1 //
2 // "$Id$"
3 //
4 // GLUT emulation header file for the Fast Light Tool Kit (FLTK).
5 //
6 // Copyright 1998-2015 by Bill Spitzak and others.
7 //
8 // This library is free software. Distribution and use rights are outlined in
9 // the file "COPYING" which should have been included with this file.  If this
10 // file is missing or damaged, see the license at:
11 //
12 //     http://www.fltk.org/COPYING.php
13 //
14 // Please report all bugs and problems on the following page:
15 //
16 //     http://www.fltk.org/str.php
17 //
18 
19 // Emulation of GLUT using fltk.
20 
21 // GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
22 // "This program is freely distributable without licensing fees  and is
23 // provided without guarantee or warrantee expressed or  implied. This
24 // program is -not- in the public domain."
25 
26 // Although I have copied the GLUT API, none of my code is based on
27 // any GLUT implementation details and is therefore covered by the LGPL.
28 
29 // Commented out lines indicate parts of GLUT that are not emulated.
30 
31 #ifndef Fl_glut_H
32 #  define Fl_glut_H
33 
34 #  include "gl.h"
35 
36 
37 #  include "Fl.H"
38 #  include "Fl_Gl_Window.H"
39 
40 /**
41   GLUT is emulated using this window class and these static variables
42   (plus several more static variables hidden in glut_compatability.cxx):
43 */
44 class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
45   void _init();
46   int mouse_down;
47 protected:
48   void draw();
49   void draw_overlay();
50   int handle(int);
51 public: // so the inline functions work
52   int number;
53   int menu[3];
54   void make_current();
55   void (*display)();
56   void (*overlaydisplay)();
57   void (*reshape)(int w, int h);
58   void (*keyboard)(uchar, int x, int y);
59   void (*mouse)(int b, int state, int x, int y);
60   void (*motion)(int x, int y);
61   void (*passivemotion)(int x, int y);
62   void (*entry)(int);
63   void (*visibility)(int);
64   void (*special)(int, int x, int y);
65   Fl_Glut_Window(int w, int h, const char *);
66   Fl_Glut_Window(int x, int y, int w, int h, const char *);
67   ~Fl_Glut_Window();
68 };
69 
70 extern FL_EXPORT Fl_Glut_Window *glut_window;	// the current window
71 extern FL_EXPORT int glut_menu;			// the current menu
72 
73 // function pointers that are not per-window:
74 extern FL_EXPORT void (*glut_idle_function)();
75 extern FL_EXPORT void (*glut_menustate_function)(int);
76 extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
77 
78 ////////////////////////////////////////////////////////////////
79 
80 //#  define GLUT_API_VERSION This does not match any version of GLUT exactly...
81 
82 FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
83 
84 FL_EXPORT void glutInitDisplayMode(unsigned int mode);
85 // the FL_ symbols have the same value as the GLUT ones:
86 #  define GLUT_RGB	FL_RGB
87 #  define GLUT_RGBA	FL_RGB
88 #  define GLUT_INDEX	FL_INDEX
89 #  define GLUT_SINGLE	FL_SINGLE
90 #  define GLUT_DOUBLE	FL_DOUBLE
91 #  define GLUT_ACCUM	FL_ACCUM
92 #  define GLUT_ALPHA	FL_ALPHA
93 #  define GLUT_DEPTH	FL_DEPTH
94 #  define GLUT_STENCIL	FL_STENCIL
95 #  define GLUT_MULTISAMPLE FL_MULTISAMPLE
96 #  define GLUT_STEREO	FL_STEREO
97 // #  define GLUT_LUMINANCE		512
98 
99 FL_EXPORT void glutInitWindowPosition(int x, int y);
100 
101 FL_EXPORT void glutInitWindowSize(int w, int h);
102 
103 FL_EXPORT void glutMainLoop();
104 
105 FL_EXPORT int glutCreateWindow(char *title);
106 FL_EXPORT int glutCreateWindow(const char *title);
107 
108 FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
109 
110 FL_EXPORT void glutDestroyWindow(int win);
111 
glutPostRedisplay()112 inline void glutPostRedisplay() {glut_window->redraw();}
113 
114 FL_EXPORT void glutPostWindowRedisplay(int win);
115 
116 FL_EXPORT void glutSwapBuffers();
