1 #ifndef __gles2_gl2ext_h_ 2 #define __gles2_gl2ext_h_ 1 3 4 #if 0 5 #pragma qt_no_master_include 6 #pragma qt_sync_skip_header_check 7 #pragma qt_sync_stop_processing 8 #endif 9 10 #ifdef __cplusplus 11 extern "C" { 12 #endif 13 14 #ifndef __gl3_h_ 15 /* These types are defined with reference to <inttypes.h> 16 * in the Apple extension spec, but here we use the Khronos 17 * portable types in khrplatform.h, and assume those types 18 * are always defined. 19 * If any other extensions using these types are defined, 20 * the typedefs must move out of this block and be shared. 21 */ 22 typedef khronos_int64_t GLint64; 23 typedef khronos_uint64_t GLuint64; 24 typedef struct __GLsync *GLsync; 25 #endif 26 27 /* 28 ** Copyright (c) 2013-2018 The Khronos Group Inc. 29 ** 30 ** Permission is hereby granted, free of charge, to any person obtaining a 31 ** copy of this software and/or associated documentation files (the 32 ** "Materials"), to deal in the Materials without restriction, including 33 ** without limitation the rights to use, copy, modify, merge, publish, 34 ** distribute, sublicense, and/or sell copies of the Materials, and to 35 ** permit persons to whom the Materials are furnished to do so, subject to 36 ** the following conditions: 37 ** 38 ** The above copyright notice and this permission notice shall be included 39 ** in all copies or substantial portions of the Materials. 40 ** 41 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 42 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 43 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 44 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 45 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 46 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 47 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 48 */ 49 /* 50 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 51 ** API Registry. The current version of the Registry, generator scripts 52 ** used to make the header, and the header can be found at 53 ** https://github.com/KhronosGroup/OpenGL-Registry 54 */ 55 56 #ifndef GL_APIENTRYP 57 #define GL_APIENTRYP GL_APIENTRY* 58 #endif 59 60 /* Generated on date 20190228 */ 61 62 /* Generated C header for: 63 * API: gles2 64 * Profile: common 65 * Versions considered: 2\.[0-9] 66 * Versions emitted: _nomatch_^ 67 * Default extensions included: gles2 68 * Additional extensions included: _nomatch_^ 69 * Extensions removed: _nomatch_^ 70 */ 71 72 #ifndef GL_KHR_blend_equation_advanced 73 #define GL_KHR_blend_equation_advanced 1 74 #define GL_MULTIPLY_KHR 0x9294 75 #define GL_SCREEN_KHR 0x9295 76 #define GL_OVERLAY_KHR 0x9296 77 #define GL_DARKEN_KHR 0x9297 78 #define GL_LIGHTEN_KHR 0x9298 79 #define GL_COLORDODGE_KHR 0x9299 80 #define GL_COLORBURN_KHR 0x929A 81 #define GL_HARDLIGHT_KHR 0x929B 82 #define GL_SOFTLIGHT_KHR 0x929C 83 #define GL_DIFFERENCE_KHR 0x929E 84 #define GL_EXCLUSION_KHR 0x92A0 85 #define GL_HSL_HUE_KHR 0x92AD 86 #define GL_HSL_SATURATION_KHR 0x92AE 87 #define GL_HSL_COLOR_KHR 0x92AF 88 #define GL_HSL_LUMINOSITY_KHR 0x92B0 89 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 90 #ifdef GL_GLEXT_PROTOTYPES 91 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 92 #endif 93 #endif /* GL_KHR_blend_equation_advanced */ 94 95 #ifndef GL_KHR_blend_equation_advanced_coherent 96 #define GL_KHR_blend_equation_advanced_coherent 1 97 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 98 #endif /* GL_KHR_blend_equation_advanced_coherent */ 99 100 #ifndef GL_KHR_context_flush_control 101 #define GL_KHR_context_flush_control 1 102 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 103 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 104 #endif /* GL_KHR_context_flush_control */ 105 106 #ifndef GL_KHR_debug 107 #define GL_KHR_debug 1 108 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 109 #define GL_SAMPLER 0x82E6 110 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 111 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 112 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 113 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 114 #define GL_DEBUG_SOURCE_API_KHR 0x8246 115 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 116 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 117 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 118 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 119 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 120 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 121 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 122 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 123 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 124 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 125 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 126 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 127 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 128 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 129 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 130 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 131 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 132 #define GL_BUFFER_KHR 0x82E0 133 #define GL_SHADER_KHR 0x82E1 134 #define GL_PROGRAM_KHR 0x82E2 135 #define GL_VERTEX_ARRAY_KHR 0x8074 136 #define GL_QUERY_KHR 0x82E3 137 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 138 #define GL_SAMPLER_KHR 0x82E6 139 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 140 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 141 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 142 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 143 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 144 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 145 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 146 #define GL_DEBUG_OUTPUT_KHR 0x92E0 147 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 148 #define GL_STACK_OVERFLOW_KHR 0x0503 149 #define GL_STACK_UNDERFLOW_KHR 0x0504 150 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 151 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 152 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 153 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 154 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 155 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 156 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 157 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 158 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 159 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 160 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 161 #ifdef GL_GLEXT_PROTOTYPES 162 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 163 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 164 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 165 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 166 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 167 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 168 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 169 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 170 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 171 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 172 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 173 #endif 174 #endif /* GL_KHR_debug */ 175 176 #ifndef GL_KHR_no_error 177 #define GL_KHR_no_error 1 178 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 179 #endif /* GL_KHR_no_error */ 180 181 #ifndef GL_KHR_parallel_shader_compile 182 #define GL_KHR_parallel_shader_compile 1 183 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 184 #define GL_COMPLETION_STATUS_KHR 0x91B1 185 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); 186 #ifdef GL_GLEXT_PROTOTYPES 187 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); 188 #endif 189 #endif /* GL_KHR_parallel_shader_compile */ 190 191 #ifndef GL_KHR_robust_buffer_access_behavior 192 #define GL_KHR_robust_buffer_access_behavior 1 193 #endif /* GL_KHR_robust_buffer_access_behavior */ 194 195 #ifndef GL_KHR_robustness 196 #define GL_KHR_robustness 1 197 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 198 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 199 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 200 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 201 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 202 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 203 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 204 #define GL_CONTEXT_LOST_KHR 0x0507 205 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 206 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 207 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 208 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 209 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 210 #ifdef GL_GLEXT_PROTOTYPES 211 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 212 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 213 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 214 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 215 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 216 #endif 217 #endif /* GL_KHR_robustness */ 218 219 #ifndef GL_KHR_texture_compression_astc_hdr 220 #define GL_KHR_texture_compression_astc_hdr 1 221 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 222 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 223 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 224 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 225 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 226 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 227 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 228 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 229 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 230 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 231 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 232 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 233 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 234 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 235 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 236 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 237 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 238 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 239 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 240 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 241 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 242 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 243 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 249 #endif /* GL_KHR_texture_compression_astc_hdr */ 250 251 #ifndef GL_KHR_texture_compression_astc_ldr 252 #define GL_KHR_texture_compression_astc_ldr 1 253 #endif /* GL_KHR_texture_compression_astc_ldr */ 254 255 #ifndef GL_KHR_texture_compression_astc_sliced_3d 256 #define GL_KHR_texture_compression_astc_sliced_3d 1 257 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 258 259 #ifndef GL_OES_EGL_image 260 #define GL_OES_EGL_image 1 261 typedef void *GLeglImageOES; 262 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 263 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 264 #ifdef GL_GLEXT_PROTOTYPES 265 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 266 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 267 #endif 268 #endif /* GL_OES_EGL_image */ 269 270 #ifndef GL_OES_EGL_image_external 271 #define GL_OES_EGL_image_external 1 272 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 273 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 274 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 275 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 276 #endif /* GL_OES_EGL_image_external */ 277 278 #ifndef GL_OES_EGL_image_external_essl3 279 #define GL_OES_EGL_image_external_essl3 1 280 #endif /* GL_OES_EGL_image_external_essl3 */ 281 282 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 283 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 284 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 285 286 #ifndef GL_OES_compressed_ETC1_RGB8_texture 287 #define GL_OES_compressed_ETC1_RGB8_texture 1 288 #define GL_ETC1_RGB8_OES 0x8D64 289 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 290 291 #ifndef GL_OES_compressed_paletted_texture 292 #define GL_OES_compressed_paletted_texture 1 293 #define GL_PALETTE4_RGB8_OES 0x8B90 294 #define GL_PALETTE4_RGBA8_OES 0x8B91 295 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 296 #define GL_PALETTE4_RGBA4_OES 0x8B93 297 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 298 #define GL_PALETTE8_RGB8_OES 0x8B95 299 #define GL_PALETTE8_RGBA8_OES 0x8B96 300 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 301 #define GL_PALETTE8_RGBA4_OES 0x8B98 302 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 303 #endif /* GL_OES_compressed_paletted_texture */ 304 305 #ifndef GL_OES_copy_image 306 #define GL_OES_copy_image 1 307 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 308 #ifdef GL_GLEXT_PROTOTYPES 309 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 310 #endif 311 #endif /* GL_OES_copy_image */ 312 313 #ifndef GL_OES_depth24 314 #define GL_OES_depth24 1 315 #define GL_DEPTH_COMPONENT24_OES 0x81A6 316 #endif /* GL_OES_depth24 */ 317 318 #ifndef GL_OES_depth32 319 #define GL_OES_depth32 1 320 #define GL_DEPTH_COMPONENT32_OES 0x81A7 321 #endif /* GL_OES_depth32 */ 322 323 #ifndef GL_OES_depth_texture 324 #define GL_OES_depth_texture 1 325 #endif /* GL_OES_depth_texture */ 326 327 #ifndef GL_OES_draw_buffers_indexed 328 #define GL_OES_draw_buffers_indexed 1 329 #define GL_MIN 0x8007 330 #define GL_MAX 0x8008 331 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 332 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 333 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 334 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 335 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 336 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 337 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 338 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 339 #ifdef GL_GLEXT_PROTOTYPES 340 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 341 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 342 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 343 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 344 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 345 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 346 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 347 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 348 #endif 349 #endif /* GL_OES_draw_buffers_indexed */ 350 351 #ifndef GL_OES_draw_elements_base_vertex 352 #define GL_OES_draw_elements_base_vertex 1 353 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 354 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 355 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 356 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 357 #ifdef GL_GLEXT_PROTOTYPES 358 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 359 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 360 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 361 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 362 #endif 363 #endif /* GL_OES_draw_elements_base_vertex */ 364 365 #ifndef GL_OES_element_index_uint 366 #define GL_OES_element_index_uint 1 367 #endif /* GL_OES_element_index_uint */ 368 369 #ifndef GL_OES_fbo_render_mipmap 370 #define GL_OES_fbo_render_mipmap 1 371 #endif /* GL_OES_fbo_render_mipmap */ 372 373 #ifndef GL_OES_fragment_precision_high 374 #define GL_OES_fragment_precision_high 1 375 #endif /* GL_OES_fragment_precision_high */ 376 377 #ifndef GL_OES_geometry_point_size 378 #define GL_OES_geometry_point_size 1 379 #endif /* GL_OES_geometry_point_size */ 380 381 #ifndef GL_OES_geometry_shader 382 #define GL_OES_geometry_shader 1 383 #define GL_GEOMETRY_SHADER_OES 0x8DD9 384 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 385 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 386 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 387 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 388 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 389 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 390 #define GL_LINES_ADJACENCY_OES 0x000A 391 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 392 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 393 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 394 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 395 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 396 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 397 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 398 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 399 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 400 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 401 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 402 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 403 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 404 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 405 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 406 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 407 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 408 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 409 #define GL_UNDEFINED_VERTEX_OES 0x8260 410 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 411 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 412 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 413 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 414 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 415 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 416 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 417 #ifdef GL_GLEXT_PROTOTYPES 418 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 419 #endif 420 #endif /* GL_OES_geometry_shader */ 421 422 #ifndef GL_OES_get_program_binary 423 #define GL_OES_get_program_binary 1 424 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 425 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 426 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 427 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 428 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 429 #ifdef GL_GLEXT_PROTOTYPES 430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 432 #endif 433 #endif /* GL_OES_get_program_binary */ 434 435 #ifndef GL_OES_gpu_shader5 436 #define GL_OES_gpu_shader5 1 437 #endif /* GL_OES_gpu_shader5 */ 438 439 #ifndef GL_OES_mapbuffer 440 #define GL_OES_mapbuffer 1 441 #define GL_WRITE_ONLY_OES 0x88B9 442 #define GL_BUFFER_ACCESS_OES 0x88BB 443 #define GL_BUFFER_MAPPED_OES 0x88BC 444 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 445 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 447 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 448 #ifdef GL_GLEXT_PROTOTYPES 449 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 450 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 451 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 452 #endif 453 #endif /* GL_OES_mapbuffer */ 454 455 #ifndef GL_OES_packed_depth_stencil 456 #define GL_OES_packed_depth_stencil 1 457 #define GL_DEPTH_STENCIL_OES 0x84F9 458 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 459 #define GL_DEPTH24_STENCIL8_OES 0x88F0 460 #endif /* GL_OES_packed_depth_stencil */ 461 462 #ifndef GL_OES_primitive_bounding_box 463 #define GL_OES_primitive_bounding_box 1 464 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 465 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 466 #ifdef GL_GLEXT_PROTOTYPES 467 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 468 #endif 469 #endif /* GL_OES_primitive_bounding_box */ 470 471 #ifndef GL_OES_required_internalformat 472 #define GL_OES_required_internalformat 1 473 #define GL_ALPHA8_OES 0x803C 474 #define GL_DEPTH_COMPONENT16_OES 0x81A5 475 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 476 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 477 #define GL_LUMINANCE8_OES 0x8040 478 #define GL_RGBA4_OES 0x8056 479 #define GL_RGB5_A1_OES 0x8057 480 #define GL_RGB565_OES 0x8D62 481 #define GL_RGB8_OES 0x8051 482 #define GL_RGBA8_OES 0x8058 483 #define GL_RGB10_EXT 0x8052 484 #define GL_RGB10_A2_EXT 0x8059 485 #endif /* GL_OES_required_internalformat */ 486 487 #ifndef GL_OES_rgb8_rgba8 488 #define GL_OES_rgb8_rgba8 1 489 #endif /* GL_OES_rgb8_rgba8 */ 490 491 #ifndef GL_OES_sample_shading 492 #define GL_OES_sample_shading 1 493 #define GL_SAMPLE_SHADING_OES 0x8C36 494 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 495 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 496 #ifdef GL_GLEXT_PROTOTYPES 497 