXPORT2
1057 ubidi_getReorderingOptions(UBiDi *pBiDi);
1058 
1059 /**
1060  * Set the context before a call to ubidi_setPara().<p>
1061  *
1062  * ubidi_setPara() computes the left-right directionality for a given piece
1063  * of text which is supplied as one of its arguments. Sometimes this piece
1064  * of text (the "main text") should be considered in context, because text
1065  * appearing before ("prologue") and/or after ("epilogue") the main text
1066  * may affect the result of this computation.<p>
1067  *
1068  * This function specifies the prologue and/or the epilogue for the next
1069  * call to ubidi_setPara(). The characters specified as prologue and
1070  * epilogue should not be modified by the calling program until the call
1071  * to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
1072  * all need specification of a context, ubidi_setContext() must be called
1073  * before each call to ubidi_setPara(). In other words, a context is not
1074  * "remembered" after the following successful call to ubidi_setPara().<p>
1075  *
1076  * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
1077  * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
1078  * ubidi_setContext() which specifies a prologue, the paragraph level will
1079  * be computed taking in consideration the text in the prologue.<p>
1080  *
1081  * When ubidi_setPara() is called without a previous call to
1082  * ubidi_setContext, the main text is handled as if preceded and followed
1083  * by strong directional characters at the current paragraph level.
1084  * Calling ubidi_setContext() with specification of a prologue will change
1085  * this behavior by handling the main text as if preceded by the last
1086  * strong character appearing in the prologue, if any.
1087  * Calling ubidi_setContext() with specification of an epilogue will change
1088  * the behavior of ubidi_setPara() by handling the main text as if followed
1089  * by the first strong character or digit appearing in the epilogue, if any.<p>
1090  *
1091  * Note 1: if <code>ubidi_setContext</code> is called repeatedly without
1092  *         calling <code>ubidi_setPara</code>, the earlier calls have no effect,
1093  *         only the last call will be remembered for the next call to
1094  *         <code>ubidi_setPara</code>.<p>
1095  *
1096  * Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
1097  *         cancels any previous setting of non-empty prologue or epilogue.
1098  *         The next call to <code>ubidi_setPara()</code> will process no
1099  *         prologue or epilogue.<p>
1100  *
1101  * Note 3: users must be aware that even after setting the context
1102  *         before a call to ubidi_setPara() to perform e.g. a logical to visual
1103  *         transformation, the resulting string may not be identical to what it
1104  *         would have been if all the text, including prologue and epilogue, had
1105  *         been processed together.<br>
1106  * Example (upper case letters represent RTL characters):<br>
1107  * &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
1108  * &nbsp;&nbsp;epilogue = none<br>
1109  * &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
1110  * &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
1111  * &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
1112  *             ("HGF" is adjacent to "xyz")<br>
1113  * &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
1114  *             ("HGF" is not adjacent to "xyz")<br>
1115  *
1116  * @param pBiDi is a paragraph <code>UBiDi</code> object.
1117  *
1118  * @param prologue is a pointer to the text which precedes the text that
1119  *        will be specified in a coming call to ubidi_setPara().
1120  *        If there is no prologue to consider, then <code>proLength</code>
1121  *        must be zero and this pointer can be NULL.
1122  *
1123  * @param proLength is the length of the prologue; if <code>proLength==-1</code>
1124  *        then the prologue must be zero-terminated.
1125  *        Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
1126  *        that there is no prologue to consider.
1127  *
1128  * @param epilogue is a pointer to the text which follows the text that
1129  *        will be specified in a coming call to ubidi_setPara().
1130  *        If there is no epilogue to consider, then <code>epiLength</code>
1131  *        must be zero and this pointer can be NULL.
1132  *
1133  * @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
1134  *        then the epilogue must be zero-terminated.
1135  *        Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
1136  *        that there is no epilogue to consider.
1137  *
1138  * @param pErrorCode must be a valid pointer to an error code value.
1139  *
1140  * @see ubidi_setPara
1141  * @stable ICU 4.8
1142  */
1143 U_STABLE void U_EXPORT2
1144 ubidi_setContext(UBiDi *pBiDi,
1145                  const UChar *prologue, int32_t proLength,
1146                  const UChar *epilogue, int32_t epiLength,
1147                  UErrorCode *pErrorCode);
1148 
1149 /**
1150  * Perform the Unicode Bidi algorithm. It is defined in the
1151  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
1152  * version 13,
1153  * also described in The Unicode Standard, Version 4.0 .<p>
1154  *
1155  * This function takes a piece of plain text containing one or more paragraphs,
1156  * with or without externally specified embedding levels from <i>styled</i>
1157  * text and computes the left-right-directionality of each character.<p>
1158  *
1159  * If the entire text is all of the same directionality, then
1160  * the function may not perform all the steps described by the algorithm,
1161  * i.e., some levels may not be the same as if all steps were performed.
1162  * This is not relevant for unidirectional text.<br>
1163  * For example, in pure LTR text with numbers the numbers would get
1164  * a resolved level of 2 higher than the surrounding text according to
1165  * the algorithm. This implementation may set all resolved levels to
1166  * the same value in such a case.<p>
1167  *
1168  * The text can be composed of multiple paragraphs. Occurrence of a block
1169  * separator in the text terminates a paragraph, and whatever comes next starts
1170  * a new paragraph. The exception to this rule is when a Carriage Return (CR)
1171  * is followed by a Line Feed (LF). Both CR and LF are block separators, but
1172  * in that case, the pair of characters is considered as terminating the
1173  * preceding paragraph, and a new paragraph will be started by a character
1174  * coming after the LF.
