1 /*
2  * Copyright � 2006 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *    Keith Packard <keithp@keithp.com>
26  *
27  */
28 
29 #ifdef HAVE_CONFIG_H
30 #include "config.h"
31 #endif
32 
33 #include "xorg-server.h"
34 #include "xf86.h"
35 #include "xf86_OSproc.h"
36 #include "xf86xv.h"
37 #include "fourcc.h"
38 
39 #include "intel.h"
40 #include "intel_uxa.h"
41 #include "i830_reg.h"
42 #include "i965_reg.h"
43 #include "brw_defines.h"
44 #include "brw_structs.h"
45 #include <string.h>
46 
47 
48 /* Make assert() work. */
49 #undef NDEBUG
50 #include <assert.h>
51 
52 static const uint32_t sip_kernel_static[][4] = {
53 /*    wait (1) a0<1>UW a145<0,1,0>UW { align1 +  } */
54 	{0x00000030, 0x20000108, 0x00001220, 0x00000000},
55 /*    nop (4) g0<1>UD { align1 +  } */
56 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
57 /*    nop (4) g0<1>UD { align1 +  } */
58 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
59 /*    nop (4) g0<1>UD { align1 +  } */
60 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
61 /*    nop (4) g0<1>UD { align1 +  } */
62 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
63 /*    nop (4) g0<1>UD { align1 +  } */
64 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
65 /*    nop (4) g0<1>UD { align1 +  } */
66 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
67 /*    nop (4) g0<1>UD { align1 +  } */
68 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
69 /*    nop (4) g0<1>UD { align1 +  } */
70 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
71 /*    nop (4) g0<1>UD { align1 +  } */
72 	{0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
73 };
74 
75 /*
76  * this program computes dA/dx and dA/dy for the texture coordinates along
77  * with the base texture coordinate. It was extracted from the Mesa driver.
78  * It uses about 10 GRF registers.
79  */
80 
81 #define SF_KERNEL_NUM_GRF  16
82 #define SF_MAX_THREADS	   1
83 
84 static const uint32_t sf_kernel_static[][4] = {
85 #include "exa_sf.g4b"
86 };
87 
88 /*
89  * Ok, this kernel picks up the required data flow values in g0 and g1
90  * and passes those along in m0 and m1. In m2-m9, it sticks constant
91  * values (bright pink).
92  */
93 
94 /* Our PS kernel uses less than 32 GRF registers (about 20) */
95 #define PS_KERNEL_NUM_GRF   32
96 #define PS_MAX_THREADS	   32
97 
98 #define BRW_GRF_BLOCKS(nreg)	((nreg + 15) / 16 - 1)
99 
100 static const uint32_t ps_kernel_packed_static[][4] = {
101 #include "exa_wm_xy.g4b"
102 #include "exa_wm_src_affine.g4b"
103 #include "exa_wm_src_sample_argb.g4b"
104 #include "exa_wm_yuv_rgb_bt601.g4b"
105 #include "exa_wm_write.g4b"
106 };
107 
108 static const uint32_t ps_kernel_planar_static[][4] = {
109 #include "exa_wm_xy.g4b"
110 #include "exa_wm_src_affine.g4b"
111 #include "exa_wm_src_sample_planar.g4b"
112 #include "exa_wm_yuv_rgb_bt601.g4b"
113 #include "exa_wm_write.g4b"
114 };
115 
116 /* new program for Ironlake */
117 static const uint32_t sf_kernel_static_gen5[][4] = {
118 #include "exa_sf.g4b.gen5"
119 };
120 
121 static const uint32_t ps_kernel_packed_static_gen5[][4] = {
122 #include "exa_wm_xy.g4b.gen5"
123 #include "exa_wm_src_affine.g4b.gen5"
124 #include "exa_wm_src_sample_argb.g4b.gen5"
125 #include "exa_wm_yuv_rgb_bt601.g4b.gen5"
126 #include "exa_wm_write.g4b.gen5"
127 };
128 
129 static const uint32_t ps_kernel_planar_static_gen5[][4] = {
130 #include "exa_wm_xy.g4b.gen5"
131 #include "exa_wm_src_affine.g4b.gen5"
132 #include "exa_wm_src_sample_planar.g4b.gen5"
133 #include "exa_wm_yuv_rgb_bt601.g4b.gen5"
134 #include "exa_wm_write.g4b.gen5"
135 };
136 
137 /* programs for Sandybridge */
138 static const uint32_t ps_kernel_packed_static_gen6[][4] = {
139 #include "exa_wm_src_affine.g6b"
140 #include "exa_wm_src_sample_argb.g6b"
141 #include "exa_wm_yuv_rgb_bt601.g6b"
142 #include "exa_wm_write.g6b"
143 };
144 
145 static const uint32_t ps_kernel_planar_static_gen6[][4] = {
146 #include "exa_wm_src_affine.g6b"
147 #include "exa_wm_src_sample_planar.g6b"
148 #include "exa_wm_yuv_rgb_bt601.g6b"
149 #include "exa_wm_write.g6b"
150 };
151 
152 /* programs for Ivybridge */
153 static const uint32_t ps_kernel_packed_static_gen7[][4] = {
154 #include "exa_wm_src_affine.g7b"
155 #include "exa_wm_src_sample_argb.g7b"
156 #include "exa_wm_yuv_rgb_bt601.g7b"
157 #include "exa_wm_write.g7b"
158 };
159 
160 static const uint32_t ps_kernel_planar_static_gen7[][4] = {
161 #include "exa_wm_src_affine.g7b"
162 #include "exa_wm_src_sample_planar.g7b"
163 #include "exa_wm_yuv_rgb_bt601.g7b"
164 #include "exa_wm_write.g7b"
165 };
166 
167 #ifndef MAX2
168 #define MAX2(a,b) ((a) > (b) ? (a) : (b))
169 #endif
170 
171 #define SURFACE_STATE_PADDED_SIZE_I965  ALIGN(sizeof(struct brw_surface_state), 32)
172 #define SURFACE_STATE_PADDED_SIZE_GEN7  ALIGN(sizeof(struct gen7_surface_state), 32)
173 #define SURFACE_STATE_PADDED_SIZE       MAX2(SURFACE_STATE_PADDED_SIZE_I965, SURFACE_STATE_PADDED_SIZE_GEN7)
174 #define SURFACE_STATE_OFFSET(index)     (SURFACE_STATE_PADDED_SIZE * index)
175 
float_to_uint(float f)176 static uint32_t float_to_uint(float f)
177 {
178 	union {
179 		uint32_t i;
180 		float f;
181 	} x;
182 	x.f = f;
183 	return x.i;
184 }
185 
186 #if 0
187 static struct {
188 	uint32_t svg_ctl;
189 	char *name;
190 } svg_ctl_bits[] = {
191 	{
192 	BRW_SVG_CTL_GS_BA, "General State Base Address"}, {
193 	BRW_SVG_CTL_SS_BA, "Surface State Base Address"}, {
194 	BRW_SVG_CTL_IO_BA, "Indirect Object Base Address"}, {
195 	BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound"}, {
196 	BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound"}, {
197 	BRW_SVG_CTL_SIP, "System Instruction Pointer"}, {
198 0, 0},};
199 
200 static void brw_debug(ScrnInfoPtr scrn, char *when)
201 {
202 	intel_screen_private *intel = intel_get_screen_private(scrn);
203 	int i;
204 	uint32_t v;
205 
206 	ErrorF("brw_debug: %s\n", when);
207 	for (i = 0; svg_ctl_bits[i].name; i++) {
208 		OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
209 		v = INREG(BRW_SVG_RDATA);
210 		ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
211 	}
212 }
213 #endif
214 
215 #define WATCH_SF 0
216 #define WATCH_WIZ 0
217 #define WATCH_STATS 0
218 
i965_pre_draw_debug(ScrnInfoPtr scrn)219 static void i965_pre_draw_debug(ScrnInfoPtr scrn)
220 {
221 #if 0
222 	intel_screen_private *intel = intel_get_screen_private(scrn);
223 #endif
224 
225 #if 0
226 	ErrorF("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
227 	       INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
228 	       INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
229 
230 	OUTREG(BRW_VF_CTL,
231 	       BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
232 	       BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
233 	       BRW_VF_CTL_SNAPSHOT_ENABLE);
234 	OUTREG(BRW_VF_STRG_VAL, 0);
235 #endif
236 
237 #if 0
238 	OUTREG(BRW_VS_CTL,
239 	       BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
240 	       BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
241 	       BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);
242 
243 	OUTREG(BRW_VS_STRG_VAL, 0);
244 #endif
245 
246 #if WATCH_SF
247 	OUTREG(BRW_SF_CTL,
248 	       BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
249 	       BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
250 	       BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
251 	OUTREG(BRW_SF_STRG_VAL, 0);
252 #endif
253 
254 #if WATCH_WIZ
255 	OUTREG(BRW_WIZ_CTL,
256 	       BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
257 	       BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS | BRW_WIZ_CTL_SNAPSHOT_ENABLE);
258 	OUTREG(BRW_WIZ_STRG_VAL, (box_x1) | (box_y1 << 16));
259 #endif
260 
261 #if 0
262 	OUTREG(BRW_TS_CTL,
263 	       BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
264 	       BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
265 	       BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
266 	       BRW_TS_CTL_SNAPSHOT_ENABLE);
267 #endif
268 }
269 
i965_post_draw_debug(ScrnInfoPtr scrn)270 static void i965_post_draw_debug(ScrnInfoPtr scrn)
271 {
272 #if 0
273 	intel_screen_private *intel = intel_get_screen_private(scrn);
274 #endif
275 
276 #if 0
277 	for (j = 0; j < 100000; j++) {
278 		ctl = INREG(BRW_VF_CTL);
279 		if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
280 			break;
281 	}
282 
283 	rdata = INREG(BRW_VF_RDATA);
284 	OUTREG(BRW_VF_CTL, 0);
285 	ErrorF("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
286 #endif
287 
288 #if 0
289 	for (j = 0; j < 1000000; j++) {
290 		ctl = INREG(BRW_VS_CTL);
291 		if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
292 			break;
293 	}
294 
295 	rdata = INREG(BRW_VS_RDATA);
296 	for (k = 0; k <= 3; k++) {
297 		OUTREG(BRW_VS_CTL, BRW_VS_CTL_SNAPSHOT_COMPLETE | (k << 8));
298 		rdata = INREG(BRW_VS_RDATA);
299 		ErrorF("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
300 	}
301 
302 	OUTREG(BRW_VS_CTL, 0);
303 #endif
304 
305 #if WATCH_SF
306 	for (j = 0; j < 1000000; j++) {
307 		ctl = INREG(BRW_SF_CTL);
308 		if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
309 			break;
310 	}
311 
312 	for (k = 0; k <= 7; k++) {
313 		OUTREG(BRW_SF_CTL, BRW_SF_CTL_SNAPSHOT_COMPLETE | (k << 8));
314 		rdata = INREG(BRW_SF_RDATA);
315 		ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
316 	}
317 
318 	OUTREG(BRW_SF_CTL, 0);
319 #endif
320 
321 #if WATCH_WIZ
322 	for (j = 0; j < 100000; j++) {
323 		ctl = INREG(BRW_WIZ_CTL);
324 		if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
325 			break;
326 	}
327 
328 	rdata = INREG(BRW_WIZ_RDATA);
329 	OUTREG(BRW_WIZ_CTL, 0);
330 	ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
331 #endif
332 
333 #if 0
334 	for (j = 0; j < 100000; j++) {
335 		ctl = INREG(BRW_TS_CTL);
336 		if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
337 			break;
338 	}
339 
340 	rdata = INREG(BRW_TS_RDATA);
341 	OUTREG(BRW_TS_CTL, 0);
342 	ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);
343 
344 	ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
345 	       INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
346 	       INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
347 #endif
348 
349 #if 0
350 	for (j = 0; j < 256; j++) {
351 		OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
352 		rdata = INREG(BRW_TD_RDATA);
353 		ErrorF("TD_RDATA(%d): 0x%08x\n", j, rdata);
354 	}
355 #endif
356 }
357 
358 /* For 3D, the VS must have 8, 12, 16, 24, or 32 VUEs allocated to it.
