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096840220D0F1A2300333EFD /* CBSPMeshFileLoader.cpp */, 2728 096840230D0F1A2300333EFD /* CBSPMeshFileLoader.h */, 2729 09C638700D4F1A69000B6A18 /* CLWOMeshFileLoader.cpp */, 2730 09C638710D4F1A69000B6A18 /* CLWOMeshFileLoader.h */, 2731 4C53DEE70A484C220014E966 /* C3DSMeshFileLoader.cpp */, 2732 4C53DEE80A484C220014E966 /* C3DSMeshFileLoader.h */, 2733 4C53DEE90A484C220014E966 /* CAnimatedMeshMD2.cpp */, 2734 4C53DEEA0A484C220014E966 /* CAnimatedMeshMD2.h */, 2735 5DD480560C7D945800728AA9 /* CAnimatedMeshMD3.cpp */, 2736 5DD480570C7D945800728AA9 /* CAnimatedMeshMD3.h */, 2737 0968401E0D0F1A2300333EFD /* CB3DMeshFileLoader.cpp */, 2738 0968401F0D0F1A2300333EFD /* CB3DMeshFileLoader.h */, 2739 4C53DEFA0A484C220014E966 /* CColladaFileLoader.cpp */, 2740 4C53DEFB0A484C220014E966 /* CColladaFileLoader.h */, 2741 4C53DEFE0A484C220014E966 /* CCSMLoader.cpp */, 2742 4C53DEFF0A484C220014E966 /* CCSMLoader.h */, 2743 4C53DF200A484C230014E966 /* CDMFLoader.cpp */, 2744 4C53DF210A484C230014E966 /* CDMFLoader.h */, 2745 0968402B0D0F1A2300333EFD /* CIrrMeshFileLoader.cpp */, 2746 0968402C0D0F1A2300333EFD /* CIrrMeshFileLoader.h */, 2747 4C53DF700A484C230014E966 /* CLMTSMeshFileLoader.cpp */, 2748 4C53DF710A484C230014E966 /* CLMTSMeshFileLoader.h */, 2749 0968402F0D0F1A2300333EFD /* CMD2MeshFileLoader.cpp */, 2750 096840300D0F1A2300333EFD /* CMD2MeshFileLoader.h */, 2751 5DD480C60C7DA66800728AA9 /* CMD3MeshFileLoader.cpp */, 2752 5DD480C20C7DA66800728AA9 /* CMD3MeshFileLoader.h */, 2753 096840310D0F1A2300333EFD /* CMS3DMeshFileLoader.cpp */, 2754 096840320D0F1A2300333EFD /* CMS3DMeshFileLoader.h */, 2755 4C53DF7E0A484C230014E966 /* CMY3DHelper.h */, 2756 4C53DF7F0A484C230014E966 /* CMY3DMeshFileLoader.cpp */, 2757 4C53DF800A484C230014E966 /* CMY3DMeshFileLoader.h */, 2758 4C364EA20A6C6DC2004CFBB4 /* COBJMeshFileLoader.cpp */, 2759 4C364EA30A6C6DC2004CFBB4 /* COBJMeshFileLoader.h */, 2760 4C53DF840A484C240014E966 /* COCTLoader.cpp */, 2761 4C53DF850A484C240014E966 /* COCTLoader.h */, 2762 4C53DF8A0A484C240014E966 /* COgreMeshFileLoader.cpp */, 2763 4C53DF8B0A484C240014E966 /* COgreMeshFileLoader.h */, 2764 34EF91D50F65FCF6000B5651 /* CPLYMeshFileLoader.h */, 2765 34EF91D60F65FCF6000B5651 /* CPLYMeshFileLoader.cpp */, 2766 4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */, 2767 4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */, 2768 096840410D0F1A2300333EFD /* CSkinnedMesh.cpp */, 2769 096840420D0F1A2300333EFD /* CSkinnedMesh.h */, 2770 096840430D0F1A2300333EFD /* CSTLMeshFileLoader.cpp */, 2771 096840440D0F1A2300333EFD /* CSTLMeshFileLoader.h */, 2772 4C53DFF80A484C250014E966 /* CXMeshFileLoader.cpp */, 2773 4C53DFF90A484C250014E966 /* CXMeshFileLoader.h */, 2774 4C53E0050A484C250014E966 /* dmfsupport.h */, 2775 ); 2776 name = loaders; 2777 sourceTree = "<group>"; 2778 }; 2779 0910BA880D1F6F1600D46B04 /* particleSystem */ = { 2780 isa = PBXGroup; 2781 children = ( 2782 096CC0DE0ECE65B500C81DC7 /* CParticleScaleAffector.cpp */, 2783 096CC0DF0ECE65B500C81DC7 /* CParticleScaleAffector.h */, 2784 096840330D0F1A2300333EFD /* CParticleAnimatedMeshSceneNodeEmitter.cpp */, 2785 096840340D0F1A2300333EFD /* CParticleAnimatedMeshSceneNodeEmitter.h */, 2786 096840350D0F1A2300333EFD /* CParticleAttractionAffector.cpp */, 2787 096840360D0F1A2300333EFD /* CParticleAttractionAffector.h */, 2788 4C53DF9B0A484C240014E966 /* CParticleBoxEmitter.cpp */, 2789 4C53DF9C0A484C240014E966 /* CParticleBoxEmitter.h */, 2790 096840370D0F1A2300333EFD /* CParticleCylinderEmitter.cpp */, 2791 096840380D0F1A2300333EFD /* CParticleCylinderEmitter.h */, 2792 4C53DF9D0A484C240014E966 /* CParticleFadeOutAffector.cpp */, 2793 4C53DF9E0A484C240014E966 /* CParticleFadeOutAffector.h */, 2794 4C53DF9F0A484C240014E966 /* CParticleGravityAffector.cpp */, 2795 4C53DFA00A484C240014E966 /* CParticleGravityAffector.h */, 2796 096840390D0F1A2300333EFD /* CParticleMeshEmitter.cpp */, 2797 0968403A0D0F1A2300333EFD /* CParticleMeshEmitter.h */, 2798 4C53DFA10A484C240014E966 /* CParticlePointEmitter.cpp */, 2799 4C53DFA20A484C240014E966 /* CParticlePointEmitter.h */, 2800 0968403B0D0F1A2300333EFD /* CParticleRingEmitter.cpp */, 2801 0968403C0D0F1A2300333EFD /* CParticleRingEmitter.h */, 2802 0968403D0D0F1A2300333EFD /* CParticleRotationAffector.cpp */, 2803 0968403E0D0F1A2300333EFD /* CParticleRotationAffector.h */, 2804 0968403F0D0F1A2300333EFD /* CParticleSphereEmitter.cpp */, 2805 096840400D0F1A2300333EFD /* CParticleSphereEmitter.h */, 2806 4C53DFA30A484C240014E966 /* CParticleSystemSceneNode.cpp */, 2807 4C53DFA40A484C240014E966 /* CParticleSystemSceneNode.h */, 2808 ); 2809 name = particleSystem; 2810 sourceTree = "<group>"; 2811 }; 2812 0910BA890D1F6F6600D46B04 /* sceneNodes */ = { 2813 isa = PBXGroup; 2814 children = ( 2815 0E2E3C4B1103B247002DE8D7 /* COctreeSceneNode.cpp */, 2816 0E2E3C4C1103B247002DE8D7 /* COctreeSceneNode.h */, 2817 093973BC0E0458B200E0C987 /* CSceneNodeAnimatorCameraFPS.cpp */, 2818 