1175  *
1176  * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
1177  *        which will be set to contain the reordering information,
1178  *        especially the resolved levels for all the characters in <code>text</code>.
1179  *
1180  * @param text is a pointer to the text that the Bidi algorithm will be performed on.
1181  *        This pointer is stored in the UBiDi object and can be retrieved
1182  *        with <code>ubidi_getText()</code>.<br>
1183  *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
1184  *
1185  * @param length is the length of the text; if <code>length==-1</code> then
1186  *        the text must be zero-terminated.
1187  *
1188  * @param paraLevel specifies the default level for the text;
1189  *        it is typically 0 (LTR) or 1 (RTL).
1190  *        If the function shall determine the paragraph level from the text,
1191  *        then <code>paraLevel</code> can be set to
1192  *        either <code>#UBIDI_DEFAULT_LTR</code>
1193  *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
1194  *        paragraphs, the paragraph level shall be determined separately for
1195  *        each paragraph; if a paragraph does not include any strongly typed
1196  *        character, then the desired default is used (0 for LTR or 1 for RTL).
1197  *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
1198  *        is also valid, with odd levels indicating RTL.
1199  *
1200  * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1201  *        ignoring characters like LRE and PDF in the text.
1202  *        A level overrides the directional property of its corresponding
1203  *        (same index) character if the level has the
1204  *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
1205  *        Aside from that bit, it must be
1206  *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
1207  *        except that level 0 is always allowed.
1208  *        Level 0 for a paragraph separator prevents reordering of paragraphs;
1209  *        this only works reliably if <code>#UBIDI_LEVEL_OVERRIDE</code>
1210  *        is also set for paragraph separators.
1211  *        Level 0 for other characters is treated as a wildcard
1212  *        and is lifted up to the resolved level of the surrounding paragraph.<br><br>
1213  *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
1214  *        will be stored in the <code>UBiDi</code> object;
1215  *        the <code>embeddingLevels</code> array must not be
1216  *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
1217  *        and the <code>embeddingLevels</code>
1218  *        should not be modified to avoid unexpected results on subsequent Bidi operations.
1219  *        However, the <code>ubidi_setPara()</code> and
1220  *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1221  *        After the <code>UBiDi</code> object is reused or destroyed, the caller
1222  *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
1223  *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
1224  *        at least <code>length</code> long.
1225  *        This pointer can be <code>NULL</code> if this
1226  *        value is not necessary.
1227  *
1228  * @param pErrorCode must be a valid pointer to an error code value.
1229  * @stable ICU 2.0
1230  */
1231 U_STABLE void U_EXPORT2
1232 ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
1233               UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
1234               UErrorCode *pErrorCode);
1235 
1236 /**
1237  * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
1238  * contain the reordering information, especially the resolved levels,
1239  * for all the characters in a line of text. This line of text is
1240  * specified by referring to a <code>UBiDi</code> object representing
1241  * this information for a piece of text containing one or more paragraphs,
1242  * and by specifying a range of indexes in this text.<p>
1243  * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
1244  *
1245  * This is used after calling <code>ubidi_setPara()</code>
1246  * for a piece of text, and after line-breaking on that text.
1247  * It is not necessary if each paragraph is treated as a single line.<p>
1248  *
1249  * After line-breaking, rules (L1) and (L2) for the treatment of
1250  * trailing WS and for reordering are performed on
1251  * a <code>UBiDi</code> object that represents a line.<p>
1252  *
1253  * <strong>Important: </strong><code>pLineBiDi</code> shares data with
1254  * <code>pParaBiDi</code>.
1255  * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
1256  * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
1257  * before the object for its parent paragraph.<p>
1258  *
1259  * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
1260  * and <code>start</code> is added to it so that it points to the beginning of the
1261  * line for this object.
1262  *
1263  * @param pParaBiDi is the parent paragraph object. It must have been set
1264  * by a successful call to ubidi_setPara.
1265  *
1266  * @param start is the line's first index into the text.
1267  *
1268  * @param limit is just behind the line's last index into the text
1269  *        (its last index +1).<br>
1270  *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
1271  *        If the specified line crosses a paragraph boundary, the function
1272  *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
1273  *
1274  * @param pLineBiDi is the object that will now represent a line of the text.
1275  *
1276  * @param pErrorCode must be a valid pointer to an error code value.
1277  *
1278  * @see ubidi_setPara
1279  * @see ubidi_getProcessedLength
1280  * @stable ICU 2.0
1281  */
1282 U_STABLE void U_EXPORT2
1283 ubidi_setLine(const UBiDi *pParaBiDi,
1284               int32_t start, int32_t limit,
1285               UBiDi *pLineBiDi,
1286               UErrorCode *pErrorCode);
1287 
1288 /**
1289  * Get the directionality of the text.
1290  *
1291  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1292  *
1293  * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
1294  *         or <code>UBIDI_MIXED</code>
1295  *         that indicates if the entire text
1296  *         represented by this object is unidirectional,
1297  *         and which direction, or if it is mixed-directional.