359  * A VUE consists of a 256-bit vertex header followed by the vertex data,
360  * which in our case is 4 floats (128 bits), thus a single 512-bit URB
361  * entry.
362  */
363 #define URB_VS_ENTRIES	      8
364 #define URB_VS_ENTRY_SIZE     1
365 
366 #define URB_GS_ENTRIES	      0
367 #define URB_GS_ENTRY_SIZE     0
368 
369 #define URB_CLIP_ENTRIES      0
370 #define URB_CLIP_ENTRY_SIZE   0
371 
372 /* The SF kernel we use outputs only 4 256-bit registers, leading to an
373  * entry size of 2 512-bit URBs.  We don't need to have many entries to
374  * output as we're generally working on large rectangles and don't care
375  * about having WM threads running on different rectangles simultaneously.
376  */
377 #define URB_SF_ENTRIES	      1
378 #define URB_SF_ENTRY_SIZE     2
379 
380 #define URB_CS_ENTRIES	      0
381 #define URB_CS_ENTRY_SIZE     1
382 
i965_create_dst_surface_state(ScrnInfoPtr scrn,PixmapPtr pixmap,drm_intel_bo * surf_bo,uint32_t offset)383 static void i965_create_dst_surface_state(ScrnInfoPtr scrn,
384 					PixmapPtr pixmap,
385 					drm_intel_bo *surf_bo,
386 					uint32_t offset)
387 {
388 	intel_screen_private *intel = intel_get_screen_private(scrn);
389 	struct brw_surface_state dest_surf_state;
390 	drm_intel_bo *pixmap_bo = intel_uxa_get_pixmap_bo(pixmap);
391 	assert(pixmap_bo != NULL);
392 
393 	memset(&dest_surf_state, 0, sizeof(dest_surf_state));
394 
395 	dest_surf_state.ss0.surface_type = BRW_SURFACE_2D;
396 	dest_surf_state.ss0.data_return_format =
397 	    BRW_SURFACERETURNFORMAT_FLOAT32;
398 	if (intel->cpp == 2) {
399 		dest_surf_state.ss0.surface_format =
400 		    BRW_SURFACEFORMAT_B5G6R5_UNORM;
401 	} else {
402 		dest_surf_state.ss0.surface_format =
403 		    BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
404 	}
405 	dest_surf_state.ss0.writedisable_alpha = 0;
406 	dest_surf_state.ss0.writedisable_red = 0;
407 	dest_surf_state.ss0.writedisable_green = 0;
408 	dest_surf_state.ss0.writedisable_blue = 0;
409 	dest_surf_state.ss0.color_blend = 1;
410 	dest_surf_state.ss0.vert_line_stride = 0;
411 	dest_surf_state.ss0.vert_line_stride_ofs = 0;
412 	dest_surf_state.ss0.mipmap_layout_mode = 0;
413 	dest_surf_state.ss0.render_cache_read_mode = 0;
414 
415 	dest_surf_state.ss1.base_addr =
416 	    intel_uxa_emit_reloc(surf_bo, offset + offsetof(struct brw_surface_state, ss1),
417 			     pixmap_bo, 0, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
418 
419 	dest_surf_state.ss2.height = pixmap->drawable.height - 1;
420 	dest_surf_state.ss2.width = pixmap->drawable.width - 1;
421 	dest_surf_state.ss2.mip_count = 0;
422 	dest_surf_state.ss2.render_target_rotation = 0;
423 	dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1;
424 	dest_surf_state.ss3.tiled_surface = intel_uxa_pixmap_tiled(pixmap);
425 	dest_surf_state.ss3.tile_walk = 0;	/* TileX */
426 
427 	dri_bo_subdata(surf_bo,
428 		       offset, sizeof(dest_surf_state),
429 		       &dest_surf_state);
430 }
431 
i965_create_src_surface_state(ScrnInfoPtr scrn,drm_intel_bo * src_bo,uint32_t src_offset,int src_width,int src_height,int src_pitch,uint32_t src_surf_format,drm_intel_bo * surface_bo,uint32_t offset)432 static void i965_create_src_surface_state(ScrnInfoPtr scrn,
433 					drm_intel_bo * src_bo,
434 					uint32_t src_offset,
435 					int src_width,
436 					int src_height,
437 					int src_pitch,
438 					uint32_t src_surf_format,
439 					drm_intel_bo *surface_bo,
440 					uint32_t offset)
441 {
442 	struct brw_surface_state src_surf_state;
443 
444 	memset(&src_surf_state, 0, sizeof(src_surf_state));
445 
446 	/* Set up the source surface state buffer */
447 	src_surf_state.ss0.surface_type = BRW_SURFACE_2D;
448 	src_surf_state.ss0.surface_format = src_surf_format;
449 	src_surf_state.ss0.writedisable_alpha = 0;
450 	src_surf_state.ss0.writedisable_red = 0;
451 	src_surf_state.ss0.writedisable_green = 0;
452 	src_surf_state.ss0.writedisable_blue = 0;
453 	src_surf_state.ss0.color_blend = 1;
454 	src_surf_state.ss0.vert_line_stride = 0;
455 	src_surf_state.ss0.vert_line_stride_ofs = 0;
456 	src_surf_state.ss0.mipmap_layout_mode = 0;
457 	src_surf_state.ss0.render_cache_read_mode = 0;
458 
459 	src_surf_state.ss2.width = src_width - 1;
460 	src_surf_state.ss2.height = src_height - 1;
461 	src_surf_state.ss2.mip_count = 0;
462 	src_surf_state.ss2.render_target_rotation = 0;
463 	src_surf_state.ss3.pitch = src_pitch - 1;
464 
465 	if (src_bo) {
466 		src_surf_state.ss1.base_addr =
467 		    intel_uxa_emit_reloc(surface_bo,
468 				     offset + offsetof(struct brw_surface_state, ss1),
469 				     src_bo, src_offset,
470 				     I915_GEM_DOMAIN_SAMPLER, 0);
471 	} else {
472 		src_surf_state.ss1.base_addr = src_offset;
473 	}
474 
475 	dri_bo_subdata(surface_bo,
476 		       offset, sizeof(src_surf_state),
477 		       &src_surf_state);
478 }
479 
gen7_create_dst_surface_state(ScrnInfoPtr scrn,PixmapPtr pixmap,drm_intel_bo * surf_bo,uint32_t offset)480 static void gen7_create_dst_surface_state(ScrnInfoPtr scrn,
481 					PixmapPtr pixmap,
482 					drm_intel_bo *surf_bo,
483 					uint32_t offset)
484 {
485 	intel_screen_private *intel = intel_get_screen_private(scrn);
486 	struct gen7_surface_state dest_surf_state;
487 	drm_intel_bo *pixmap_bo = intel_uxa_get_pixmap_bo(pixmap);
488 	assert(pixmap_bo != NULL);
489 
490 	memset(&dest_surf_state, 0, sizeof(dest_surf_state));
491 
492 	dest_surf_state.ss0.surface_type = BRW_SURFACE_2D;
493 	dest_surf_state.ss0.tiled_surface = intel_uxa_pixmap_tiled(pixmap);
494 	dest_surf_state.ss0.tile_walk = 0;	/* TileX */
495 
496 	if (intel->cpp == 2) {
497 		dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
498 	} else {
499 		dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
500 	}
501 
502 	dest_surf_state.ss1.base_addr =
503 		intel_uxa_emit_reloc(surf_bo,
504 				offset + offsetof(struct gen7_surface_state, ss1),
505 				pixmap_bo, 0,
506 				I915_GEM_DOMAIN_SAMPLER, 0);
507 
508 	dest_surf_state.ss2.height = pixmap->drawable.height - 1;
509 	dest_surf_state.ss2.width = pixmap->drawable.width - 1;
510 
511 	dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1;
512 
513 	if (IS_HSW(intel)) {
514 		dest_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED;
515 		dest_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN;
516 		dest_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE;
517 		dest_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
518 	}
519 
520 	dri_bo_subdata(surf_bo,
521 		       offset, sizeof(dest_surf_state),
522 		       &dest_surf_state);
523 }
524 
gen7_create_src_surface_state(ScrnInfoPtr scrn,drm_intel_bo * src_bo,uint32_t src_offset,int src_width,int src_height,int src_pitch,uint32_t src_surf_format,drm_intel_bo * surface_bo,uint32_t offset)525 static void gen7_create_src_surface_state(ScrnInfoPtr scrn,
526 					drm_intel_bo * src_bo,
527 					uint32_t src_offset,
528 					int src_width,
529 					int src_height,
530 					int src_pitch,
531 					uint32_t src_surf_format,
532 					drm_intel_bo *surface_bo,
533 					uint32_t offset)
534 {
535 	intel_screen_private * const intel = intel_get_screen_private(scrn);
536 	struct gen7_surface_state src_surf_state;
537 
538 	memset(&src_surf_state, 0, sizeof(src_surf_state));
539 
540 	src_surf_state.ss0.surface_type = BRW_SURFACE_2D;
541 	src_surf_state.ss0.surface_format = src_surf_format;
542 
543 	if (src_bo) {
544 		src_surf_state.ss1.base_addr =
545 			intel_uxa_emit_reloc(surface_bo,
546 					offset + offsetof(struct gen7_surface_state, ss1),
547 					src_bo, src_offset,
548 					I915_GEM_DOMAIN_SAMPLER, 0);
549 	} else {
550 		src_surf_state.ss1.base_addr = src_offset;
551 	}
552 
553 	src_surf_state.ss2.width = src_width - 1;
554 	src_surf_state.ss2.height = src_height - 1;
555 
556 	src_surf_state.ss3.pitch = src_pitch - 1;
557 
558 	if (IS_HSW(intel)) {
559 		src_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED;
560 		src_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN;
561 		src_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE;
562 		src_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
563 	}
564 
565 	dri_bo_subdata(surface_bo,
566 		       offset, sizeof(src_surf_state),
567 		       &src_surf_state);
568 }
569 
i965_create_binding_table(ScrnInfoPtr scrn,drm_intel_bo * bind_bo,int n_surf)570 static void i965_create_binding_table(ScrnInfoPtr scrn,
