1 #ifdef HAVE_DIX_CONFIG_H
2 #include <dix-config.h>
3 #endif
4 
5 #ifndef __GLX_unpack_h__
6 #define __GLX_unpack_h__
7 
8 /*
9  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
10  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
11  *
12  * Permission is hereby granted, free of charge, to any person obtaining a
13  * copy of this software and associated documentation files (the "Software"),
14  * to deal in the Software without restriction, including without limitation
15  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16  * and/or sell copies of the Software, and to permit persons to whom the
17  * Software is furnished to do so, subject to the following conditions:
18  *
19  * The above copyright notice including the dates of first publication and
20  * either this permission notice or a reference to
21  * http://oss.sgi.com/projects/FreeB/
22  * shall be included in all copies or substantial portions of the Software.
23  *
24  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
25  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
26  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
27  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
28  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
29  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30  * SOFTWARE.
31  *
32  * Except as contained in this notice, the name of Silicon Graphics, Inc.
33  * shall not be used in advertising or otherwise to promote the sale, use or
34  * other dealings in this Software without prior written authorization from
35  * Silicon Graphics, Inc.
36  */
37 
38 #define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
39 
40 /*
41 ** Fetch the context-id out of a SingleReq request pointed to by pc.
42 */
43 #define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
44 #define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
45 
46 /*
47 ** Fetch a double from potentially unaligned memory.
48 */
49 #ifdef __GLX_ALIGN64
50 #define __GLX_MEM_COPY(dst,src,n)	memmove(dst,src,n)
51 #define __GLX_GET_DOUBLE(dst,src)	__GLX_MEM_COPY(&dst,src,8)
52 #else
53 #define __GLX_GET_DOUBLE(dst,src)	(dst) = *((GLdouble*)(src))
54 #endif
55 
56 #define __GLX_BEGIN_REPLY(size) \
57 	reply.length = __GLX_PAD(size) >> 2;	\
58 	reply.type = X_Reply; 			\
59 	reply.sequenceNumber = client->sequence;
60 
61 #define __GLX_SEND_HEADER() \
62 	WriteToClient (client, sz_xGLXSingleReply, &reply);
63 
64 #define __GLX_PUT_RETVAL(a) \
65 	reply.retval = (a);
66 
67 #define __GLX_PUT_SIZE(a) \
68 	reply.size = (a);
69 
70 /*
71 ** Get a buffer to hold returned data, with the given alignment.  If we have
72 ** to realloc, allocate size+align, in case the pointer has to be bumped for
73 ** alignment.  The answerBuffer should already be aligned.
74 **
75 ** NOTE: the cast (long)res below assumes a long is large enough to hold a
76 ** pointer.
77 */
78 #define __GLX_GET_ANSWER_BUFFER(res,cl,size,align)			 \
79     if (size < 0) return BadLength;                                      \
80     else if ((size) > sizeof(answerBuffer)) {				 \
81 	int bump;							 \
82 	if ((cl)->returnBufSize < (size)+(align)) {			 \
83 	    (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf,	 	 \
84 						(size)+(align));         \
85 	    if (!(cl)->returnBuf) {					 \
86 		return BadAlloc;					 \
87 	    }								 \
88 	    (cl)->returnBufSize = (size)+(align);			 \
89 	}								 \
90 	res = (char*)cl->returnBuf;					 \
91 	bump = (long)(res) % (align);					 \
92 	if (bump) res += (align) - (bump);				 \
93     } else {								 \
94 	res = (char *)answerBuffer;					 \
95     }
96 
97 #define __GLX_SEND_BYTE_ARRAY(len) \
98 	WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), answer)
99 
100 #define __GLX_SEND_SHORT_ARRAY(len) \
101 	WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), answer)
102 
103 #define __GLX_SEND_INT_ARRAY(len) \
104 	WriteToClient(client, (len)*__GLX_SIZE_INT32, answer)
105 
106 #define __GLX_SEND_FLOAT_ARRAY(len) \
107 	WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, answer)
108 
109 #define __GLX_SEND_DOUBLE_ARRAY(len) \
110 	WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, answer)
111 
112 #define __GLX_SEND_VOID_ARRAY(len)  __GLX_SEND_BYTE_ARRAY(len)
113 #define __GLX_SEND_UBYTE_ARRAY(len)  __GLX_SEND_BYTE_ARRAY(len)
114 #define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
115 #define __GLX_SEND_UINT_ARRAY(len)  __GLX_SEND_INT_ARRAY(len)
116 
117 /*
118 ** PERFORMANCE NOTE:
119 ** Machine dependent optimizations abound here; these swapping macros can
120 ** conceivably be replaced with routines that do the job faster.