1298  * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
1299  *
1300  * @see UBiDiDirection
1301  * @stable ICU 2.0
1302  */
1303 U_STABLE UBiDiDirection U_EXPORT2
1304 ubidi_getDirection(const UBiDi *pBiDi);
1305 
1306 /**
1307  * Gets the base direction of the text provided according
1308  * to the Unicode Bidirectional Algorithm. The base direction
1309  * is derived from the first character in the string with bidirectional
1310  * character type L, R, or AL. If the first such character has type L,
1311  * <code>UBIDI_LTR</code> is returned. If the first such character has
1312  * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
1313  * not contain any character of these types, then
1314  * <code>UBIDI_NEUTRAL</code> is returned.
1315  *
1316  * This is a lightweight function for use when only the base direction
1317  * is needed and no further bidi processing of the text is needed.
1318  *
1319  * @param text is a pointer to the text whose base
1320  *             direction is needed.
1321  * Note: the text must be (at least) @c length long.
1322  *
1323  * @param length is the length of the text;
1324  *               if <code>length==-1</code> then the text
1325  *               must be zero-terminated.
1326  *
1327  * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
1328  *          <code>UBIDI_NEUTRAL</code>
1329  *
1330  * @see UBiDiDirection
1331  * @stable ICU 4.6
1332  */
1333 U_STABLE UBiDiDirection U_EXPORT2
1334 ubidi_getBaseDirection(const UChar *text,  int32_t length );
1335 
1336 /**
1337  * Get the pointer to the text.
1338  *
1339  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1340  *
1341  * @return The pointer to the text that the UBiDi object was created for.
1342  *
1343  * @see ubidi_setPara
1344  * @see ubidi_setLine
1345  * @stable ICU 2.0
1346  */
1347 U_STABLE const UChar * U_EXPORT2
1348 ubidi_getText(const UBiDi *pBiDi);
1349 
1350 /**
1351  * Get the length of the text.
1352  *
1353  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1354  *
1355  * @return The length of the text that the UBiDi object was created for.
1356  * @stable ICU 2.0
1357  */
1358 U_STABLE int32_t U_EXPORT2
1359 ubidi_getLength(const UBiDi *pBiDi);
1360 
1361 /**
1362  * Get the paragraph level of the text.
1363  *
1364  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1365  *
1366  * @return The paragraph level. If there are multiple paragraphs, their
1367  *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
1368  *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
1369  *         is returned.
1370  *
1371  * @see UBiDiLevel
1372  * @see ubidi_getParagraph
1373  * @see ubidi_getParagraphByIndex
1374  * @stable ICU 2.0
1375  */
1376 U_STABLE UBiDiLevel U_EXPORT2
1377 ubidi_getParaLevel(const UBiDi *pBiDi);
1378 
1379 /**
1380  * Get the number of paragraphs.
1381  *
1382  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1383  *
1384  * @return The number of paragraphs.
1385  * @stable ICU 3.4
1386  */
1387 U_STABLE int32_t U_EXPORT2
1388 ubidi_countParagraphs(UBiDi *pBiDi);
1389 
1390 /**
1391  * Get a paragraph, given a position within the text.
1392  * This function returns information about a paragraph.<br>
1393  * Note: if the paragraph index is known, it is more efficient to
1394  * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
1395  *
1396  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1397  *
1398  * @param charIndex is the index of a character within the text, in the
1399  *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
1400  *
1401  * @param pParaStart will receive the index of the first character of the
1402  *        paragraph in the text.
1403  *        This pointer can be <code>NULL</code> if this
1404  *        value is not necessary.
1405  *
1406  * @param pParaLimit will receive the limit of the paragraph.
1407  *        The l-value that you point to here may be the
1408  *        same expression (variable) as the one for
1409  *        <code>charIndex</code>.
1410  *        This pointer can be <code>NULL</code> if this
1411  *        value is not necessary.
1412  *
1413  * @param pParaLevel will receive the level of the paragraph.
1414  *        This pointer can be <code>NULL</code> if this
1415  *        value is not necessary.
1416  *
1417  * @param pErrorCode must be a valid pointer to an error code value.
1418  *
1419  * @return The index of the paragraph containing the specified position.
1420  *
1421  * @see ubidi_getProcessedLength
1422  * @stable ICU 3.4
1423  */
1424 U_STABLE int32_t U_EXPORT2
1425 ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
1426                    int32_t *pParaLimit, UBiDiLevel *pParaLevel,
1427                    UErrorCode *pErrorCode);
1428 
1429 /**
1430  * Get a paragraph, given the index of this paragraph.
1431  *
1432  * This function returns information about a paragraph.<p>
1433  *
1434  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1435  *
1436  * @param paraIndex is the number of the paragraph, in the
1437  *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
1438  *
1439  * @param pParaStart will receive the index of the first character of the
1440  *        paragraph in the text.
1441  *        This pointer can be <code>NULL</code> if this
1442  *        value is not necessary.
1443  *
1444  * @param pParaLimit will receive the limit of the paragraph.
1445  *        This pointer can be <code>NULL</code> if this
1446  *        value is not necessary.
1447  *
1448  * @param pParaLevel will receive the level of the paragraph.
1449  *        This pointer can be <code>NULL</code> if this
1450  *        value is not necessary.
1451  *
1452  * @param pErrorCode must be a valid pointer to an error code value.
1453  *
1454  * @stable ICU 3.4
1455  */
1456 U_STABLE void U_EXPORT2
1457 ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
1458                           int32_t *pParaStart, int32_t *pParaLimit,
1459                           UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
1460 
1461 /**
1462  * Get the level for one character.