117 
glutGetWindow()118 inline int glutGetWindow() {return glut_window->number;}
119 
120 FL_EXPORT void glutSetWindow(int win);
121 
glutSetWindowTitle(char * t)122 inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
123 
glutSetIconTitle(char * t)124 inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
125 
glutPositionWindow(int x,int y)126 inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
127 
glutReshapeWindow(int w,int h)128 inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
129 
glutPopWindow()130 inline void glutPopWindow() {glut_window->show();}
131 
glutPushWindow()132 inline void glutPushWindow() { /* do nothing */ }
133 
glutIconifyWindow()134 inline void glutIconifyWindow() {glut_window->iconize();}
135 
glutShowWindow()136 inline void glutShowWindow() {glut_window->show();}
137 
glutHideWindow()138 inline void glutHideWindow() {glut_window->hide();}
139 
glutFullScreen()140 inline void glutFullScreen() {glut_window->fullscreen();}
141 
glutSetCursor(Fl_Cursor cursor)142 inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
143 // notice that the numeric values are different than glut:
144 #  define GLUT_CURSOR_RIGHT_ARROW		((Fl_Cursor)2)
145 #  define GLUT_CURSOR_LEFT_ARROW		((Fl_Cursor)67)
146 #  define GLUT_CURSOR_INFO			FL_CURSOR_HAND
147 #  define GLUT_CURSOR_DESTROY			((Fl_Cursor)45)
148 #  define GLUT_CURSOR_HELP			FL_CURSOR_HELP
149 #  define GLUT_CURSOR_CYCLE			((Fl_Cursor)26)
150 #  define GLUT_CURSOR_SPRAY			((Fl_Cursor)63)
151 #  define GLUT_CURSOR_WAIT			FL_CURSOR_WAIT
152 #  define GLUT_CURSOR_TEXT			FL_CURSOR_INSERT
153 #  define GLUT_CURSOR_CROSSHAIR			FL_CURSOR_CROSS
154 #  define GLUT_CURSOR_UP_DOWN			FL_CURSOR_NS
155 #  define GLUT_CURSOR_LEFT_RIGHT		FL_CURSOR_WE
156 #  define GLUT_CURSOR_TOP_SIDE			FL_CURSOR_N
157 #  define GLUT_CURSOR_BOTTOM_SIDE		FL_CURSOR_S
158 #  define GLUT_CURSOR_LEFT_SIDE			FL_CURSOR_W
159 #  define GLUT_CURSOR_RIGHT_SIDE		FL_CURSOR_E
160 #  define GLUT_CURSOR_TOP_LEFT_CORNER		FL_CURSOR_NW
161 #  define GLUT_CURSOR_TOP_RIGHT_CORNER		FL_CURSOR_NE
162 #  define GLUT_CURSOR_BOTTOM_RIGHT_CORNER	FL_CURSOR_SE
163 #  define GLUT_CURSOR_BOTTOM_LEFT_CORNER	FL_CURSOR_SW
164 #  define GLUT_CURSOR_INHERIT			FL_CURSOR_DEFAULT
165 #  define GLUT_CURSOR_NONE			FL_CURSOR_NONE
166 #  define GLUT_CURSOR_FULL_CROSSHAIR		FL_CURSOR_CROSS
167 
glutWarpPointer(int,int)168 inline void glutWarpPointer(int, int) { /* do nothing */ }
169 
glutEstablishOverlay()170 inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
171 
glutRemoveOverlay()172 inline void glutRemoveOverlay() {glut_window->hide_overlay();}
173 
glutUseLayer(GLenum layer)174 inline void glutUseLayer(GLenum layer) {
175   layer ? glut_window->make_overlay_current() : glut_window->make_current();}
176 enum {GLUT_NORMAL, GLUT_OVERLAY};
177 
glutPostOverlayRedisplay()178 inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
179 
glutShowOverlay()180 inline void glutShowOverlay() {glut_window->redraw_overlay();}
181 
glutHideOverlay()182 inline void glutHideOverlay() {glut_window->hide_overlay();}
183 
184 FL_EXPORT int glutCreateMenu(void (*)(int));
185 
186 FL_EXPORT void glutDestroyMenu(int menu);
187 
glutGetMenu()188 inline int glutGetMenu() {return glut_menu;}
189 
glutSetMenu(int m)190 inline void glutSetMenu(int m) {glut_menu = m;}
191 
192 FL_EXPORT void glutAddMenuEntry(char *label, int value);
193 
194 FL_EXPORT void glutAddSubMenu(char *label, int submenu);
195 
196 FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value);
197 
198 FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
199 
200 FL_EXPORT void glutRemoveMenuItem(int item);
201 
glutAttachMenu(int b)202 inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
203 
glutDetachMenu(int b)204 inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
205 
