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2545				0910BA120D1F64B300D46B04 /* IParticleAnimatedMeshSceneNodeEmitter.h */,
2546				0910BA130D1F64B300D46B04 /* IParticleAttractionAffector.h */,
2547				0910BA140D1F64B300D46B04 /* IParticleBoxEmitter.h */,
2548				0910BA150D1F64B300D46B04 /* IParticleCylinderEmitter.h */,
2549				4CFA7C440A88742900B03626 /* IParticleEmitter.h */,
2550				0910BA160D1F64B300D46B04 /* IParticleFadeOutAffector.h */,
2551				0910BA170D1F64B300D46B04 /* IParticleGravityAffector.h */,
2552				0910BA180D1F64B300D46B04 /* IParticleMeshEmitter.h */,
2553				0910BA190D1F64B300D46B04 /* IParticleRingEmitter.h */,
2554				0910BA1A0D1F64B300D46B04 /* IParticleRotationAffector.h */,
2555				0910BA1B0D1F64B300D46B04 /* IParticleSphereEmitter.h */,
2556				4CFA7C450A88742900B03626 /* IParticleSystemSceneNode.h */,
2557				4CFA7C460A88742900B03626 /* IQ3LevelMesh.h */,
2558				0910BA1C0D1F64B300D46B04 /* IQ3Shader.h */,
2559				4CFA7C520A88742900B03626 /* ISceneCollisionManager.h */,
2560				4CFA7C530A88742900B03626 /* ISceneManager.h */,
2561				4CFA7C540A88742900B03626 /* ISceneNode.h */,
2562				4CFA7C550A88742900B03626 /* ISceneNodeAnimator.h */,
2563				4CFA7C560A88742900B03626 /* ISceneNodeAnimatorCollisionResponse.h */,
2564				4CFA7C570A88742900B03626 /* ISceneNodeAnimatorFactory.h */,
2565				4CFA7C580A88742900B03626 /* ISceneNodeFactory.h */,
2566				4CFA7C5B0A88742900B03626 /* IShadowVolumeSceneNode.h */,
2567				0910BA1F0D1F64B300D46B04 /* ISkinnedMesh.h */,
2568				4CFA7C5C0A88742900B03626 /* ITerrainSceneNode.h */,
2569				4CFA7C5D0A88742900B03626 /* ITextSceneNode.h */,
2570				4CFA7C600A88742900B03626 /* ITriangleSelector.h */,
2571				4CFA7C700A88742900B03626 /* SAnimatedMesh.h */,
2572				4CFA7C710A88742900B03626 /* SceneParameters.h */,
2573				4CFA7C780A88742900B03626 /* SMesh.h */,
2574				4CFA7C790A88742900B03626 /* SMeshBuffer.h */,
2575				4CFA7C7A0A88742900B03626 /* SMeshBufferLightMap.h */,
2576				4CFA7C7B0A88742900B03626 /* SMeshBufferTangents.h */,
2577				4CFA7C7C0A88742900B03626 /* SParticle.h */,
2578				0910B9FD0D1F64B300D46B04 /* CMeshBuffer.h */,
2579				0910BA230D1F64B300D46B04 /* SViewFrustum.h */,
2580			);
2581			name = scene;
2582			sourceTree = "<group>";
2583		};
2584		0910BA800D1F6ADA00D46B04 /* video */ = {
2585			isa = PBXGroup;
2586			children = (
2587				0910BA200D1F64B300D46B04 /* SMaterialLayer.h */,
2588				0910BA050D1F64B300D46B04 /* EMaterialTypes.h */,
2589				0910BA040D1F64B300D46B04 /* EMaterialFlags.h */,
2590				0910BA010D1F64B300D46B04 /* EDriverFeatures.h */,
2591				4CFA7C200A88742900B03626 /* IGPUProgrammingServices.h */,
2592				4CFA7C340A88742900B03626 /* IImage.h */,
2593				4CFA7C350A88742900B03626 /* IImageLoader.h */,
2594				4CFA7C390A88742900B03626 /* IMaterialRenderer.h */,
2595				4CFA7C3A0A88742900B03626 /* IMaterialRendererServices.h */,
2596				4CFA7C5A0A88742900B03626 /* IShaderConstantSetCallBack.h */,
2597				4CFA7C5E0A88742900B03626 /* ITexture.h */,
2598				4CFA7C620A88742900B03626 /* IVideoDriver.h */,
2599				4CFA7C630A88742900B03626 /* IVideoModeList.h */,
