1 ///////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/bitmap.h
3 // Purpose:     wxBitmap class interface
4 // Author:      Vaclav Slavik
5 // Modified by:
6 // Created:     22.04.01
7 // RCS-ID:      $Id: bitmap.h 49563 2007-10-31 20:46:21Z VZ $
8 // Copyright:   (c) wxWidgets team
9 // Licence:     wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11 
12 #ifndef _WX_BITMAP_H_BASE_
13 #define _WX_BITMAP_H_BASE_
14 
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18 
19 #include "wx/string.h"
20 #include "wx/gdicmn.h"  // for wxBitmapType
21 #include "wx/colour.h"
22 
23 class WXDLLIMPEXP_FWD_CORE wxBitmap;
24 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
25 class WXDLLIMPEXP_FWD_CORE wxIcon;
26 class WXDLLIMPEXP_FWD_CORE wxImage;
27 class WXDLLIMPEXP_FWD_CORE wxMask;
28 class WXDLLIMPEXP_FWD_CORE wxPalette;
29 
30 // ----------------------------------------------------------------------------
31 // wxVariant support
32 // ----------------------------------------------------------------------------
33 
34 #if wxUSE_VARIANT
35 #include "wx/variant.h"
DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT)36 DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT)
37 #endif
38 
39 // ----------------------------------------------------------------------------
40 // wxMask represents the transparent area of the bitmap
41 // ----------------------------------------------------------------------------
42 
43 class WXDLLEXPORT wxMaskBase : public wxObject
44 {
45 public:
46     // create the mask from bitmap pixels of the given colour
47     bool Create(const wxBitmap& bitmap, const wxColour& colour);
48 
49 #if wxUSE_PALETTE
50     // create the mask from bitmap pixels with the given palette index
51     bool Create(const wxBitmap& bitmap, int paletteIndex);
52 #endif // wxUSE_PALETTE
53 
54     // create the mask from the given mono bitmap
55     bool Create(const wxBitmap& bitmap);
56 
57 protected:
58     // this function is called from Create() to free the existing mask data
59     virtual void FreeData() = 0;
60 
61     // these functions must be overridden to implement the corresponding public
62     // Create() methods, they shouldn't call FreeData() as it's already called
63     // by the public wrappers
64     virtual bool InitFromColour(const wxBitmap& bitmap,
65                                 const wxColour& colour) = 0;
66     virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
67 };
68 
69 #if defined(__WXMGL__) || \
70     defined(__WXDFB__) || \
71     defined(__WXMAC__) || \
72     defined(__WXGTK__) || \
73     defined(__WXCOCOA__) || \
74     defined(__WXMOTIF__) || \
75     defined(__WXX11__)
76     #define wxUSE_BITMAP_BASE 1
77 #else
78     #define wxUSE_BITMAP_BASE 0
79 #endif
80 
81 // Only used by some ports
82 // FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
83 #if wxUSE_BITMAP_BASE
84 
85 // ----------------------------------------------------------------------------
86 // wxBitmapHandler: class which knows how to create/load/save bitmaps in
87 // different formats
88 // ----------------------------------------------------------------------------
89 
90 class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
91 {
92 public:
wxBitmapHandlerBase()93     wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; }
~wxBitmapHandlerBase()94     virtual ~wxBitmapHandlerBase() { }
95 
96     virtual bool Create(wxBitmap *bitmap, const void* data, long flags,
97                         int width, int height, int depth = 1);
98     virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
99                           int desiredWidth, int desiredHeight);
100     virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
101                           int type, const wxPalette *palette = NULL);
102 
SetName(const wxString & name)103     void SetName(const wxString& name)      { m_name = name; }
SetExtension(const wxString & ext)104     void SetExtension(const wxString& ext)  { m_extension = ext; }
SetType(wxBitmapType type)105     void SetType(wxBitmapType type)         { m_type = type; }
GetName()106     const wxString& GetName() const         { return m_name; }
GetExtension()107     const wxString& GetExtension() const    { return m_extension; }
GetType()108     wxBitmapType GetType() const            { return m_type; }
109 
110 private:
111     wxString      m_name;
112     wxString      m_extension;
113     wxBitmapType  m_type;