571 				      drm_intel_bo *bind_bo,
572 				      int n_surf)
573 {
574 	uint32_t binding_table[n_surf];
575 	int i;
576 
577 	/* Set up a binding table for our surfaces.  Only the PS will use it */
578 	for (i = 0; i < n_surf; i++)
579 		binding_table[i] = i * SURFACE_STATE_PADDED_SIZE;
580 
581 	dri_bo_subdata(bind_bo,
582 		       n_surf * SURFACE_STATE_PADDED_SIZE,
583 		       sizeof(binding_table), binding_table);
584 }
585 
i965_create_sampler_state(ScrnInfoPtr scrn)586 static drm_intel_bo *i965_create_sampler_state(ScrnInfoPtr scrn)
587 {
588 	intel_screen_private *intel = intel_get_screen_private(scrn);
589 	struct brw_sampler_state sampler_state;
590 
591 	memset(&sampler_state, 0, sizeof(sampler_state));
592 	sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR;
593 	sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR;
594 	sampler_state.ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
595 	sampler_state.ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
596 	sampler_state.ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
597 
598 	return intel_uxa_bo_alloc_for_data(intel,
599 				       &sampler_state, sizeof(sampler_state),
600 				       "textured video sampler state");
601 }
602 
gen7_create_sampler_state(ScrnInfoPtr scrn)603 static drm_intel_bo *gen7_create_sampler_state(ScrnInfoPtr scrn)
604 {
605 	intel_screen_private *intel = intel_get_screen_private(scrn);
606 	struct gen7_sampler_state sampler_state;
607 
608 	memset(&sampler_state, 0, sizeof(sampler_state));
609 	sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR;
610 	sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR;
611 	sampler_state.ss3.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
612 	sampler_state.ss3.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
613 	sampler_state.ss3.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
614 
615 	return intel_uxa_bo_alloc_for_data(intel,
616 				       &sampler_state, sizeof(sampler_state),
617 				       "textured video sampler state");
618 }
619 
i965_create_vs_state(ScrnInfoPtr scrn)620 static drm_intel_bo *i965_create_vs_state(ScrnInfoPtr scrn)
621 {
622 	intel_screen_private *intel = intel_get_screen_private(scrn);
623 	struct brw_vs_unit_state vs_state;
624 
625 	/* Set up the vertex shader to be disabled (passthrough) */
626 	memset(&vs_state, 0, sizeof(vs_state));
627 	if (IS_GEN5(intel))
628 		vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
629 	else
630 		vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES;
631 	vs_state.thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
632 	vs_state.vs6.vs_enable = 0;
633 	vs_state.vs6.vert_cache_disable = 1;
634 
635 	return intel_uxa_bo_alloc_for_data(intel,
636 				       &vs_state, sizeof(vs_state),
637 				       "textured video vs state");
638 }
639 
i965_create_program(ScrnInfoPtr scrn,const uint32_t * program,unsigned int program_size)640 static drm_intel_bo *i965_create_program(ScrnInfoPtr scrn,
641 					 const uint32_t * program,
642 					 unsigned int program_size)
643 {
644 	intel_screen_private *intel = intel_get_screen_private(scrn);
645 	return intel_uxa_bo_alloc_for_data(intel,
646 				       program, program_size,
647 				       "textured video program");
648 }
649 
i965_create_sf_state(ScrnInfoPtr scrn)650 static drm_intel_bo *i965_create_sf_state(ScrnInfoPtr scrn)
651 {
652 	intel_screen_private *intel = intel_get_screen_private(scrn);
653 	drm_intel_bo *sf_bo, *kernel_bo;
654 	struct brw_sf_unit_state sf_state;
655 
656 	if (IS_GEN5(intel))
657 		kernel_bo = i965_create_program(scrn,
658 						&sf_kernel_static_gen5[0][0],
659 						sizeof(sf_kernel_static_gen5));
660 	else
661 		kernel_bo = i965_create_program(scrn,
662 						&sf_kernel_static[0][0],
663 						sizeof(sf_kernel_static));
664 	if (!kernel_bo)
665 		return NULL;
666 
667 	sf_bo = drm_intel_bo_alloc(intel->bufmgr,
668 				   "textured video sf state", 4096,
669 				   sizeof(sf_state));
670 	if (sf_bo == NULL) {
671 		drm_intel_bo_unreference(kernel_bo);
672 		return NULL;
673 	}
674 
675 	/* Set up the SF kernel to do coord interp: for each attribute,
676 	 * calculate dA/dx and dA/dy.  Hand these interpolation coefficients
677 	 * back to SF which then hands pixels off to WM.
678 	 */
679 	memset(&sf_state, 0, sizeof(sf_state));
680 	sf_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
681 	sf_state.thread0.kernel_start_pointer =
682 	    intel_uxa_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
683 			     kernel_bo, sf_state.thread0.grf_reg_count << 1,
684 			     I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
685 	sf_state.sf1.single_program_flow = 1;	/* XXX */
686 	sf_state.sf1.binding_table_entry_count = 0;
687 	sf_state.sf1.thread_priority = 0;
688 	sf_state.sf1.floating_point_mode = 0;	/* Mesa does this */
689 	sf_state.sf1.illegal_op_exception_enable = 1;
690 	sf_state.sf1.mask_stack_exception_enable = 1;
691 	sf_state.sf1.sw_exception_enable = 1;
692 	sf_state.thread2.per_thread_scratch_space = 0;
693 	/* scratch space is not used in our kernel */
694 	sf_state.thread2.scratch_space_base_pointer = 0;
695 	sf_state.thread3.const_urb_entry_read_length = 0;	/* no const URBs */
696 	sf_state.thread3.const_urb_entry_read_offset = 0;	/* no const URBs */
697 	sf_state.thread3.urb_entry_read_length = 1;	/* 1 URB per vertex */
698 	sf_state.thread3.urb_entry_read_offset = 0;
699 	sf_state.thread3.dispatch_grf_start_reg = 3;
700 	sf_state.thread4.max_threads = SF_MAX_THREADS - 1;
701 	sf_state.thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
702 	sf_state.thread4.nr_urb_entries = URB_SF_ENTRIES;
703 	sf_state.thread4.stats_enable = 1;
704 	sf_state.sf5.viewport_transform = FALSE;	/* skip viewport */
705 	sf_state.sf6.cull_mode = BRW_CULLMODE_NONE;
706 	sf_state.sf6.scissor = 0;
707 	sf_state.sf7.trifan_pv = 2;
708 	sf_state.sf6.dest_org_vbias = 0x8;
709 	sf_state.sf6.dest_org_hbias = 0x8;
710 
711 	dri_bo_subdata(sf_bo, 0, sizeof(sf_state), &sf_state);
712 	return sf_bo;
713 }
714 
i965_create_wm_state(ScrnInfoPtr scrn,drm_intel_bo * sampler_bo,Bool is_packed)715 static drm_intel_bo *i965_create_wm_state(ScrnInfoPtr scrn,
716 					  drm_intel_bo * sampler_bo,
717 					  Bool is_packed)
718 {
719 	intel_screen_private *intel = intel_get_screen_private(scrn);
720 	drm_intel_bo *wm_bo, *kernel_bo;
721 	struct brw_wm_unit_state wm_state;
722 
723 	if (is_packed) {
724 		if (IS_GEN5(intel))
725 			kernel_bo =
726 			    i965_create_program(scrn,
727 						&ps_kernel_packed_static_gen5[0]
728 						[0],
729 						sizeof
730 						(ps_kernel_packed_static_gen5));
731 		else
732 			kernel_bo =
733 			    i965_create_program(scrn,
734 						&ps_kernel_packed_static[0][0],
735 						sizeof
736 						(ps_kernel_packed_static));
737 	} else {
738 		if (IS_GEN5(intel))
739 			kernel_bo =
740 			    i965_create_program(scrn,
741 						&ps_kernel_planar_static_gen5[0]
742 						[0],
743 						sizeof
744 						(ps_kernel_planar_static_gen5));
745 		else
746 			kernel_bo =
747 			    i965_create_program(scrn,
748 						&ps_kernel_planar_static[0][0],
749 						sizeof
750 						(ps_kernel_planar_static));
751 	}
752 	if (!kernel_bo)
753 		return NULL;
754 
755 	wm_bo = drm_intel_bo_alloc(intel->bufmgr,
756 				   "textured video wm state",
757 				   sizeof(wm_state), 0);
758 	if (wm_bo == NULL) {
759 		drm_intel_bo_unreference(kernel_bo);
760 		return NULL;
761 	}
762 
763 	memset(&wm_state, 0, sizeof(wm_state));
764 	wm_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
765 	wm_state.thread0.kernel_start_pointer =
766 	    intel_uxa_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
767 			     kernel_bo, wm_state.thread0.grf_reg_count << 1,
768 			     I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
769 	wm_state.thread1.single_program_flow = 1;	/* XXX */
770 	if (is_packed)
771 		wm_state.thread1.binding_table_entry_count = 2;
772 	else
773 		wm_state.thread1.binding_table_entry_count = 7;
774 
775 	/* binding table entry count is only used for prefetching, and it has to
776 	 * be set 0 for Ironlake
777 	 */
778 	if (IS_GEN5(intel))
779 		wm_state.thread1.binding_table_entry_count = 0;
780 
781 	/* Though we never use the scratch space in our WM kernel, it has to be
782 	 * set, and the minimum allocation is 1024 bytes.