2600				4CFA7C6F0A88742900B03626 /* S3DVertex.h */,
2601				4CFA7C720A88742900B03626 /* SColor.h */,
2602				4CFA7C730A88742900B03626 /* SExposedVideoData.h */,
2603				4CFA7C760A88742900B03626 /* SLight.h */,
2604				4CFA7C770A88742900B03626 /* SMaterial.h */,
2605			);
2606			name = video;
2607			sourceTree = "<group>";
2608		};
2609		0910BA810D1F6BB800D46B04 /* gui */ = {
2610			isa = PBXGroup;
2611			children = (
2612				34FFD9CB0F6601AC00420884 /* element */,
2613				4C53DEE60A484C220014E966 /* BuiltInFont.h */,
2614				5DD480580C7D945800728AA9 /* CDefaultGUIElementFactory.cpp */,
2615				5DD480590C7D945800728AA9 /* CDefaultGUIElementFactory.h */,
2616				4C53DF3C0A484C230014E966 /* CGUIFont.cpp */,
2617				4C53DF3D0A484C230014E966 /* CGUIFont.h */,
2618				4C53DF4E0A484C230014E966 /* CGUISkin.cpp */,
2619				4C53DF4F0A484C230014E966 /* CGUISkin.h */,
2620				5DD480620C7D947B00728AA9 /* CGUISpriteBank.cpp */,
2621				5DD480630C7D947B00728AA9 /* CGUISpriteBank.h */,
2622			);
2623			name = gui;
2624			sourceTree = "<group>";
2625		};
2626		0910BA820D1F6C3900D46B04 /* io */ = {
2627			isa = PBXGroup;
2628			children = (
2629				34FFD9CA0F66018500420884 /* xml */,
2630				34FFD9C90F66014200420884 /* file */,
2631				34FFD9C80F66012D00420884 /* attributes */,
2632				34FFD9C70F66011C00420884 /* archive */,
2633				4C53DF260A484C230014E966 /* CFileList.cpp */,
2634				4C53DF270A484C230014E966 /* CFileList.h */,
2635				4C53DF280A484C230014E966 /* CFileSystem.cpp */,
2636				4C53DF290A484C230014E966 /* CFileSystem.h */,
2637			);
2638			name = io;
2639			sourceTree = "<group>";
2640		};
2641		0910BA830D1F6CA600D46B04 /* irr */ = {
2642			isa = PBXGroup;
2643			children = (
2644				34FFD9C60F6600DA00420884 /* device */,
2645				4C53DF720A484C230014E966 /* CLogger.cpp */,
2646				4C53DF730A484C230014E966 /* CLogger.h */,
2647				4C53DF990A484C240014E966 /* COSOperator.cpp */,
2648				4C53DF9A0A484C240014E966 /* COSOperator.h */,
2649				4C53DFD00A484C240014E966 /* CTimer.h */,
2650				4C53E00A0A484C250014E966 /* Irrlicht.cpp */,
2651				4C53E16A0A484C2C0014E966 /* os.cpp */,
2652				4C53E16B0A484C2C0014E966 /* os.h */,
2653			);
2654			name = irr;
2655			sourceTree = "<group>";
2656		};
2657		0910BA840D1F6D0200D46B04 /* scene */ = {
2658			isa = PBXGroup;
2659			children = (
2660				0E2E3C491103B224002DE8D7 /* Octree.h */,
2661				0910BA850D1F6D0A00D46B04 /* animators */,
2662				0910BA860D1F6D2600D46B04 /* collision */,
2663				0910BA870D1F6D7500D46B04 /* loaders */,
2664				0910BA880D1F6F1600D46B04 /* particleSystem */,
2665				0910BA890D1F6F6600D46B04 /* sceneNodes */,
2666				0910BA8A0D1F70B800D46B04 /* writers */,
2667				4C53DF1D0A484C230014E966 /* CDefaultSceneNodeAnimatorFactory.h */,
2668				4C53DF1C0A484C230014E966 /* CDefaultSceneNodeAnimatorFactory.cpp */,
2669				4C53DF1E0A484C230014E966 /* CDefaultSceneNodeFactory.cpp */,
2670				4C53DF1F0A484C230014E966 /* CDefaultSceneNodeFactory.h */,
2671				4C53DF2C0A484C230014E966 /* CGeometryCreator.cpp */,
2672				4C53DF2D0A484C230014E966 /* CGeometryCreator.h */,
2673				4C53DF760A484C230014E966 /* CMeshCache.cpp */,
