1; SPIR-V 2; Version: 1.0 3; Generator: Khronos Glslang Reference Front End; 7 4; Bound: 25 5; Schema: 0 6 OpCapability Shader 7 %1 = OpExtInstImport "GLSL.std.450" 8 OpMemoryModel Logical GLSL450 9 OpEntryPoint Fragment %main "main" %FragColors %FragColor 10 OpExecutionMode %main OriginUpperLeft 11 OpSource GLSL 450 12 OpName %main "main" 13 OpName %FragColors "FragColors" 14 OpName %FragColor "FragColor" 15 OpDecorate %FragColors Location 0 16 OpDecorate %FragColor Location 2 17 %void = OpTypeVoid 18 %3 = OpTypeFunction %void 19 %float = OpTypeFloat 32 20 %v4float = OpTypeVector %float 4 21 %uint = OpTypeInt 32 0 22 %uint_2 = OpConstant %uint 2 23%_arr_v4float_uint_2 = OpTypeArray %v4float %uint_2 24%_ptr_Output__arr_v4float_uint_2 = OpTypePointer Output %_arr_v4float_uint_2 25 %float_1 = OpConstant %float 1 26 %float_2 = OpConstant %float 2 27 %float_3 = OpConstant %float 3 28 %float_4 = OpConstant %float 4 29 %17 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4 30 %float_10 = OpConstant %float 10 31 %19 = OpConstantComposite %v4float %float_10 %float_10 %float_10 %float_10 32 %20 = OpConstantComposite %_arr_v4float_uint_2 %17 %19 33%_ptr_Output_v4float = OpTypePointer Output %v4float 34 %float_5 = OpConstant %float 5 35 %24 = OpConstantComposite %v4float %float_5 %float_5 %float_5 %float_5 36 %FragColors = OpVariable %_ptr_Output__arr_v4float_uint_2 Output %20 37 %FragColor = OpVariable %_ptr_Output_v4float Output %24 38 %main = OpFunction %void None %3 39 %5 = OpLabel 40 OpReturn 41 OpFunctionEnd 42