783 	 */
784 	wm_state.thread2.scratch_space_base_pointer = 0;
785 	wm_state.thread2.per_thread_scratch_space = 0;	/* 1024 bytes */
786 	wm_state.thread3.dispatch_grf_start_reg = 3;	/* XXX */
787 	wm_state.thread3.const_urb_entry_read_length = 0;
788 	wm_state.thread3.const_urb_entry_read_offset = 0;
789 	wm_state.thread3.urb_entry_read_length = 1;	/* XXX */
790 	wm_state.thread3.urb_entry_read_offset = 0;	/* XXX */
791 	wm_state.wm4.stats_enable = 1;
792 	wm_state.wm4.sampler_state_pointer =
793 	    intel_uxa_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
794 			     sampler_bo, 0,
795 			     I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
796 	if (IS_GEN5(intel))
797 		wm_state.wm4.sampler_count = 0;
798 	else
799 		wm_state.wm4.sampler_count = 1;	/* 1-4 samplers used */
800 	wm_state.wm5.max_threads = PS_MAX_THREADS - 1;
801 	wm_state.wm5.thread_dispatch_enable = 1;
802 	wm_state.wm5.enable_16_pix = 1;
803 	wm_state.wm5.enable_8_pix = 0;
804 	wm_state.wm5.early_depth_test = 1;
805 
806 	dri_bo_subdata(wm_bo, 0, sizeof(wm_state), &wm_state);
807 	drm_intel_bo_unreference(kernel_bo);
808 	return wm_bo;
809 }
810 
i965_create_cc_vp_state(ScrnInfoPtr scrn)811 static drm_intel_bo *i965_create_cc_vp_state(ScrnInfoPtr scrn)
812 {
813 	intel_screen_private *intel = intel_get_screen_private(scrn);
814 	struct brw_cc_viewport cc_viewport;
815 
816 	memset(&cc_viewport, 0, sizeof(cc_viewport));
817 	cc_viewport.min_depth = -1.e35;
818 	cc_viewport.max_depth = 1.e35;
819 
820 	return intel_uxa_bo_alloc_for_data(intel,
821 				       &cc_viewport, sizeof(cc_viewport),
822 				       "textured video cc viewport");
823 }
824 
i965_create_cc_state(ScrnInfoPtr scrn)825 static drm_intel_bo *i965_create_cc_state(ScrnInfoPtr scrn)
826 {
827 	intel_screen_private *intel = intel_get_screen_private(scrn);
828 	drm_intel_bo *cc_bo, *cc_vp_bo;
829 	struct brw_cc_unit_state cc_state;
830 
831 	cc_vp_bo = i965_create_cc_vp_state(scrn);
832 	if (!cc_vp_bo)
833 		return NULL;
834 
835 	cc_bo = drm_intel_bo_alloc(intel->bufmgr,
836 				   "textured video cc state",
837 				   sizeof(cc_state), 0);
838 	if (cc_bo == NULL){
839 		drm_intel_bo_unreference(cc_vp_bo);
840 		return NULL;
841 	}
842 
843 	/* Color calculator state */
844 	memset(&cc_state, 0, sizeof(cc_state));
845 	cc_state.cc0.stencil_enable = 0;	/* disable stencil */
846 	cc_state.cc2.depth_test = 0;	/* disable depth test */
847 	cc_state.cc2.logicop_enable = 1;	/* enable logic op */
848 	cc_state.cc3.ia_blend_enable = 1;	/* blend alpha just like colors */
849 	cc_state.cc3.blend_enable = 0;	/* disable color blend */
850 	cc_state.cc3.alpha_test = 0;	/* disable alpha test */
851 	cc_state.cc4.cc_viewport_state_offset =
852 	    intel_uxa_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
853 			     cc_vp_bo, 0, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
854 	cc_state.cc5.dither_enable = 0;	/* disable dither */
855 	cc_state.cc5.logicop_func = 0xc;	/* WHITE */
856 	cc_state.cc5.statistics_enable = 1;
857 	cc_state.cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
858 	cc_state.cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
859 	cc_state.cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;
860 
861 	dri_bo_subdata(cc_bo, 0, sizeof(cc_state), &cc_state);
862 	drm_intel_bo_unreference(cc_vp_bo);
863 
864 	return cc_bo;
865 }
866 
867 static void
i965_emit_video_setup(ScrnInfoPtr scrn,drm_intel_bo * surface_state_binding_table_bo,int n_src_surf,PixmapPtr pixmap)868 i965_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo * surface_state_binding_table_bo, int n_src_surf, PixmapPtr pixmap)
869 {
870 	intel_screen_private *intel = intel_get_screen_private(scrn);
871 	int urb_vs_start, urb_vs_size;
872 	int urb_gs_start, urb_gs_size;
873 	int urb_clip_start, urb_clip_size;
874 	int urb_sf_start, urb_sf_size;
875 	int urb_cs_start, urb_cs_size;
876 	int pipe_ctl;
877 
878 	IntelEmitInvarientState(scrn);
879 	intel->last_3d = LAST_3D_VIDEO;
880 	intel->needs_3d_invariant = TRUE;
881 
882 	urb_vs_start = 0;
883 	urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
884 	urb_gs_start = urb_vs_start + urb_vs_size;
885 	urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
886 	urb_clip_start = urb_gs_start + urb_gs_size;
887 	urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
888 	urb_sf_start = urb_clip_start + urb_clip_size;
889 	urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
890 	urb_cs_start = urb_sf_start + urb_sf_size;
891 	urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
892 
893 	OUT_BATCH(MI_FLUSH |
894 		  MI_STATE_INSTRUCTION_CACHE_FLUSH |
895 		  BRW_MI_GLOBAL_SNAPSHOT_RESET);
896 	OUT_BATCH(MI_NOOP);
897 
898 	/* brw_debug (scrn, "before base address modify"); */
899 	/* Match Mesa driver setup */
900 	if (INTEL_INFO(intel)->gen >= 045)
901 		OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
902 	else
903 		OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
904 
905 	/* Mesa does this. Who knows... */
906 	OUT_BATCH(BRW_CS_URB_STATE | 0);
907 	OUT_BATCH((0 << 4) |	/* URB Entry Allocation Size */
908 		  (0 << 0));	/* Number of URB Entries */
909 
910 	/* Zero out the two base address registers so all offsets are
911 	 * absolute
912 	 */
913 	if (IS_GEN5(intel)) {
914 		OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
915 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);	/* Generate state base address */
916 		OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
917 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);	/* media base addr, don't care */
918 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);	/* Instruction base address */
919 		/* general state max addr, disabled */
920 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
921 		/* media object state max addr, disabled */
922 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
923 		/* Instruction max addr, disabled */
924 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
925 	} else {
926 		OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
927 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);	/* Generate state base address */
928 		OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
929 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);	/* media base addr, don't care */
930 		/* general state max addr, disabled */
931 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
932 		/* media object state max addr, disabled */
933 		OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
934 	}
935 
936 	/* Set system instruction pointer */
937 	OUT_BATCH(BRW_STATE_SIP | 0);
938 	/* system instruction pointer */
939 	OUT_RELOC(intel->video.gen4_sip_kernel_bo,
940 		  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
941 
942 	/* brw_debug (scrn, "after base address modify"); */
943 
944 	if (IS_GEN5(intel))
945 		pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
946 	else
947 		pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;
948 
949 	/* Pipe control */
950 	OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
951 	OUT_BATCH(0);		/* Destination address */
952 	OUT_BATCH(0);		/* Immediate data low DW */
953 	OUT_BATCH(0);		/* Immediate data high DW */
954 
955 	/* Binding table pointers */
956 	OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
957 	OUT_BATCH(0);		/* vs */
958 	OUT_BATCH(0);		/* gs */
959 	OUT_BATCH(0);		/* clip */
960 	OUT_BATCH(0);		/* sf */
961 	/* Only the PS uses the binding table */
962 	OUT_BATCH((n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
963 
964 	/* Blend constant color (magenta is fun) */
965 	OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
966 	OUT_BATCH(float_to_uint(1.0));
967 	OUT_BATCH(float_to_uint(0.0));
968 	OUT_BATCH(float_to_uint(1.0));
969 	OUT_BATCH(float_to_uint(1.0));
970 
971 	/* The drawing rectangle clipping is always on.  Set it to values that
972 	 * shouldn't do any clipping.