glutDisplayFunc(void (* f)())206 inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
207 
glutReshapeFunc(void (* f)(int w,int h))208 inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
209 
glutKeyboardFunc(void (* f)(uchar key,int x,int y))210 inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
211   glut_window->keyboard = f;}
212 
glutMouseFunc(void (* f)(int b,int state,int x,int y))213 inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
214   glut_window->mouse = f;}
215 #  define GLUT_LEFT_BUTTON		0
216 #  define GLUT_MIDDLE_BUTTON		1
217 #  define GLUT_RIGHT_BUTTON		2
218 #  define GLUT_DOWN			0
219 #  define GLUT_UP			1
220 
glutMotionFunc(void (* f)(int x,int y))221 inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
222 
glutPassiveMotionFunc(void (* f)(int x,int y))223 inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
224   glut_window->passivemotion= f;}
225 
glutEntryFunc(void (* f)(int s))226 inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
227 enum {GLUT_LEFT, GLUT_ENTERED};
228 
glutVisibilityFunc(void (* f)(int s))229 inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
230 enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
231 
232 FL_EXPORT void glutIdleFunc(void (*f)());
233 
glutTimerFunc(unsigned int msec,void (* f)(int),int value)234 inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
235   Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)(fl_intptr_t)value);
236 }
237 
glutMenuStateFunc(void (* f)(int state))238 inline void glutMenuStateFunc(void (*f)(int state)) {
239   glut_menustate_function = f;}
240 
glutMenuStatusFunc(void (* f)(int status,int x,int y))241 inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
242   glut_menustatus_function = f;}
243 enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
244 
glutSpecialFunc(void (* f)(int key,int x,int y))245 inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
246   glut_window->special = f;}
247 #  define GLUT_KEY_F1			1
248 #  define GLUT_KEY_F2			2
249 #  define GLUT_KEY_F3			3
250 #  define GLUT_KEY_F4			4
251 #  define GLUT_KEY_F5			5
252 #  define GLUT_KEY_F6			6
253 #  define GLUT_KEY_F7			7
254 #  define GLUT_KEY_F8			8
255 #  define GLUT_KEY_F9			9
256 #  define GLUT_KEY_F10			10
257 #  define GLUT_KEY_F11			11
258 #  define GLUT_KEY_F12			12
259 // WARNING: Different values than GLUT uses:
260 #  define GLUT_KEY_LEFT			FL_Left
261 #  define GLUT_KEY_UP			FL_Up
262 #  define GLUT_KEY_RIGHT		FL_Right
263 #  define GLUT_KEY_DOWN			FL_Down
264 #  define GLUT_KEY_PAGE_UP		FL_Page_Up
265 #  define GLUT_KEY_PAGE_DOWN		FL_Page_Down
266 #  define GLUT_KEY_HOME			FL_Home
267 #  define GLUT_KEY_END			FL_End
268 #  define GLUT_KEY_INSERT		FL_Insert
269 
270 //inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
271 
272 //inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
273 
274 //inline void glutSpaceballButtonFunc(void (*)(int button, int state));
275 
276 //inline void glutButtonBoxFunc(void (*)(int button, int state));
277 
278 //inline void glutDialsFunc(void (*)(int dial, int value));
279 
280 //inline void glutTabletMotionFunc(void (*)(int x, int y));
281 
282 //inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
283 
glutOverlayDisplayFunc(void (* f)())284 inline void glutOverlayDisplayFunc(void (*f)()) {
285   glut_window->overlaydisplay = f;}
286 
287 //inline void glutWindowStatusFunc(void (*)(int state));
288 //enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
289 //	GLUT_FULLY_COVERED};
290 
291 //inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
292 
293 //inline GLfloat glutGetColor(int ndx, int component);
294 //#define GLUT_RED			0
295 //#define GLUT_GREEN			1
296 //#define GLUT_BLUE			2
297 
298 //inline void glutCopyColormap(int win);
299 
300 // Warning: values are changed from GLUT!