1463  *
1464  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1465  *
1466  * @param charIndex the index of a character. It must be in the range
1467  *         [0..ubidi_getProcessedLength(pBiDi)].
1468  *
1469  * @return The level for the character at charIndex (0 if charIndex is not
1470  *         in the valid range).
1471  *
1472  * @see UBiDiLevel
1473  * @see ubidi_getProcessedLength
1474  * @stable ICU 2.0
1475  */
1476 U_STABLE UBiDiLevel U_EXPORT2
1477 ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
1478 
1479 /**
1480  * Get an array of levels for each character.<p>
1481  *
1482  * Note that this function may allocate memory under some
1483  * circumstances, unlike <code>ubidi_getLevelAt()</code>.
1484  *
1485  * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
1486  *        text length must be strictly positive.
1487  *
1488  * @param pErrorCode must be a valid pointer to an error code value.
1489  *
1490  * @return The levels array for the text,
1491  *         or <code>NULL</code> if an error occurs.
1492  *
1493  * @see UBiDiLevel
1494  * @see ubidi_getProcessedLength
1495  * @stable ICU 2.0
1496  */
1497 U_STABLE const UBiDiLevel * U_EXPORT2
1498 ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
1499 
1500 /**
1501  * Get a logical run.
1502  * This function returns information about a run and is used
1503  * to retrieve runs in logical order.<p>
1504  * This is especially useful for line-breaking on a paragraph.
1505  *
1506  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1507  *
1508  * @param logicalPosition is a logical position within the source text.
1509  *
1510  * @param pLogicalLimit will receive the limit of the corresponding run.
1511  *        The l-value that you point to here may be the
1512  *        same expression (variable) as the one for
1513  *        <code>logicalPosition</code>.
1514  *        This pointer can be <code>NULL</code> if this
1515  *        value is not necessary.
1516  *
1517  * @param pLevel will receive the level of the corresponding run.
1518  *        This pointer can be <code>NULL</code> if this
1519  *        value is not necessary.
1520  *
1521  * @see ubidi_getProcessedLength
1522  * @stable ICU 2.0
1523  */
1524 U_STABLE void U_EXPORT2
1525 ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
1526                     int32_t *pLogicalLimit, UBiDiLevel *pLevel);
1527 
1528 /**
1529  * Get the number of runs.
1530  * This function may invoke the actual reordering on the
1531  * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
1532  * may have resolved only the levels of the text. Therefore,
1533  * <code>ubidi_countRuns()</code> may have to allocate memory,
1534  * and may fail doing so.
1535  *
1536  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1537  *
1538  * @param pErrorCode must be a valid pointer to an error code value.
1539  *
1540  * @return The number of runs.
1541  * @stable ICU 2.0
1542  */
1543 U_STABLE int32_t U_EXPORT2
1544 ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
1545 
1546 /**
1547  * Get one run's logical start, length, and directionality,
1548  * which can be 0 for LTR or 1 for RTL.
1549  * In an RTL run, the character at the logical start is
1550  * visually on the right of the displayed run.
1551  * The length is the number of characters in the run.<p>
1552  * <code>ubidi_countRuns()</code> should be called
1553  * before the runs are retrieved.
1554  *
1555  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1556  *
1557  * @param runIndex is the number of the run in visual order, in the
1558  *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
1559  *
1560  * @param pLogicalStart is the first logical character index in the text.
1561  *        The pointer may be <code>NULL</code> if this index is not needed.
1562  *
1563  * @param pLength is the number of characters (at least one) in the run.
1564  *        The pointer may be <code>NULL</code> if this is not needed.
1565  *
1566  * @return the directionality of the run,
1567  *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
1568  *         never <code>UBIDI_MIXED</code>,
1569  *         never <code>UBIDI_NEUTRAL</code>.
1570  *
1571  * @see ubidi_countRuns
1572  *
1573  * Example:
1574  * <pre>
1575  * \code
1576  * int32_t i, count=ubidi_countRuns(pBiDi),
1577  *         logicalStart, visualIndex=0, length;
1578  * for(i=0; i<count; ++i) {
1579  *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
1580  *         do { // LTR
1581  *             show_char(text[logicalStart++], visualIndex++);
1582  *         } while(--length>0);
1583  *     } else {
1584  *         logicalStart+=length;  // logicalLimit
1585  *         do { // RTL
1586  *             show_char(text[--logicalStart], visualIndex++);
1587  *         } while(--length>0);
1588  *     }
1589  * }
1590  *\endcode
1591  * </pre>
1592  *
1593  * Note that in right-to-left runs, code like this places
1594  * second surrogates before first ones (which is generally a bad idea)
1595  * and combining characters before base characters.
1596  * <p>
1597  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1598  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
1599  * to avoid these issues.
1600  * @stable ICU 2.0
1601  */
1602 U_STABLE UBiDiDirection U_EXPORT2
1603 ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
1604                    int32_t *pLogicalStart, int32_t *pLength);
1605 
1606 /**
1607  * Get the visual position from a logical text position.
1608  * If such a mapping is used many times on the same
1609  * <code>UBiDi</code> object, then calling
1610  * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
1611  *
1612  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1613  * visual position because the corresponding text character is a Bidi control
1614  * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1615  * <p>
1616  * When the visual output is altered by using options of
1617  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1618  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1619  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
1620  * be correct. It is advised to use, when possible, reordering options
1621  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1622  * <p>
1623  * Note that in right-to-left runs, this mapping places
1624  * second surrogates before first ones (which is generally a bad idea)
1625  * and combining characters before base characters.