973 	 */
974 	OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2);	/* XXX 3 for BLC or CTG */
975 	OUT_BATCH(0x00000000);	/* ymin, xmin */
976 	OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16);	/* ymax, xmax */
977 	OUT_BATCH(0x00000000);	/* yorigin, xorigin */
978 
979 	/* skip the depth buffer */
980 	/* skip the polygon stipple */
981 	/* skip the polygon stipple offset */
982 	/* skip the line stipple */
983 
984 	/* Set the pointers to the 3d pipeline state */
985 	OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
986 	OUT_RELOC(intel->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
987 	/* disable GS, resulting in passthrough */
988 	OUT_BATCH(BRW_GS_DISABLE);
989 	/* disable CLIP, resulting in passthrough */
990 	OUT_BATCH(BRW_CLIP_DISABLE);
991 	OUT_RELOC(intel->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
992 	if (n_src_surf == 1)
993 		OUT_RELOC(intel->video.gen4_wm_packed_bo,
994 			  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
995 	else
996 		OUT_RELOC(intel->video.gen4_wm_planar_bo,
997 			  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
998 	OUT_RELOC(intel->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
999 
1000 	/* URB fence */
1001 	OUT_BATCH(BRW_URB_FENCE |
1002 		  UF0_CS_REALLOC |
1003 		  UF0_SF_REALLOC |
1004 		  UF0_CLIP_REALLOC | UF0_GS_REALLOC | UF0_VS_REALLOC | 1);
1005 	OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
1006 		  ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
1007 		  ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
1008 	OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
1009 		  ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
1010 
1011 	/* Constant buffer state */
1012 	OUT_BATCH(BRW_CS_URB_STATE | 0);
1013 	OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) | (URB_CS_ENTRIES << 0));
1014 
1015 	/* Set up our vertex elements, sourced from the single vertex buffer. */
1016 
1017 	if (IS_GEN5(intel)) {
1018 		OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
1019 		/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1020 		OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1021 			  VE0_VALID |
1022 			  (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1023 			  (0 << VE0_OFFSET_SHIFT));
1024 		OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1025 			  | (BRW_VFCOMPONENT_STORE_SRC <<
1026 			     VE1_VFCOMPONENT_1_SHIFT) |
1027 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1028 			   VE1_VFCOMPONENT_2_SHIFT) |
1029 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1030 			   VE1_VFCOMPONENT_3_SHIFT));
1031 		/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1032 		OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1033 			  VE0_VALID |
1034 			  (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1035 			  (8 << VE0_OFFSET_SHIFT));
1036 		OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1037 			  | (BRW_VFCOMPONENT_STORE_SRC <<
1038 			     VE1_VFCOMPONENT_1_SHIFT) |
1039 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1040 			   VE1_VFCOMPONENT_2_SHIFT) |
1041 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1042 			   VE1_VFCOMPONENT_3_SHIFT));
1043 	} else {
1044 		OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
1045 		/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1046 		OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1047 			  VE0_VALID |
1048 			  (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1049 			  (0 << VE0_OFFSET_SHIFT));
1050 		OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1051 			  | (BRW_VFCOMPONENT_STORE_SRC <<
1052 			     VE1_VFCOMPONENT_1_SHIFT) |
1053 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1054 			   VE1_VFCOMPONENT_2_SHIFT) |
1055 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1056 			   VE1_VFCOMPONENT_3_SHIFT) | (0 <<
1057 						       VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
1058 		/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1059 		OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1060 			  VE0_VALID |
1061 			  (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1062 			  (8 << VE0_OFFSET_SHIFT));
1063 		OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1064 			  | (BRW_VFCOMPONENT_STORE_SRC <<
1065 			     VE1_VFCOMPONENT_1_SHIFT) |
1066 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1067 			   VE1_VFCOMPONENT_2_SHIFT) |
1068 			  (BRW_VFCOMPONENT_STORE_1_FLT <<
1069 			   VE1_VFCOMPONENT_3_SHIFT) | (4 <<
1070 						       VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
1071 	}
1072 }
1073 
1074 void
I965DisplayVideoTextured(ScrnInfoPtr scrn,intel_adaptor_private * adaptor_priv,int id,RegionPtr dstRegion,short width,short height,int video_pitch,int video_pitch2,short src_w,short src_h,short drw_w,short drw_h,PixmapPtr pixmap)1075 I965DisplayVideoTextured(ScrnInfoPtr scrn,
1076 			 intel_adaptor_private *adaptor_priv, int id,
1077 			 RegionPtr dstRegion,
1078 			 short width, short height,
1079 			 int video_pitch, int video_pitch2,
1080 			 short src_w, short src_h,
1081 			 short drw_w, short drw_h, PixmapPtr pixmap)
1082 {
1083 	intel_screen_private *intel = intel_get_screen_private(scrn);
1084 	BoxPtr pbox;
1085 	int nbox, dxo, dyo, pix_xoff, pix_yoff;
1086 	float src_scale_x, src_scale_y;
1087 	int src_surf;
1088 	int n_src_surf;
1089 	uint32_t src_surf_format;
1090 	uint32_t src_surf_base[6];
1091 	int src_width[6];
1092 	int src_height[6];
1093 	int src_pitch[6];
1094 	drm_intel_bo *surface_state_binding_table_bo;
1095 
1096 #if 0
1097 	ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width,
1098 	       height, video_pitch);
1099 #endif
1100 
1101 #if 0
1102 	/* enable debug */
1103 	OUTREG(INST_PM, (1 << (16 + 4)) | (1 << 4));
1104 	ErrorF("INST_PM 0x%08x\n", INREG(INST_PM));
1105 #endif
1106 
1107 	src_surf_base[0] = adaptor_priv->YBufOffset;
1108 	src_surf_base[1] = adaptor_priv->YBufOffset;
1109 	src_surf_base[2] = adaptor_priv->VBufOffset;
1110 	src_surf_base[3] = adaptor_priv->VBufOffset;
1111 	src_surf_base[4] = adaptor_priv->UBufOffset;
1112 	src_surf_base[5] = adaptor_priv->UBufOffset;
1113 #if 0
1114 	ErrorF("base 0 0x%x base 1 0x%x base 2 0x%x\n",
1115 	       src_surf_base[0], src_surf_base[1], src_surf_base[2]);
1116 #endif
1117 
1118 	if (is_planar_fourcc(id)) {
1119 		src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
1120 		src_width[1] = src_width[0] = width;
1121 		src_height[1] = src_height[0] = height;
1122 		src_pitch[1] = src_pitch[0] = video_pitch2;
1123 		src_width[4] = src_width[5] = src_width[2] = src_width[3] =
1124 		    width / 2;
1125 		src_height[4] = src_height[5] = src_height[2] = src_height[3] =
1126 		    height / 2;
1127 		src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] =
1128 		    video_pitch;
1129 		n_src_surf = 6;
1130 	} else {
1131 		if (id == FOURCC_UYVY)
1132 			src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
1133 		else
1134 			src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
1135 
1136 		src_width[0] = width;
1137 		src_height[0] = height;
1138 		src_pitch[0] = video_pitch;
1139 		n_src_surf = 1;
1140 	}
1141 
1142 #if 0
1143 	ErrorF("dst surf:      0x%08x\n", state_base_offset + dest_surf_offset);
1144 	ErrorF("src surf:      0x%08x\n", state_base_offset + src_surf_offset);
1145 #endif
1146 
1147 	/* We'll be poking the state buffers that could be in use by the 3d
1148 	 * hardware here, but we should have synced the 3D engine already in
1149 	 * I830PutImage.
1150 	 */
1151 
1152 	surface_state_binding_table_bo =
1153 		drm_intel_bo_alloc(intel->bufmgr,
1154 				"surface state & binding table",
1155 				(n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)),
1156 				4096);
1157 
1158 	if (!surface_state_binding_table_bo)
1159 		return;
1160 
1161 	i965_create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0);
1162 
1163 	for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
1164 		i965_create_src_surface_state(scrn,
1165 					adaptor_priv->buf,
1166 					src_surf_base[src_surf],
1167 					src_width[src_surf],
1168 					src_height[src_surf],
1169 					src_pitch[src_surf],
1170 					src_surf_format,
1171 					surface_state_binding_table_bo,
1172 					(src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1173 	}
1174 
1175 	i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1);
1176 
1177 	if (intel->video.gen4_sampler_bo == NULL)
1178 		intel->video.gen4_sampler_bo = i965_create_sampler_state(scrn);
1179 	if (intel->video.gen4_sip_kernel_bo == NULL) {
1180 		intel->video.gen4_sip_kernel_bo =
1181 		    i965_create_program(scrn, &sip_kernel_static[0][0],
1182 					sizeof(sip_kernel_static));
1183 		if (!intel->video.gen4_sip_kernel_bo) {
1184 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1185 			return;
1186 		}
1187 	}
1188 
1189 	if (intel->video.gen4_vs_bo == NULL) {
1190 		intel->video.gen4_vs_bo = i965_create_vs_state(scrn);
1191 		if (!intel->video.gen4_vs_bo) {
1192 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1193 			return;
1194 		}
1195 	}
1196 	if (intel->video.gen4_sf_bo == NULL) {
1197 		intel->video.gen4_sf_bo = i965_create_sf_state(scrn);
1198 		if (!intel->video.gen4_sf_bo) {
1199 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1200 			return;
1201 		}
1202 	}
1203 	if (intel->video.gen4_wm_packed_bo == NULL) {
1204 		intel->video.gen4_wm_packed_bo =
1205 		    i965_create_wm_state(scrn, intel->video.gen4_sampler_bo,
1206 					 TRUE);
1207 		if (!intel->video.gen4_wm_packed_bo) {
1208 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1209 			return;
1210 		}
1211 	}
1212 
1213 	if (intel->video.gen4_wm_planar_bo == NULL) {
1214 		intel->video.gen4_wm_planar_bo =
1215 		    i965_create_wm_state(scrn, intel->video.gen4_sampler_bo,
1216 					 FALSE);
1217 		if (!intel->video.gen4_wm_planar_bo) {
1218 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1219 			return;
1220 		}
1221 	}
1222 
1223 	if (intel->video.gen4_cc_bo == NULL) {
1224 		intel->video.gen4_cc_bo = i965_create_cc_state(scrn);
1225 		if (!intel->video.gen4_cc_bo) {
1226 			drm_intel_bo_unreference(surface_state_binding_table_bo);
1227 			return;
1228 		}
1229 	}
1230 
1231 	/* Set up the offset for translating from the given region (in screen
1232 	 * coordinates) to the backing pixmap.