093973BD0E0458B200E0C987 /* CSceneNodeAnimatorCameraFPS.h */, 2819 093973BE0E0458B200E0C987 /* CSceneNodeAnimatorCameraMaya.cpp */, 2820 093973BF0E0458B200E0C987 /* CSceneNodeAnimatorCameraMaya.h */, 2821 4C53DEED0A484C220014E966 /* CAnimatedMeshSceneNode.cpp */, 2822 4C53DEEE0A484C220014E966 /* CAnimatedMeshSceneNode.h */, 2823 4C53DEF20A484C220014E966 /* CBillboardSceneNode.cpp */, 2824 4C53DEF30A484C220014E966 /* CBillboardSceneNode.h */, 2825 096840200D0F1A2300333EFD /* CBoneSceneNode.cpp */, 2826 096840210D0F1A2300333EFD /* CBoneSceneNode.h */, 2827 4C53DEF80A484C220014E966 /* CCameraSceneNode.cpp */, 2828 4C53DEF90A484C220014E966 /* CCameraSceneNode.h */, 2829 4C53DF000A484C220014E966 /* CCubeSceneNode.cpp */, 2830 4C53DF010A484C220014E966 /* CCubeSceneNode.h */, 2831 4C53DF220A484C230014E966 /* CDummyTransformationSceneNode.cpp */, 2832 4C53DF230A484C230014E966 /* CDummyTransformationSceneNode.h */, 2833 4C53DF240A484C230014E966 /* CEmptySceneNode.cpp */, 2834 4C53DF250A484C230014E966 /* CEmptySceneNode.h */, 2835 4C53DF6C0A484C230014E966 /* CLightSceneNode.cpp */, 2836 4C53DF6D0A484C230014E966 /* CLightSceneNode.h */, 2837 4C53DF7A0A484C230014E966 /* CMeshSceneNode.cpp */, 2838 4C53DF7B0A484C230014E966 /* CMeshSceneNode.h */, 2839 5DD4806A0C7D94AC00728AA9 /* CQuake3ShaderSceneNode.cpp */, 2840 5DD4806B0C7D94AC00728AA9 /* CQuake3ShaderSceneNode.h */, 2841 4C53DFBB0A484C240014E966 /* CShadowVolumeSceneNode.cpp */, 2842 4C53DFBC0A484C240014E966 /* CShadowVolumeSceneNode.h */, 2843 4C53DFBD0A484C240014E966 /* CSkyBoxSceneNode.cpp */, 2844 4C53DFBE0A484C240014E966 /* CSkyBoxSceneNode.h */, 2845 4CFA7BEC0A88735A00B03626 /* CSkyDomeSceneNode.cpp */, 2846 4CFA7BED0A88735A00B03626 /* CSkyDomeSceneNode.h */, 2847 4CC36B0D0A6B61DB0076C4B2 /* CSphereSceneNode.cpp */, 2848 4CC36B0E0A6B61DB0076C4B2 /* CSphereSceneNode.h */, 2849 4C53DFCA0A484C240014E966 /* CTerrainSceneNode.cpp */, 2850 4C53DFCB0A484C240014E966 /* CTerrainSceneNode.h */, 2851 4C53DFCE0A484C240014E966 /* CTextSceneNode.cpp */, 2852 4C53DFCF0A484C240014E966 /* CTextSceneNode.h */, 2853 090FBC800D31085E0076D847 /* CVolumeLightSceneNode.cpp */, 2854 090FBC810D31085E0076D847 /* CVolumeLightSceneNode.h */, 2855 4C53DFF00A484C250014E966 /* CWaterSurfaceSceneNode.cpp */, 2856 4C53DFF10A484C250014E966 /* CWaterSurfaceSceneNode.h */, 2857 ); 2858 name = sceneNodes; 2859 sourceTree = "<group>"; 2860 }; 2861 0910BA8A0D1F70B800D46B04 /* writers */ = { 2862 isa = PBXGroup; 2863 children = ( 2864 096840250D0F1A2300333EFD /* CColladaMeshWriter.cpp */, 2865 096840260D0F1A2300333EFD /* CColladaMeshWriter.h */, 2866 0968402D0D0F1A2300333EFD /* CIrrMeshWriter.cpp */, 2867 0968402E0D0F1A2300333EFD /* CIrrMeshWriter.h */, 2868 096F8E3B0EA2EFBA00907EC5 /* COBJMeshWriter.cpp */, 2869 096F8E3C0EA2EFBA00907EC5 /* COBJMeshWriter.h */, 2870 34EF91DA0F65FD14000B5651 /* CPLYMeshWriter.h */, 2871 34EF91DB0F65FD14000B5651 /* CPLYMeshWriter.cpp */, 2872 096840450D0F1A2300333EFD /* CSTLMeshWriter.cpp */, 2873 096840460D0F1A2300333EFD /* CSTLMeshWriter.h */, 2874 ); 2875 name = writers; 2876 sourceTree = "<group>"; 2877 }; 2878 0910BA8B0D1F71D600D46B04 /* video */ = { 2879 isa = PBXGroup; 2880 children = ( 2881 0910BA8C0D1F729400D46B04 /* Burning Video */, 2882 0910BA8D0D1F72DB00D46B04 /* Direct3D8 */, 2883 0910BA8E0D1F72FB00D46B04 /* Direct3D9 */, 2884 0910BA8F0D1F731900D46B04 /* Null */, 2885 0910BA910D1F738100D46B04 /* OpenGL */, 2886 0910BA920D1F73CC00D46B04 /* Software */, 2887 4C53DFEE0A484C250014E966 /* CVideoModeList.cpp */, 2888 4C53DFEF0A484C250014E966 /* CVideoModeList.h */, 2889 ); 2890 name = video; 2891 sourceTree = "<group>"; 2892 }; 2893 0910BA8C0D1F729400D46B04 /* Burning Video */ = { 2894 isa = PBXGroup; 2895 children = ( 2896 4C53E16D0A484C2C0014E966 /* S4DVertex.h */, 2897 4C53E16E0A484C2C0014E966 /* SoftwareDriver2_compile_config.h */, 2898 4C53E16F0A484C2C0014E966 /* SoftwareDriver2_helper.h */, 2899 5DD4804C0C7D91DF00728AA9 /* CDepthBuffer.cpp */, 2900 0910B9D90D1F5D4100D46B04 /* CBurningShader_Raster_Reference.cpp */, 2901 5DD480500C7D936700728AA9 /* IBurningShader.cpp */, 2902 5DD480510C7D936700728AA9 /* IBurningShader.h */, 2903 5DD4804D0C7D91DF00728AA9 /* CDepthBuffer.h */, 2904 4C53DFC20A484C240014E966 /* CSoftwareDriver2.cpp */, 2905 4C53DFC30A484C240014E966 /* CSoftwareDriver2.h */, 2906 4C53DFC60A484C240014E966 /* CSoftwareTexture2.cpp */, 2907 4C53DFC70A484C240014E966 /* CSoftwareTexture2.h */, 2908 ); 2909 name = "Burning Video"; 2910 sourceTree = "<group>"; 2911 }; 2912 0910BA8D0D1F72DB00D46B04 /* Direct3D8 */ = { 2913 isa = PBXGroup; 2914 children = ( 2915 4C53DF020A484C220014E966 /* CD3D8Driver.cpp */, 2916 4C53DF030A484C220014E966 /* CD3D8Driver.h */, 2917 4C53DF040A484C220014E966 /* CD3D8MaterialRenderer.h */, 2918 4C53DF050A484C220014E966 /* CD3D8NormalMapRenderer.cpp */, 2919 4C53DF060A484C220014E966 /* CD3D8NormalMapRenderer.h */, 2920 4C53DF070A484C230014E966 /* CD3D8ParallaxMapRenderer.cpp */, 2921 4C53DF080A484C230014E966 /* CD3D8ParallaxMapRenderer.h */, 2922 4C53DF090A484C230014E966 /* CD3D8ShaderMaterialRenderer.cpp */, 2923 4C53DF0A0A484C230014E966 /* CD3D8ShaderMaterialRenderer.h */, 2924 4C53DF0B0A484C230014E966 /* CD3D8Texture.cpp */, 2925 4C53DF0C0A484C230014E966 /* CD3D8Texture.h */, 2926 ); 2927 name = Direct3D8; 2928 sourceTree = "<group>"; 2929 }; 2930 0910BA8E0D1F72FB00D46B04 /* Direct3D9 */ = { 2931 isa = PBXGroup; 2932 children = ( 2933 4C53DF0D0A484C230014E966 /* CD3D9Driver.cpp */, 2934 4C53DF0E0A484C230014E966 /* CD3D9Driver.h */, 2935 4C53DF0F0A484C230014E966 /* CD3D9HLSLMaterialRenderer.cpp */, 2936 4C53DF100A484C230014E966 /* CD3D9HLSLMaterialRenderer.h */, 2937 4C53DF110A484C230014E966 /* CD3D9MaterialRenderer.h */, 2938 4C53DF120A484C230014E966 /* CD3D9NormalMapRenderer.cpp */, 2939 4C53DF130A484C230014E966 /* CD3D9NormalMapRenderer.h */, 2940 4C53DF140A484C230014E966 /* CD3D9ParallaxMapRenderer.cpp */, 2941 4C53DF150A484C230014E966 /* CD3D9ParallaxMapRenderer.h */, 2942 4C53DF160A484C230014E966 /* CD3D9ShaderMaterialRenderer.cpp */, 2943 4C53DF170A484C230014E966 /* CD3D9ShaderMaterialRenderer.h */, 2944 4C53DF180A484C230014E966 /* CD3D9Texture.cpp */, 2945 4C53DF190A484C230014E966 /* CD3D9Texture.h */, 2946 ); 2947 name = Direct3D9; 2948 sourceTree = "<group>"; 2949 }; 2950 0910BA8F0D1F731900D46B04 /* Null */ = { 2951 isa = PBXGroup; 2952 children = ( 2953 34EF91900F65F9AD000B5651 /* loader */, 2954 0910BA900D1F733100D46B04 /* writer */, 2955 4C53DEFC0A484C220014E966 /* CColorConverter.cpp */, 2956 4C53DEFD0A484C220014E966 /* CColorConverter.h */, 2957 4C53DF2A0A484C230014E966 /* CFPSCounter.cpp */, 2958 4C53DF2B0A484C230014E966 /* CFPSCounter.h */, 2959 4C53DF580A484C230014E966 /* CImage.cpp */, 2960 4C53DF590A484C230014E966 /* CImage.h */, 2961 4C53DF820A484C240014E966 /* CNullDriver.cpp */, 2962 4C53DF830A484C240014E966 /* CNullDriver.h */, 2963 4C53E0090A484C250014E966 /* IImagePresenter.h */, 2964 ); 2965 name = Null; 2966 sourceTree = "<group>"; 2967 }; 2968 0910BA900D1F733100D46B04 /* writer */ = { 2969 isa = PBXGroup; 2970 children = ( 2971 4CFA7BDE0A88735900B03626 /* CImageWriterBMP.cpp */, 2972 4CFA7BDF0A88735900B03626 /* CImageWriterBMP.h */, 2973 4CFA7BE00A88735900B03626 /* CImageWriterJPG.cpp */, 2974 4CFA7BE10A88735900B03626 /* CImageWriterJPG.h */, 2975 4CFA7BE20A88735900B03626 /* CImageWriterPCX.cpp */, 2976 4CFA7BE30A88735900B03626 /* CImageWriterPCX.h */, 2977 4CFA7BE40A88735900B03626 /* CImageWriterPNG.cpp */, 2978 4CFA7BE50A88735900B03626 /* CImageWriterPNG.h */, 2979 4CFA7BE60A88735900B03626 /* CImageWriterPPM.cpp */, 2980 4CFA7BE70A88735900B03626 /* CImageWriterPPM.h */, 2981 4CFA7BE80A88735900B03626 /* CImageWriterPSD.cpp */, 2982 4CFA7BE90A88735900B03626 /* CImageWriterPSD.h */, 2983 4CFA7BEA0A88735900B03626 /* CImageWriterTGA.cpp */, 2984 4CFA7BEB0A88735900B03626 /* CImageWriterTGA.h */, 2985 ); 2986 name = writer; 2987 sourceTree = "<group>"; 2988 }; 2989 0910BA910D1F738100D46B04 /* OpenGL */ = { 2990 isa = PBXGroup; 2991 children = ( 2992 5DD480700C7D94AC00728AA9 /* glxext.h */, 2993 4C53E0070A484C250014E966 /* glext.h */, 2994 5DD480C10C7DA66800728AA9 /* COpenGLExtensionHandler.h */, 2995 5DD480C50C7DA66800728AA9 /* COpenGLExtensionHandler.cpp */, 2996 4C53DF8C0A484C240014E966 /* COpenGLDriver.cpp */, 2997 4C53DF8D0A484C240014E966 /* COpenGLDriver.h */, 2998 4C53DF8E0A484C240014E966 /* COpenGLMaterialRenderer.h */, 2999 4C53DF8F0A484C240014E966 /* COpenGLNormalMapRenderer.cpp */, 3000 4C53DF900A484C240014E966 /* COpenGLNormalMapRenderer.h */, 3001 4C53DF910A484C240014E966 /* COpenGLParallaxMapRenderer.cpp */, 3002 4C53DF920A484C240014E966 /* COpenGLParallaxMapRenderer.h */, 3003 4C53DF930A484C240014E966 /* COpenGLShaderMaterialRenderer.cpp */, 3004 4C53DF940A484C240014E966 /* COpenGLShaderMaterialRenderer.h */, 3005 4C53DF950A484C240014E966 /* COpenGLSLMaterialRenderer.cpp */, 3006 4C53DF960A484C240014E966 /* COpenGLSLMaterialRenderer.h */, 3007 4C53DF970A484C240014E966 /* COpenGLTexture.cpp */, 3008 4C53DF980A484C240014E966 /* COpenGLTexture.h */, 3009 ); 3010 name = OpenGL; 3011 sourceTree = "<group>"; 3012 }; 3013 0910BA920D1F73CC00D46B04 /* Software */ = { 3014 isa = PBXGroup; 3015 children = ( 3016 4C53DFBF0A484C240014E966 /* CSoftware2MaterialRenderer.h */, 3017 4C53DFC00A484C240014E966 /* CSoftwareDriver.cpp */, 3018 4C53DFC10A484C240014E966 /* CSoftwareDriver.h */, 3019 4C53DFC40A484C240014E966 /* CSoftwareTexture.cpp */, 3020 4C53DFC50A484C240014E966 /* CSoftwareTexture.h */, 3021 4C53DFFF0A484C250014E966 /* CZBuffer.cpp */, 3022 4C53E0000A484C250014E966 /* CZBuffer.h */, 3023 5DD480540C7D93AB00728AA9 /* IDepthBuffer.h */, 3024 4C53E00F0A484C250014E966 /* ITriangleRenderer.h */, 3025 5DD4806C0C7D94AC00728AA9 /* CTRTextureBlend.cpp */, 3026 5DD4806D0C7D94AC00728AA9 /* CTRTextureGouraudAlpha.cpp */, 3027 5DD4806E0C7D94AC00728AA9 /* CTRTextureGouraudAlphaNoZ.cpp */, 3028 5DD4806F0C7D94AC00728AA9 /* CTRTextureLightMapGouraud2_M4.cpp */, 3029 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