1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/memory.h
3 // Purpose:     Memory operations
4 // Author:      Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created:     29/01/98
7 // RCS-ID:      $Id: memory.h 39634 2006-06-08 12:51:01Z ABX $
8 // Copyright:   (c) 1998 Julian Smart
9 // Licence:     wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 
12 #ifndef _WX_MEMORYH__
13 #define _WX_MEMORYH__
14 
15 #include "wx/defs.h"
16 #include "wx/string.h"
17 #include "wx/msgout.h"
18 
19 /*
20   The macro which will be expanded to include the file and line number
21   info, or to be a straight call to the new operator.
22 */
23 
24 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
25 
26 #include <stddef.h>
27 
28 #ifdef __WXDEBUG__
29 
30 WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
31 WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
32 
33 //**********************************************************************************
34 /*
35   The global operator new used for everything apart from getting
36   dynamic storage within this function itself.
37 */
38 
39 // We'll only do malloc and free for the moment: leave the interesting
40 // stuff for the wxObject versions.
41 
42 
43 #if wxUSE_GLOBAL_MEMORY_OPERATORS
44 
45 // Undefine temporarily (new is #defined in object.h) because we want to
46 // declare some new operators.
47 #ifdef new
48     #undef new
49 #endif
50 
51 #if defined(__SUNCC__)
52     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
53 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
54     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
55 #elif defined (__SGI_CC_)
56     // only supported by -n32 compilers
57     #ifndef __EDG_ABI_COMPATIBILITY_VERSION
58         #define wxUSE_ARRAY_MEMORY_OPERATORS 0
59     #endif
60 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
61     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
62 #else
63     // ::operator new[] is a recent C++ feature, so assume it's not supported
64     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
65 #endif
66 
67 // devik 2000-8-29: All new/delete ops are now inline because they can't
68 // be marked as dllexport/dllimport. It then leads to weird bugs when
69 // used on MSW as DLL
70 #if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
new(size_t size,wxChar * fileName,int lineNum)71 inline void * operator new (size_t size, wxChar * fileName, int lineNum)
72 {
73     return wxDebugAlloc(size, fileName, lineNum, false, false);
74 }
75 
new(size_t size)76 inline void * operator new (size_t size)
77 {
78     return wxDebugAlloc(size, NULL, 0, false);
79 }
80 
delete(void * buf)81 inline void operator delete (void * buf)
82 {
83     wxDebugFree(buf, false);
84 }
85 
86 #if wxUSE_ARRAY_MEMORY_OPERATORS
87 inline void * operator new[] (size_t size)
88 {
89     return wxDebugAlloc(size, NULL, 0, false, true);
90 }
91 
92 inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
93 {
94     return wxDebugAlloc(size, fileName, lineNum, false, true);
95 }
96 
97 inline void operator delete[] (void * buf)
98 {
99     wxDebugFree(buf, true);
100 }
101 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
102 
103 #else
104 
105 void * operator new (size_t size, wxChar * fileName, int lineNum);
106 
107 void * operator new (size_t size);
108 
109 void operator delete (void * buf);
110 
111 #if wxUSE_ARRAY_MEMORY_OPERATORS
112 void * operator new[] (size_t size);
113 
114 void * operator new[] (size_t size, wxChar * fileName, int lineNum);
115 
116 void operator delete[] (void * buf);
117 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
118 #endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
119 
120 // VC++ 6.0 and MWERKS
121 #if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
delete(void * pData,wxChar *,int)122 inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
123 {
124     wxDebugFree(pData, false);
125 }
126 inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
127 {
128     wxDebugFree(pData, true);
129 }
130 #endif // __VISUALC__>=1200
131 #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
132 #endif // __WXDEBUG__
133 
134 //**********************************************************************************
135 
136 typedef unsigned int wxMarkerType;
137 
138 /*
139   Define the struct which will be placed at the start of all dynamically
140   allocated memory.