2674				4C53DF770A484C230014E966 /* CMeshCache.h */,
2675				4C53DF780A484C230014E966 /* CMeshManipulator.cpp */,
2676				4C53DF790A484C230014E966 /* CMeshManipulator.h */,
2677				95E9D50E10F43194008546FE /* CNPKReader.cpp */,
2678				4C53DFAB0A484C240014E966 /* CSceneManager.cpp */,
2679				4C53DFAC0A484C240014E966 /* CSceneManager.h */,
2680			);
2681			name = scene;
2682			sourceTree = "<group>";
2683		};
2684		0910BA850D1F6D0A00D46B04 /* animators */ = {
2685			isa = PBXGroup;
2686			children = (
2687				4C53DFAD0A484C240014E966 /* CSceneNodeAnimatorCollisionResponse.cpp */,
2688				4C53DFAE0A484C240014E966 /* CSceneNodeAnimatorCollisionResponse.h */,
2689				4C53DFAF0A484C240014E966 /* CSceneNodeAnimatorDelete.cpp */,
2690				4C53DFB00A484C240014E966 /* CSceneNodeAnimatorDelete.h */,
2691				4C53DFB10A484C240014E966 /* CSceneNodeAnimatorFlyCircle.cpp */,
2692				4C53DFB20A484C240014E966 /* CSceneNodeAnimatorFlyCircle.h */,
2693				4C53DFB30A484C240014E966 /* CSceneNodeAnimatorFlyStraight.cpp */,
2694				4C53DFB40A484C240014E966 /* CSceneNodeAnimatorFlyStraight.h */,
2695				4C53DFB50A484C240014E966 /* CSceneNodeAnimatorFollowSpline.cpp */,
2696				4C53DFB60A484C240014E966 /* CSceneNodeAnimatorFollowSpline.h */,
2697				4C53DFB70A484C240014E966 /* CSceneNodeAnimatorRotation.cpp */,
2698				4C53DFB80A484C240014E966 /* CSceneNodeAnimatorRotation.h */,
2699				4C53DFB90A484C240014E966 /* CSceneNodeAnimatorTexture.cpp */,
2700				4C53DFBA0A484C240014E966 /* CSceneNodeAnimatorTexture.h */,
2701			);
2702			name = animators;
2703			sourceTree = "<group>";
2704		};
2705		0910BA860D1F6D2600D46B04 /* collision */ = {
2706			isa = PBXGroup;
2707			children = (
2708				0E2E3C4F1103B261002DE8D7 /* COctreeTriangleSelector.cpp */,
2709				0E2E3C501103B261002DE8D7 /* COctreeTriangleSelector.h */,
2710				4C53DF7C0A484C230014E966 /* CMetaTriangleSelector.cpp */,
2711				4C53DF7D0A484C230014E966 /* CMetaTriangleSelector.h */,
2712				4C53DFA90A484C240014E966 /* CSceneCollisionManager.cpp */,
2713				4C53DFAA0A484C240014E966 /* CSceneCollisionManager.h */,
2714				4C53DFCC0A484C240014E966 /* CTerrainTriangleSelector.cpp */,
2715				4C53DFCD0A484C240014E966 /* CTerrainTriangleSelector.h */,
2716				4C53DFD80A484C240014E966 /* CTriangleBBSelector.cpp */,
2717				4C53DFD90A484C250014E966 /* CTriangleBBSelector.h */,
2718				4C53DFDA0A484C250014E966 /* CTriangleSelector.cpp */,
2719				4C53DFDB0A484C250014E966 /* CTriangleSelector.h */,
2720			);
2721			name = collision;
2722			sourceTree = "<group>";
2723		};
2724		0910BA870D1F6D7500D46B04 /* loaders */ = {
2725			isa = PBXGroup;
2726			children = (
2727				096840220D0F1A2300333EFD /* CBSPMeshFileLoader.cpp */,
2728				096840230D0F1A2300333EFD /* CBSPMeshFileLoader.h */,
2729				09C638700D4F1A69000B6A18 /* CLWOMeshFileLoader.cpp */,
2730				09C638710D4F1A69000B6A18 /* CLWOMeshFileLoader.h */,
2731				4C53DEE70A484C220014E966 /* C3DSMeshFileLoader.cpp */,
2732				4C53DEE80A484C220014E966 /* C3DSMeshFileLoader.h */,
2733				4C53DEE90A484C220014E966 /* CAnimatedMeshMD2.cpp */,
2734				4C53DEEA0A484C220014E966 /* CAnimatedMeshMD2.h */,
2735				5DD480560C7D945800728AA9 /* CAnimatedMeshMD3.cpp */,