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 498 #endif 499 #endif /* GL_OES_sample_shading */ 500 501 #ifndef GL_OES_sample_variables 502 #define GL_OES_sample_variables 1 503 #endif /* GL_OES_sample_variables */ 504 505 #ifndef GL_OES_shader_image_atomic 506 #define GL_OES_shader_image_atomic 1 507 #endif /* GL_OES_shader_image_atomic */ 508 509 #ifndef GL_OES_shader_io_blocks 510 #define GL_OES_shader_io_blocks 1 511 #endif /* GL_OES_shader_io_blocks */ 512 513 #ifndef GL_OES_shader_multisample_interpolation 514 #define GL_OES_shader_multisample_interpolation 1 515 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 516 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 517 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 518 #endif /* GL_OES_shader_multisample_interpolation */ 519 520 #ifndef GL_OES_standard_derivatives 521 #define GL_OES_standard_derivatives 1 522 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 523 #endif /* GL_OES_standard_derivatives */ 524 525 #ifndef GL_OES_stencil1 526 #define GL_OES_stencil1 1 527 #define GL_STENCIL_INDEX1_OES 0x8D46 528 #endif /* GL_OES_stencil1 */ 529 530 #ifndef GL_OES_stencil4 531 #define GL_OES_stencil4 1 532 #define GL_STENCIL_INDEX4_OES 0x8D47 533 #endif /* GL_OES_stencil4 */ 534 535 #ifndef GL_OES_surfaceless_context 536 #define GL_OES_surfaceless_context 1 537 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 538 #endif /* GL_OES_surfaceless_context */ 539 540 #ifndef GL_OES_tessellation_point_size 541 #define GL_OES_tessellation_point_size 1 542 #endif /* GL_OES_tessellation_point_size */ 543 544 #ifndef GL_OES_tessellation_shader 545 #define GL_OES_tessellation_shader 1 546 #define GL_PATCHES_OES 0x000E 547 #define GL_PATCH_VERTICES_OES 0x8E72 548 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 549 #define GL_TESS_GEN_MODE_OES 0x8E76 550 #define GL_TESS_GEN_SPACING_OES 0x8E77 551 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 552 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 553 #define GL_ISOLINES_OES 0x8E7A 554 #define GL_QUADS_OES 0x0007 555 #define GL_FRACTIONAL_ODD_OES 0x8E7B 556 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 557 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 558 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 559 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 560 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 561 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 562 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 563 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 564 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 565 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 566 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 567 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 568 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 569 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 570 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 571 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 572 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 573 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 574 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 575 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 576 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 577 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 578 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 579 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 580 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 581 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 582 #define GL_IS_PER_PATCH_OES 0x92E7 583 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 584 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 585 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 586 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 587 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 588 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 589 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 590 #ifdef GL_GLEXT_PROTOTYPES 591 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 592 #endif 593 #endif /* GL_OES_tessellation_shader */ 594 595 #ifndef GL_OES_texture_3D 596 #define GL_OES_texture_3D 1 597 #define GL_TEXTURE_WRAP_R_OES 0x8072 598 #define GL_TEXTURE_3D_OES 0x806F 599 #define GL_TEXTURE_BINDING_3D_OES 0x806A 600 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 601 #define GL_SAMPLER_3D_OES 0x8B5F 602 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 603 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 604 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 605 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 606 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 607 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 608 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 609 #ifdef GL_GLEXT_PROTOTYPES 610 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 611 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 612 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 613 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 614 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 615 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 616 #endif 617 #endif /* GL_OES_texture_3D */ 618 619 #ifndef GL_OES_texture_border_clamp 620 #define GL_OES_texture_border_clamp 1 621 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 622 #define GL_CLAMP_TO_BORDER_OES 0x812D 623 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 624 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 625 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 626 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 627 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 628 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 629 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 630 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 631 #ifdef GL_GLEXT_PROTOTYPES 632 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 633 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 634 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 635 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 636 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 637 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 638 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 639 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 640 #endif 641 #endif /* GL_OES_texture_border_clamp */ 642 643 #ifndef GL_OES_texture_buffer 644 #define GL_OES_texture_buffer 1 645 #define GL_TEXTURE_BUFFER_OES 0x8C2A 646 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 647 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 648 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 649 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 650 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 651 #define GL_SAMPLER_BUFFER_OES 0x8DC2 652 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 653 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 654 #define GL_IMAGE_BUFFER_OES 0x9051 655 #define GL_INT_IMAGE_BUFFER_OES 0x905C 656 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 657 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 658 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 659 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 660 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 661 #ifdef GL_GLEXT_PROTOTYPES 662 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 663 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 664 #endif 665 #endif /* GL_OES_texture_buffer */ 666 667 #ifndef GL_OES_texture_compression_astc 668 #define GL_OES_texture_compression_astc 1 669 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 670 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 671 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 672 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 673 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 674 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 675 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 676 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 677 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 678 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 679 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 680 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 681 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 682 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 683 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 684 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 685 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 686 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 687 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 688 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 689 #endif /* GL_OES_texture_compression_astc */ 690 691 #ifndef GL_OES_texture_cube_map_array 692 #define GL_OES_texture_cube_map_array 1 693 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 694 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 695 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 696 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 697 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 698 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 699 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 700 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 701 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 702 #endif /* GL_OES_texture_cube_map_array */ 703 704 #ifndef GL_OES_texture_float 705 #define GL_OES_texture_float 1 706 #endif /* GL_OES_texture_float */ 707 708 #ifndef GL_OES_texture_float_linear 709 #define GL_OES_texture_float_linear 1 710 #endif /* GL_OES_texture_float_linear */ 711 712 #ifndef GL_OES_texture_half_float 713 #define GL_OES_texture_half_float 1 714 #define GL_HALF_FLOAT_OES 0x8D61 715 #endif /* GL_OES_texture_half_float */ 716 717 #ifndef GL_OES_texture_half_float_linear 718 #define GL_OES_texture_half_float_linear 1 719 #endif /* GL_OES_texture_half_float_linear */ 720 721 #ifndef GL_OES_texture_npot 722 #define GL_OES_texture_npot 1 723 #endif /* GL_OES_texture_npot */ 724 725 #ifndef GL_OES_texture_stencil8 726 #define GL_OES_texture_stencil8 1 727 #define GL_STENCIL_INDEX_OES 0x1901 728 #define GL_STENCIL_INDEX8_OES 0x8D48 729 #endif /* GL_OES_texture_stencil8 */ 730 731 #ifndef GL_OES_texture_storage_multisample_2d_array 732 #define GL_OES_texture_storage_multisample_2d_array 1 733 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 734 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 735 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 736 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 737 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 738 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 739 #ifdef GL_GLEXT_PROTOTYPES 740 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 741 #endif 742 #endif /* GL_OES_texture_storage_multisample_2d_array */ 743 744 #ifndef GL_OES_texture_view 745 #define GL_OES_texture_view 1 746 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 747 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 748 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 749 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 750 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 751 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 752 #ifdef GL_GLEXT_PROTOTYPES 753 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 754 #endif 755 #endif /* GL_OES_texture_view */ 756 757 #ifndef GL_OES_vertex_array_object 758 #define GL_OES_vertex_array_object 1 759 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 760 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 761 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 762 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 763 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 764 #ifdef GL_GLEXT_PROTOTYPES 765 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 766 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 767 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 768 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 769 #endif 770 #endif /* GL_OES_vertex_array_object */ 771 772 #ifndef GL_OES_vertex_half_float 773 #define GL_OES_vertex_half_float 1 774 #endif /* GL_OES_vertex_half_float */ 775 776 #ifndef GL_OES_vertex_type_10_10_10_2 777 #define GL_OES_vertex_type_10_10_10_2 1 778 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 779 #define GL_INT_10_10_10_2_OES 0x8DF7 780 #endif /* GL_OES_vertex_type_10_10_10_2 */ 781 782 #ifndef GL_OES_viewport_array 783 #define GL_OES_viewport_array 1 784 #define GL_MAX_VIEWPORTS_OES 0x825B 785 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 786 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 787 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 788 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 789 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 790 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 791 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 792 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 793 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 794 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 795 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 796 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 797 #ifdef GL_GLEXT_PROTOTYPES 798 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 799 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 800 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 801 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 802 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 803 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 804 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 805 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 806 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 807 #endif 808 #endif /* GL_OES_viewport_array */ 809 810 #ifndef GL_AMD_compressed_3DC_texture 811 #define GL_AMD_compressed_3DC_texture 1 812 #define GL_3DC_X_AMD 0x87F9 813 #define GL_3DC_XY_AMD 0x87FA 814 #endif /* GL_AMD_compressed_3DC_texture */ 815 816 #ifndef GL_AMD_compressed_ATC_texture 817 #define GL_AMD_compressed_ATC_texture 1 818 #define GL_ATC_RGB_AMD 0x8C92 819 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 820 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 821 #endif /* GL_AMD_compressed_ATC_texture */ 822 823 #ifndef GL_AMD_framebuffer_multisample_advanced 824 #define GL_AMD_framebuffer_multisample_advanced 1 825 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 826 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 827 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 828 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 829 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 830 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 831 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 832 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 833 #ifdef GL_GLEXT_PROTOTYPES 834 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 835 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 836 #endif 837 #endif /* GL_AMD_framebuffer_multisample_advanced */ 838 839 #ifndef GL_AMD_performance_monitor 840 #define GL_AMD_performance_monitor 1 841 #define GL_COUNTER_TYPE_AMD 0x8BC0 842 #define GL_COUNTER_RANGE_AMD 0x8BC1 843 #define GL_UNSIGNED_INT64_AMD 0x8BC2 844 #define GL_PERCENTAGE_AMD 0x8BC3 845 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 846 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 847 #define GL_PERFMON_RESULT_AMD 0x8BC6 848 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 849 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 850 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 851 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 852 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 853 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 854 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 855 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 856 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 857 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 858 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 859 #ifdef GL_GLEXT_PROTOTYPES 860 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 861 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 862 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 863 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 864 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 865 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 866 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 867 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 868 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 869 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 870 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 871 #endif 872 #endif /* GL_AMD_performance_monitor */ 873 874 #ifndef GL_AMD_program_binary_Z400 875 #define GL_AMD_program_binary_Z400 1 876 #define GL_Z400_BINARY_AMD 0x8740 877 #endif /* GL_AMD_program_binary_Z400 */ 878 879 #ifndef GL_ANDROID_extension_pack_es31a 880 #define GL_ANDROID_extension_pack_es31a 1 881 #endif /* GL_ANDROID_extension_pack_es31a */ 882 883 #ifndef GL_ANGLE_depth_texture 884 #define GL_ANGLE_depth_texture 1 885 #endif /* GL_ANGLE_depth_texture */ 886 887 #ifndef GL_ANGLE_framebuffer_blit 888 #define GL_ANGLE_framebuffer_blit 1 889 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 890 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 891 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 892 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 893 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 894 #ifdef GL_GLEXT_PROTOTYPES 895 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 896 #endif 897 #endif /* GL_ANGLE_framebuffer_blit */ 898 899 #ifndef GL_ANGLE_framebuffer_multisample 900 #define GL_ANGLE_framebuffer_multisample 1 901 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 902 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 903 #define GL_MAX_SAMPLES_ANGLE 0x8D57 904 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 905 #ifdef GL_GLEXT_PROTOTYPES 906 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 907 #endif 908 #endif /* GL_ANGLE_framebuffer_multisample */ 909 910 #ifndef GL_ANGLE_instanced_arrays 911 #define GL_ANGLE_instanced_arrays 1 912 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 913 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 914 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 915 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 916 #ifdef GL_GLEXT_PROTOTYPES 917 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 918 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 919 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 920 #endif 921 #endif /* GL_ANGLE_instanced_arrays */ 922 923 #ifndef GL_ANGLE_pack_reverse_row_order 924 #define GL_ANGLE_pack_reverse_row_order 1 925 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 926 #endif /* GL_ANGLE_pack_reverse_row_order */ 927 928 #ifndef GL_ANGLE_program_binary 929 #define GL_ANGLE_program_binary 1 930 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 931 #endif /* GL_ANGLE_program_binary */ 932 933 #ifndef GL_ANGLE_texture_compression_dxt3 934 #define GL_ANGLE_texture_compression_dxt3 1 935 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 936 #endif /* GL_ANGLE_texture_compression_dxt3 */ 937 938 #ifndef GL_ANGLE_texture_compression_dxt5 939 #define GL_ANGLE_texture_compression_dxt5 1 940 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 941 #endif /* GL_ANGLE_texture_compression_dxt5 */ 942 943 #ifndef GL_ANGLE_texture_usage 944 #define GL_ANGLE_texture_usage 1 945 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 946 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 947 #endif /* GL_ANGLE_texture_usage */ 948 949 #ifndef GL_ANGLE_translated_shader_source 950 #define GL_ANGLE_translated_shader_source 1 951 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 952 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 953 #ifdef GL_GLEXT_PROTOTYPES 954 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 955 #endif 956 #endif /* GL_ANGLE_translated_shader_source */ 957 958 #ifndef GL_APPLE_clip_distance 959 #define GL_APPLE_clip_distance 1 960 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 961 #define GL_CLIP_DISTANCE0_APPLE 0x3000 962 #define GL_CLIP_DISTANCE1_APPLE 0x3001 963 #define GL_CLIP_DISTANCE2_APPLE 0x3002 964 #define GL_CLIP_DISTANCE3_APPLE 0x3003 965 #define GL_CLIP_DISTANCE4_APPLE 0x3004 