141 */
142 
143 class WXDLLIMPEXP_BASE wxMemStruct {
144 
145 friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal.
146 
147 public:
148 public:
149     int AssertList ();
150 
RequestSize()151     size_t RequestSize () { return m_reqSize; }
Marker()152     wxMarkerType Marker () { return m_firstMarker; }
153 
154     // When an object is deleted we set the id slot to a specific value.
155     inline void SetDeleted ();
156     inline int IsDeleted ();
157 
158     int Append ();
159     int Unlink ();
160 
161     // Used to determine if the object is really a wxMemStruct.
162     // Not a foolproof test by any means, but better than none I hope!
163     int AssertIt ();
164 
165     // Do all validation on a node.
166     int ValidateNode ();
167 
168     // Check the integrity of a node and of the list, node by node.
169     int CheckBlock ();
170     int CheckAllPrevious ();
171 
172     // Print a single node.
173     void PrintNode ();
174 
175     // Called when the memory linking functions get an error.
176     void ErrorMsg (const char *);
177     void ErrorMsg ();
178 
GetActualData(void)179     inline void *GetActualData(void) const { return m_actualData; }
180 
181     void Dump(void);
182 
183 public:
184     // Check for underwriting. There are 2 of these checks. This one
185     // inside the struct and another right after the struct.
186     wxMarkerType        m_firstMarker;
187 
188     // File name and line number are from cpp.
189     wxChar*             m_fileName;
190     int                 m_lineNum;
191 
192     // The amount of memory requested by the caller.
193     size_t              m_reqSize;
194 
195     // Used to try to verify that we really are dealing with an object
196     // of the required class. Can be 1 of 2 values these indicating a valid
197     // wxMemStruct object, or a deleted wxMemStruct object.
198     wxMarkerType        m_id;
199 
200     wxMemStruct *       m_prev;
201     wxMemStruct *       m_next;
202 
203     void *              m_actualData;
204     bool                m_isObject;
205 };
206 
207 
208 typedef void (wxMemStruct::*PmSFV) ();
209 
210 
211 /*
212   Debugging class. This will only have a single instance, but it's
213   a reasonable way to keep everything together and to make this
214   available for change if needed by someone else.
215   A lot of this stuff would be better off within the wxMemStruct class, but
216   it's stuff which we need to access at times when there is no wxMemStruct
217   object so we use this class instead. Think of it as a collection of
218   globals which have to do with the wxMemStruct class.
219 */
220 
221 class WXDLLIMPEXP_BASE wxDebugContext {
222 
223 protected:
224     // Used to set alignment for markers.
225     static size_t CalcAlignment ();
226 
227     // Returns the amount of padding needed after something of the given
228     // size. This is so that when we cast pointers backwards and forwards
229     // the pointer value will be valid for a wxMarkerType.
230     static size_t GetPadding (const size_t size) ;
231 
232     // Traverse the list.
233     static void TraverseList (PmSFV, wxMemStruct *from = NULL);
234 
235     static int debugLevel;
236     static bool debugOn;
237 
238     static int m_balign;            // byte alignment
239     static int m_balignmask;        // mask for performing byte alignment
240 public:
241     // Set a checkpoint to dump only the memory from
242     // a given point
243     static wxMemStruct *checkPoint;
244 
245     wxDebugContext(void);
246     ~wxDebugContext(void);
247 
GetLevel(void)248     static int GetLevel(void) { return debugLevel; }
SetLevel(int level)249     static void SetLevel(int level) { debugLevel = level; }
250 
GetDebugMode(void)251     static bool GetDebugMode(void) { return debugOn; }
SetDebugMode(bool flag)252     static void SetDebugMode(bool flag) { debugOn = flag; }
253 
254     static void SetCheckpoint(bool all = false);
GetCheckpoint(void)255     static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
256 
257     // Calculated from the request size and any padding needed
258     // before the final marker.