114 
115     DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
116 };
117 
118 class WXDLLEXPORT wxBitmapBase : public wxGDIObject
119 {
120 public:
121     /*
122     Derived class must implement these:
123 
124     wxBitmap();
125     wxBitmap(int width, int height, int depth = -1);
126     wxBitmap(const char bits[], int width, int height, int depth = 1);
127     wxBitmap(const char* const* bits);
128     wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
129     wxBitmap(const wxImage& image, int depth = -1);
130 
131     bool Create(int width, int height, int depth = -1);
132 
133     static void InitStandardHandlers();
134     */
135 
Ok()136     virtual bool Ok() const { return IsOk(); }
137     virtual bool IsOk() const = 0;
138 
139     virtual int GetHeight() const = 0;
140     virtual int GetWidth() const = 0;
141     virtual int GetDepth() const = 0;
142 
143     virtual wxImage ConvertToImage() const = 0;
144 
145     virtual wxMask *GetMask() const = 0;
146     virtual void SetMask(wxMask *mask) = 0;
147 
148     virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
149 
150     virtual bool SaveFile(const wxString &name, wxBitmapType type,
151                           const wxPalette *palette = (wxPalette *)NULL) const = 0;
152     virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
153 
154     /*
155        If raw bitmap access is supported (see wx/rawbmp.h), the following
156        methods should be implemented:
157 
158        virtual bool GetRawData(wxRawBitmapData *data) = 0;
159        virtual void UngetRawData(wxRawBitmapData *data) = 0;
160      */
161 
162 #if wxUSE_PALETTE
163     virtual wxPalette *GetPalette() const = 0;
164     virtual void SetPalette(const wxPalette& palette) = 0;
165 #endif // wxUSE_PALETTE
166 
167     // copies the contents and mask of the given (colour) icon to the bitmap
168     virtual bool CopyFromIcon(const wxIcon& icon) = 0;
169 
170     // implementation:
171     virtual void SetHeight(int height) = 0;
172     virtual void SetWidth(int width) = 0;
173     virtual void SetDepth(int depth) = 0;
174 
175     // Format handling
GetHandlers()176     static inline wxList& GetHandlers() { return sm_handlers; }
177     static void AddHandler(wxBitmapHandlerBase *handler);
178     static void InsertHandler(wxBitmapHandlerBase *handler);
179     static bool RemoveHandler(const wxString& name);
180     static wxBitmapHandler *FindHandler(const wxString& name);
181     static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
182     static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
183 
184     //static void InitStandardHandlers();
185     //  (wxBitmap must implement this one)
186 
187     static void CleanUpHandlers();
188 
189     // this method is only used by the generic implementation of wxMask
190     // currently but could be useful elsewhere in the future: it can be
191     // overridden to quantize the colour to correspond to bitmap colour depth
192     // if necessary; default implementation simply returns the colour as is
QuantizeColour(const wxColour & colour)193     virtual wxColour QuantizeColour(const wxColour& colour) const
194     {
195         return colour;
196     }
197 
198 protected:
199     static wxList sm_handlers;
200 
201     DECLARE_ABSTRACT_CLASS(wxBitmapBase)
202 };
203 
204 #endif // wxUSE_BITMAP_BASE
205 
206 #if defined(__WXPALMOS__)
207     #include "wx/palmos/bitmap.h"
208 #elif defined(__WXMSW__)
209     #include "wx/msw/bitmap.h"
210 #elif defined(__WXMOTIF__)
211     #include "wx/x11/bitmap.h"
212 #elif defined(__WXGTK20__)
213     #include "wx/gtk/bitmap.h"
214 #elif defined(__WXGTK__)
215     #include "wx/gtk1/bitmap.h"
216 #elif defined(__WXX11__)
217     #include "wx/x11/bitmap.h"
218 #elif defined(__WXMGL__)
219     #include "wx/mgl/bitmap.h"
220 #elif defined(__WXDFB__)
221     #include "wx/dfb/bitmap.h"
222 #elif defined(__WXMAC__)
223     #include "wx/mac/bitmap.h"
224 #elif defined(__WXCOCOA__)
225     #include "wx/cocoa/bitmap.h"
226 #elif defined(__WXPM__)
227     #include "wx/os2/bitmap.h"
228 #endif
229 
230 // we must include generic mask.h after wxBitmap definition
231 #if defined(__WXMGL__) || defined(__WXDFB__)
232     #define wxUSE_GENERIC_MASK 1
233 #else
234     #define wxUSE_GENERIC_MASK 0
235 #endif
236 
237 #if wxUSE_GENERIC_MASK
238     #include "wx/generic/mask.h"
239 #endif
240 
241 #endif // _WX_BITMAP_H_BASE_
242