1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice including the dates of first publication and
13  * either this permission notice or a reference to
14  * http://oss.sgi.com/projects/FreeB/
15  * shall be included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26  * shall not be used in advertising or otherwise to promote the sale, use or
27  * other dealings in this Software without prior written authorization from
28  * Silicon Graphics, Inc.
29  */
30 
31 #ifdef HAVE_DIX_CONFIG_H
32 #include <dix-config.h>
33 #endif
34 
35 #include <GL/gl.h>
36 #include "glxserver.h"
37 #include "singlesize.h"
38 #include "indirect_size_get.h"
39 
40 /*
41 ** These routines compute the size of variable-size returned parameters.
42 ** Unlike the similar routines that do the same thing for variable-size
43 ** incoming parameters, the samplegl library itself doesn't use these routines.
44 ** Hence, they are located here, in the GLX extension library.
45 */
46 
47 GLint
__glReadPixels_size(GLenum format,GLenum type,GLint w,GLint h)48 __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
49 {
50     return __glXImageSize(format, type, 0, w, h, 1, 0, 0, 0, 0, 4);
51 }
52 
53 GLint
__glGetMap_size(GLenum target,GLenum query)54 __glGetMap_size(GLenum target, GLenum query)
55 {
56     GLint k, order = 0, majorMinor[2];
57 
58     /*
59      ** Assume target and query are both valid.
60      */
61     switch (target) {
62     case GL_MAP1_COLOR_4:
63     case GL_MAP1_NORMAL:
64     case GL_MAP1_INDEX:
65     case GL_MAP1_TEXTURE_COORD_1:
66     case GL_MAP1_TEXTURE_COORD_2:
67     case GL_MAP1_TEXTURE_COORD_3:
68     case GL_MAP1_TEXTURE_COORD_4:
69     case GL_MAP1_VERTEX_3:
70     case GL_MAP1_VERTEX_4:
71         switch (query) {
72         case GL_COEFF:
73             k = __glMap1d_size(target);
74             glGetMapiv(target, GL_ORDER, &order);
75             /*
76              ** The query above might fail, but then order will be zero anyway.
77              */
78             return order * k;
79         case GL_DOMAIN:
80             return 2;
81         case GL_ORDER:
82             return 1;
83         }
84         break;
85     case GL_MAP2_COLOR_4:
86     case GL_MAP2_NORMAL:
87     case GL_MAP2_INDEX:
88     case GL_MAP2_TEXTURE_COORD_1:
89     case GL_MAP2_TEXTURE_COORD_2:
90     case GL_MAP2_TEXTURE_COORD_3:
91     case GL_MAP2_TEXTURE_COORD_4:
92     case GL_MAP2_VERTEX_3:
93     case GL_MAP2_VERTEX_4:
94         switch (query) {
95         case GL_COEFF:
96             k = __glMap2d_size(target);
97             majorMinor[0] = majorMinor[1] = 0;
98             glGetMapiv(target, GL_ORDER, majorMinor);
99             /*
100              ** The query above might fail, but then majorMinor will be zeroes
101              */
102             return majorMinor[0] * majorMinor[1] * k;
103         case GL_DOMAIN:
104             return 4;
105         case GL_ORDER:
106             return 2;
107         }
108         break;
109     }
110     return -1;
111 }
112 
113 GLint
__glGetMapdv_size(GLenum target,GLenum query)114 __glGetMapdv_size(GLenum target, GLenum query)
115 {
116     return __glGetMap_size(target, query);
117 }
118 
119 GLint
__glGetMapfv_size(GLenum target,GLenum query)120 __glGetMapfv_size(GLenum target, GLenum query)
121 {
122     return __glGetMap_size(target, query);
123 }
124 
125 GLint
__glGetMapiv_size(GLenum target,GLenum query)126 __glGetMapiv_size(GLenum target, GLenum query)
127 {
128     return __glGetMap_size(target, query);
129 }
130 
131 GLint
__glGetPixelMap_size(GLenum map)132 __glGetPixelMap_size(GLenum map)
133 {
134     GLint size;
135     GLenum query;
136 
137     switch (map) {
138     case GL_PIXEL_MAP_I_TO_I:
139         query = GL_PIXEL_MAP_I_TO_I_SIZE;
140         break;
141     case GL_PIXEL_MAP_S_TO_S:
142         query = GL_PIXEL_MAP_S_TO_S_SIZE;
143         break;
144     case GL_PIXEL_MAP_I_TO_R:
145         query = GL_PIXEL_MAP_I_TO_R_SIZE;
146         break;
147     case GL_PIXEL_MAP_I_TO_G:
148         query = GL_PIXEL_MAP_I_TO_G_SIZE;
149         break;
150     case GL_PIXEL_MAP_I_TO_B:
151         query = GL_PIXEL_MAP_I_TO_B_SIZE;
152         break;
153     case GL_PIXEL_MAP_I_TO_A:
154         query = GL_PIXEL_MAP_I_TO_A_SIZE;
155         break;
156     case GL_PIXEL_MAP_R_TO_R:
157         query = GL_PIXEL_MAP_R_TO_R_SIZE;
158         break;
159     case GL_PIXEL_MAP_G_TO_G:
160         query = GL_PIXEL_MAP_G_TO_G_SIZE;
161         break;
162     case GL_PIXEL_MAP_B_TO_B:
163         query = GL_PIXEL_MAP_B_TO_B_SIZE;
164         break;
165     case GL_PIXEL_MAP_A_TO_A:
166         query = GL_PIXEL_MAP_A_TO_A_SIZE;
167         break;
168     default:
169         return -1;
170     }
171     glGetIntegerv(query, &size);
172     return size;
173 }
174 
175 GLint
__glGetPixelMapfv_size(GLenum map)176 __glGetPixelMapfv_size(GLenum map)
177 {
178     return __glGetPixelMap_size(map);
179 }
180 
181 GLint
__glGetPixelMapuiv_size(GLenum map)182 __glGetPixelMapuiv_size(GLenum map)
183 {
184     return __glGetPixelMap_size(map);
185 }
186 
187 GLint
__glGetPixelMapusv_size(GLenum map)188 __glGetPixelMapusv_size(GLenum map)
189 {
190     return __glGetPixelMap_size(map);
191 }
192 
193 GLint
__glGetTexImage_size(GLenum target,GLint level,GLenum format,GLenum type,GLint width,GLint height,GLint depth)194 __glGetTexImage_size(GLenum target, GLint level, GLenum format,
195                      GLenum type, GLint width, GLint height, GLint depth)
196 {
197     return __glXImageSize(format, type, target, width, height, depth,
198                           0, 0, 0, 0, 4);
199 }
200