1626  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1627  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1628  * of using the mapping, in order to avoid these issues.
1629  *
1630  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1631  *
1632  * @param logicalIndex is the index of a character in the text.
1633  *
1634  * @param pErrorCode must be a valid pointer to an error code value.
1635  *
1636  * @return The visual position of this character.
1637  *
1638  * @see ubidi_getLogicalMap
1639  * @see ubidi_getLogicalIndex
1640  * @see ubidi_getProcessedLength
1641  * @stable ICU 2.0
1642  */
1643 U_STABLE int32_t U_EXPORT2
1644 ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
1645 
1646 /**
1647  * Get the logical text position from a visual position.
1648  * If such a mapping is used many times on the same
1649  * <code>UBiDi</code> object, then calling
1650  * <code>ubidi_getVisualMap()</code> is more efficient.<p>
1651  *
1652  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1653  * logical position because the corresponding text character is a Bidi mark
1654  * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1655  * <p>
1656  * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
1657  * <p>
1658  * When the visual output is altered by using options of
1659  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1660  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1661  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
1662  * be correct. It is advised to use, when possible, reordering options
1663  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1664  *
1665  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1666  *
1667  * @param visualIndex is the visual position of a character.
1668  *
1669  * @param pErrorCode must be a valid pointer to an error code value.
1670  *
1671  * @return The index of this character in the text.
1672  *
1673  * @see ubidi_getVisualMap
1674  * @see ubidi_getVisualIndex
1675  * @see ubidi_getResultLength
1676  * @stable ICU 2.0
1677  */
1678 U_STABLE int32_t U_EXPORT2
1679 ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
1680 
1681 /**
1682  * Get a logical-to-visual index map (array) for the characters in the UBiDi
1683  * (paragraph or line) object.
1684  * <p>
1685  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1686  * corresponding text characters are Bidi controls removed from the visual
1687  * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1688  * <p>
1689  * When the visual output is altered by using options of
1690  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1691  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1692  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
1693  * be correct. It is advised to use, when possible, reordering options
1694  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1695  * <p>
1696  * Note that in right-to-left runs, this mapping places
1697  * second surrogates before first ones (which is generally a bad idea)
1698  * and combining characters before base characters.
1699  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1700  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1701  * of using the mapping, in order to avoid these issues.
1702  *
1703  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1704  *
1705  * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
1706  *        indexes which will reflect the reordering of the characters.
1707  *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
1708  *        of elements allocated in <code>indexMap</code> must be no less than
1709  *        <code>ubidi_getResultLength()</code>.
1710  *        The array does not need to be initialized.<br><br>
1711  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1712  *
1713  * @param pErrorCode must be a valid pointer to an error code value.
1714  *
1715  * @see ubidi_getVisualMap
1716  * @see ubidi_getVisualIndex
1717  * @see ubidi_getProcessedLength
1718  * @see ubidi_getResultLength
1719  * @stable ICU 2.0
1720  */
1721 U_STABLE void U_EXPORT2
1722 ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1723 
1724 /**
1725  * Get a visual-to-logical index map (array) for the characters in the UBiDi
1726  * (paragraph or line) object.
1727  * <p>
1728  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1729  * corresponding text characters are Bidi marks inserted in the visual output
1730  * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1731  * <p>
1732  * When the visual output is altered by using options of
1733  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1734  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1735  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
1736  * be correct. It is advised to use, when possible, reordering options
1737  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1738  *
1739  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1740  *
1741  * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
1742  *        indexes which will reflect the reordering of the characters.
1743  *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
1744  *        of elements allocated in <code>indexMap</code> must be no less than
1745  *        <code>ubidi_getProcessedLength()</code>.
1746  *        The array does not need to be initialized.<br><br>
1747  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1748  *
1749  * @param pErrorCode must be a valid pointer to an error code value.
1750  *
1751  * @see ubidi_getLogicalMap
1752  * @see ubidi_getLogicalIndex
1753  * @see ubidi_getProcessedLength
1754  * @see ubidi_getResultLength
1755  * @stable ICU 2.0
1756  */
1757 U_STABLE void U_EXPORT2
1758 ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1759 
1760 /**
1761  * This is a convenience function that does not use a UBiDi object.
1762  * It is intended to be used for when an application has determined the levels
1763  * of objects (character sequences) and just needs to have them reordered (L2).
1764  * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
1765  * <code>UBiDi</code> object.
1766  *
1767  * @param levels is an array with <code>length</code> levels that have been determined by
1768  *        the application.
1769  *
1770  * @param length is the number of levels in the array, or, semantically,
1771  *        the number of objects to be reordered.
1772  *        It must be <code>length>0</code>.
1773  *
1774  * @param indexMap is a pointer to an array of <code>length</code>
1775  *        indexes which will reflect the reordering of the characters.
1776  *        The array does not need to be initialized.<p>
1777  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1778  * @stable ICU 2.0
1779  */
1780 U_STABLE void U_EXPORT2
1781 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1782 
1783 /**
1784  * This is a convenience function that does not use a UBiDi object.
1785  * It is intended to be used for when an application has determined the levels
1786  * of objects (character sequences) and just needs to have them reordered (L2).
1787  * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
1788  * <code>UBiDi</code> object.
1789  *
1790  * @param levels is an array with <code>length</code> levels that have been determined by
1791  *        the application.