1233 	 */
1234 #ifdef COMPOSITE
1235 	pix_xoff = -pixmap->screen_x + pixmap->drawable.x;
1236 	pix_yoff = -pixmap->screen_y + pixmap->drawable.y;
1237 #else
1238 	pix_xoff = 0;
1239 	pix_yoff = 0;
1240 #endif
1241 
1242 	dxo = dstRegion->extents.x1;
1243 	dyo = dstRegion->extents.y1;
1244 
1245 	/* Use normalized texture coordinates */
1246 	src_scale_x = ((float)src_w / width) / (float)drw_w;
1247 	src_scale_y = ((float)src_h / height) / (float)drw_h;
1248 
1249 	pbox = REGION_RECTS(dstRegion);
1250 	nbox = REGION_NUM_RECTS(dstRegion);
1251 	while (nbox--) {
1252 		int box_x1 = pbox->x1;
1253 		int box_y1 = pbox->y1;
1254 		int box_x2 = pbox->x2;
1255 		int box_y2 = pbox->y2;
1256 		int i;
1257 		float vb[12];
1258 		drm_intel_bo *bo_table[] = {
1259 			NULL,	/* vb_bo */
1260 			intel->batch_bo,
1261 			surface_state_binding_table_bo,
1262 			intel->video.gen4_sampler_bo,
1263 			intel->video.gen4_sip_kernel_bo,
1264 			intel->video.gen4_vs_bo,
1265 			intel->video.gen4_sf_bo,
1266 			intel->video.gen4_wm_packed_bo,
1267 			intel->video.gen4_wm_planar_bo,
1268 			intel->video.gen4_cc_bo,
1269 		};
1270 
1271 		pbox++;
1272 
1273 		i = 0;
1274 		vb[i++] = (box_x2 - dxo) * src_scale_x;
1275 		vb[i++] = (box_y2 - dyo) * src_scale_y;
1276 		vb[i++] = (float)box_x2 + pix_xoff;
1277 		vb[i++] = (float)box_y2 + pix_yoff;
1278 
1279 		vb[i++] = (box_x1 - dxo) * src_scale_x;
1280 		vb[i++] = (box_y2 - dyo) * src_scale_y;
1281 		vb[i++] = (float)box_x1 + pix_xoff;
1282 		vb[i++] = (float)box_y2 + pix_yoff;
1283 
1284 		vb[i++] = (box_x1 - dxo) * src_scale_x;
1285 		vb[i++] = (box_y1 - dyo) * src_scale_y;
1286 		vb[i++] = (float)box_x1 + pix_xoff;
1287 		vb[i++] = (float)box_y1 + pix_yoff;
1288 
1289 		bo_table[0] = intel_uxa_bo_alloc_for_data(intel,
1290 						      vb, sizeof(vb),
1291 						      "textured video vbo");
1292 
1293 		if (IS_GEN4(intel))
1294 			i965_pre_draw_debug(scrn);
1295 
1296 		/* If this command won't fit in the current batch, flush.
1297 		 * Assume that it does after being flushed.
1298 		 */
1299 		if (drm_intel_bufmgr_check_aperture_space(bo_table,
1300 							  ARRAY_SIZE(bo_table))
1301 		    < 0) {
1302 			intel_batch_submit(scrn);
1303 		}
1304 
1305 		intel_batch_start_atomic(scrn, 150);
1306 
1307 		i965_emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap);
1308 
1309 		/* Set up the pointer to our vertex buffer */
1310 		OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
1311 		/* four 32-bit floats per vertex */
1312 		OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
1313 			  VB0_VERTEXDATA | ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1314 		OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0, 0);
1315 		if (IS_GEN5(intel))
1316 			OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0,
1317 				  i * 4);
1318 		else
1319 			OUT_BATCH(3);	/* four corners to our rectangle */
1320 		OUT_BATCH(0);	/* reserved */
1321 
1322 		OUT_BATCH(BRW_3DPRIMITIVE | BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | (0 << 9) |	/* CTG - indirect vertex count */
1323 			  4);
1324 		OUT_BATCH(3);	/* vertex count per instance */
1325 		OUT_BATCH(0);	/* start vertex offset */
1326 		OUT_BATCH(1);	/* single instance */
1327 		OUT_BATCH(0);	/* start instance location */
1328 		OUT_BATCH(0);	/* index buffer offset, ignored */
1329 		OUT_BATCH(MI_NOOP);
1330 
1331 		intel_batch_end_atomic(scrn);
1332 
1333 		drm_intel_bo_unreference(bo_table[0]);
1334 
1335 		if (IS_GEN4(intel))
1336 			i965_post_draw_debug(scrn);
1337 
1338 	}
1339 
1340 	/* release reference once we're finished */
1341 	drm_intel_bo_unreference(surface_state_binding_table_bo);
1342 
1343 	intel_uxa_debug_flush(scrn);
1344 }
1345 
i965_free_video(ScrnInfoPtr scrn)1346 void i965_free_video(ScrnInfoPtr scrn)
1347 {
1348 	intel_screen_private *intel = intel_get_screen_private(scrn);
1349 
1350 	drm_intel_bo_unreference(intel->video.gen4_vs_bo);
1351 	intel->video.gen4_vs_bo = NULL;
1352 	drm_intel_bo_unreference(intel->video.gen4_sf_bo);
1353 	intel->video.gen4_sf_bo = NULL;
1354 	drm_intel_bo_unreference(intel->video.gen4_cc_bo);
1355 	intel->video.gen4_cc_bo = NULL;
1356 	drm_intel_bo_unreference(intel->video.gen4_wm_packed_bo);
1357 	intel->video.gen4_wm_packed_bo = NULL;
1358 	drm_intel_bo_unreference(intel->video.gen4_wm_planar_bo);
1359 	intel->video.gen4_wm_planar_bo = NULL;
1360 	drm_intel_bo_unreference(intel->video.gen4_cc_vp_bo);
1361 	intel->video.gen4_cc_vp_bo = NULL;
1362 	drm_intel_bo_unreference(intel->video.gen4_sampler_bo);
1363 	intel->video.gen4_sampler_bo = NULL;
1364 	drm_intel_bo_unreference(intel->video.gen4_sip_kernel_bo);
1365 	intel->video.gen4_sip_kernel_bo = NULL;
1366 	drm_intel_bo_unreference(intel->video.wm_prog_packed_bo);
1367 	intel->video.wm_prog_packed_bo = NULL;
1368 	drm_intel_bo_unreference(intel->video.wm_prog_planar_bo);
1369 	intel->video.wm_prog_planar_bo = NULL;
1370 	drm_intel_bo_unreference(intel->video.gen6_blend_bo);
1371 	intel->video.gen6_blend_bo = NULL;
1372 	drm_intel_bo_unreference(intel->video.gen6_depth_stencil_bo);
1373 	intel->video.gen6_depth_stencil_bo = NULL;
1374 }
1375 
1376 /* for GEN6+ */
1377 static drm_intel_bo *
gen6_create_cc_state(ScrnInfoPtr scrn)1378 gen6_create_cc_state(ScrnInfoPtr scrn)
1379 {
1380 	intel_screen_private *intel = intel_get_screen_private(scrn);
1381 	struct gen6_color_calc_state cc_state;
1382 
1383 	memset(&cc_state, 0, sizeof(cc_state));
1384 	cc_state.constant_r = 1.0;
1385 	cc_state.constant_g = 0.0;
1386 	cc_state.constant_b = 1.0;
1387 	cc_state.constant_a = 1.0;
1388 
1389 	return intel_uxa_bo_alloc_for_data(intel,
1390 				       &cc_state, sizeof(cc_state),
1391 				       "textured video cc state");
1392 }
1393 
1394 static drm_intel_bo *
gen6_create_blend_state(ScrnInfoPtr scrn)1395 gen6_create_blend_state(ScrnInfoPtr scrn)
1396 {
1397 	intel_screen_private *intel = intel_get_screen_private(scrn);
1398 	struct gen6_blend_state blend_state;
1399 
1400 	memset(&blend_state, 0, sizeof(blend_state));
1401 	blend_state.blend1.logic_op_enable = 1;
1402 	blend_state.blend1.logic_op_func = 0xc;
1403 	blend_state.blend1.pre_blend_clamp_enable = 1;
1404 
1405 	return intel_uxa_bo_alloc_for_data(intel,
1406 				       &blend_state, sizeof(blend_state),
1407 				       "textured video blend state");
1408 }
1409 
1410 static drm_intel_bo *
gen6_create_depth_stencil_state(ScrnInfoPtr scrn)1411 gen6_create_depth_stencil_state(ScrnInfoPtr scrn)
1412 {
1413 	intel_screen_private *intel = intel_get_screen_private(scrn);
1414 	struct gen6_depth_stencil_state depth_stencil_state;
1415 
1416 	memset(&depth_stencil_state, 0, sizeof(depth_stencil_state));
1417 	return intel_uxa_bo_alloc_for_data(intel,
1418 				       &depth_stencil_state,
1419 				       sizeof(depth_stencil_state),
1420 				       "textured video blend state");
1421 }
1422 
1423 static Bool
gen6_create_vidoe_objects(ScrnInfoPtr scrn)1424 gen6_create_vidoe_objects(ScrnInfoPtr scrn)
1425 {
1426 	intel_screen_private *intel = intel_get_screen_private(scrn);
1427 	drm_intel_bo *(*create_sampler_state)(ScrnInfoPtr);
1428 	const uint32_t *packed_ps_kernel, *planar_ps_kernel;
1429 	unsigned int packed_ps_size, planar_ps_size;
1430 
1431 	if (INTEL_INFO(intel)->gen >= 070) {
1432 		create_sampler_state = gen7_create_sampler_state;
1433 		packed_ps_kernel = &ps_kernel_packed_static_gen7[0][0];
1434 		packed_ps_size = sizeof(ps_kernel_packed_static_gen7);
1435 		planar_ps_kernel = &ps_kernel_planar_static_gen7[0][0];
1436 		planar_ps_size = sizeof(ps_kernel_planar_static_gen7);
1437 	} else {
1438 		create_sampler_state = i965_create_sampler_state;
1439 		packed_ps_kernel = &ps_kernel_packed_static_gen6[0][0];
1440 		packed_ps_size = sizeof(ps_kernel_packed_static_gen6);
1441 		planar_ps_kernel = &ps_kernel_planar_static_gen6[0][0];
1442 		planar_ps_size = sizeof(ps_kernel_planar_static_gen6);
1443 	}
1444 
1445 	if (intel->video.gen4_sampler_bo == NULL)
1446 		intel->video.gen4_sampler_bo = create_sampler_state(scrn);
1447 
1448 	if (intel->video.wm_prog_packed_bo == NULL)
1449 		intel->video.wm_prog_packed_bo =
1450 			i965_create_program(scrn,
1451 					packed_ps_kernel,
1452 					packed_ps_size);
1453 
1454 	if (intel->video.wm_prog_planar_bo == NULL)
1455 		intel->video.wm_prog_planar_bo =
1456 			i965_create_program(scrn,
1457 					planar_ps_kernel,
1458 					planar_ps_size);
1459 
1460 	if (intel->video.gen4_cc_vp_bo == NULL)
1461 		intel->video.gen4_cc_vp_bo = i965_create_cc_vp_state(scrn);
1462 
1463 	if (intel->video.gen4_cc_bo == NULL)
1464 		intel->video.gen4_cc_bo = gen6_create_cc_state(scrn);
1465 
1466 	if (intel->video.gen6_blend_bo == NULL)
1467 		intel->video.gen6_blend_bo = gen6_create_blend_state(scrn);
1468 
1469 	if (intel->video.gen6_depth_stencil_bo == NULL)
1470 		intel->video.gen6_depth_stencil_bo = gen6_create_depth_stencil_state(scrn);
1471 
1472 
1473 	return (intel->video.gen4_sampler_bo != NULL &&
1474 		intel->video.wm_prog_packed_bo != NULL &&
1475 		intel->video.wm_prog_planar_bo != NULL &&
1476 		intel->video.gen4_cc_vp_bo != NULL &&
1477 		intel->video.gen4_cc_bo != NULL &&
1478 		intel->video.gen6_blend_bo != NULL &&
1479 		intel->video.gen6_depth_stencil_bo != NULL);
1480 }
1481 
1482 static void
