1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/choice.h
3 // Purpose:     wxChoice class interface
4 // Author:      Vadim Zeitlin
5 // Modified by:
6 // Created:     26.07.99
7 // RCS-ID:      $Id: choice.h 42727 2006-10-30 16:04:27Z VZ $
8 // Copyright:   (c) wxWidgets team
9 // Licence:     wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 
12 #ifndef _WX_CHOICE_H_BASE_
13 #define _WX_CHOICE_H_BASE_
14 
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18 
19 #include "wx/defs.h"
20 
21 #if wxUSE_CHOICE
22 
23 #include "wx/ctrlsub.h"     // the base class
24 
25 // ----------------------------------------------------------------------------
26 // global data
27 // ----------------------------------------------------------------------------
28 
29 extern WXDLLEXPORT_DATA(const wxChar) wxChoiceNameStr[];
30 
31 // ----------------------------------------------------------------------------
32 // wxChoice allows to select one of a non-modifiable list of strings
33 // ----------------------------------------------------------------------------
34 
35 class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
36 {
37 public:
wxChoiceBase()38     wxChoiceBase() { }
39     virtual ~wxChoiceBase();
40 
41     // all generic methods are in wxControlWithItems
42 
43     // get the current selection: this can only be different from the normal
44     // selection if the popup items list is currently opened and the user
45     // selected some item in it but didn't close the list yet; otherwise (and
46     // currently always on platforms other than MSW) this is the same as
47     // GetSelection()
GetCurrentSelection()48     virtual int GetCurrentSelection() const { return GetSelection(); }
49 
50     // set/get the number of columns in the control (as they're not supported on
51     // most platforms, they do nothing by default)
WXUNUSED(n)52     virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
GetColumns()53     virtual int GetColumns() const { return 1 ; }
54 
55     // emulate selecting the item event.GetInt()
56     void Command(wxCommandEvent& event);
57 
58 private:
59     DECLARE_NO_COPY_CLASS(wxChoiceBase)
60 };
61 
62 // ----------------------------------------------------------------------------
63 // include the platform-dependent class definition
64 // ----------------------------------------------------------------------------
65 
66 #if defined(__WXUNIVERSAL__)
67     #include "wx/univ/choice.h"
68 #elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
69     #include "wx/msw/wince/choicece.h"
70 #elif defined(__WXMSW__)
71     #include "wx/msw/choice.h"
72 #elif defined(__WXMOTIF__)
73     #include "wx/motif/choice.h"
74 #elif defined(__WXGTK20__)
75     #include "wx/gtk/choice.h"
76 #elif defined(__WXGTK__)
77     #include "wx/gtk1/choice.h"
78 #elif defined(__WXMAC__)
79     #include "wx/mac/choice.h"
80 #elif defined(__WXCOCOA__)
81     #include "wx/cocoa/choice.h"
82 #elif defined(__WXPM__)
83     #include "wx/os2/choice.h"
84 #endif
85 
86 #endif // wxUSE_CHOICE
87 
88 #endif // _WX_CHOICE_H_BASE_
89