121 */
122 #define __GLX_DECLARE_SWAP_VARIABLES \
123 	GLbyte sw
124 
125 #define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
126   	GLbyte *swapPC;		\
127   	GLbyte *swapEnd
128 
129 #define __GLX_SWAP_INT(pc) 			\
130   	sw = ((GLbyte *)(pc))[0]; 		\
131   	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; 	\
132   	((GLbyte *)(pc))[3] = sw; 		\
133   	sw = ((GLbyte *)(pc))[1]; 		\
134   	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; 	\
135   	((GLbyte *)(pc))[2] = sw;
136 
137 #define __GLX_SWAP_SHORT(pc) \
138   	sw = ((GLbyte *)(pc))[0]; 		\
139   	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; 	\
140   	((GLbyte *)(pc))[1] = sw;
141 
142 #define __GLX_SWAP_DOUBLE(pc) \
143   	sw = ((GLbyte *)(pc))[0]; 		\
144   	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; 	\
145   	((GLbyte *)(pc))[7] = sw; 		\
146   	sw = ((GLbyte *)(pc))[1]; 		\
147   	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; 	\
148   	((GLbyte *)(pc))[6] = sw;			\
149   	sw = ((GLbyte *)(pc))[2]; 		\
150   	((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; 	\
151   	((GLbyte *)(pc))[5] = sw;			\
152   	sw = ((GLbyte *)(pc))[3]; 		\
153   	((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; 	\
154   	((GLbyte *)(pc))[4] = sw;
155 
156 #define __GLX_SWAP_FLOAT(pc) \
157   	sw = ((GLbyte *)(pc))[0]; 		\
158   	((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; 	\
159   	((GLbyte *)(pc))[3] = sw; 		\
160   	sw = ((GLbyte *)(pc))[1]; 		\
161   	((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; 	\
162   	((GLbyte *)(pc))[2] = sw;
163 
164 #define __GLX_SWAP_INT_ARRAY(pc, count) \
165   	swapPC = ((GLbyte *)(pc));		\
166   	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
167   	while (swapPC < swapEnd) {		\
168 	    __GLX_SWAP_INT(swapPC);		\
169 	    swapPC += __GLX_SIZE_INT32;		\
170 	}
171 
172 #define __GLX_SWAP_SHORT_ARRAY(pc, count) \
173   	swapPC = ((GLbyte *)(pc));		\
174   	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
175   	while (swapPC < swapEnd) {		\
176 	    __GLX_SWAP_SHORT(swapPC);		\
177 	    swapPC += __GLX_SIZE_INT16;		\
178 	}
179 
180 #define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
181   	swapPC = ((GLbyte *)(pc));		\
182   	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
183   	while (swapPC < swapEnd) {		\
184 	    __GLX_SWAP_DOUBLE(swapPC);		\
185 	    swapPC += __GLX_SIZE_FLOAT64;	\
186 	}
187 
188 #define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
189   	swapPC = ((GLbyte *)(pc));		\
190   	swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
191   	while (swapPC < swapEnd) {		\
192 	    __GLX_SWAP_FLOAT(swapPC);		\
193 	    swapPC += __GLX_SIZE_FLOAT32;	\
194 	}
195 
196 #define __GLX_SWAP_REPLY_HEADER() \
197 	__GLX_SWAP_SHORT(&reply.sequenceNumber); \
198 	__GLX_SWAP_INT(&reply.length);
199 
200 #define __GLX_SWAP_REPLY_RETVAL() \
201 	__GLX_SWAP_INT(&reply.retval)
202 
203 #define __GLX_SWAP_REPLY_SIZE() \
204 	__GLX_SWAP_INT(&reply.size)
205 
206 #endif                          /* !__GLX_unpack_h__ */
207