1792  *
1793  * @param length is the number of levels in the array, or, semantically,
1794  *        the number of objects to be reordered.
1795  *        It must be <code>length>0</code>.
1796  *
1797  * @param indexMap is a pointer to an array of <code>length</code>
1798  *        indexes which will reflect the reordering of the characters.
1799  *        The array does not need to be initialized.<p>
1800  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1801  * @stable ICU 2.0
1802  */
1803 U_STABLE void U_EXPORT2
1804 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1805 
1806 /**
1807  * Invert an index map.
1808  * The index mapping of the first map is inverted and written to
1809  * the second one.
1810  *
1811  * @param srcMap is an array with <code>length</code> elements
1812  *        which defines the original mapping from a source array containing
1813  *        <code>length</code> elements to a destination array.
1814  *        Some elements of the source array may have no mapping in the
1815  *        destination array. In that case, their value will be
1816  *        the special value <code>UBIDI_MAP_NOWHERE</code>.
1817  *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
1818  *        Some elements may have a value >= <code>length</code>, if the
1819  *        destination array has more elements than the source array.
1820  *        There must be no duplicate indexes (two or more elements with the
1821  *        same value except <code>UBIDI_MAP_NOWHERE</code>).
1822  *
1823  * @param destMap is an array with a number of elements equal to 1 + the highest
1824  *        value in <code>srcMap</code>.
1825  *        <code>destMap</code> will be filled with the inverse mapping.
1826  *        If element with index i in <code>srcMap</code> has a value k different
1827  *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
1828  *        the source array maps to element k in the destination array.
1829  *        The inverse map will have value i in its k-th element.
1830  *        For all elements of the destination array which do not map to
1831  *        an element in the source array, the corresponding element in the
1832  *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
1833  *
1834  * @param length is the length of each array.
1835  * @see UBIDI_MAP_NOWHERE
1836  * @stable ICU 2.0
1837  */
1838 U_STABLE void U_EXPORT2
1839 ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
1840 
1841 /** option flags for ubidi_writeReordered() */
1842 
1843 /**
1844  * option bit for ubidi_writeReordered():
1845  * keep combining characters after their base characters in RTL runs
1846  *
1847  * @see ubidi_writeReordered
1848  * @stable ICU 2.0
1849  */
1850 #define UBIDI_KEEP_BASE_COMBINING       1
1851 
1852 /**
1853  * option bit for ubidi_writeReordered():
1854  * replace characters with the "mirrored" property in RTL runs
1855  * by their mirror-image mappings
1856  *
1857  * @see ubidi_writeReordered
1858  * @stable ICU 2.0
1859  */
1860 #define UBIDI_DO_MIRRORING              2
1861 
1862 /**
1863  * option bit for ubidi_writeReordered():
1864  * surround the run with LRMs if necessary;
1865  * this is part of the approximate "inverse Bidi" algorithm
1866  *
1867  * <p>This option does not imply corresponding adjustment of the index
1868  * mappings.</p>
1869  *
1870  * @see ubidi_setInverse
1871  * @see ubidi_writeReordered
1872  * @stable ICU 2.0
1873  */
1874 #define UBIDI_INSERT_LRM_FOR_NUMERIC    4
1875 
1876 /**
1877  * option bit for ubidi_writeReordered():
1878  * remove Bidi control characters
1879  * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
1880  *
1881  * <p>This option does not imply corresponding adjustment of the index
1882  * mappings.</p>
1883  *
1884  * @see ubidi_writeReordered
1885  * @stable ICU 2.0
1886  */
1887 #define UBIDI_REMOVE_BIDI_CONTROLS      8
1888 
1889 /**
1890  * option bit for ubidi_writeReordered():
1891  * write the output in reverse order
1892  *
1893  * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
1894  * first without this option, and then calling
1895  * <code>ubidi_writeReverse()</code> without mirroring.
1896  * Doing this in the same step is faster and avoids a temporary buffer.
1897  * An example for using this option is output to a character terminal that
1898  * is designed for RTL scripts and stores text in reverse order.</p>
1899  *
1900  * @see ubidi_writeReordered
1901  * @stable ICU 2.0
1902  */
1903 #define UBIDI_OUTPUT_REVERSE            16
1904 
1905 /**
1906  * Get the length of the source text processed by the last call to
1907  * <code>ubidi_setPara()</code>. This length may be different from the length
1908  * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
1909  * has been set.
1910  * <br>
1911  * Note that whenever the length of the text affects the execution or the
1912  * result of a function, it is the processed length which must be considered,
1913  * except for <code>ubidi_setPara</code> (which receives unprocessed source
1914  * text) and <code>ubidi_getLength</code> (which returns the original length
1915  * of the source text).<br>
1916  * In particular, the processed length is the one to consider in the following
1917  * cases:
1918  * <ul>
1919  * <li>maximum value of the <code>limit</code> argument of
1920  * <code>ubidi_setLine</code></li>
1921  * <li>maximum value of the <code>charIndex</code> argument of
1922  * <code>ubidi_getParagraph</code></li>
1923  * <li>maximum value of the <code>charIndex</code> argument of
1924  * <code>ubidi_getLevelAt</code></li>
1925  * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
1926  * <li>maximum value of the <code>logicalStart</code> argument of
1927  * <code>ubidi_getLogicalRun</code></li>
1928  * <li>maximum value of the <code>logicalIndex</code> argument of
1929  * <code>ubidi_getVisualIndex</code></li>
1930  * <li>number of elements filled in the <code>*indexMap</code> argument of
1931  * <code>ubidi_getLogicalMap</code></li>
1932  * <li>length of text processed by <code>ubidi_writeReordered</code></li>
1933  * </ul>
1934  *
1935  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1936  *
1937  * @return The length of the part of the source text processed by
1938  *         the last call to <code>ubidi_setPara</code>.