gen6_upload_state_base_address(ScrnInfoPtr scrn,drm_intel_bo * surface_state_binding_table_bo)1483 gen6_upload_state_base_address(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_table_bo)
1484 {
1485 	intel_screen_private *intel = intel_get_screen_private(scrn);
1486 
1487 	OUT_BATCH(BRW_STATE_BASE_ADDRESS | (10 - 2));
1488 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state base address */
1489 	OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
1490 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state base address */
1491 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object base address */
1492 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction base address */
1493 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state upper bound */
1494 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */
1495 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object upper bound */
1496 	OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction access upper bound */
1497 }
1498 
1499 static void
gen6_upload_drawing_rectangle(ScrnInfoPtr scrn,PixmapPtr pixmap)1500 gen6_upload_drawing_rectangle(ScrnInfoPtr scrn, PixmapPtr pixmap)
1501 {
1502 	intel_screen_private *intel = intel_get_screen_private(scrn);
1503 
1504 	OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2);
1505 	OUT_BATCH(0x00000000);	/* ymin, xmin */
1506 	OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16);	/* ymax, xmax */
1507 	OUT_BATCH(0x00000000);	/* yorigin, xorigin */
1508 }
1509 
1510 static void
gen6_upload_wm_state(ScrnInfoPtr scrn,Bool is_packed)1511 gen6_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed)
1512 {
1513 	intel_screen_private *intel = intel_get_screen_private(scrn);
1514 
1515 	/* disable WM constant buffer */
1516 	OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
1517 	OUT_BATCH(0);
1518 	OUT_BATCH(0);
1519 	OUT_BATCH(0);
1520 	OUT_BATCH(0);
1521 
1522 	OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
1523 	if (is_packed) {
1524 		OUT_RELOC(intel->video.wm_prog_packed_bo,
1525 			I915_GEM_DOMAIN_INSTRUCTION, 0,
1526 			0);
1527 		OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) |
1528 			(2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1529 	} else {
1530 		OUT_RELOC(intel->video.wm_prog_planar_bo,
1531 			I915_GEM_DOMAIN_INSTRUCTION, 0,
1532 			0);
1533 		OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) |
1534 			(7 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1535 	}
1536 	OUT_BATCH(0);
1537 	OUT_BATCH((6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT)); /* DW4 */
1538 	OUT_BATCH(((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT) |
1539 		GEN6_3DSTATE_WM_DISPATCH_ENABLE |
1540 		GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
1541 	OUT_BATCH((1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT) |
1542 		GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
1543 	OUT_BATCH(0);
1544 	OUT_BATCH(0);
1545 }
1546 
1547 static void
gen6_upload_vertex_element_state(ScrnInfoPtr scrn)1548 gen6_upload_vertex_element_state(ScrnInfoPtr scrn)
1549 {
1550 	intel_screen_private *intel = intel_get_screen_private(scrn);
1551 
1552 	/* Set up our vertex elements, sourced from the single vertex buffer. */
1553 	OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | (5 - 2));
1554 	/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1555 	OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1556 		GEN6_VE0_VALID |
1557 		(BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1558 		(0 << VE0_OFFSET_SHIFT));
1559 	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
1560 		(BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
1561 		(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
1562 		(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
1563 	/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1564 	OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1565 		GEN6_VE0_VALID |
1566 		(BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1567 		(8 << VE0_OFFSET_SHIFT));
1568 	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
1569 		(BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
1570 		(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
1571 		(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
1572 }
1573 
1574 static void
gen6_upload_vertex_buffer(ScrnInfoPtr scrn,drm_intel_bo * vertex_bo,uint32_t end_address_offset)1575 gen6_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1576 {
1577 	intel_screen_private *intel = intel_get_screen_private(scrn);
1578 
1579 	/* Set up the pointer to our vertex buffer */
1580 	OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2));
1581 	/* four 32-bit floats per vertex */
1582 	OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) |
1583 		GEN6_VB0_VERTEXDATA |
1584 		((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1585 	OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
1586 	OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset);
1587 	OUT_BATCH(0);	/* reserved */
1588 }
1589 
1590 static void
gen6_upload_primitive(ScrnInfoPtr scrn)1591 gen6_upload_primitive(ScrnInfoPtr scrn)
1592 {
1593 	intel_screen_private *intel = intel_get_screen_private(scrn);
1594 
1595 	OUT_BATCH(BRW_3DPRIMITIVE |
1596 		BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
1597 		(_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
1598 		(0 << 9) | /* Internal Vertex Count */
1599 		(6 - 2));
1600 	OUT_BATCH(3);	/* vertex count per instance */
1601 	OUT_BATCH(0);	/* start vertex offset */
1602 	OUT_BATCH(1);	/* single instance */
1603 	OUT_BATCH(0);	/* start instance location */
1604 	OUT_BATCH(0);	/* index buffer offset, ignored */
1605 }
1606 
1607 static void
gen6_emit_video_setup(ScrnInfoPtr scrn,drm_intel_bo * surface_state_binding_table_bo,int n_src_surf,PixmapPtr pixmap,drm_intel_bo * vertex_bo,uint32_t end_address_offset)1608 gen6_emit_video_setup(ScrnInfoPtr scrn,
1609 		drm_intel_bo *surface_state_binding_table_bo, int n_src_surf,
1610 		PixmapPtr pixmap,
1611 		drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1612 {
1613 	intel_screen_private *intel = intel_get_screen_private(scrn);
1614 
1615 	assert(n_src_surf == 1 || n_src_surf == 6);
1616 	IntelEmitInvarientState(scrn);
1617 	intel->last_3d = LAST_3D_VIDEO;
1618 	intel->needs_3d_invariant = TRUE;
1619 
1620 	gen6_upload_invariant_states(intel);
1621 	gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
1622 	gen6_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
1623 	gen6_upload_urb(intel);
1624 	gen6_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
1625 	gen6_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
1626 	gen6_upload_vs_state(intel);
1627 	gen6_upload_gs_state(intel);
1628 	gen6_upload_clip_state(intel);
1629 	gen6_upload_sf_state(intel, 1, 0);
1630 	gen6_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
1631 	gen6_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1632 	gen6_upload_depth_buffer_state(intel);
1633 	gen6_upload_drawing_rectangle(scrn, pixmap);
1634 	gen6_upload_vertex_element_state(scrn);
1635 	gen6_upload_vertex_buffer(scrn, vertex_bo, end_address_offset);
1636 	gen6_upload_primitive(scrn);
1637 }
1638 
1639 static void
gen7_upload_wm_state(ScrnInfoPtr scrn,Bool is_packed)1640 gen7_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed)
1641 {
1642 	intel_screen_private *intel = intel_get_screen_private(scrn);
1643 	unsigned int max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_IVB;
1644 	unsigned int num_samples = 0;
1645 
1646 	if (IS_HSW(intel)) {
1647 		max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_HSW;
1648 		num_samples = 1 << GEN7_PS_SAMPLE_MASK_SHIFT_HSW;
1649 	}
1650 
1651 	/* disable WM constant buffer */
1652 	OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7 - 2));
1653 	OUT_BATCH(0);
1654 	OUT_BATCH(0);
1655 	OUT_BATCH(0);
1656 	OUT_BATCH(0);
1657 	OUT_BATCH(0);
1658 	OUT_BATCH(0);
1659 
1660 	OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2));
1661 	OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
1662 		GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
1663 	OUT_BATCH(0);
1664 
1665 	OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
1666 
1667 	if (is_packed) {
1668 		OUT_RELOC(intel->video.wm_prog_packed_bo,
1669 			I915_GEM_DOMAIN_INSTRUCTION, 0,
1670 			0);
1671 		OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) |
1672 			(2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1673 	} else {
1674 		OUT_RELOC(intel->video.wm_prog_planar_bo,
1675 			I915_GEM_DOMAIN_INSTRUCTION, 0,
1676 			0);
1677 		OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) |
1678 			(7 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1679 	}
1680 
1681 	OUT_BATCH(0); /* scratch space base offset */
1682 	OUT_BATCH(
1683 		((48 - 1) << max_threads_shift) | num_samples |
1684 		GEN7_PS_ATTRIBUTE_ENABLE |
1685 		GEN7_PS_16_DISPATCH_ENABLE);
1686 	OUT_BATCH(
1687 		(6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0));
1688 	OUT_BATCH(0); /* kernel 1 pointer */
1689 	OUT_BATCH(0); /* kernel 2 pointer */
1690 }
1691 
1692 static void
gen7_upload_vertex_buffer(ScrnInfoPtr scrn,drm_intel_bo * vertex_bo,uint32_t end_address_offset)1693 gen7_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1694 {