2736				5DD480570C7D945800728AA9 /* CAnimatedMeshMD3.h */,
2737				0968401E0D0F1A2300333EFD /* CB3DMeshFileLoader.cpp */,
2738				0968401F0D0F1A2300333EFD /* CB3DMeshFileLoader.h */,
2739				4C53DEFA0A484C220014E966 /* CColladaFileLoader.cpp */,
2740				4C53DEFB0A484C220014E966 /* CColladaFileLoader.h */,
2741				4C53DEFE0A484C220014E966 /* CCSMLoader.cpp */,
2742				4C53DEFF0A484C220014E966 /* CCSMLoader.h */,
2743				4C53DF200A484C230014E966 /* CDMFLoader.cpp */,
2744				4C53DF210A484C230014E966 /* CDMFLoader.h */,
2745				0968402B0D0F1A2300333EFD /* CIrrMeshFileLoader.cpp */,
2746				0968402C0D0F1A2300333EFD /* CIrrMeshFileLoader.h */,
2747				4C53DF700A484C230014E966 /* CLMTSMeshFileLoader.cpp */,
2748				4C53DF710A484C230014E966 /* CLMTSMeshFileLoader.h */,
2749				0968402F0D0F1A2300333EFD /* CMD2MeshFileLoader.cpp */,
2750				096840300D0F1A2300333EFD /* CMD2MeshFileLoader.h */,
2751				5DD480C60C7DA66800728AA9 /* CMD3MeshFileLoader.cpp */,
2752				5DD480C20C7DA66800728AA9 /* CMD3MeshFileLoader.h */,
2753				096840310D0F1A2300333EFD /* CMS3DMeshFileLoader.cpp */,
2754				096840320D0F1A2300333EFD /* CMS3DMeshFileLoader.h */,
2755				4C53DF7E0A484C230014E966 /* CMY3DHelper.h */,
2756				4C53DF7F0A484C230014E966 /* CMY3DMeshFileLoader.cpp */,
2757				4C53DF800A484C230014E966 /* CMY3DMeshFileLoader.h */,
2758				4C364EA20A6C6DC2004CFBB4 /* COBJMeshFileLoader.cpp */,
2759				4C364EA30A6C6DC2004CFBB4 /* COBJMeshFileLoader.h */,
2760				4C53DF840A484C240014E966 /* COCTLoader.cpp */,
2761				4C53DF850A484C240014E966 /* COCTLoader.h */,
2762				4C53DF8A0A484C240014E966 /* COgreMeshFileLoader.cpp */,
2763				4C53DF8B0A484C240014E966 /* COgreMeshFileLoader.h */,
2764				34EF91D50F65FCF6000B5651 /* CPLYMeshFileLoader.h */,
2765				34EF91D60F65FCF6000B5651 /* CPLYMeshFileLoader.cpp */,
2766				4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */,
2767				4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */,
2768				096840410D0F1A2300333EFD /* CSkinnedMesh.cpp */,
2769				096840420D0F1A2300333EFD /* CSkinnedMesh.h */,
2770				096840430D0F1A2300333EFD /* CSTLMeshFileLoader.cpp */,
2771				096840440D0F1A2300333EFD /* CSTLMeshFileLoader.h */,
2772				4C53DFF80A484C250014E966 /* CXMeshFileLoader.cpp */,
2773				4C53DFF90A484C250014E966 /* CXMeshFileLoader.h */,
2774				4C53E0050A484C250014E966 /* dmfsupport.h */,
2775			);
2776			name = loaders;
2777			sourceTree = "<group>";
2778		};
2779		0910BA880D1F6F1600D46B04 /* particleSystem */ = {
2780			isa = PBXGroup;
2781			children = (
2782				096CC0DE0ECE65B500C81DC7 /* CParticleScaleAffector.cpp */,
2783				096CC0DF0ECE65B500C81DC7 /* CParticleScaleAffector.h */,
2784				096840330D0F1A2300333EFD /* CParticleAnimatedMeshSceneNodeEmitter.cpp */,
2785				096840340D0F1A2300333EFD /* CParticleAnimatedMeshSceneNodeEmitter.h */,
2786				096840350D0F1A2300333EFD /* CParticleAttractionAffector.cpp */,
2787				096840360D0F1A2300333EFD /* CParticleAttractionAffector.h */,
2788				4C53DF9B0A484C240014E966 /* CParticleBoxEmitter.cpp */,
2789				4C53DF9C0A484C240014E966 /* CParticleBoxEmitter.h */,