966 #define GL_CLIP_DISTANCE5_APPLE 0x3005 967 #define GL_CLIP_DISTANCE6_APPLE 0x3006 968 #define GL_CLIP_DISTANCE7_APPLE 0x3007 969 #endif /* GL_APPLE_clip_distance */ 970 971 #ifndef GL_APPLE_color_buffer_packed_float 972 #define GL_APPLE_color_buffer_packed_float 1 973 #endif /* GL_APPLE_color_buffer_packed_float */ 974 975 #ifndef GL_APPLE_copy_texture_levels 976 #define GL_APPLE_copy_texture_levels 1 977 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 978 #ifdef GL_GLEXT_PROTOTYPES 979 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 980 #endif 981 #endif /* GL_APPLE_copy_texture_levels */ 982 983 #ifndef GL_APPLE_framebuffer_multisample 984 #define GL_APPLE_framebuffer_multisample 1 985 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 986 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 987 #define GL_MAX_SAMPLES_APPLE 0x8D57 988 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 989 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 990 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 991 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 992 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 993 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 994 #ifdef GL_GLEXT_PROTOTYPES 995 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 996 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 997 #endif 998 #endif /* GL_APPLE_framebuffer_multisample */ 999 1000 #ifndef GL_APPLE_rgb_422 1001 #define GL_APPLE_rgb_422 1 1002 #define GL_RGB_422_APPLE 0x8A1F 1003 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 1004 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 1005 #define GL_RGB_RAW_422_APPLE 0x8A51 1006 #endif /* GL_APPLE_rgb_422 */ 1007 1008 #ifndef GL_APPLE_sync 1009 #define GL_APPLE_sync 1 1010 #define GL_SYNC_OBJECT_APPLE 0x8A53 1011 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 1012 #define GL_OBJECT_TYPE_APPLE 0x9112 1013 #define GL_SYNC_CONDITION_APPLE 0x9113 1014 #define GL_SYNC_STATUS_APPLE 0x9114 1015 #define GL_SYNC_FLAGS_APPLE 0x9115 1016 #define GL_SYNC_FENCE_APPLE 0x9116 1017 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 1018 #define GL_UNSIGNALED_APPLE 0x9118 1019 #define GL_SIGNALED_APPLE 0x9119 1020 #define GL_ALREADY_SIGNALED_APPLE 0x911A 1021 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 1022 #define GL_CONDITION_SATISFIED_APPLE 0x911C 1023 #define GL_WAIT_FAILED_APPLE 0x911D 1024 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1025 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 1026 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 1027 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 1028 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 1029 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1030 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1031 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 1032 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1033 #ifdef GL_GLEXT_PROTOTYPES 1034 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1035 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1036 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1037 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1038 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1039 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1040 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1041 #endif 1042 #endif /* GL_APPLE_sync */ 1043 1044 #ifndef GL_APPLE_texture_format_BGRA8888 1045 #define GL_APPLE_texture_format_BGRA8888 1 1046 #define GL_BGRA_EXT 0x80E1 1047 #define GL_BGRA8_EXT 0x93A1 1048 #endif /* GL_APPLE_texture_format_BGRA8888 */ 1049 1050 #ifndef GL_APPLE_texture_max_level 1051 #define GL_APPLE_texture_max_level 1 1052 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1053 #endif /* GL_APPLE_texture_max_level */ 1054 1055 #ifndef GL_APPLE_texture_packed_float 1056 #define GL_APPLE_texture_packed_float 1 1057 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1058 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1059 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 1060 #define GL_RGB9_E5_APPLE 0x8C3D 1061 #endif /* GL_APPLE_texture_packed_float */ 1062 1063 #ifndef GL_ARM_mali_program_binary 1064 #define GL_ARM_mali_program_binary 1 1065 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1066 #endif /* GL_ARM_mali_program_binary */ 1067 1068 #ifndef GL_ARM_mali_shader_binary 1069 #define GL_ARM_mali_shader_binary 1 1070 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1071 #endif /* GL_ARM_mali_shader_binary */ 1072 1073 #ifndef GL_ARM_rgba8 1074 #define GL_ARM_rgba8 1 1075 #endif /* GL_ARM_rgba8 */ 1076 1077 #ifndef GL_ARM_shader_framebuffer_fetch 1078 #define GL_ARM_shader_framebuffer_fetch 1 1079 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1080 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1081 #endif /* GL_ARM_shader_framebuffer_fetch */ 1082 1083 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1084 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1085 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1086 1087 #ifndef GL_DMP_program_binary 1088 #define GL_DMP_program_binary 1 1089 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1090 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1091 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1092 #endif /* GL_DMP_program_binary */ 1093 1094 #ifndef GL_DMP_shader_binary 1095 #define GL_DMP_shader_binary 1 1096 #define GL_SHADER_BINARY_DMP 0x9250 1097 #endif /* GL_DMP_shader_binary */ 1098 1099 #ifndef GL_EXT_EGL_image_array 1100 #define GL_EXT_EGL_image_array 1 1101 #endif /* GL_EXT_EGL_image_array */ 1102 1103 #ifndef GL_EXT_EGL_image_storage 1104 #define GL_EXT_EGL_image_storage 1 1105 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1106 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1107 #ifdef GL_GLEXT_PROTOTYPES 1108 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1109 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1110 #endif 1111 #endif /* GL_EXT_EGL_image_storage */ 1112 1113 #ifndef GL_EXT_YUV_target 1114 #define GL_EXT_YUV_target 1 1115 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1116 #endif /* GL_EXT_YUV_target */ 1117 1118 #ifndef GL_EXT_base_instance 1119 #define GL_EXT_base_instance 1 1120 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1121 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1122 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1123 #ifdef GL_GLEXT_PROTOTYPES 1124 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1125 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1126 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1127 #endif 1128 #endif /* GL_EXT_base_instance */ 1129 1130 #ifndef GL_EXT_blend_func_extended 1131 #define GL_EXT_blend_func_extended 1 1132 #define GL_SRC1_COLOR_EXT 0x88F9 1133 #define GL_SRC1_ALPHA_EXT 0x8589 1134 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1135 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1136 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1137 #define GL_LOCATION_INDEX_EXT 0x930F 1138 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1139 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1140 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1141 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1142 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1143 #ifdef GL_GLEXT_PROTOTYPES 1144 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1145 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1146 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1147 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1148 #endif 1149 #endif /* GL_EXT_blend_func_extended */ 1150 1151 #ifndef GL_EXT_blend_minmax 1152 #define GL_EXT_blend_minmax 1 1153 #define GL_MIN_EXT 0x8007 1154 #define GL_MAX_EXT 0x8008 1155 #endif /* GL_EXT_blend_minmax */ 1156 1157 #ifndef GL_EXT_buffer_storage 1158 #define GL_EXT_buffer_storage 1 1159 #define GL_MAP_READ_BIT 0x0001 1160 #define GL_MAP_WRITE_BIT 0x0002 1161 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1162 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1163 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1164 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1165 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1166 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1167 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1168 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1169 #ifdef GL_GLEXT_PROTOTYPES 1170 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1171 #endif 1172 #endif /* GL_EXT_buffer_storage */ 1173 1174 #ifndef GL_EXT_clear_texture 1175 #define GL_EXT_clear_texture 1 1176 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1177 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1178 #ifdef GL_GLEXT_PROTOTYPES 1179 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1180 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1181 #endif 1182 #endif /* GL_EXT_clear_texture */ 1183 1184 #ifndef GL_EXT_clip_control 1185 #define GL_EXT_clip_control 1 1186 #define GL_LOWER_LEFT_EXT 0x8CA1 1187 #define GL_UPPER_LEFT_EXT 0x8CA2 1188 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E 1189 #define GL_ZERO_TO_ONE_EXT 0x935F 1190 #define GL_CLIP_ORIGIN_EXT 0x935C 1191 #define GL_CLIP_DEPTH_MODE_EXT 0x935D 1192 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); 1193 #ifdef GL_GLEXT_PROTOTYPES 1194 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); 1195 #endif 1196 #endif /* GL_EXT_clip_control */ 1197 1198 #ifndef GL_EXT_clip_cull_distance 1199 #define GL_EXT_clip_cull_distance 1 1200 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1201 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1202 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1203 #define GL_CLIP_DISTANCE0_EXT 0x3000 1204 #define GL_CLIP_DISTANCE1_EXT 0x3001 1205 #define GL_CLIP_DISTANCE2_EXT 0x3002 1206 #define GL_CLIP_DISTANCE3_EXT 0x3003 1207 #define GL_CLIP_DISTANCE4_EXT 0x3004 1208 #define GL_CLIP_DISTANCE5_EXT 0x3005 1209 #define GL_CLIP_DISTANCE6_EXT 0x3006 1210 #define GL_CLIP_DISTANCE7_EXT 0x3007 1211 #endif /* GL_EXT_clip_cull_distance */ 1212 1213 #ifndef GL_EXT_color_buffer_float 1214 #define GL_EXT_color_buffer_float 1 1215 #endif /* GL_EXT_color_buffer_float */ 1216 1217 #ifndef GL_EXT_color_buffer_half_float 1218 #define GL_EXT_color_buffer_half_float 1 1219 #define GL_RGBA16F_EXT 0x881A 1220 #define GL_RGB16F_EXT 0x881B 1221 #define GL_RG16F_EXT 0x822F 1222 #define GL_R16F_EXT 0x822D 1223 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1224 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1225 #endif /* GL_EXT_color_buffer_half_float */ 1226 1227 #ifndef GL_EXT_conservative_depth 1228 #define GL_EXT_conservative_depth 1 1229 #endif /* GL_EXT_conservative_depth */ 1230 1231 #ifndef GL_EXT_copy_image 1232 #define GL_EXT_copy_image 1 1233 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1234 #ifdef GL_GLEXT_PROTOTYPES 1235 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1236 #endif 1237 #endif /* GL_EXT_copy_image */ 1238 1239 #ifndef GL_EXT_debug_label 1240 #define GL_EXT_debug_label 1 1241 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1242 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1243 #define GL_SHADER_OBJECT_EXT 0x8B48 1244 #define GL_BUFFER_OBJECT_EXT 0x9151 1245 #define GL_QUERY_OBJECT_EXT 0x9153 1246 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1247 #define GL_TRANSFORM_FEEDBACK 0x8E22 1248 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1249 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1250 #ifdef GL_GLEXT_PROTOTYPES 1251 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1252 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1253 #endif 1254 #endif /* GL_EXT_debug_label */ 1255 1256 #ifndef GL_EXT_debug_marker 1257 #define GL_EXT_debug_marker 1 1258 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1259 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1260 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1261 #ifdef GL_GLEXT_PROTOTYPES 1262 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1263 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1264 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1265 #endif 1266 #endif /* GL_EXT_debug_marker */ 1267 1268 #ifndef GL_EXT_depth_clamp 1269 #define GL_EXT_depth_clamp 1 1270 #define GL_DEPTH_CLAMP_EXT 0x864F 1271 #endif /* GL_EXT_depth_clamp */ 1272 1273 #ifndef GL_EXT_discard_framebuffer 1274 #define GL_EXT_discard_framebuffer 1 1275 #define GL_COLOR_EXT 0x1800 1276 #define GL_DEPTH_EXT 0x1801 1277 #define GL_STENCIL_EXT 0x1802 1278 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1279 #ifdef GL_GLEXT_PROTOTYPES 1280 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1281 #endif 1282 #endif /* GL_EXT_discard_framebuffer */ 1283 1284 #ifndef GL_EXT_disjoint_timer_query 1285 #define GL_EXT_disjoint_timer_query 1 1286 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1287 #define GL_CURRENT_QUERY_EXT 0x8865 1288 #define GL_QUERY_RESULT_EXT 0x8866 1289 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1290 #define GL_TIME_ELAPSED_EXT 0x88BF 1291 #define GL_TIMESTAMP_EXT 0x8E28 1292 #define GL_GPU_DISJOINT_EXT 0x8FBB 1293 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1294 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1295 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1296 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1297 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1298 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1299 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1300 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1301 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1302 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1303 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1304 #ifdef GL_GLEXT_PROTOTYPES 1305 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1306 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1307 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1308 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1309 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1310 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1311 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1312 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1313 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1314 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1315 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1316 #endif 1317 #endif /* GL_EXT_disjoint_timer_query */ 1318 1319 #ifndef GL_EXT_draw_buffers 1320 #define GL_EXT_draw_buffers 1 1321 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1322 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1323 #define GL_DRAW_BUFFER0_EXT 0x8825 1324 #define GL_DRAW_BUFFER1_EXT 0x8826 1325 #define GL_DRAW_BUFFER2_EXT 0x8827 1326 #define GL_DRAW_BUFFER3_EXT 0x8828 1327 #define GL_DRAW_BUFFER4_EXT 0x8829 1328 #define GL_DRAW_BUFFER5_EXT 0x882A 1329 #define GL_DRAW_BUFFER6_EXT 0x882B 1330 #define GL_DRAW_BUFFER7_EXT 0x882C 1331 #define GL_DRAW_BUFFER8_EXT 0x882D 1332 #define GL_DRAW_BUFFER9_EXT 0x882E 1333 #define GL_DRAW_BUFFER10_EXT 0x882F 1334 #define GL_DRAW_BUFFER11_EXT 0x8830 1335 #define GL_DRAW_BUFFER12_EXT 0x8831 1336 #define GL_DRAW_BUFFER13_EXT 0x8832 1337 #define GL_DRAW_BUFFER14_EXT 0x8833 1338 #define GL_DRAW_BUFFER15_EXT 0x8834 1339 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1340 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1341 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1342 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1343 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1344 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1345 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1346 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1347 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1348 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1349 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1350 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1351 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1352 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1353 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1354 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1355 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1356 #ifdef GL_GLEXT_PROTOTYPES 1357 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1358 #endif 1359 #endif /* GL_EXT_draw_buffers */ 1360 1361 #ifndef GL_EXT_draw_buffers_indexed 1362 #define GL_EXT_draw_buffers_indexed 1 1363 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1364 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1365 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1366 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1367 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1368 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1369 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1370 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1371 #ifdef GL_GLEXT_PROTOTYPES 1372 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1373 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1374 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1375 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1376 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1377 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1378 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1379 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1380 #endif 1381 #endif /* GL_EXT_draw_buffers_indexed */ 1382 1383 #ifndef GL_EXT_draw_elements_base_vertex 1384 #define GL_EXT_draw_elements_base_vertex 1 1385 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1386 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1387 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1388 #ifdef GL_GLEXT_PROTOTYPES 1389 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1390 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1391 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1392 #endif 1393 #endif /* GL_EXT_draw_elements_base_vertex */ 1394 1395 #ifndef GL_EXT_draw_instanced 1396 #define GL_EXT_draw_instanced 1 1397 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1398 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1399 #ifdef GL_GLEXT_PROTOTYPES 1400 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1401 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1402 #endif 1403 #endif /* GL_EXT_draw_instanced */ 1404 1405 #ifndef GL_EXT_draw_transform_feedback 1406 #define GL_EXT_draw_transform_feedback 1 1407 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); 1408 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); 1409 #ifdef GL_GLEXT_PROTOTYPES 1410 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); 1411 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); 1412 #endif 1413 #endif /* GL_EXT_draw_transform_feedback */ 1414 1415 #ifndef GL_EXT_external_buffer 1416 #define GL_EXT_external_buffer 1 1417 typedef void *GLeglClientBufferEXT; 1418 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1419 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1420 #ifdef GL_GLEXT_PROTOTYPES 1421 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1422 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1423 #endif 1424 #endif /* GL_EXT_external_buffer */ 1425 1426 #ifndef GL_EXT_float_blend 1427 #define GL_EXT_float_blend 1 1428 #endif /* GL_EXT_float_blend */ 1429 1430 #ifndef GL_EXT_geometry_point_size 1431 #define GL_EXT_geometry_point_size 1 1432 #endif /* GL_EXT_geometry_point_size */ 1433 1434 #ifndef GL_EXT_geometry_shader 1435 #define GL_EXT_geometry_shader 1 1436 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1437 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1438 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1439 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1440 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1441 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1442 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1443 #define GL_LINES_ADJACENCY_EXT 0x000A 1444 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1445 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1446 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1447 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1448 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1449 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1450 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1451 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1452 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1453 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1454 