1695 	intel_screen_private *intel = intel_get_screen_private(scrn);
1696 
1697 	/* Set up the pointer to our vertex buffer */
1698 	OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2));
1699 	/* four 32-bit floats per vertex */
1700 	OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) |
1701 		GEN6_VB0_VERTEXDATA |
1702 		GEN7_VB0_ADDRESS_MODIFYENABLE |
1703 		((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1704 	OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
1705 	OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset);
1706 	OUT_BATCH(0);	/* reserved */
1707 }
1708 
1709 static void
gen7_upload_primitive(ScrnInfoPtr scrn)1710 gen7_upload_primitive(ScrnInfoPtr scrn)
1711 {
1712 	intel_screen_private *intel = intel_get_screen_private(scrn);
1713 
1714 	OUT_BATCH(BRW_3DPRIMITIVE | (7 - 2));
1715 	OUT_BATCH(_3DPRIM_RECTLIST |
1716 		GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL);
1717 	OUT_BATCH(3); /* vertex count per instance */
1718 	OUT_BATCH(0); /* start vertex offset */
1719 	OUT_BATCH(1); /* single instance */
1720 	OUT_BATCH(0); /* start instance location */
1721 	OUT_BATCH(0);
1722 }
1723 
1724 static void
gen7_emit_video_setup(ScrnInfoPtr scrn,drm_intel_bo * surface_state_binding_table_bo,int n_src_surf,PixmapPtr pixmap,drm_intel_bo * vertex_bo,uint32_t end_address_offset)1725 gen7_emit_video_setup(ScrnInfoPtr scrn,
1726 		drm_intel_bo *surface_state_binding_table_bo, int n_src_surf,
1727 		PixmapPtr pixmap,
1728 		drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1729 {
1730 	intel_screen_private *intel = intel_get_screen_private(scrn);
1731 
1732 	assert(n_src_surf == 1 || n_src_surf == 6);
1733 	IntelEmitInvarientState(scrn);
1734 	intel->last_3d = LAST_3D_VIDEO;
1735 	intel->needs_3d_invariant = TRUE;
1736 
1737 	gen6_upload_invariant_states(intel);
1738 	gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
1739 	gen7_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
1740 	gen7_upload_urb(intel);
1741 	gen7_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
1742 	gen7_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
1743 	gen7_upload_bypass_states(intel);
1744 	gen6_upload_vs_state(intel);
1745 	gen6_upload_clip_state(intel);
1746 	gen7_upload_sf_state(intel, 1, 0);
1747 	gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
1748 	gen7_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1749 	gen7_upload_depth_buffer_state(intel);
1750 	gen6_upload_drawing_rectangle(scrn, pixmap);
1751 	gen6_upload_vertex_element_state(scrn);
1752 	gen7_upload_vertex_buffer(scrn, vertex_bo, end_address_offset);
1753 	gen7_upload_primitive(scrn);
1754 }
1755 
Gen6DisplayVideoTextured(ScrnInfoPtr scrn,intel_adaptor_private * adaptor_priv,int id,RegionPtr dstRegion,short width,short height,int video_pitch,int video_pitch2,short src_w,short src_h,short drw_w,short drw_h,PixmapPtr pixmap)1756 void Gen6DisplayVideoTextured(ScrnInfoPtr scrn,
1757 			intel_adaptor_private *adaptor_priv, int id,
1758 			RegionPtr dstRegion,
1759 			short width, short height,
1760 			int video_pitch, int video_pitch2,
1761 			short src_w, short src_h,
1762 			short drw_w, short drw_h, PixmapPtr pixmap)
1763 {
1764 	intel_screen_private *intel = intel_get_screen_private(scrn);
1765 	BoxPtr pbox;
1766 	int nbox, dxo, dyo, pix_xoff, pix_yoff;
1767 	float src_scale_x, src_scale_y;
1768 	int src_surf;
1769 	int n_src_surf;
1770 	uint32_t src_surf_format;
1771 	uint32_t src_surf_base[6];
1772 	int src_width[6];
1773 	int src_height[6];
1774 	int src_pitch[6];
1775 	drm_intel_bo *surface_state_binding_table_bo;
1776 	void (*create_dst_surface_state)(ScrnInfoPtr,
1777 					PixmapPtr,
1778 					drm_intel_bo *,
1779 					uint32_t);
1780 	void (*create_src_surface_state)(ScrnInfoPtr,
1781 					drm_intel_bo *,
1782 					uint32_t, int,
1783 					int, int, uint32_t,
1784 					drm_intel_bo *, uint32_t);
1785 	void (*emit_video_setup)(ScrnInfoPtr,
1786 				drm_intel_bo *, int,
1787 				PixmapPtr,
1788 				drm_intel_bo *, uint32_t);
1789 
1790 	if (INTEL_INFO(intel)->gen >= 070) {
1791 		create_dst_surface_state = gen7_create_dst_surface_state;
1792 		create_src_surface_state = gen7_create_src_surface_state;
1793 		emit_video_setup = gen7_emit_video_setup;
1794 	} else {
1795 		create_dst_surface_state = i965_create_dst_surface_state;
1796 		create_src_surface_state = i965_create_src_surface_state;
1797 		emit_video_setup = gen6_emit_video_setup;
1798 	}
1799 
1800 	src_surf_base[0] = adaptor_priv->YBufOffset;
1801 	src_surf_base[1] = adaptor_priv->YBufOffset;
1802 	src_surf_base[2] = adaptor_priv->VBufOffset;
1803 	src_surf_base[3] = adaptor_priv->VBufOffset;
1804 	src_surf_base[4] = adaptor_priv->UBufOffset;
1805 	src_surf_base[5] = adaptor_priv->UBufOffset;
1806 
1807 	if (is_planar_fourcc(id)) {
1808 		src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
1809 		src_width[1] = src_width[0] = width;
1810 		src_height[1] = src_height[0] = height;
1811 		src_pitch[1] = src_pitch[0] = video_pitch2;
1812 		src_width[4] = src_width[5] = src_width[2] = src_width[3] =
1813 			width / 2;
1814 		src_height[4] = src_height[5] = src_height[2] = src_height[3] =
1815 			height / 2;
1816 		src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] =
1817 			video_pitch;
1818 		n_src_surf = 6;
1819 	} else {
1820 		if (id == FOURCC_UYVY)
1821 			src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
1822 		else
1823 			src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
1824 
1825 		src_width[0] = width;
1826 		src_height[0] = height;
1827 		src_pitch[0] = video_pitch;
1828 		n_src_surf = 1;
1829 	}
1830 
1831 	surface_state_binding_table_bo =
1832 		drm_intel_bo_alloc(intel->bufmgr,
1833 				"surface state & binding table",
1834 				(n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)),
1835 				4096);
1836 
1837 	if (!surface_state_binding_table_bo)
1838 		return;
1839 
1840 	create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0);
1841 
1842 	for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
1843 		create_src_surface_state(scrn,
1844 					adaptor_priv->buf,
1845 					src_surf_base[src_surf],
1846 					src_width[src_surf],
1847 					src_height[src_surf],
1848 					src_pitch[src_surf],
1849 					src_surf_format,
1850 					surface_state_binding_table_bo,
1851 					(src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1852 	}
1853 
1854 	i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1);
1855 
1856 	if (!gen6_create_vidoe_objects(scrn)) {
1857 		drm_intel_bo_unreference(surface_state_binding_table_bo);
1858 		return;
1859 	}
1860 
1861 	/* Set up the offset for translating from the given region (in screen
1862 	 * coordinates) to the backing pixmap.
1863 	 */
1864 #ifdef COMPOSITE
1865 	pix_xoff = -pixmap->screen_x + pixmap->drawable.x;
1866 	pix_yoff = -pixmap->screen_y + pixmap->drawable.y;
1867 #else
1868 	pix_xoff = 0;
1869 	pix_yoff = 0;
1870 #endif
1871 
1872 	dxo = dstRegion->extents.x1;
1873 	dyo = dstRegion->extents.y1;
1874 
1875 	/* Use normalized texture coordinates */
1876 	src_scale_x = ((float)src_w / width) / (float)drw_w;
1877 	src_scale_y = ((float)src_h / height) / (float)drw_h;
1878 
1879 	pbox = REGION_RECTS(dstRegion);
1880 	nbox = REGION_NUM_RECTS(dstRegion);
1881 	while (nbox--) {
1882 		int box_x1 = pbox->x1;
1883 		int box_y1 = pbox->y1;
1884 		int box_x2 = pbox->x2;
1885 		int box_y2 = pbox->y2;
1886 		int i;
1887 		float vb[12];
1888 		drm_intel_bo *bo_table[] = {
1889 			NULL,	/* vb_bo */
1890 			intel->batch_bo,
1891 			surface_state_binding_table_bo,
1892 			intel->video.gen4_sampler_bo,
1893 			intel->video.wm_prog_packed_bo,
1894 			intel->video.wm_prog_planar_bo,
1895 			intel->video.gen4_cc_vp_bo,
1896 			intel->video.gen4_cc_bo,
1897 			intel->video.gen6_blend_bo,
1898 			intel->video.gen6_depth_stencil_bo,
1899 		};
1900 
1901 		pbox++;
1902 
1903 		i = 0;
1904 		vb[i++] = (box_x2 - dxo) * src_scale_x;
1905 		vb[i++] = (box_y2 - dyo) * src_scale_y;
1906 		vb[i++] = (float)box_x2 + pix_xoff;
1907 		vb[i++] = (float)box_y2 + pix_yoff;
1908 
1909 		vb[i++] = (box_x1 - dxo) * src_scale_x;
1910 		vb[i++] = (box_y2 - dyo) * src_scale_y;
1911 		vb[i++] = (float)box_x1 + pix_xoff;
1912 		vb[i++] = (float)box_y2 + pix_yoff;
1913 
1914 		vb[i++] = (box_x1 - dxo) * src_scale_x;
1915 		vb[i++] = (box_y1 - dyo) * src_scale_y;
1916 		vb[i++] = (float)box_x1 + pix_xoff;
1917 		vb[i++] = (float)box_y1 + pix_yoff;
1918 
1919 		bo_table[0] = intel_uxa_bo_alloc_for_data(intel,
1920 						      vb, sizeof(vb),
1921 						      "video vbo");
1922 
1923 		/* If this command won't fit in the current batch, flush.
1924 		 * Assume that it does after being flushed.
1925 		 */
1926 		if (drm_intel_bufmgr_check_aperture_space(bo_table, ARRAY_SIZE(bo_table)) < 0)
1927 			intel_batch_submit(scrn);
1928 
1929 		intel_batch_start_atomic(scrn, 200);
1930 		emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap, bo_table[0], i * 4);
1931 		intel_batch_end_atomic(scrn);
1932 
1933 		drm_intel_bo_unreference(bo_table[0]);
1934 	}
1935 
1936 	/* release reference once we're finished */
1937 	drm_intel_bo_unreference(surface_state_binding_table_bo);
1938 	intel_uxa_debug_flush(scrn);
1939 }
1940