2790				096840370D0F1A2300333EFD /* CParticleCylinderEmitter.cpp */,
2791				096840380D0F1A2300333EFD /* CParticleCylinderEmitter.h */,
2792				4C53DF9D0A484C240014E966 /* CParticleFadeOutAffector.cpp */,
2793				4C53DF9E0A484C240014E966 /* CParticleFadeOutAffector.h */,
2794				4C53DF9F0A484C240014E966 /* CParticleGravityAffector.cpp */,
2795				4C53DFA00A484C240014E966 /* CParticleGravityAffector.h */,
2796				096840390D0F1A2300333EFD /* CParticleMeshEmitter.cpp */,
2797				0968403A0D0F1A2300333EFD /* CParticleMeshEmitter.h */,
2798				4C53DFA10A484C240014E966 /* CParticlePointEmitter.cpp */,
2799				4C53DFA20A484C240014E966 /* CParticlePointEmitter.h */,
2800				0968403B0D0F1A2300333EFD /* CParticleRingEmitter.cpp */,
2801				0968403C0D0F1A2300333EFD /* CParticleRingEmitter.h */,
2802				0968403D0D0F1A2300333EFD /* CParticleRotationAffector.cpp */,
2803				0968403E0D0F1A2300333EFD /* CParticleRotationAffector.h */,
2804				0968403F0D0F1A2300333EFD /* CParticleSphereEmitter.cpp */,
2805				096840400D0F1A2300333EFD /* CParticleSphereEmitter.h */,
2806				4C53DFA30A484C240014E966 /* CParticleSystemSceneNode.cpp */,
2807				4C53DFA40A484C240014E966 /* CParticleSystemSceneNode.h */,
2808			);
2809			name = particleSystem;
2810			sourceTree = "<group>";
2811		};
2812		0910BA890D1F6F6600D46B04 /* sceneNodes */ = {
2813			isa = PBXGroup;
2814			children = (
2815				0E2E3C4B1103B247002DE8D7 /* COctreeSceneNode.cpp */,
2816				0E2E3C4C1103B247002DE8D7 /* COctreeSceneNode.h */,
2817				093973BC0E0458B200E0C987 /* CSceneNodeAnimatorCameraFPS.cpp */,
2818				093973BD0E0458B200E0C987 /* CSceneNodeAnimatorCameraFPS.h */,
2819				093973BE0E0458B200E0C987 /* CSceneNodeAnimatorCameraMaya.cpp */,
2820				093973BF0E0458B200E0C987 /* CSceneNodeAnimatorCameraMaya.h */,
2821				4C53DEED0A484C220014E966 /* CAnimatedMeshSceneNode.cpp */,
2822				4C53DEEE0A484C220014E966 /* CAnimatedMeshSceneNode.h */,
2823				4C53DEF20A484C220014E966 /* CBillboardSceneNode.cpp */,
2824				4C53DEF30A484C220014E966 /* CBillboardSceneNode.h */,
2825				096840200D0F1A2300333EFD /* CBoneSceneNode.cpp */,
2826				096840210D0F1A2300333EFD /* CBoneSceneNode.h */,
2827				4C53DEF80A484C220014E966 /* CCameraSceneNode.cpp */,
2828				4C53DEF90A484C220014E966 /* CCameraSceneNode.h */,
2829				4C53DF000A484C220014E966 /* CCubeSceneNode.cpp */,
2830				4C53DF010A484C220014E966 /* CCubeSceneNode.h */,
2831				4C53DF220A484C230014E966 /* CDummyTransformationSceneNode.cpp */,
2832				4C53DF230A484C230014E966 /* CDummyTransformationSceneNode.h */,
2833				4C53DF240A484C230014E966 /* CEmptySceneNode.cpp */,
2834				4C53DF250A484C230014E966 /* CEmptySceneNode.h */,
2835				4C53DF6C0A484C230014E966 /* CLightSceneNode.cpp */,
2836				4C53DF6D0A484C230014E966 /* CLightSceneNode.h */,
2837				4C53DF7A0A484C230014E966 /* CMeshSceneNode.cpp */,
2838				4C53DF7B0A484C230014E966 /* CMeshSceneNode.h */,
2839				5DD4806A0C7D94AC00728AA9 /* CQuake3ShaderSceneNode.cpp */,
2840				5DD4806B0C7D94AC00728AA9 /* CQuake3ShaderSceneNode.h */,
2841				4C53DFBB0A484C240014E966 /* CShadowVolumeSceneNode.cpp */,
2842				4C53DFBC0A484C240014E966 /* CShadowVolumeSceneNode.h */,