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1455 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1456 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1457 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1458 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1459 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1460 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1461 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1462 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1463 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1464 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1465 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1466 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1467 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1468 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1469 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1470 #ifdef GL_GLEXT_PROTOTYPES 1471 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1472 #endif 1473 #endif /* GL_EXT_geometry_shader */ 1474 1475 #ifndef GL_EXT_gpu_shader5 1476 #define GL_EXT_gpu_shader5 1 1477 #endif /* GL_EXT_gpu_shader5 */ 1478 1479 #ifndef GL_EXT_instanced_arrays 1480 #define GL_EXT_instanced_arrays 1 1481 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1482 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1483 #ifdef GL_GLEXT_PROTOTYPES 1484 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1485 #endif 1486 #endif /* GL_EXT_instanced_arrays */ 1487 1488 #ifndef GL_EXT_map_buffer_range 1489 #define GL_EXT_map_buffer_range 1 1490 #define GL_MAP_READ_BIT_EXT 0x0001 1491 #define GL_MAP_WRITE_BIT_EXT 0x0002 1492 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1493 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1494 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1495 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1496 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1497 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1498 #ifdef GL_GLEXT_PROTOTYPES 1499 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1500 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1501 #endif 1502 #endif /* GL_EXT_map_buffer_range */ 1503 1504 #ifndef GL_EXT_memory_object 1505 #define GL_EXT_memory_object 1 1506 #define GL_TEXTURE_TILING_EXT 0x9580 1507 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1508 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 1509 #define GL_NUM_TILING_TYPES_EXT 0x9582 1510 #define GL_TILING_TYPES_EXT 0x9583 1511 #define GL_OPTIMAL_TILING_EXT 0x9584 1512 #define GL_LINEAR_TILING_EXT 0x9585 1513 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 1514 #define GL_DEVICE_UUID_EXT 0x9597 1515 #define GL_DRIVER_UUID_EXT 0x9598 1516 #define GL_UUID_SIZE_EXT 16 1517 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); 1518 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); 1519 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); 1520 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); 1521 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); 1522 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); 1523 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); 1524 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1525 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1526 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1527 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1528 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1529 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1530 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1531 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1532 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1533 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1534 #ifdef GL_GLEXT_PROTOTYPES 1535 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); 1536 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); 1537 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); 1538 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); 1539 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); 1540 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); 1541 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); 1542 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1543 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1544 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1545 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1546 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1547 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1548 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1549 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1550 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1551 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1552 #endif 1553 #endif /* GL_EXT_memory_object */ 1554 1555 #ifndef GL_EXT_memory_object_fd 1556 #define GL_EXT_memory_object_fd 1 1557 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1558 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1559 #ifdef GL_GLEXT_PROTOTYPES 1560 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1561 #endif 1562 #endif /* GL_EXT_memory_object_fd */ 1563 1564 #ifndef GL_EXT_memory_object_win32 1565 #define GL_EXT_memory_object_win32 1 1566 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1567 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1568 #define GL_DEVICE_LUID_EXT 0x9599 1569 #define GL_DEVICE_NODE_MASK_EXT 0x959A 1570 #define GL_LUID_SIZE_EXT 8 1571 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1572 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1573 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1574 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1575 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1576 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1577 #ifdef GL_GLEXT_PROTOTYPES 1578 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1579 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1580 #endif 1581 #endif /* GL_EXT_memory_object_win32 */ 1582 1583 #ifndef GL_EXT_multi_draw_arrays 1584 #define GL_EXT_multi_draw_arrays 1 1585 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1586 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1587 #ifdef GL_GLEXT_PROTOTYPES 1588 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1589 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1590 #endif 1591 #endif /* GL_EXT_multi_draw_arrays */ 1592 1593 #ifndef GL_EXT_multi_draw_indirect 1594 #define GL_EXT_multi_draw_indirect 1 1595 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1596 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1597 #ifdef GL_GLEXT_PROTOTYPES 1598 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1599 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1600 #endif 1601 #endif /* GL_EXT_multi_draw_indirect */ 1602 1603 #ifndef GL_EXT_multisampled_compatibility 1604 #define GL_EXT_multisampled_compatibility 1 1605 #define GL_MULTISAMPLE_EXT 0x809D 1606 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1607 #endif /* GL_EXT_multisampled_compatibility */ 1608 1609 #ifndef GL_EXT_multisampled_render_to_texture 1610 #define GL_EXT_multisampled_render_to_texture 1 1611 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1612 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1613 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1614 #define GL_MAX_SAMPLES_EXT 0x8D57 1615 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1616 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1617 #ifdef GL_GLEXT_PROTOTYPES 1618 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1619 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1620 #endif 1621 #endif /* GL_EXT_multisampled_render_to_texture */ 1622 1623 #ifndef GL_EXT_multiview_draw_buffers 1624 #define GL_EXT_multiview_draw_buffers 1 1625 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1626 #define GL_MULTIVIEW_EXT 0x90F1 1627 #define GL_DRAW_BUFFER_EXT 0x0C01 1628 #define GL_READ_BUFFER_EXT 0x0C02 1629 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1630 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1631 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1632 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1633 #ifdef GL_GLEXT_PROTOTYPES 1634 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1635 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1636 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1637 #endif 1638 #endif /* GL_EXT_multiview_draw_buffers */ 1639 1640 #ifndef GL_EXT_occlusion_query_boolean 1641 #define GL_EXT_occlusion_query_boolean 1 1642 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1643 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1644 #endif /* GL_EXT_occlusion_query_boolean */ 1645 1646 #ifndef GL_EXT_polygon_offset_clamp 1647 #define GL_EXT_polygon_offset_clamp 1 1648 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1649 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1650 #ifdef GL_GLEXT_PROTOTYPES 1651 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1652 #endif 1653 #endif /* GL_EXT_polygon_offset_clamp */ 1654 1655 #ifndef GL_EXT_post_depth_coverage 1656 #define GL_EXT_post_depth_coverage 1 1657 #endif /* GL_EXT_post_depth_coverage */ 1658 1659 #ifndef GL_EXT_primitive_bounding_box 1660 #define GL_EXT_primitive_bounding_box 1 1661 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1662 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1663 #ifdef GL_GLEXT_PROTOTYPES 1664 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1665 #endif 1666 #endif /* GL_EXT_primitive_bounding_box */ 1667 1668 #ifndef GL_EXT_protected_textures 1669 #define GL_EXT_protected_textures 1 1670 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1671 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1672 #endif /* GL_EXT_protected_textures */ 1673 1674 #ifndef GL_EXT_pvrtc_sRGB 1675 #define GL_EXT_pvrtc_sRGB 1 1676 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1677 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1678 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1679 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1680 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1681 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1682 #endif /* GL_EXT_pvrtc_sRGB */ 1683 1684 #ifndef GL_EXT_raster_multisample 1685 #define GL_EXT_raster_multisample 1 1686 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1687 #define GL_RASTER_SAMPLES_EXT 0x9328 1688 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1689 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1690 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1691 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1692 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1693 #ifdef GL_GLEXT_PROTOTYPES 1694 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1695 #endif 1696 #endif /* GL_EXT_raster_multisample */ 1697 1698 #ifndef GL_EXT_read_format_bgra 1699 #define GL_EXT_read_format_bgra 1 1700 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1701 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1702 #endif /* GL_EXT_read_format_bgra */ 1703 1704 #ifndef GL_EXT_render_snorm 1705 #define GL_EXT_render_snorm 1 1706 #define GL_R8_SNORM 0x8F94 1707 #define GL_RG8_SNORM 0x8F95 1708 #define GL_RGBA8_SNORM 0x8F97 1709 #define GL_R16_SNORM_EXT 0x8F98 1710 #define GL_RG16_SNORM_EXT 0x8F99 1711 #define GL_RGBA16_SNORM_EXT 0x8F9B 1712 #endif /* GL_EXT_render_snorm */ 1713 1714 #ifndef GL_EXT_robustness 1715 #define GL_EXT_robustness 1 1716 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1717 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1718 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1719 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1720 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1721 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1722 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1723 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1724 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1725 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1726 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1727 #ifdef GL_GLEXT_PROTOTYPES 1728 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1729 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1730 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1731 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1732 #endif 1733 #endif /* GL_EXT_robustness */ 1734 1735 #ifndef GL_EXT_sRGB 1736 #define GL_EXT_sRGB 1 1737 #define GL_SRGB_EXT 0x8C40 1738 #define GL_SRGB_ALPHA_EXT 0x8C42 1739 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1740 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1741 #endif /* GL_EXT_sRGB */ 1742 1743 #ifndef GL_EXT_sRGB_write_control 1744 #define GL_EXT_sRGB_write_control 1 1745 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1746 #endif /* GL_EXT_sRGB_write_control */ 1747 1748 #ifndef GL_EXT_semaphore 1749 #define GL_EXT_semaphore 1 1750 #define GL_LAYOUT_GENERAL_EXT 0x958D 1751 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1752 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1753 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1754 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1755 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1756 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1757 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 1758 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 1759 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); 1760 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); 1761 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); 1762 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); 1763 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); 1764 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1765 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1766 #ifdef GL_GLEXT_PROTOTYPES 1767 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); 1768 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); 1769 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); 1770 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); 1771 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); 1772 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1773 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1774 #endif 1775 #endif /* GL_EXT_semaphore */ 1776 1777 #ifndef GL_EXT_semaphore_fd 1778 #define GL_EXT_semaphore_fd 1 1779 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); 1780 #ifdef GL_GLEXT_PROTOTYPES 1781 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); 1782 #endif 1783 #endif /* GL_EXT_semaphore_fd */ 1784 1785 #ifndef GL_EXT_semaphore_win32 1786 #define GL_EXT_semaphore_win32 1 1787 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1788 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 1789 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); 1790 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); 1791 #ifdef GL_GLEXT_PROTOTYPES 1792 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); 1793 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); 1794 #endif 1795 #endif /* GL_EXT_semaphore_win32 */ 1796 1797 #ifndef GL_EXT_separate_shader_objects 1798 #define GL_EXT_separate_shader_objects 1 1799 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1800 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1801 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1802 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1803 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1804 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1805 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1806 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1807 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1808 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1809 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1810 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1811 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1812 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1813 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1814 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1815 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1816 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1817 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1818 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1819 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1820 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1821 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1822 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1833 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1834 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1835 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1842 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1843 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1849 #ifdef GL_GLEXT_PROTOTYPES 1850 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1851 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1852 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1853 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1854 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1855 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1856 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1857 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1858 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1859 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1860 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1861 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1862 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1863 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1864 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1865 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1866 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1867 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1868 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1869 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1870 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1871 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1872 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1873 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1874 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1875 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1876 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1877 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1878 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1879 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1880 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1881 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1882 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1883 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1884 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1885 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1886 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1887 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1888 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1889 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1890 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1891 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1892 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1893 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1894 #endif 1895 #endif /* GL_EXT_separate_shader_objects */ 1896 1897 #ifndef GL_EXT_shader_framebuffer_fetch 1898 #define GL_EXT_shader_framebuffer_fetch 1 1899 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1900 #endif /* GL_EXT_shader_framebuffer_fetch */ 1901 1902 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent 1903 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1 1904 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); 1905 #ifdef GL_GLEXT_PROTOTYPES 1906 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); 1907 #endif 1908 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ 1909 1910 #ifndef GL_EXT_shader_group_vote 1911 #define GL_EXT_shader_group_vote 1 1912 #endif /* GL_EXT_shader_group_vote */ 1913 1914 #ifndef GL_EXT_shader_implicit_conversions 1915 #define GL_EXT_shader_implicit_conversions 1 1916 #endif /* GL_EXT_shader_implicit_conversions */ 1917 1918 #ifndef GL_EXT_shader_integer_mix 1919 #define GL_EXT_shader_integer_mix 1 1920 #endif /* GL_EXT_shader_integer_mix */ 1921 1922 #ifndef GL_EXT_shader_io_blocks 1923 #define GL_EXT_shader_io_blocks 1 1924 #endif /* GL_EXT_shader_io_blocks */ 1925 1926 #ifndef GL_EXT_shader_non_constant_global_initializers 1927 #define GL_EXT_shader_non_constant_global_initializers 1 1928 #endif /* GL_EXT_shader_non_constant_global_initializers */ 1929 1930 #ifndef GL_EXT_shader_pixel_local_storage 1931 #define GL_EXT_shader_pixel_local_storage 1 1932 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1933 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1934 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1935 #endif /* GL_EXT_shader_pixel_local_storage */ 1936 1937 #ifndef GL_EXT_shader_pixel_local_storage2 1938 #define GL_EXT_shader_pixel_local_storage2 1 1939 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1940 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1941 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1942 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1943 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1944 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1945 #ifdef GL_GLEXT_PROTOTYPES 1946 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1947 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1948 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1949 #endif 1950 #endif /* GL_EXT_shader_pixel_local_storage2 */ 1951 1952 #ifndef GL_EXT_shader_texture_lod 1953 #define GL_EXT_shader_texture_lod 1 1954 #endif /* GL_EXT_shader_texture_lod */ 1955 1956 #ifndef GL_EXT_shadow_samplers 1957 #define GL_EXT_shadow_samplers 1 1958 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1959 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1960 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1961 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1962 #endif /* GL_EXT_shadow_samplers */ 1963 1964 #ifndef GL_EXT_sparse_texture 1965 #define GL_EXT_sparse_texture 1 1966 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1967 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1968 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1969 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1970 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1971 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1972 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1973 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1974 #define GL_TEXTURE_3D 0x806F 1975 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1976 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1977 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1978 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1979 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1980 #ifdef GL_GLEXT_PROTOTYPES 1981 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1982 #endif 1983 #endif /* GL_EXT_sparse_texture */ 1984 1985 #ifndef GL_EXT_sparse_texture2 1986 #define GL_EXT_sparse_texture2 1 1987 #endif /* GL_EXT_sparse_texture2 */ 1988 1989 #ifndef GL_EXT_tessellation_point_size 1990 #define GL_EXT_tessellation_point_size 1 1991 #endif /* GL_EXT_tessellation_point_size */ 1992 1993 #ifndef GL_EXT_tessellation_shader 1994 #define GL_EXT_tessellation_shader 1 1995 #define GL_PATCHES_EXT 0x000E 1996 #define GL_PATCH_VERTICES_EXT 0x8E72 1997 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1998 #define GL_TESS_GEN_MODE_EXT 0x8E76 1999 #define GL_TESS_GEN_SPACING_EXT 0x8E77 2000 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 2001 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 2002 #define GL_ISOLINES_EXT 0x8E7A 2003 #define GL_QUADS_EXT 0x0007 2004 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 2005 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 2006 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 2007 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 2008 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 2009 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 2010 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 2011 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 2012 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 2013 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 2014 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 2015 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 2016 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 2017 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 2018 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 2019 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 2020 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 2021 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 2022 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 2023 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 2024 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 2025 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 2026 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 2027 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 2028 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 2029 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 2030 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 2031 #define GL_IS_PER_PATCH_EXT 0x92E7 2032 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 2033 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 2034 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 2035 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 2036 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 2037 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 2038 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 2039 #ifdef GL_GLEXT_PROTOTYPES 2040 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 2041 #endif 2042 #endif /* GL_EXT_tessellation_shader */ 2043 2044 #ifndef GL_EXT_texture_border_clamp 2045 #define GL_EXT_texture_border_clamp 1 2046 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 2047 #define GL_CLAMP_TO_BORDER_EXT 0x812D 2048 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 2049 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 2050 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 2051 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 2052 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 2053 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 2054 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 2055 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 2056 #ifdef GL_GLEXT_PROTOTYPES 2057 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 2058 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 2059 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 2060 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 2061 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 2062 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 2063 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 2064 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 2065 #endif 2066 #endif /* GL_EXT_texture_border_clamp */ 2067 2068 #ifndef GL_EXT_texture_buffer 2069 #define GL_EXT_texture_buffer 1 2070 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 2071 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 2072 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2073 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 2074 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 2075 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 2076 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 2077 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2078 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 2079 #define GL_IMAGE_BUFFER_EXT 0x9051 2080 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 2081 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 2082 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 2083 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 2084 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 2085 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2086 #ifdef GL_GLEXT_PROTOTYPES 2087 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 2088 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2089 #endif 2090 #endif /* GL_EXT_texture_buffer */ 2091 2092 #ifndef GL_EXT_texture_compression_astc_decode_mode 2093 #define GL_EXT_texture_compression_astc_decode_mode 1 2094 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 2095 #endif /* GL_EXT_texture_compression_astc_decode_mode */ 2096 2097 #ifndef GL_EXT_texture_compression_bptc 2098 #define GL_EXT_texture_compression_bptc 1 2099 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C 2100 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D 2101 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E 2102 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F 2103 #endif /* GL_EXT_texture_compression_bptc */ 2104 2105 #ifndef GL_EXT_texture_compression_dxt1 2106 #define GL_EXT_texture_compression_dxt1 1 2107 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2108 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2109 #endif /* GL_EXT_texture_compression_dxt1 */ 2110 2111 #ifndef GL_EXT_texture_compression_rgtc 2112 #define GL_EXT_texture_compression_rgtc 1 2113 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 2114 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 2115 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 2116 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 2117 #endif /* GL_EXT_texture_compression_rgtc */ 2118 2119 #ifndef GL_EXT_texture_compression_s3tc 2120 #define GL_EXT_texture_compression_s3tc 1 2121 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2122 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2123 #endif /* GL_EXT_texture_compression_s3tc */ 2124 2125 #ifndef GL_EXT_texture_compression_s3tc_srgb 2126 #define GL_EXT_texture_compression_s3tc_srgb 1 2127 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2128 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2129 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2130 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2131 #endif /* GL_EXT_texture_compression_s3tc_srgb */ 2132 2133 #ifndef GL_EXT_texture_cube_map_array 2134 #define GL_EXT_texture_cube_map_array 1 2135 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 2136 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 2137 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 2138 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 2139 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2140 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 2141 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 2142 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2143 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 2144 #endif /* GL_EXT_texture_cube_map_array */ 2145 2146 #ifndef GL_EXT_texture_filter_anisotropic 2147 #define GL_EXT_texture_filter_anisotropic 1 2148 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 2149 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2150 #endif /* GL_EXT_texture_filter_anisotropic */ 2151 2152 #ifndef GL_EXT_texture_filter_minmax 2153 #define GL_EXT_texture_filter_minmax 1 2154 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 2155 #define GL_WEIGHTED_AVERAGE_EXT 0x9367 2156 #endif /* GL_EXT_texture_filter_minmax */ 2157 2158 #ifndef GL_EXT_texture_format_BGRA8888 2159 #define GL_EXT_texture_format_BGRA8888 1 2160 #endif /* GL_EXT_texture_format_BGRA8888 */ 2161 2162 #ifndef GL_EXT_texture_format_sRGB_override 2163 #define GL_EXT_texture_format_sRGB_override 1 2164 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF 2165 #endif /* GL_EXT_texture_format_sRGB_override */ 2166 2167 #ifndef GL_EXT_texture_mirror_clamp_to_edge 2168 #define GL_EXT_texture_mirror_clamp_to_edge 1 2169 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2170 #endif /* GL_EXT_texture_mirror_clamp_to_edge */ 2171 2172 #ifndef GL_EXT_texture_norm16 2173 #define GL_EXT_texture_norm16 1 2174 #define GL_R16_EXT 0x822A 2175 #define GL_RG16_EXT 0x822C 2176 #define GL_RGBA16_EXT 0x805B 2177 #define GL_RGB16_EXT 0x8054 2178 #define GL_RGB16_SNORM_EXT 0x8F9A 2179 #endif /* GL_EXT_texture_norm16 */ 2180 2181 #ifndef GL_EXT_texture_query_lod 2182 #define GL_EXT_texture_query_lod 1 2183 #endif /* GL_EXT_texture_query_lod */ 2184 2185 #ifndef GL_EXT_texture_rg 2186 #define GL_EXT_texture_rg 1 2187 #define GL_RED_EXT 0x1903 2188 #define GL_RG_EXT 0x8227 2189 #define GL_R8_EXT 0x8229 2190 #define GL_RG8_EXT 0x822B 2191 #endif /* GL_EXT_texture_rg */ 2192 2193 #ifndef GL_EXT_texture_sRGB_R8 2194 #define GL_EXT_texture_sRGB_R8 1 2195 #define GL_SR8_EXT 0x8FBD 2196 #endif /* GL_EXT_texture_sRGB_R8 */ 2197 2198 #ifndef GL_EXT_texture_sRGB_RG8 2199 #define GL_EXT_texture_sRGB_RG8 1 2200 #define GL_SRG8_EXT 0x8FBE 2201 #endif /* GL_EXT_texture_sRGB_RG8 */ 2202 2203 #ifndef GL_EXT_texture_sRGB_decode 2204 #define GL_EXT_texture_sRGB_decode 1 2205 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 2206 #define GL_DECODE_EXT 0x8A49 2207 #define GL_SKIP_DECODE_EXT 0x8A4A 2208 #endif /* GL_EXT_texture_sRGB_decode */ 2209 2210 #ifndef GL_EXT_texture_storage 2211 #define GL_EXT_texture_storage 1 2212 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 2213 #define GL_ALPHA8_EXT 0x803C 2214 #define GL_LUMINANCE8_EXT 0x8040 2215 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2216 #define GL_RGBA32F_EXT 0x8814 2217 #define GL_RGB32F_EXT 0x8815 2218 #define GL_ALPHA32F_EXT 0x8816 2219 #define GL_LUMINANCE32F_EXT 0x8818 2220 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 2221 #define GL_ALPHA16F_EXT 0x881C 2222 #define GL_LUMINANCE16F_EXT 0x881E 2223 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 2224 #define GL_R32F_EXT 0x822E 2225 #define GL_RG32F_EXT 0x8230 2226 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2227 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2228 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2229 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2230 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2231 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2232 #ifdef GL_GLEXT_PROTOTYPES 2233 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2234 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2235 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2236 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2237 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2238 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2239 #endif 2240 #endif /* GL_EXT_texture_storage */ 2241 2242 #ifndef GL_EXT_texture_type_2_10_10_10_REV 2243 #define GL_EXT_texture_type_2_10_10_10_REV 1 2244 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 2245 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 2246 2247 #ifndef GL_EXT_texture_view 2248 #define GL_EXT_texture_view 1 2249 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 2250 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 2251 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 2252 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 2253 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2254 #ifdef GL_GLEXT_PROTOTYPES 2255 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2256 #endif 2257 #endif /* GL_EXT_texture_view */ 2258 2259 #ifndef GL_EXT_unpack_subimage 2260 #define GL_EXT_unpack_subimage 1 2261 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 2262 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 2263 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 2264 #endif /* GL_EXT_unpack_subimage */ 2265 2266 #ifndef GL_EXT_win32_keyed_mutex 2267 #define GL_EXT_win32_keyed_mutex 1 2268 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); 2269 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); 2270 #ifdef GL_GLEXT_PROTOTYPES 2271 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); 2272 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); 2273 #endif 2274 #endif /* GL_EXT_win32_keyed_mutex */ 2275 2276 #ifndef GL_EXT_window_rectangles 2277 #define GL_EXT_window_rectangles 1 2278 #define GL_INCLUSIVE_EXT 0x8F10 2279 #define GL_EXCLUSIVE_EXT 0x8F11 2280 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 2281 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 2282 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2283 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2284 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 2285 #ifdef GL_GLEXT_PROTOTYPES 2286 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 2287 #endif 2288 #endif /* GL_EXT_window_rectangles */ 2289 2290 #ifndef GL_FJ_shader_binary_GCCSO 2291 #define GL_FJ_shader_binary_GCCSO 1 2292 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 2293 #endif /* GL_FJ_shader_binary_GCCSO */ 2294 2295 #ifndef GL_IMG_bindless_texture 2296 #define GL_IMG_bindless_texture 1 2297 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); 2298 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); 2299 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); 2300 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); 2301 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); 2302 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2303 #ifdef GL_GLEXT_PROTOTYPES 2304 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); 2305 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); 2306 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); 2307 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); 2308 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); 2309 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2310 #endif 2311 #endif /* GL_IMG_bindless_texture */ 2312 2313 #ifndef GL_IMG_framebuffer_downsample 2314 #define GL_IMG_framebuffer_downsample 1 2315 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 2316 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 2317 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2318 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2319 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2320 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2321 #ifdef GL_GLEXT_PROTOTYPES 2322 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2323 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2324 #endif 2325 #endif /* GL_IMG_framebuffer_downsample */ 2326 2327 #ifndef GL_IMG_multisampled_render_to_texture 2328 #define GL_IMG_multisampled_render_to_texture 1 2329 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2330 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2331 #define GL_MAX_SAMPLES_IMG 0x9135 2332 #define GL_TEXTURE_SAMPLES_IMG 0x9136 2333 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2334 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2335 #ifdef GL_GLEXT_PROTOTYPES 2336 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2337 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2338 #endif 2339 #endif /* GL_IMG_multisampled_render_to_texture */ 2340 2341 #ifndef GL_IMG_program_binary 2342 #define GL_IMG_program_binary 1 2343 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2344 #endif /* GL_IMG_program_binary */ 2345 2346 #ifndef GL_IMG_read_format 2347 #define GL_IMG_read_format 1 2348 #define GL_BGRA_IMG 0x80E1 2349 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2350 #endif /* GL_IMG_read_format */ 2351 2352 #ifndef GL_IMG_shader_binary 2353 #define GL_IMG_shader_binary 1 2354 #define GL_SGX_BINARY_IMG 0x8C0A 2355 #endif /* GL_IMG_shader_binary */ 2356 2357 #ifndef GL_IMG_texture_compression_pvrtc 2358 #define GL_IMG_texture_compression_pvrtc 1 2359 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2360 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2361 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2362 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2363 #endif /* GL_IMG_texture_compression_pvrtc */ 2364 2365 #ifndef GL_IMG_texture_compression_pvrtc2 2366 #define GL_IMG_texture_compression_pvrtc2 1 2367 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2368 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2369 #endif /* GL_IMG_texture_compression_pvrtc2 */ 2370 2371 #ifndef GL_IMG_texture_filter_cubic 2372 #define GL_IMG_texture_filter_cubic 1 2373 #define GL_CUBIC_IMG 0x9139 2374 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2375 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2376 #endif /* GL_IMG_texture_filter_cubic */ 2377 2378 #ifndef GL_INTEL_blackhole_render 2379 #define GL_INTEL_blackhole_render 1 2380 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC 2381 #endif /* GL_INTEL_blackhole_render */ 2382 2383 #ifndef GL_INTEL_conservative_rasterization 2384 #define GL_INTEL_conservative_rasterization 1 2385 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2386 #endif /* GL_INTEL_conservative_rasterization */ 2387 2388 #ifndef GL_INTEL_framebuffer_CMAA 2389 #define GL_INTEL_framebuffer_CMAA 1 2390 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2391 #ifdef GL_GLEXT_PROTOTYPES 2392 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2393 #endif 2394 #endif /* GL_INTEL_framebuffer_CMAA */ 2395 2396 #ifndef GL_INTEL_performance_query 2397 #define GL_INTEL_performance_query 1 2398 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2399 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2400 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2401 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2402 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2403 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2404 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2405 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2406 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2407 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2408 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2409 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2410 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2411 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2412 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2413 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2414 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2415 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2416 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2417 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2418 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2419 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2420 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2421 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2422 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2423 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2424 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2425 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2426 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2427 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2428 #ifdef GL_GLEXT_PROTOTYPES 2429 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2430 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2431 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2432 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2433 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2434 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2435 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2436 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2437 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2438 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2439 #endif 2440 #endif /* GL_INTEL_performance_query */ 2441 2442 #ifndef GL_MESA_framebuffer_flip_y 2443 #define GL_MESA_framebuffer_flip_y 1 2444 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 2445 #endif /* GL_MESA_framebuffer_flip_y */ 2446 2447 #ifndef GL_MESA_program_binary_formats 2448 #define GL_MESA_program_binary_formats 1 2449 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 2450 #endif /* GL_MESA_program_binary_formats */ 2451 2452 #ifndef GL_MESA_shader_integer_functions 2453 #define GL_MESA_shader_integer_functions 1 2454 #endif /* GL_MESA_shader_integer_functions */ 2455 2456 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers 2457 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 2458 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ 2459 2460 #ifndef GL_NV_bindless_texture 2461 #define GL_NV_bindless_texture 1 2462 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2463 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2464 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2465 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2466 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2467 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2468 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2469 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2470 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2471 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2472 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2473 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2474 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2475 #ifdef GL_GLEXT_PROTOTYPES 2476 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2477 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2478 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2479 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2480 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2481 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2482 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2483 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2484 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2485 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2486 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2487 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2488 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2489 #endif 2490 #endif /* GL_NV_bindless_texture */ 2491 2492 #ifndef GL_NV_blend_equation_advanced 2493 #define GL_NV_blend_equation_advanced 1 2494 #define GL_BLEND_OVERLAP_NV 0x9281 2495 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2496 #define GL_BLUE_NV 0x1905 2497 #define GL_COLORBURN_NV 0x929A 2498 #define GL_COLORDODGE_NV 0x9299 2499 #define GL_CONJOINT_NV 0x9284 2500 #define GL_CONTRAST_NV 0x92A1 2501 #define GL_DARKEN_NV 0x9297 2502 #define GL_DIFFERENCE_NV 0x929E 2503 #define GL_DISJOINT_NV 0x9283 2504 #define GL_DST_ATOP_NV 0x928F 2505 #define GL_DST_IN_NV 0x928B 2506 #define GL_DST_NV 0x9287 2507 #define GL_DST_OUT_NV 0x928D 2508 #define GL_DST_OVER_NV 0x9289 2509 #define GL_EXCLUSION_NV 0x92A0 2510 #define GL_GREEN_NV 0x1904 2511 #define GL_HARDLIGHT_NV 0x929B 2512 #define GL_HARDMIX_NV 0x92A9 2513 #define GL_HSL_COLOR_NV 0x92AF 2514 #define GL_HSL_HUE_NV 0x92AD 2515 #define GL_HSL_LUMINOSITY_NV 0x92B0 2516 #define GL_HSL_SATURATION_NV 0x92AE 2517 #define GL_INVERT_OVG_NV 0x92B4 2518 #define GL_INVERT_RGB_NV 0x92A3 2519 #define GL_LIGHTEN_NV 0x9298 2520 #define GL_LINEARBURN_NV 0x92A5 2521 #define GL_LINEARDODGE_NV 0x92A4 2522 #define GL_LINEARLIGHT_NV 0x92A7 2523 #define GL_MINUS_CLAMPED_NV 0x92B3 2524 #define GL_MINUS_NV 0x929F 2525 #define GL_MULTIPLY_NV 0x9294 2526 #define GL_OVERLAY_NV 0x9296 2527 #define GL_PINLIGHT_NV 0x92A8 2528 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2529 #define GL_PLUS_CLAMPED_NV 0x92B1 2530 #define GL_PLUS_DARKER_NV 0x9292 2531 #define GL_PLUS_NV 0x9291 2532 #define GL_RED_NV 0x1903 2533 #define GL_SCREEN_NV 0x9295 2534 #define GL_SOFTLIGHT_NV 0x929C 2535 #define GL_SRC_ATOP_NV 0x928E 2536 #define GL_SRC_IN_NV 0x928A 2537 #define GL_SRC_NV 0x9286 2538 #define GL_SRC_OUT_NV 0x928C 2539 #define GL_SRC_OVER_NV 0x9288 2540 #define GL_UNCORRELATED_NV 0x9282 2541 #define GL_VIVIDLIGHT_NV 0x92A6 2542 #define GL_XOR_NV 0x1506 2543 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2544 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2545 #ifdef GL_GLEXT_PROTOTYPES 2546 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2547 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2548 #endif 2549 #endif /* GL_NV_blend_equation_advanced */ 2550 2551 #ifndef GL_NV_blend_equation_advanced_coherent 2552 #define GL_NV_blend_equation_advanced_coherent 1 2553 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2554 #endif /* GL_NV_blend_equation_advanced_coherent */ 2555 2556 #ifndef GL_NV_blend_minmax_factor 2557 #define GL_NV_blend_minmax_factor 1 2558 #define GL_FACTOR_MIN_AMD 0x901C 2559 #define GL_FACTOR_MAX_AMD 0x901D 2560 #endif /* GL_NV_blend_minmax_factor */ 2561 2562 #ifndef GL_NV_clip_space_w_scaling 2563 #define GL_NV_clip_space_w_scaling 1 2564 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 2565 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 2566 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 2567 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2568 #ifdef GL_GLEXT_PROTOTYPES 2569 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2570 #endif 2571 #endif /* GL_NV_clip_space_w_scaling */ 2572 2573 #ifndef GL_NV_compute_shader_derivatives 2574 #define GL_NV_compute_shader_derivatives 1 2575 #endif /* GL_NV_compute_shader_derivatives */ 2576 2577 #ifndef GL_NV_conditional_render 2578 #define GL_NV_conditional_render 1 2579 #define GL_QUERY_WAIT_NV 0x8E13 2580 #define GL_QUERY_NO_WAIT_NV 0x8E14 2581 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2582 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2583 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2584 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2585 #ifdef GL_GLEXT_PROTOTYPES 2586 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2587 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2588 #endif 2589 #endif /* GL_NV_conditional_render */ 2590 2591 #ifndef GL_NV_conservative_raster 2592 #define GL_NV_conservative_raster 1 2593 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2594 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2595 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2596 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2597 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2598 #ifdef GL_GLEXT_PROTOTYPES 2599 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2600 #endif 2601 #endif /* GL_NV_conservative_raster */ 2602 2603 #ifndef GL_NV_conservative_raster_pre_snap 2604 #define GL_NV_conservative_raster_pre_snap 1 2605 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 2606 #endif /* GL_NV_conservative_raster_pre_snap */ 2607 2608 #ifndef GL_NV_conservative_raster_pre_snap_triangles 2609 #define GL_NV_conservative_raster_pre_snap_triangles 1 2610 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2611 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2612 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2613 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2614 #ifdef GL_GLEXT_PROTOTYPES 2615 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2616 #endif 2617 #endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2618 2619 #ifndef GL_NV_copy_buffer 2620 #define GL_NV_copy_buffer 1 2621 #define GL_COPY_READ_BUFFER_NV 0x8F36 2622 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2623 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2624 #ifdef GL_GLEXT_PROTOTYPES 2625 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2626 #endif 2627 #endif /* GL_NV_copy_buffer */ 2628 2629 #ifndef GL_NV_coverage_sample 2630 #define GL_NV_coverage_sample 1 2631 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2632 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2633 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2634 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2635 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2636 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2637 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2638 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2639 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2640 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2641 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2642 #ifdef GL_GLEXT_PROTOTYPES 2643 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2644 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2645 #endif 2646 #endif /* GL_NV_coverage_sample */ 2647 2648 #ifndef GL_NV_depth_nonlinear 2649 #define GL_NV_depth_nonlinear 1 2650 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2651 #endif /* GL_NV_depth_nonlinear */ 2652 2653 #ifndef GL_NV_draw_buffers 2654 #define GL_NV_draw_buffers 1 2655 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2656 #define GL_DRAW_BUFFER0_NV 0x8825 2657 #define GL_DRAW_BUFFER1_NV 0x8826 2658 #define GL_DRAW_BUFFER2_NV 0x8827 2659 #define GL_DRAW_BUFFER3_NV 0x8828 2660 #define GL_DRAW_BUFFER4_NV 0x8829 2661 #define GL_DRAW_BUFFER5_NV 0x882A 2662 #define GL_DRAW_BUFFER6_NV 0x882B 2663 #define GL_DRAW_BUFFER7_NV 0x882C 2664 #define GL_DRAW_BUFFER8_NV 0x882D 2665 #define GL_DRAW_BUFFER9_NV 0x882E 2666 #define GL_DRAW_BUFFER10_NV 0x882F 2667 #define GL_DRAW_BUFFER11_NV 0x8830 2668 #define GL_DRAW_BUFFER12_NV 0x8831 2669 #define GL_DRAW_BUFFER13_NV 0x8832 2670 #define GL_DRAW_BUFFER14_NV 0x8833 2671 #define GL_DRAW_BUFFER15_NV 0x8834 2672 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2673 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2674 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2675 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2676 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2677 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2678 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2679 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2680 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2681 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2682 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2683 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2684 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2685 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2686 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2687 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2688 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2689 #ifdef GL_GLEXT_PROTOTYPES 2690 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2691 #endif 2692 #endif /* GL_NV_draw_buffers */ 2693 2694 #ifndef GL_NV_draw_instanced 2695 #define GL_NV_draw_instanced 1 2696 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2697 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2698 #ifdef GL_GLEXT_PROTOTYPES 2699 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2700 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2701 #endif 2702 #endif /* GL_NV_draw_instanced */ 2703 2704 #ifndef GL_NV_draw_vulkan_image 2705 #define GL_NV_draw_vulkan_image 1 2706 typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); 2707 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2708 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); 2709 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2710 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2711 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); 2712 #ifdef GL_GLEXT_PROTOTYPES 2713 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2714 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); 2715 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); 2716 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); 2717 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); 2718 #endif 2719 #endif /* GL_NV_draw_vulkan_image */ 2720 2721 #ifndef GL_NV_explicit_attrib_location 2722 #define GL_NV_explicit_attrib_location 1 2723 #endif /* GL_NV_explicit_attrib_location */ 2724 2725 #ifndef GL_NV_fbo_color_attachments 2726 #define GL_NV_fbo_color_attachments 1 2727 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2728 #endif /* GL_NV_fbo_color_attachments */ 2729 2730 #ifndef GL_NV_fence 2731 #define GL_NV_fence 1 2732 #define GL_ALL_COMPLETED_NV 0x84F2 2733 #define GL_FENCE_STATUS_NV 0x84F3 2734 #define GL_FENCE_CONDITION_NV 0x84F4 2735 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2736 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2737 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2738 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2739 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2740 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2741 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2742 #ifdef GL_GLEXT_PROTOTYPES 2743 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2744 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2745 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2746 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2747 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2748 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2749 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2750 #endif 2751 #endif /* GL_NV_fence */ 2752 2753 #ifndef GL_NV_fill_rectangle 2754 #define GL_NV_fill_rectangle 1 2755 #define GL_FILL_RECTANGLE_NV 0x933C 2756 #endif /* GL_NV_fill_rectangle */ 2757 2758 #ifndef GL_NV_fragment_coverage_to_color 2759 #define GL_NV_fragment_coverage_to_color 1 2760 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2761 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2762 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2763 #ifdef GL_GLEXT_PROTOTYPES 2764 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2765 #endif 2766 #endif /* GL_NV_fragment_coverage_to_color */ 2767 2768 #ifndef GL_NV_fragment_shader_interlock 2769 #define GL_NV_fragment_shader_interlock 1 2770 #endif /* GL_NV_fragment_shader_interlock */ 2771 2772 #ifndef GL_NV_framebuffer_blit 2773 #define GL_NV_framebuffer_blit 1 2774 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2775 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2776 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2777 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2778 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2779 #ifdef GL_GLEXT_PROTOTYPES 2780 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2781 #endif 2782 #endif /* GL_NV_framebuffer_blit */ 2783 2784 #ifndef GL_NV_framebuffer_mixed_samples 2785 #define GL_NV_framebuffer_mixed_samples 1 2786 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2787 #define GL_COLOR_SAMPLES_NV 0x8E20 2788 #define GL_DEPTH_SAMPLES_NV 0x932D 2789 #define GL_STENCIL_SAMPLES_NV 0x932E 2790 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2791 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2792 #define GL_COVERAGE_MODULATION_NV 0x9332 2793 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2794 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2795 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2796 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2797 #ifdef GL_GLEXT_PROTOTYPES 2798 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2799 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2800 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2801 #endif 2802 #endif /* GL_NV_framebuffer_mixed_samples */ 2803 2804 #ifndef GL_NV_framebuffer_multisample 2805 #define GL_NV_framebuffer_multisample 1 2806 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2807 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2808 #define GL_MAX_SAMPLES_NV 0x8D57 2809 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2810 #ifdef GL_GLEXT_PROTOTYPES 2811 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2812 #endif 2813 #endif /* GL_NV_framebuffer_multisample */ 2814 2815 #ifndef GL_NV_generate_mipmap_sRGB 2816 #define GL_NV_generate_mipmap_sRGB 1 2817 #endif /* GL_NV_generate_mipmap_sRGB */ 2818 2819 #ifndef GL_NV_geometry_shader_passthrough 2820 #define GL_NV_geometry_shader_passthrough 1 2821 #endif /* GL_NV_geometry_shader_passthrough */ 2822 2823 #ifndef GL_NV_gpu_shader5 2824 #define GL_NV_gpu_shader5 1 2825 typedef khronos_int64_t GLint64EXT; 2826 typedef khronos_uint64_t GLuint64EXT; 2827 #define GL_INT64_NV 0x140E 2828 #define GL_UNSIGNED_INT64_NV 0x140F 2829 #define GL_INT8_NV 0x8FE0 2830 #define GL_INT8_VEC2_NV 0x8FE1 2831 #define GL_INT8_VEC3_NV 0x8FE2 2832 #define GL_INT8_VEC4_NV 0x8FE3 2833 #define GL_INT16_NV 0x8FE4 2834 #define GL_INT16_VEC2_NV 0x8FE5 2835 #define GL_INT16_VEC3_NV 0x8FE6 2836 #define GL_INT16_VEC4_NV 0x8FE7 2837 #define GL_INT64_VEC2_NV 0x8FE9 2838 #define GL_INT64_VEC3_NV 0x8FEA 2839 #define GL_INT64_VEC4_NV 0x8FEB 2840 #define GL_UNSIGNED_INT8_NV 0x8FEC 2841 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2842 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2843 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2844 #define GL_UNSIGNED_INT16_NV 0x8FF0 2845 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2846 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2847 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2848 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2849 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2850 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2851 #define GL_FLOAT16_NV 0x8FF8 2852 #define GL_FLOAT16_VEC2_NV 0x8FF9 2853 #define GL_FLOAT16_VEC3_NV 0x8FFA 2854 #define GL_FLOAT16_VEC4_NV 0x8FFB 2855 #define GL_PATCHES 0x000E 2856 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2857 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2858 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2859 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2860 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2861 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2862 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2863 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2864 