259     static size_t PaddedSize (const size_t reqSize);
260 
261     // Calc the total amount of space we need from the system
262     // to satisfy a caller request. This includes all padding.
263     static size_t TotSize (const size_t reqSize);
264 
265     // Return valid pointers to offsets within the allocated memory.
266     static char * StructPos (const char * buf);
267     static char * MidMarkerPos (const char * buf);
268     static char * CallerMemPos (const char * buf);
269     static char * EndMarkerPos (const char * buf, const size_t size);
270 
271     // Given a pointer to the start of the caller requested area
272     // return a pointer to the start of the entire alloc\'d buffer.
273     static char * StartPos (const char * caller);
274 
275     // Access to the list.
GetHead()276     static wxMemStruct * GetHead () { return m_head; }
GetTail()277     static wxMemStruct * GetTail () { return m_tail; }
278 
279     // Set the list sentinals.
SetHead(wxMemStruct * st)280     static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
SetTail(wxMemStruct * st)281     static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
282 
283     // If this is set then every new operation checks the validity
284     // of the all previous nodes in the list.
GetCheckPrevious()285     static bool GetCheckPrevious () { return m_checkPrevious; }
SetCheckPrevious(bool value)286     static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
287 
288     // Checks all nodes, or all nodes if checkAll is true
289     static int Check(bool checkAll = false);
290 
291     // Print out the list of wxMemStruct nodes.
292     static bool PrintList(void);
293 
294     // Dump objects
295     static bool Dump(void);
296 
297     // Print statistics
298     static bool PrintStatistics(bool detailed = true);
299 
300     // Print out the classes in the application.
301     static bool PrintClasses(void);
302 
303     // Count the number of non-wxDebugContext-related objects
304     // that are outstanding
305     static int CountObjectsLeft(bool sinceCheckpoint = false);
306 
307     // This function is used to output the dump
308     static void OutputDumpLine(const wxChar *szFormat, ...);
309 
310 private:
311     // Store these here to allow access to the list without
312     // needing to have a wxMemStruct object.
313     static wxMemStruct*         m_head;
314     static wxMemStruct*         m_tail;
315 
316     // Set to false if we're not checking all previous nodes when
317     // we do a new. Set to true when we are.
318     static bool                 m_checkPrevious;
319 };
320 
321 // Final cleanup (e.g. deleting the log object and doing memory leak checking)
322 // will be delayed until all wxDebugContextDumpDelayCounter objects have been
323 // destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
324 // memory leak checking until after destructing all global objects.
325 class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
326 {
327 public:
wxDebugContextDumpDelayCounter()328     wxDebugContextDumpDelayCounter() {
329         sm_count++;
330     }
331 
~wxDebugContextDumpDelayCounter()332     ~wxDebugContextDumpDelayCounter() {
333         sm_count--;
334         if(!sm_count) DoDump();
335     }
336 private:
337     void DoDump();
338     static int sm_count;
339 };
340 
341 // make leak dump after all globals have been destructed
342 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
343 #define WXDEBUG_DUMPDELAYCOUNTER \
344     static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
345 
346 // Output a debug message, in a system dependent fashion.
347 void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
348 void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
349 
350 #define WXTRACE wxTrace
351 #define WXTRACELEVEL wxTraceLevel
352 
353 #else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
354 
355 #define WXDEBUG_DUMPDELAYCOUNTER
356 
357 // Borland C++ Builder 6 seems to have troubles with inline functions (see bug
358 // 819700)
359 #if 0
360     inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
361     inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
362 #else
363     #define wxTrace(fmt)
364     #define wxTraceLevel(l, fmt)
365 #endif
366 
367 #define WXTRACE true ? (void)0 : wxTrace
368 #define WXTRACELEVEL true ? (void)0 : wxTraceLevel
369 
370 #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
371 
372 #endif
373     // _WX_MEMORYH__
374