2843				4C53DFBD0A484C240014E966 /* CSkyBoxSceneNode.cpp */,
2844				4C53DFBE0A484C240014E966 /* CSkyBoxSceneNode.h */,
2845				4CFA7BEC0A88735A00B03626 /* CSkyDomeSceneNode.cpp */,
2846				4CFA7BED0A88735A00B03626 /* CSkyDomeSceneNode.h */,
2847				4CC36B0D0A6B61DB0076C4B2 /* CSphereSceneNode.cpp */,
2848				4CC36B0E0A6B61DB0076C4B2 /* CSphereSceneNode.h */,
2849				4C53DFCA0A484C240014E966 /* CTerrainSceneNode.cpp */,
2850				4C53DFCB0A484C240014E966 /* CTerrainSceneNode.h */,
2851				4C53DFCE0A484C240014E966 /* CTextSceneNode.cpp */,
2852				4C53DFCF0A484C240014E966 /* CTextSceneNode.h */,
2853				090FBC800D31085E0076D847 /* CVolumeLightSceneNode.cpp */,
2854				090FBC810D31085E0076D847 /* CVolumeLightSceneNode.h */,
2855				4C53DFF00A484C250014E966 /* CWaterSurfaceSceneNode.cpp */,
2856				4C53DFF10A484C250014E966 /* CWaterSurfaceSceneNode.h */,
2857			);
2858			name = sceneNodes;
2859			sourceTree = "<group>";
2860		};
2861		0910BA8A0D1F70B800D46B04 /* writers */ = {
2862			isa = PBXGroup;
2863			children = (
2864				096840250D0F1A2300333EFD /* CColladaMeshWriter.cpp */,
2865				096840260D0F1A2300333EFD /* CColladaMeshWriter.h */,
2866				0968402D0D0F1A2300333EFD /* CIrrMeshWriter.cpp */,
2867				0968402E0D0F1A2300333EFD /* CIrrMeshWriter.h */,
2868				096F8E3B0EA2EFBA00907EC5 /* COBJMeshWriter.cpp */,
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2940				4C53DF140A484C230014E966 /* CD3D9ParallaxMapRenderer.cpp */,
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2942				4C53DF160A484C230014E966 /* CD3D9ShaderMaterialRenderer.cpp */,
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2944				4C53DF180A484C230014E966 /* CD3D9Texture.cpp */,
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2955				4C53DEFC0A484C220014E966 /* CColorConverter.cpp */,
2956				4C53DEFD0A484C220014E966 /* CColorConverter.h */,
2957				4C53DF2A0A484C230014E966 /* CFPSCounter.cpp */,
2958				4C53DF2B0A484C230014E966 /* CFPSCounter.h */,
2959				4C53DF580A484C230014E966 /* CImage.cpp */,
2960				4C53DF590A484C230014E966 /* CImage.h */,
2961				4C53DF820A484C240014E966 /* CNullDriver.cpp */,
2962				4C53DF830A484C240014E966 /* CNullDriver.h */,
2963				4C53E0090A484C250014E966 /* IImagePresenter.h */,
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2973				4CFA7BE00A88735900B03626 /* CImageWriterJPG.cpp */,
2974				4CFA7BE10A88735900B03626 /* CImageWriterJPG.h */,
2975				4CFA7BE20A88735900B03626 /* CImageWriterPCX.cpp */,
2976				4CFA7BE30A88735900B03626 /* CImageWriterPCX.h */,
2977				4CFA7BE40A88735900B03626 /* CImageWriterPNG.cpp */,
2978				4CFA7BE50A88735900B03626 /* CImageWriterPNG.h */,
2979				4CFA7BE60A88735900B03626 /* CImageWriterPPM.cpp */,
2980				4CFA7BE70A88735900B03626 /* CImageWriterPPM.h */,
2981				4CFA7BE80A88735900B03626 /* CImageWriterPSD.cpp */,
2982				4CFA7BE90A88735900B03626 /* CImageWriterPSD.h */,
2983				4CFA7BEA0A88735900B03626 /* CImageWriterTGA.cpp */,
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2995				5DD480C50C7DA66800728AA9 /* COpenGLExtensionHandler.cpp */,
2996				4C53DF8C0A484C240014E966 /* COpenGLDriver.cpp */,