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2865 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2866 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2867 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2868 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2869 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2870 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2871 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2872 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2873 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2874 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2875 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2876 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2877 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2878 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2879 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2880 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2881 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2882 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2883 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2884 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2885 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2886 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2887 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2888 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2889 #ifdef GL_GLEXT_PROTOTYPES 2890 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2891 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2892 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2893 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2894 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2895 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2896 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2897 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2898 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2899 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2900 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2901 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2902 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2903 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2904 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2905 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2906 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2907 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2908 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2909 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2910 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2911 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2912 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2913 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2914 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2915 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2916 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2917 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2918 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2919 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2920 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2921 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2922 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2923 #endif 2924 #endif /* GL_NV_gpu_shader5 */ 2925 2926 #ifndef GL_NV_image_formats 2927 #define GL_NV_image_formats 1 2928 #endif /* GL_NV_image_formats */ 2929 2930 #ifndef GL_NV_instanced_arrays 2931 #define GL_NV_instanced_arrays 1 2932 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2933 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2934 #ifdef GL_GLEXT_PROTOTYPES 2935 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2936 #endif 2937 #endif /* GL_NV_instanced_arrays */ 2938 2939 #ifndef GL_NV_internalformat_sample_query 2940 #define GL_NV_internalformat_sample_query 1 2941 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2942 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2943 #define GL_MULTISAMPLES_NV 0x9371 2944 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2945 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2946 #define GL_CONFORMANT_NV 0x9374 2947 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2948 #ifdef GL_GLEXT_PROTOTYPES 2949 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2950 #endif 2951 #endif /* GL_NV_internalformat_sample_query */ 2952 2953 #ifndef GL_NV_memory_attachment 2954 #define GL_NV_memory_attachment 1 2955 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 2956 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 2957 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 2958 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 2959 #define GL_MEMORY_ATTACHABLE_NV 0x95A8 2960 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 2961 #define GL_DETACHED_TEXTURES_NV 0x95AA 2962 #define GL_DETACHED_BUFFERS_NV 0x95AB 2963 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC 2964 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD 2965 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2966 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); 2967 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2968 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2969 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); 2970 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); 2971 #ifdef GL_GLEXT_PROTOTYPES 2972 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2973 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); 2974 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2975 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2976 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); 2977 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); 2978 #endif 2979 #endif /* GL_NV_memory_attachment */ 2980 2981 #ifndef GL_NV_non_square_matrices 2982 #define GL_NV_non_square_matrices 1 2983 #define GL_FLOAT_MAT2x3_NV 0x8B65 2984 #define GL_FLOAT_MAT2x4_NV 0x8B66 2985 #define GL_FLOAT_MAT3x2_NV 0x8B67 2986 #define GL_FLOAT_MAT3x4_NV 0x8B68 2987 #define GL_FLOAT_MAT4x2_NV 0x8B69 2988 #define GL_FLOAT_MAT4x3_NV 0x8B6A 2989 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2990 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2991 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2992 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2993 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2994 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2995 #ifdef GL_GLEXT_PROTOTYPES 2996 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2997 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2998 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2999 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3000 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3001 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3002 #endif 3003 #endif /* GL_NV_non_square_matrices */ 3004 3005 #ifndef GL_NV_path_rendering 3006 #define GL_NV_path_rendering 1 3007 typedef double GLdouble; 3008 #define GL_PATH_FORMAT_SVG_NV 0x9070 3009 #define GL_PATH_FORMAT_PS_NV 0x9071 3010 #define GL_STANDARD_FONT_NAME_NV 0x9072 3011 #define GL_SYSTEM_FONT_NAME_NV 0x9073 3012 #define GL_FILE_NAME_NV 0x9074 3013 #define GL_PATH_STROKE_WIDTH_NV 0x9075 3014 #define GL_PATH_END_CAPS_NV 0x9076 3015 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 3016 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 3017 #define GL_PATH_JOIN_STYLE_NV 0x9079 3018 #define GL_PATH_MITER_LIMIT_NV 0x907A 3019 #define GL_PATH_DASH_CAPS_NV 0x907B 3020 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 3021 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 3022 #define GL_PATH_DASH_OFFSET_NV 0x907E 3023 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 3024 #define GL_PATH_FILL_MODE_NV 0x9080 3025 #define GL_PATH_FILL_MASK_NV 0x9081 3026 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 3027 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 3028 #define GL_PATH_STROKE_MASK_NV 0x9084 3029 #define GL_COUNT_UP_NV 0x9088 3030 #define GL_COUNT_DOWN_NV 0x9089 3031 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 3032 #define GL_CONVEX_HULL_NV 0x908B 3033 #define GL_BOUNDING_BOX_NV 0x908D 3034 #define GL_TRANSLATE_X_NV 0x908E 3035 #define GL_TRANSLATE_Y_NV 0x908F 3036 #define GL_TRANSLATE_2D_NV 0x9090 3037 #define GL_TRANSLATE_3D_NV 0x9091 3038 #define GL_AFFINE_2D_NV 0x9092 3039 #define GL_AFFINE_3D_NV 0x9094 3040 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 3041 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 3042 #define GL_UTF8_NV 0x909A 3043 #define GL_UTF16_NV 0x909B 3044 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 3045 #define GL_PATH_COMMAND_COUNT_NV 0x909D 3046 #define GL_PATH_COORD_COUNT_NV 0x909E 3047 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 3048 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 3049 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 3050 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 3051 #define GL_SQUARE_NV 0x90A3 3052 #define GL_ROUND_NV 0x90A4 3053 #define GL_TRIANGULAR_NV 0x90A5 3054 #define GL_BEVEL_NV 0x90A6 3055 #define GL_MITER_REVERT_NV 0x90A7 3056 #define GL_MITER_TRUNCATE_NV 0x90A8 3057 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 3058 #define GL_USE_MISSING_GLYPH_NV 0x90AA 3059 #define GL_PATH_ERROR_POSITION_NV 0x90AB 3060 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 3061 #define GL_ADJACENT_PAIRS_NV 0x90AE 3062 #define GL_FIRST_TO_REST_NV 0x90AF 3063 #define GL_PATH_GEN_MODE_NV 0x90B0 3064 #define GL_PATH_GEN_COEFF_NV 0x90B1 3065 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 3066 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 3067 #define GL_PATH_STENCIL_REF_NV 0x90B8 3068 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 3069 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 3070 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 3071 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 3072 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 3073 #define GL_MOVE_TO_RESETS_NV 0x90B5 3074 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 3075 #define GL_CLOSE_PATH_NV 0x00 3076 #define GL_MOVE_TO_NV 0x02 3077 #define GL_RELATIVE_MOVE_TO_NV 0x03 3078 #define GL_LINE_TO_NV 0x04 3079 #define GL_RELATIVE_LINE_TO_NV 0x05 3080 #define GL_HORIZONTAL_LINE_TO_NV 0x06 3081 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3082 #define GL_VERTICAL_LINE_TO_NV 0x08 3083 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3084 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 3085 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3086 #define GL_CUBIC_CURVE_TO_NV 0x0C 3087 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3088 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 3089 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3090 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 3091 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3092 #define GL_SMALL_CCW_ARC_TO_NV 0x12 3093 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3094 #define GL_SMALL_CW_ARC_TO_NV 0x14 3095 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3096 #define GL_LARGE_CCW_ARC_TO_NV 0x16 3097 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3098 #define GL_LARGE_CW_ARC_TO_NV 0x18 3099 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3100 #define GL_RESTART_PATH_NV 0xF0 3101 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 3102 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 3103 #define GL_RECT_NV 0xF6 3104 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 3105 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 3106 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 3107 #define GL_ARC_TO_NV 0xFE 3108 #define GL_RELATIVE_ARC_TO_NV 0xFF 3109 #define GL_BOLD_BIT_NV 0x01 3110 #define GL_ITALIC_BIT_NV 0x02 3111 #define GL_GLYPH_WIDTH_BIT_NV 0x01 3112 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 3113 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 3114 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 3115 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 3116 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 3117 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 3118 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 3119 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 3120 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 3121 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 3122 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 3123 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 3124 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 3125 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 3126 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 3127 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 3128 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 3129 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 3130 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 3131 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 3132 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 3133 #define GL_ROUNDED_RECT_NV 0xE8 3134 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3135 #define GL_ROUNDED_RECT2_NV 0xEA 3136 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3137 #define GL_ROUNDED_RECT4_NV 0xEC 3138 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3139 #define GL_ROUNDED_RECT8_NV 0xEE 3140 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3141 #define GL_RELATIVE_RECT_NV 0xF7 3142 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 3143 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 3144 #define GL_FONT_UNAVAILABLE_NV 0x936A 3145 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 3146 #define GL_CONIC_CURVE_TO_NV 0x1A 3147 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3148 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 3149 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3150 #define GL_PATH_PROJECTION_NV 0x1701 3151 #define GL_PATH_MODELVIEW_NV 0x1700 3152 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3153 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3154 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3155 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3156 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3157 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3158 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3159 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3160 #define GL_FRAGMENT_INPUT_NV 0x936D 3161 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 3162 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 3163 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 3164 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3165 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3166 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3167 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3168 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 3169 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3170 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3171 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3172 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 3173 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3174 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3175 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 3176 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 3177 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 3178 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 3179 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3180 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 3181 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 3182 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 3183 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 3184 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3185 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3186 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 3187 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 3188 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 3189 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3190 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3191 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 3192 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 3193 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 3194 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 3195 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 3196 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3197 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3198 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3199 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3200 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 3201 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 3202 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3203 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3204 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3205 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3206 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3207 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3208 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3209 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3210 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3211 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3212 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3213 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3214 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3215 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3216 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3217 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3218 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3219 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); 3220 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3221 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3222 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); 3223 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); 3224 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3225 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3226 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); 3227 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); 3228 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3229 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); 3230 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); 3231 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3232 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3233 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3234 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3235 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3236 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3237 #ifdef GL_GLEXT_PROTOTYPES 3238 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 3239 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 3240 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 3241 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3242 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3243 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3244 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3245 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 3246 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3247 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3248 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3249 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 3250 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3251 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3252 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 3253 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 3254 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 3255 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 3256 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3257 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 3258 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 3259 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 3260 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 3261 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3262 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3263 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 3264 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 3265 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 