1939  * @see ubidi_setPara
1940  * @see UBIDI_OPTION_STREAMING
1941  * @stable ICU 3.6
1942  */
1943 U_STABLE int32_t U_EXPORT2
1944 ubidi_getProcessedLength(const UBiDi *pBiDi);
1945 
1946 /**
1947  * Get the length of the reordered text resulting from the last call to
1948  * <code>ubidi_setPara()</code>. This length may be different from the length
1949  * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
1950  * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
1951  * <br>
1952  * This resulting length is the one to consider in the following cases:
1953  * <ul>
1954  * <li>maximum value of the <code>visualIndex</code> argument of
1955  * <code>ubidi_getLogicalIndex</code></li>
1956  * <li>number of elements of the <code>*indexMap</code> argument of
1957  * <code>ubidi_getVisualMap</code></li>
1958  * </ul>
1959  * Note that this length stays identical to the source text length if
1960  * Bidi marks are inserted or removed using option bits of
1961  * <code>ubidi_writeReordered</code>, or if option
1962  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
1963  *
1964  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1965  *
1966  * @return The length of the reordered text resulting from
1967  *         the last call to <code>ubidi_setPara</code>.
1968  * @see ubidi_setPara
1969  * @see UBIDI_OPTION_INSERT_MARKS
1970  * @see UBIDI_OPTION_REMOVE_CONTROLS
1971  * @stable ICU 3.6
1972  */
1973 U_STABLE int32_t U_EXPORT2
1974 ubidi_getResultLength(const UBiDi *pBiDi);
1975 
1976 U_CDECL_BEGIN
1977 
1978 #ifndef U_HIDE_DEPRECATED_API
1979 /**
1980  * Value returned by <code>UBiDiClassCallback</code> callbacks when
1981  * there is no need to override the standard Bidi class for a given code point.
1982  *
1983  * This constant is deprecated; use u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1 instead.
1984  *
1985  * @see UBiDiClassCallback
1986  * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
1987  */
1988 #define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
1989 #endif  // U_HIDE_DEPRECATED_API
1990 
1991 /**
1992  * Callback type declaration for overriding default Bidi class values with
1993  * custom ones.
1994  * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
1995  * object by calling the <code>ubidi_setClassCallback()</code> function;
1996  * then the callback will be invoked by the UBA implementation any time the
1997  * class of a character is to be determined.</p>
1998  *
1999  * @param context is a pointer to the callback private data.
2000  *
2001  * @param c       is the code point to get a Bidi class for.
2002  *
2003  * @return The directional property / Bidi class for the given code point
2004  *         <code>c</code> if the default class has been overridden, or
2005  *         <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>
2006  *         if the standard Bidi class value for <code>c</code> is to be used.
2007  * @see ubidi_setClassCallback
2008  * @see ubidi_getClassCallback
2009  * @stable ICU 3.6
2010  */
2011 typedef UCharDirection U_CALLCONV
2012 UBiDiClassCallback(const void *context, UChar32 c);
2013 
2014 U_CDECL_END
2015 
2016 /**
2017  * Retrieve the Bidi class for a given code point.
2018  * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
2019  * value other than <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>,
2020  * that value is used; otherwise the default class determination mechanism is invoked.</p>
2021  *
2022  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2023  *
2024  * @param c     is the code point whose Bidi class must be retrieved.
2025  *
2026  * @return The Bidi class for character <code>c</code> based
2027  *         on the given <code>pBiDi</code> instance.
2028  * @see UBiDiClassCallback
2029  * @stable ICU 3.6
2030  */
2031 U_STABLE UCharDirection U_EXPORT2
2032 ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
2033 
2034 /**
2035  * Set the callback function and callback data used by the UBA
2036  * implementation for Bidi class determination.
2037  * <p>This may be useful for assigning Bidi classes to PUA characters, or
2038  * for special application needs. For instance, an application may want to
2039  * handle all spaces like L or R characters (according to the base direction)
2040  * when creating the visual ordering of logical lines which are part of a report
2041  * organized in columns: there should not be interaction between adjacent
2042  * cells.<p>
2043  *
2044  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2045  *
2046  * @param newFn is the new callback function pointer.
2047  *
2048  * @param newContext is the new callback context pointer. This can be NULL.
2049  *
2050  * @param oldFn fillin: Returns the old callback function pointer. This can be
2051  *                      NULL.
2052  *
2053  * @param oldContext fillin: Returns the old callback's context. This can be
2054  *                           NULL.
2055  *
2056  * @param pErrorCode must be a valid pointer to an error code value.
2057  *
2058  * @see ubidi_getClassCallback
2059  * @stable ICU 3.6
2060  */
2061 U_STABLE void U_EXPORT2
2062 ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
2063                        const void *newContext, UBiDiClassCallback **oldFn,
2064                        const void **oldContext, UErrorCode *pErrorCode);
2065 
2066 /**
2067  * Get the current callback function used for Bidi class determination.
2068  *
2069  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2070  *
2071  * @param fn fillin: Returns the callback function pointer.
2072  *
2073  * @param context fillin: Returns the callback's private context.