2997				4C53DF8D0A484C240014E966 /* COpenGLDriver.h */,
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3003				4C53DF930A484C240014E966 /* COpenGLShaderMaterialRenderer.cpp */,
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3005				4C53DF950A484C240014E966 /* COpenGLSLMaterialRenderer.cpp */,
3006				4C53DF960A484C240014E966 /* COpenGLSLMaterialRenderer.h */,
3007				4C53DF970A484C240014E966 /* COpenGLTexture.cpp */,
3008				4C53DF980A484C240014E966 /* COpenGLTexture.h */,
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3018				4C53DFC10A484C240014E966 /* CSoftwareDriver.h */,
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3020				4C53DFC50A484C240014E966 /* CSoftwareTexture.h */,
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3024				4C53E00F0A484C250014E966 /* ITriangleRenderer.h */,
3025				5DD4806C0C7D94AC00728AA9 /* CTRTextureBlend.cpp */,
3026				5DD4806D0C7D94AC00728AA9 /* CTRTextureGouraudAlpha.cpp */,
3027				5DD4806E0C7D94AC00728AA9 /* CTRTextureGouraudAlphaNoZ.cpp */,
3028				5DD4806F0C7D94AC00728AA9 /* CTRTextureLightMapGouraud2_M4.cpp */,
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3032				4C53DFD20A484C240014E966 /* CTRFlatWire.cpp */,
3033				4C53DFD30A484C240014E966 /* CTRGouraud.cpp */,
3034				4C53DFD40A484C240014E966 /* CTRGouraud2.cpp */,
3035				4C53DFD50A484C240014E966 /* CTRGouraudAlpha2.cpp */,
3036				4C53DFD60A484C240014E966 /* CTRGouraudAlphaNoZ2.cpp */,
3037				4C53DFD70A484C240014E966 /* CTRGouraudWire.cpp */,
3038				4C53DFDC0A484C250014E966 /* CTRTextureDetailMap2.cpp */,
3039				4C53DFDD0A484C250014E966 /* CTRTextureFlat.cpp */,
3040				4C53DFDE0A484C250014E966 /* CTRTextureFlatWire.cpp */,
3041				4C53DFDF0A484C250014E966 /* CTRTextureGouraud.cpp */,
3042				4C53DFE00A484C250014E966 /* CTRTextureGouraud.h */,
3043				4C53DFE10A484C250014E966 /* CTRTextureGouraud2.cpp */,
3044				4C53DFE20A484C250014E966 /* CTRTextureGouraudAdd.cpp */,
3045				4C53DFE30A484C250014E966 /* CTRTextureGouraudAdd2.cpp */,
3046				4C53DFE40A484C250014E966 /* CTRTextureGouraudAddNoZ2.cpp */,
3047				4C53DFE50A484C250014E966 /* CTRTextureGouraudNoZ.cpp */,
3048				4C53DFE60A484C250014E966 /* CTRTextureGouraudNoZ2.cpp */,
3049				4C53DFE70A484C250014E966 /* CTRTextureGouraudVertexAlpha2.cpp */,
3050				4C53DFE80A484C250014E966 /* CTRTextureGouraudWire.cpp */,
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3052				4C53DFEA0A484C250014E966 /* CTRTextureLightMap2_M1.cpp */,
3053				4C53DFEB0A484C250014E966 /* CTRTextureLightMap2_M2.cpp */,
3054				4C53DFEC0A484C250014E966 /* CTRTextureLightMap2_M4.cpp */,
3055				4C53DFED0A484C250014E966 /* CTRTextureWire2.cpp */,
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3256				3430E4D51022C391006271FD /* CTarReader.cpp */,
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3259				4C43EEBE0A74A5C800F942FC /* CPakReader.cpp */,
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3320				4C53DF3A0A484C230014E966 /* CGUIFileOpenDialog.cpp */,
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3335				4C53DF490A484C230014E966 /* CGUIMessageBox.h */,
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