301 // Also relies on the GL_ symbols having values greater than 100
302 FL_EXPORT int glutGet(GLenum type);
303 enum {
304   GLUT_RETURN_ZERO = 0,
305   GLUT_WINDOW_X,
306   GLUT_WINDOW_Y,
307   GLUT_WINDOW_WIDTH,
308   GLUT_WINDOW_HEIGHT,
309   GLUT_WINDOW_PARENT,
310   GLUT_SCREEN_WIDTH,
311   GLUT_SCREEN_HEIGHT,
312   GLUT_MENU_NUM_ITEMS,
313   GLUT_DISPLAY_MODE_POSSIBLE,
314   GLUT_INIT_WINDOW_X,
315   GLUT_INIT_WINDOW_Y,
316   GLUT_INIT_WINDOW_WIDTH,
317   GLUT_INIT_WINDOW_HEIGHT,
318   GLUT_INIT_DISPLAY_MODE,
319   GLUT_WINDOW_BUFFER_SIZE,
320   GLUT_VERSION
321 //GLUT_WINDOW_NUM_CHILDREN,
322 //GLUT_WINDOW_CURSOR,
323 //GLUT_SCREEN_WIDTH_MM,
324 //GLUT_SCREEN_HEIGHT_MM,
325 //GLUT_ELAPSED_TIME,
326 };
327 
328 #  define GLUT_WINDOW_STENCIL_SIZE	GL_STENCIL_BITS
329 #  define GLUT_WINDOW_DEPTH_SIZE	GL_DEPTH_BITS
330 #  define GLUT_WINDOW_RED_SIZE		GL_RED_BITS
331 #  define GLUT_WINDOW_GREEN_SIZE	GL_GREEN_BITS
332 #  define GLUT_WINDOW_BLUE_SIZE		GL_BLUE_BITS
333 #  define GLUT_WINDOW_ALPHA_SIZE	GL_ALPHA_BITS
334 #  define GLUT_WINDOW_ACCUM_RED_SIZE	GL_ACCUM_RED_BITS
335 #  define GLUT_WINDOW_ACCUM_GREEN_SIZE	GL_ACCUM_GREEN_BITS
336 #  define GLUT_WINDOW_ACCUM_BLUE_SIZE	GL_ACCUM_BLUE_BITS
337 #  define GLUT_WINDOW_ACCUM_ALPHA_SIZE	GL_ACCUM_ALPHA_BITS
338 #  define GLUT_WINDOW_DOUBLEBUFFER	GL_DOUBLEBUFFER
339 #  define GLUT_WINDOW_RGBA		GL_RGBA
340 #  define GLUT_WINDOW_COLORMAP_SIZE	GL_INDEX_BITS
341 #  ifdef GL_SAMPLES_SGIS
342 #    define GLUT_WINDOW_NUM_SAMPLES	GL_SAMPLES_SGIS
343 #  else
344 #    define GLUT_WINDOW_NUM_SAMPLES	GLUT_RETURN_ZERO
345 #  endif
346 #  define GLUT_WINDOW_STEREO		GL_STEREO
347 
348 #  define GLUT_HAS_KEYBOARD		600
349 #  define GLUT_HAS_MOUSE		601
350 #  define GLUT_HAS_SPACEBALL		602
351 #  define GLUT_HAS_DIAL_AND_BUTTON_BOX	603
352 #  define GLUT_HAS_TABLET		604
353 #  define GLUT_NUM_MOUSE_BUTTONS	605
354 #  define GLUT_NUM_SPACEBALL_BUTTONS	606
355 #  define GLUT_NUM_BUTTON_BOX_BUTTONS	607
356 #  define GLUT_NUM_DIALS		608
357 #  define GLUT_NUM_TABLET_BUTTONS	609
358 FL_EXPORT int glutDeviceGet(GLenum type);
359 
360 // WARNING: these values are different than GLUT uses:
361 #  define GLUT_ACTIVE_SHIFT               FL_SHIFT
362 #  define GLUT_ACTIVE_CTRL                FL_CTRL
363 #  define GLUT_ACTIVE_ALT                 FL_ALT
glutGetModifiers()364 inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
365 
366 FL_EXPORT int glutLayerGet(GLenum);
367 #  define GLUT_OVERLAY_POSSIBLE		800
368 //#define GLUT_LAYER_IN_USE		801
369 //#define GLUT_HAS_OVERLAY		802
370 #  define GLUT_TRANSPARENT_INDEX		803
371 #  define GLUT_NORMAL_DAMAGED		804
372 #  define GLUT_OVERLAY_DAMAGED		805
373 
374 extern "C" {
375 typedef void (*GLUTproc)();
376 }
377 
378 FL_EXPORT GLUTproc glutGetProcAddress(const char *procName);
379 
380 //inline int glutVideoResizeGet(GLenum param);
381 //#define GLUT_VIDEO_RESIZE_POSSIBLE	900
382 //#define GLUT_VIDEO_RESIZE_IN_USE	901
383 //#define GLUT_VIDEO_RESIZE_X_DELTA	902
384 //#define GLUT_VIDEO_RESIZE_Y_DELTA	903
385 //#define GLUT_VIDEO_RESIZE_WIDTH_DELTA	904
386 //#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
387 //#define GLUT_VIDEO_RESIZE_X		906
388 //#define GLUT_VIDEO_RESIZE_Y		907
389 //#define GLUT_VIDEO_RESIZE_WIDTH	908
390 //#define GLUT_VIDEO_RESIZE_HEIGHT	909
391 
392 //inline void glutSetupVideoResizing();
393 
394 //inline void glutStopVideoResizing();
395 
396 //inline void glutVideoResize(int x, int y, int width, int height);
397 
398 //inline void glutVideoPan(int x, int y, int width, int height);
399 
400 // Font argument must be a void* for compatibility, so...