2074  *
2075  * @see ubidi_setClassCallback
2076  * @stable ICU 3.6
2077  */
2078 U_STABLE void U_EXPORT2
2079 ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
2080 
2081 /**
2082  * Take a <code>UBiDi</code> object containing the reordering
2083  * information for a piece of text (one or more paragraphs) set by
2084  * <code>ubidi_setPara()</code> or for a line of text set by
2085  * <code>ubidi_setLine()</code> and write a reordered string to the
2086  * destination buffer.
2087  *
2088  * This function preserves the integrity of characters with multiple
2089  * code units and (optionally) combining characters.
2090  * Characters in RTL runs can be replaced by mirror-image characters
2091  * in the destination buffer. Note that "real" mirroring has
2092  * to be done in a rendering engine by glyph selection
2093  * and that for many "mirrored" characters there are no
2094  * Unicode characters as mirror-image equivalents.
2095  * There are also options to insert or remove Bidi control
2096  * characters; see the description of the <code>destSize</code>
2097  * and <code>options</code> parameters and of the option bit flags.
2098  *
2099  * @param pBiDi A pointer to a <code>UBiDi</code> object that
2100  *              is set by <code>ubidi_setPara()</code> or
2101  *              <code>ubidi_setLine()</code> and contains the reordering
2102  *              information for the text that it was defined for,
2103  *              as well as a pointer to that text.<br><br>
2104  *              The text was aliased (only the pointer was stored
2105  *              without copying the contents) and must not have been modified
2106  *              since the <code>ubidi_setPara()</code> call.
2107  *
2108  * @param dest A pointer to where the reordered text is to be copied.
2109  *             The source text and <code>dest[destSize]</code>
2110  *             must not overlap.
2111  *
2112  * @param destSize The size of the <code>dest</code> buffer,
2113  *                 in number of UChars.
2114  *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
2115  *                 option is set, then the destination length could be
2116  *                 as large as
2117  *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
2118  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2119  *                 is set, then the destination length may be less than
2120  *                 <code>ubidi_getLength(pBiDi)</code>.
2121  *                 If none of these options is set, then the destination length
2122  *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
2123  *
2124  * @param options A bit set of options for the reordering that control
2125  *                how the reordered text is written.
2126  *                The options include mirroring the characters on a code
2127  *                point basis and inserting LRM characters, which is used
2128  *                especially for transforming visually stored text
2129  *                to logically stored text (although this is still an
2130  *                imperfect implementation of an "inverse Bidi" algorithm
2131  *                because it uses the "forward Bidi" algorithm at its core).
2132  *                The available options are:
2133  *                <code>#UBIDI_DO_MIRRORING</code>,
2134  *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
2135  *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
2136  *                <code>#UBIDI_OUTPUT_REVERSE</code>,
2137  *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
2138  *
2139  * @param pErrorCode must be a valid pointer to an error code value.
2140  *
2141  * @return The length of the output string.
2142  *
2143  * @see ubidi_getProcessedLength
2144  * @stable ICU 2.0
2145  */
2146 U_STABLE int32_t U_EXPORT2
2147 ubidi_writeReordered(UBiDi *pBiDi,
2148                      UChar *dest, int32_t destSize,
2149                      uint16_t options,
2150                      UErrorCode *pErrorCode);
2151 
2152 /**
2153  * Reverse a Right-To-Left run of Unicode text.
2154  *
2155  * This function preserves the integrity of characters with multiple
2156  * code units and (optionally) combining characters.
2157  * Characters can be replaced by mirror-image characters
2158  * in the destination buffer. Note that "real" mirroring has
2159  * to be done in a rendering engine by glyph selection
2160  * and that for many "mirrored" characters there are no
2161  * Unicode characters as mirror-image equivalents.
2162  * There are also options to insert or remove Bidi control
2163  * characters.
2164  *
2165  * This function is the implementation for reversing RTL runs as part
2166  * of <code>ubidi_writeReordered()</code>. For detailed descriptions
2167  * of the parameters, see there.
2168  * Since no Bidi controls are inserted here, the output string length
2169  * will never exceed <code>srcLength</code>.
2170  *
2171  * @see ubidi_writeReordered
2172  *
2173  * @param src A pointer to the RTL run text.
2174  *
2175  * @param srcLength The length of the RTL run.
2176  *
2177  * @param dest A pointer to where the reordered text is to be copied.
2178  *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
2179  *             must not overlap.
2180  *
2181  * @param destSize The size of the <code>dest</code> buffer,
2182  *                 in number of UChars.
2183  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2184  *                 is set, then the destination length may be less than
2185  *                 <code>srcLength</code>.
2186  *                 If this option is not set, then the destination length
2187  *                 will be exactly <code>srcLength</code>.
2188  *
2189  * @param options A bit set of options for the reordering that control
2190  *                how the reordered text is written.
2191  *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
2192  *
2193  * @param pErrorCode must be a valid pointer to an error code value.
2194  *
2195  * @return The length of the output string.
2196  * @stable ICU 2.0
2197  */
2198 U_STABLE int32_t U_EXPORT2
2199 ubidi_writeReverse(const UChar *src, int32_t srcLength,
2200                    UChar *dest, int32_t destSize,
2201                    uint16_t options,
2202                    UErrorCode *pErrorCode);
2203 
2204 /*#define BIDI_SAMPLE_CODE*/
2205 /*@}*/
2206 
2207 #endif
2208