1 /*
2  *
3  * Copyright © 2000 Keith Packard
4  *
5  * Permission to use, copy, modify, distribute, and sell this software and its
6  * documentation for any purpose is hereby granted without fee, provided that
7  * the above copyright notice appear in all copies and that both that
8  * copyright notice and this permission notice appear in supporting
9  * documentation, and that the name of Keith Packard not be used in
10  * advertising or publicity pertaining to distribution of the software without
11  * specific, written prior permission.  Keith Packard makes no
12  * representations about the suitability of this software for any purpose.  It
13  * is provided "as is" without express or implied warranty.
14  *
15  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
16  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
17  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
18  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
19  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
20  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
21  * PERFORMANCE OF THIS SOFTWARE.
22  */
23 
24 #ifdef HAVE_DIX_CONFIG_H
25 #include <dix-config.h>
26 #endif
27 
28 #include <stdlib.h>
29 
30 #include    <X11/X.h>
31 #include    "scrnintstr.h"
32 #include    "windowstr.h"
33 #include    <X11/fonts/font.h>
34 #include    "dixfontstr.h"
35 #include    <X11/fonts/fontstruct.h>
36 #include    "mi.h"
37 #include    "regionstr.h"
38 #include    "globals.h"
39 #include    "gcstruct.h"
40 #include    "shadow.h"
41 #include    "fb.h"
42 
43 /*
44  * Expose 8bpp depth 4
45  */
46 
47 /*
48  *  32->8 conversion:
49  *
50  *      7 6 5 4 3 2 1 0
51  *      A B C D E F G H
52  *
53  *      3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
54  *      1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
55  * m1   D x x x x x x x C x x x x x x x B x x x x x x x A x x x x x x x     sha[0] << (7-(p))
56  * m2   x x x x H x x x x x x x G x x x x x x x F x x x x x x x E x x x     sha[1] << (3-(p))
57  * m3   D               C               B               A                   m1 & 0x80808080
58  * m4           H               G               F               E           m2 & 0x08080808
59  * m5   D       H       C       G       B       F       A       E	    m3 | m4
60  * m6                     D       H       C       G       B       F         m5 >> 9
61  * m7   D       H       C D     G H     B C     F G     A B     E F         m5 | m6
62  * m8                                       D       H       C D     G H     m7 >> 18
63  * m9   D       H       C D     G H     B C D   F G H   A B C D E F G H     m7 | m8
64  */
65 
66 #define PL_SHIFT    8
67 #define PL_UNIT	    (1 << PL_SHIFT)
68 #define PL_MASK	    (PL_UNIT - 1)
69 
70 #if 0
71 #define GetBits(p,o,d) { \
72     CARD32	m1,m2,m3,m4,m5,m6,m7,m8; \
73     m1 = sha[o] << (7 - (p)); \
74     m2 = sha[(o)+1] << (3 - (p)); \
75     m3 = m1 & 0x80808080; \
76     m4 = m2 & 0x08080808; \
77     m5 = m3 | m4; \
78     m6 = m5 >> 9; \
79     m7 = m5 | m6; \
80     m8 = m7 >> 18; \
81     d = m7 | m8; \
82 }
83 #else
84 #define GetBits(p,o,d) { \
85     CARD32	m5,m7; \
86     m5 = ((sha[o] << (7 - (p))) & 0x80808080) | ((sha[(o)+1] << (3 - (p))) & 0x08080808); \
87     m7 = m5 | (m5 >> 9); \
88     d = m7 | (m7 >> 18); \
89 }
90 #endif
91 
92 void
shadowUpdatePlanar4x8(ScreenPtr pScreen,shadowBufPtr pBuf)93 shadowUpdatePlanar4x8(ScreenPtr pScreen, shadowBufPtr pBuf)
94 {
95     RegionPtr damage = DamageRegion(pBuf->pDamage);
96     PixmapPtr pShadow = pBuf->pPixmap;
97     int nbox = RegionNumRects(damage);
98     BoxPtr pbox = RegionRects(damage);
99     CARD32 *shaBase, *shaLine, *sha;
100     CARD8 s1, s2, s3, s4;
101     FbStride shaStride;
102     int scrBase, scrLine, scr;
103     int shaBpp;
104     _X_UNUSED int shaXoff, shaYoff;
105     int x, y, w, h, width;
106     int i;
107     CARD32 *winBase = NULL, *win;
108     CARD32 winSize;
109     int plane;
110 
111     fbGetStipDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
112                       shaYoff);
113     while (nbox--) {
114         x = pbox->x1 * shaBpp;
115         y = pbox->y1;
116         w = (pbox->x2 - pbox->x1) * shaBpp;
117         h = pbox->y2 - pbox->y1;
118 
119         w = (w + (x & PL_MASK) + PL_MASK) >> PL_SHIFT;
120         x &= ~PL_MASK;
121 
122         scrLine = (x >> PL_SHIFT);
123         shaLine = shaBase + y * shaStride + (x >> FB_SHIFT);
124 
125         while (h--) {
126             for (plane = 0; plane < 4; plane++) {
127                 width = w;
128                 scr = scrLine;
129                 sha = shaLine;
130                 winSize = 0;
131                 scrBase = 0;
132                 while (width) {
133                     /* how much remains in this window */
134                     i = scrBase + winSize - scr;
135                     if (i <= 0 || scr < scrBase) {
136                         winBase = (CARD32 *) (*pBuf->window) (pScreen,
137                                                               y,
138                                                               (scr << 4) |
139                                                               (plane),
140                                                               SHADOW_WINDOW_WRITE,
141                                                               &winSize,
142                                                               pBuf->closure);
143                         if (!winBase)
144                             return;
145                         winSize >>= 2;
146                         scrBase = scr;
147                         i = winSize;
148                     }
149                     win = winBase + (scr - scrBase);
150                     if (i > width)
151                         i = width;
152                     width -= i;
153                     scr += i;
154 
155                     while (i--) {
156                         GetBits(plane, 0, s1);
157                         GetBits(plane, 2, s2);
158                         GetBits(plane, 4, s3);
159                         GetBits(plane, 6, s4);
160                         *win++ = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24);
161                         sha += 8;
162                     }
163                 }
164             }
165             shaLine += shaStride;
166             y++;
167         }
168         pbox++;
169     }
170 }
171