401 /** fltk glut font/size attributes used in the glutXXX functions */
402 struct Fl_Glut_Bitmap_Font {Fl_Font font; Fl_Fontsize size;};
403 
404 extern FL_EXPORT struct Fl_Glut_Bitmap_Font
405   glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
406   glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
407   glutBitmapHelvetica18;
408 #  define GLUT_BITMAP_9_BY_15             (&glutBitmap9By15)
409 #  define GLUT_BITMAP_8_BY_13             (&glutBitmap8By13)
410 #  define GLUT_BITMAP_TIMES_ROMAN_10      (&glutBitmapTimesRoman10)
411 #  define GLUT_BITMAP_TIMES_ROMAN_24      (&glutBitmapTimesRoman24)
412 #  define GLUT_BITMAP_HELVETICA_10        (&glutBitmapHelvetica10)
413 #  define GLUT_BITMAP_HELVETICA_12        (&glutBitmapHelvetica12)
414 #  define GLUT_BITMAP_HELVETICA_18        (&glutBitmapHelvetica18)
415 
416 FL_EXPORT void glutBitmapCharacter(void *font, int character);
417 FL_EXPORT int glutBitmapHeight(void *font);
418 FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string);
419 FL_EXPORT void glutBitmapString(void *font, const unsigned char *string);
420 FL_EXPORT int glutBitmapWidth(void *font, int character);
421 
422 FL_EXPORT int glutExtensionSupported(char *name);
423 
424 /* GLUT stroked font sub-API */
425 struct Fl_Glut_StrokeVertex {
426   GLfloat X, Y;
427 };
428 
429 struct Fl_Glut_StrokeStrip {
430   int Number;
431   const Fl_Glut_StrokeVertex* Vertices;
432 };
433 
434 struct Fl_Glut_StrokeChar {
435   GLfloat Right;
436   int Number;
437   const Fl_Glut_StrokeStrip* Strips;
438 };
439 
440 struct Fl_Glut_StrokeFont {
441   char* Name;				// The source font name
442   int Quantity;				// Number of chars in font
443   GLfloat Height;			// Height of the characters
444   const Fl_Glut_StrokeChar** Characters;// The characters mapping
445 };
446 extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman;
447 extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman;
448 #  define GLUT_STROKE_ROMAN		(&glutStrokeRoman)
449 #  define GLUT_STROKE_MONO_ROMAN	(&glutStrokeMonoRoman)
450 
451 FL_EXPORT void glutStrokeCharacter(void *font, int character);
452 FL_EXPORT GLfloat glutStrokeHeight(void *font);
453 FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string);
454 FL_EXPORT void glutStrokeString(void *font, const unsigned char *string);
455 FL_EXPORT int glutStrokeWidth(void *font, int character);
456 
457 /* GLUT pre-built models sub-API */
458 FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
459 FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
460 FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
461 FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
462 FL_EXPORT void glutWireCube(GLdouble size);
463 FL_EXPORT void glutSolidCube(GLdouble size);
464 FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
465 FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
466 FL_EXPORT void glutWireDodecahedron();
467 FL_EXPORT void glutSolidDodecahedron();
468 FL_EXPORT void glutWireTeapot(GLdouble size);
469 FL_EXPORT void glutSolidTeapot(GLdouble size);
470 FL_EXPORT void glutWireOctahedron();
471 FL_EXPORT void glutSolidOctahedron();
472 FL_EXPORT void glutWireTetrahedron();
473 FL_EXPORT void glutSolidTetrahedron();
474 FL_EXPORT void glutWireIcosahedron();
475 FL_EXPORT void glutSolidIcosahedron();
476 
477 #endif // !Fl_glut_H
478 
479 //
480 // End of "$Id$".
481 //
482