1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Direct3DSurface9_hpp
16 #define D3D9_Direct3DSurface9_hpp
17 
18 #include "Direct3DResource9.hpp"
19 
20 #include "Surface.hpp"
21 
22 #include <d3d9.h>
23 
24 namespace D3D9
25 {
26 	class Direct3DBaseTexture9;
27 
28 	class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface
29 	{
30 	public:
31 		Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, bool lockableOverride, unsigned long usage);
32 
33 		~Direct3DSurface9() override;
34 
35 		// Surface methods
36 		void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override;
37 		void unlockInternal() override;
38 
39 		// IUnknown methods
40 		long __stdcall QueryInterface(const IID &iid, void **object) override;
41 		unsigned long __stdcall AddRef() override;
42 		unsigned long __stdcall Release() override;
43 
44 		// IDirect3DResource9 methods
45 		long __stdcall FreePrivateData(const GUID &guid) override;
46 		long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
47 		void __stdcall PreLoad() override;
48 		long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
49 		long __stdcall GetDevice(IDirect3DDevice9 **device) override;
50 		unsigned long __stdcall SetPriority(unsigned long newPriority) override;
51 		unsigned long __stdcall GetPriority() override;
52 		D3DRESOURCETYPE __stdcall GetType() override;
53 
54 		// IDirect3DSurface9 methods
55 		long __stdcall GetDC(HDC *deviceContext) override;
56 		long __stdcall ReleaseDC(HDC deviceContext) override;
57 		long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags) override;
58 		long __stdcall UnlockRect() override;
59 		long __stdcall GetContainer(const IID &iid, void **container) override;
60 		long __stdcall GetDesc(D3DSURFACE_DESC *desc) override;
61 
62 		// Internal methods
63 		static sw::Format translateFormat(D3DFORMAT format);
64 		static int bytes(D3DFORMAT format);
65 
66 	private:
67 		static unsigned int memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, D3DFORMAT format);
68 
69 		// Creation parameters
70 		Unknown *const container;
71 		const int width;
72 		const int height;
73 		const D3DFORMAT format;
74 		const D3DMULTISAMPLE_TYPE multiSample;
75 		const unsigned int quality;
76 		const D3DPOOL pool;
77 		const bool lockable;
78 		const unsigned long usage;
79 
80 		Direct3DBaseTexture9 *parentTexture;
81 	};
82 }
83 
84 #endif // D3D9_Direct3DSurface9_hpp
85