3266 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3267 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3268 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 3269 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 3270 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 3271 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 3272 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 3273 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3274 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3275 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3276 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3277 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 3278 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 3279 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3280 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3281 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3282 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3283 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 3284 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 3285 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3286 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3287 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3288 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3289 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3290 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3291 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3292 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3293 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3294 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3295 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3296 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); 3297 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); 3298 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); 3299 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); 3300 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); 3301 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); 3302 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); 3303 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); 3304 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); 3305 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3306 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); 3307 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); 3308 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3309 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3310 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3311 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3312 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3313 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3314 #endif 3315 #endif /* GL_NV_path_rendering */ 3316 3317 #ifndef GL_NV_path_rendering_shared_edge 3318 #define GL_NV_path_rendering_shared_edge 1 3319 #define GL_SHARED_EDGE_NV 0xC0 3320 #endif /* GL_NV_path_rendering_shared_edge */ 3321 3322 #ifndef GL_NV_pixel_buffer_object 3323 #define GL_NV_pixel_buffer_object 1 3324 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB 3325 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC 3326 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED 3327 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF 3328 #endif /* GL_NV_pixel_buffer_object */ 3329 3330 #ifndef GL_NV_polygon_mode 3331 #define GL_NV_polygon_mode 1 3332 #define GL_POLYGON_MODE_NV 0x0B40 3333 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 3334 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 3335 #define GL_POINT_NV 0x1B00 3336 #define GL_LINE_NV 0x1B01 3337 #define GL_FILL_NV 0x1B02 3338 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 3339 #ifdef GL_GLEXT_PROTOTYPES 3340 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 3341 #endif 3342 #endif /* GL_NV_polygon_mode */ 3343 3344 #ifndef GL_NV_read_buffer 3345 #define GL_NV_read_buffer 1 3346 #define GL_READ_BUFFER_NV 0x0C02 3347 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 3348 #ifdef GL_GLEXT_PROTOTYPES 3349 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 3350 #endif 3351 #endif /* GL_NV_read_buffer */ 3352 3353 #ifndef GL_NV_read_buffer_front 3354 #define GL_NV_read_buffer_front 1 3355 #endif /* GL_NV_read_buffer_front */ 3356 3357 #ifndef GL_NV_read_depth 3358 #define GL_NV_read_depth 1 3359 #endif /* GL_NV_read_depth */ 3360 3361 #ifndef GL_NV_read_depth_stencil 3362 #define GL_NV_read_depth_stencil 1 3363 #endif /* GL_NV_read_depth_stencil */ 3364 3365 #ifndef GL_NV_read_stencil 3366 #define GL_NV_read_stencil 1 3367 #endif /* GL_NV_read_stencil */ 3368 3369 #ifndef GL_NV_sRGB_formats 3370 #define GL_NV_sRGB_formats 1 3371 #define GL_SLUMINANCE_NV 0x8C46 3372 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 3373 #define GL_SRGB8_NV 0x8C41 3374 #define GL_SLUMINANCE8_NV 0x8C47 3375 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 3376 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 3377 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 3378 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 3379 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 3380 #define GL_ETC1_SRGB8_NV 0x88EE 3381 #endif /* GL_NV_sRGB_formats */ 3382 3383 #ifndef GL_NV_sample_locations 3384 #define GL_NV_sample_locations 1 3385 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3386 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3387 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3388 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3389 #define GL_SAMPLE_LOCATION_NV 0x8E50 3390 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3391 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 3392 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 3393 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3394 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3395 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 3396 #ifdef GL_GLEXT_PROTOTYPES 3397 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3398 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3399 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 3400 #endif 3401 #endif /* GL_NV_sample_locations */ 3402 3403 #ifndef GL_NV_sample_mask_override_coverage 3404 #define GL_NV_sample_mask_override_coverage 1 3405 #endif /* GL_NV_sample_mask_override_coverage */ 3406 3407 #ifndef GL_NV_scissor_exclusive 3408 #define GL_NV_scissor_exclusive 1 3409 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 3410 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 3411 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 3412 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3413 #ifdef GL_GLEXT_PROTOTYPES 3414 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); 3415 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); 3416 #endif 3417 #endif /* GL_NV_scissor_exclusive */ 3418 3419 #ifndef GL_NV_shader_atomic_fp16_vector 3420 #define GL_NV_shader_atomic_fp16_vector 1 3421 #endif /* GL_NV_shader_atomic_fp16_vector */ 3422 3423 #ifndef GL_NV_shader_noperspective_interpolation 3424 #define GL_NV_shader_noperspective_interpolation 1 3425 #endif /* GL_NV_shader_noperspective_interpolation */ 3426 3427 #ifndef GL_NV_shadow_samplers_array 3428 #define GL_NV_shadow_samplers_array 1 3429 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 3430 #endif /* GL_NV_shadow_samplers_array */ 3431 3432 #ifndef GL_NV_shadow_samplers_cube 3433 #define GL_NV_shadow_samplers_cube 1 3434 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 3435 #endif /* GL_NV_shadow_samplers_cube */ 3436 3437 #ifndef GL_NV_stereo_view_rendering 3438 #define GL_NV_stereo_view_rendering 1 3439 #endif /* GL_NV_stereo_view_rendering */ 3440 3441 #ifndef GL_NV_texture_border_clamp 3442 #define GL_NV_texture_border_clamp 1 3443 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 3444 #define GL_CLAMP_TO_BORDER_NV 0x812D 3445 #endif /* GL_NV_texture_border_clamp */ 3446 3447 #ifndef GL_NV_texture_compression_s3tc_update 3448 #define GL_NV_texture_compression_s3tc_update 1 3449 #endif /* GL_NV_texture_compression_s3tc_update */ 3450 3451 #ifndef GL_NV_texture_npot_2D_mipmap 3452 #define GL_NV_texture_npot_2D_mipmap 1 3453 #endif /* GL_NV_texture_npot_2D_mipmap */ 3454 3455 #ifndef GL_NV_viewport_array 3456 #define GL_NV_viewport_array 1 3457 #define GL_MAX_VIEWPORTS_NV 0x825B 3458 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 3459 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 3460 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 3461 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3462 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3463 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 3464 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3465 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3466 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 3467 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3468 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 3469 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 3470 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 3471 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 3472 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 3473 #ifdef GL_GLEXT_PROTOTYPES 3474 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3475 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3476 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3477 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3478 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3479 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3480 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3481 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3482 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3483 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3484 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3485 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3486 #endif 3487 #endif /* GL_NV_viewport_array */ 3488 3489 #ifndef GL_NV_viewport_array2 3490 #define GL_NV_viewport_array2 1 3491 #endif /* GL_NV_viewport_array2 */ 3492 3493 #ifndef GL_NV_viewport_swizzle 3494 #define GL_NV_viewport_swizzle 1 3495 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3496 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3497 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3498 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3499 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3500 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3501 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3502 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3503 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3504 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3505 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3506 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3507 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3508 #ifdef GL_GLEXT_PROTOTYPES 3509 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3510 #endif 3511 #endif /* GL_NV_viewport_swizzle */ 3512 3513 #ifndef GL_OVR_multiview 3514 #define GL_OVR_multiview 1 3515 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3516 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3517 #define GL_MAX_VIEWS_OVR 0x9631 3518 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 3519 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3520 #ifdef GL_GLEXT_PROTOTYPES 3521 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3522 #endif 3523 #endif /* GL_OVR_multiview */ 3524 3525 #ifndef GL_OVR_multiview2 3526 #define GL_OVR_multiview2 1 3527 #endif /* GL_OVR_multiview2 */ 3528 3529 #ifndef GL_OVR_multiview_multisampled_render_to_texture 3530 #define GL_OVR_multiview_multisampled_render_to_texture 1 3531 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3532 #ifdef GL_GLEXT_PROTOTYPES 3533 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3534 #endif 3535 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3536 3537 #ifndef GL_QCOM_YUV_texture_gather 3538 #define GL_QCOM_YUV_texture_gather 1 3539 #endif /* GL_QCOM_YUV_texture_gather */ 3540 3541 #ifndef GL_QCOM_alpha_test 3542 #define GL_QCOM_alpha_test 1 3543 #define GL_ALPHA_TEST_QCOM 0x0BC0 3544 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3545 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3546 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3547 #ifdef GL_GLEXT_PROTOTYPES 3548 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3549 #endif 3550 #endif /* GL_QCOM_alpha_test */ 3551 3552 #ifndef GL_QCOM_binning_control 3553 #define GL_QCOM_binning_control 1 3554 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3555 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3556 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3557 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3558 #endif /* GL_QCOM_binning_control */ 3559 3560 #ifndef GL_QCOM_driver_control 3561 #define GL_QCOM_driver_control 1 3562 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3563 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3564 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3565 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3566 #ifdef GL_GLEXT_PROTOTYPES 3567 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3568 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3569 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3570 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3571 #endif 3572 #endif /* GL_QCOM_driver_control */ 3573 3574 #ifndef GL_QCOM_extended_get 3575 #define GL_QCOM_extended_get 1 3576 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3577 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3578 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3579 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3580 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3581 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 3582 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3583 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3584 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 3585 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3586 #define GL_STATE_RESTORE 0x8BDC 3587 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3588 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3589 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3590 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3591 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3592 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3593 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3594 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3595 #ifdef GL_GLEXT_PROTOTYPES 3596 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3597 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3598 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3599 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3600 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3601 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3602 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3603 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3604 #endif 3605 #endif /* GL_QCOM_extended_get */ 3606 3607 #ifndef GL_QCOM_extended_get2 3608 #define GL_QCOM_extended_get2 1 3609 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3610 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3611 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3612 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3613 #ifdef GL_GLEXT_PROTOTYPES 3614 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3615 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3616 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3617 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3618 #endif 3619 #endif /* GL_QCOM_extended_get2 */ 3620 3621 #ifndef GL_QCOM_framebuffer_foveated 3622 #define GL_QCOM_framebuffer_foveated 1 3623 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 3624 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 3625 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3626 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3627 #ifdef GL_GLEXT_PROTOTYPES 3628 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3629 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3630 #endif 3631 #endif /* GL_QCOM_framebuffer_foveated */ 3632 3633 #ifndef GL_QCOM_perfmon_global_mode 3634 #define GL_QCOM_perfmon_global_mode 1 3635 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3636 #endif /* GL_QCOM_perfmon_global_mode */ 3637 3638 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent 3639 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 3640 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 3641 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); 3642 #ifdef GL_GLEXT_PROTOTYPES 3643 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); 3644 #endif 3645 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ 3646 3647 #ifndef GL_QCOM_shader_framebuffer_fetch_rate 3648 #define GL_QCOM_shader_framebuffer_fetch_rate 1 3649 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */ 3650 3651 #ifndef GL_QCOM_texture_foveated 3652 #define GL_QCOM_texture_foveated 1 3653 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB 3654 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC 3655 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD 3656 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE 3657 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF 3658 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3659 #ifdef GL_GLEXT_PROTOTYPES 3660 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3661 #endif 3662 #endif /* GL_QCOM_texture_foveated */ 3663 3664 #ifndef GL_QCOM_texture_foveated_subsampled_layout 3665 #define GL_QCOM_texture_foveated_subsampled_layout 1 3666 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004 3667 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 3668 #endif /* GL_QCOM_texture_foveated_subsampled_layout */ 3669 3670 #ifndef GL_QCOM_tiled_rendering 3671 #define GL_QCOM_tiled_rendering 1 3672 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3673 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3674 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3675 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3676 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3677 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3678 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3679 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3680 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3681 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3682 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3683 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3684 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3685 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3686 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3687 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3688 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3689 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3690 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3691 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3692 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3693 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3694 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3695 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3696 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3697 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3698 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3699 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3700 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3701 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3702 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3703 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3704 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3705 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3706 #ifdef GL_GLEXT_PROTOTYPES 3707 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3708 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3709 #endif 3710 #endif /* GL_QCOM_tiled_rendering */ 3711 3712 #ifndef GL_QCOM_writeonly_rendering 3713 #define GL_QCOM_writeonly_rendering 1 3714 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 3715 #endif /* GL_QCOM_writeonly_rendering */ 3716 3717 #ifndef GL_VIV_shader_binary 3718 #define GL_VIV_shader_binary 1 3719 #define GL_SHADER_BINARY_VIV 0x8FC4 3720 #endif /* GL_VIV_shader_binary */ 3721 3722 #ifdef __cplusplus 3723 } 3724 #endif 3725 3726 #endif 3727