1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        src/msw/dcclient.cpp
3 // Purpose:     wxClientDC class
4 // Author:      Julian Smart
5 // Modified by:
6 // Created:     01/02/97
7 // RCS-ID:      $Id: dcclient.cpp 39021 2006-05-04 07:57:04Z ABX $
8 // Copyright:   (c) Julian Smart
9 // Licence:     wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15 
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19 
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22 
23 #ifdef __BORLANDC__
24     #pragma hdrstop
25 #endif
26 
27 #include "wx/dcclient.h"
28 
29 #ifndef WX_PRECOMP
30     #include "wx/string.h"
31     #include "wx/log.h"
32     #include "wx/window.h"
33 #endif
34 
35 #include "wx/msw/private.h"
36 
37 // ----------------------------------------------------------------------------
38 // array/list types
39 // ----------------------------------------------------------------------------
40 
41 struct WXDLLEXPORT wxPaintDCInfo
42 {
wxPaintDCInfowxPaintDCInfo43     wxPaintDCInfo(wxWindow *win, wxDC *dc)
44     {
45         hwnd = win->GetHWND();
46         hdc = dc->GetHDC();
47         count = 1;
48     }
49 
50     WXHWND    hwnd;       // window for this DC
51     WXHDC     hdc;        // the DC handle
52     size_t    count;      // usage count
53 };
54 
55 #include "wx/arrimpl.cpp"
56 
57 WX_DEFINE_OBJARRAY(wxArrayDCInfo)
58 
59 // ----------------------------------------------------------------------------
60 // macros
61 // ----------------------------------------------------------------------------
62 
63 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
64 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
65 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
66 IMPLEMENT_CLASS(wxPaintDCEx, wxPaintDC)
67 
68 // ----------------------------------------------------------------------------
69 // global variables
70 // ----------------------------------------------------------------------------
71 
72 static PAINTSTRUCT g_paintStruct;
73 
74 #ifdef __WXDEBUG__
75     // a global variable which we check to verify that wxPaintDC are only
76     // created in response to WM_PAINT message - doing this from elsewhere is a
77     // common programming error among wxWidgets programmers and might lead to
78     // very subtle and difficult to debug refresh/repaint bugs.
79     int g_isPainting = 0;
80 #endif // __WXDEBUG__
81 
82 // ===========================================================================
83 // implementation
84 // ===========================================================================
85 
86 // ----------------------------------------------------------------------------
87 // wxWindowDC
88 // ----------------------------------------------------------------------------
89 
wxWindowDC()90 wxWindowDC::wxWindowDC()
91 {
92     m_canvas = NULL;
93 }
94 
wxWindowDC(wxWindow * canvas)95 wxWindowDC::wxWindowDC(wxWindow *canvas)
96 {
97     wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
98 
99     m_canvas = canvas;
100     m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
101 
102     // m_bOwnsDC was already set to false in the base class ctor, so the DC
103     // will be released (and not deleted) in ~wxDC
104     InitDC();
105 }
106 
InitDC()107 void wxWindowDC::InitDC()
108 {
109     // the background mode is only used for text background and is set in
110     // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
111     ::SetBkMode(GetHdc(), TRANSPARENT);
112 
113     // default bg colour is pne of the window
114     SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
115 
116     // since we are a window dc we need to grab the palette from the window
117 #if wxUSE_PALETTE
118     InitializePalette();
119 #endif
120 }
121 
DoGetSize(int * width,int * height) const122 void wxWindowDC::DoGetSize(int *width, int *height) const
123 {
124     wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
125 
126     m_canvas->GetSize(width, height);
127 }
128 
129 // ----------------------------------------------------------------------------
130 // wxClientDC
131 // ----------------------------------------------------------------------------
132 
wxClientDC()133 wxClientDC::wxClientDC()
134 {
135     m_canvas = NULL;
136 }
137 
wxClientDC(wxWindow * canvas)138 wxClientDC::wxClientDC(wxWindow *canvas)
139 {
140     wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
141 
142     m_canvas = canvas;
143     m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
144 
145     // m_bOwnsDC was already set to false in the base class ctor, so the DC
146     // will be released (and not deleted) in ~wxDC
147 
148     InitDC();
149 }
150 
InitDC()151 void wxClientDC::InitDC()
152 {
153     wxWindowDC::InitDC();
154 
155     // in wxUniv build we must manually do some DC adjustments usually
156     // performed by Windows for us
157     //
158     // we also need to take the menu/toolbar manually into account under
159     // Windows CE because they're just another control there, not anything
160     // special as usually under Windows
161 #if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
162     wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
163     if ( ptOrigin.x || ptOrigin.y )
164     {
165         // no need to shift DC origin if shift is null
166         SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
167     }
168 
169     // clip the DC to avoid overwriting the non client area
170     SetClippingRegion(wxPoint(0,0), m_canvas->GetClientSize());
171 #endif // __WXUNIVERSAL__ || __WXWINCE__
172 }
173 
~wxClientDC()174 wxClientDC::~wxClientDC()
175 {
176 }
177 
DoGetSize(int * width,int * height) const178 void wxClientDC::DoGetSize(int *width, int *height) const
179 {
180     wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
181 
182     m_canvas->GetClientSize(width, height);
183 }
184 
185 // ----------------------------------------------------------------------------
186 // wxPaintDC
187 // ----------------------------------------------------------------------------
188 
189 // VZ: initial implementation (by JACS) only remembered the last wxPaintDC
190 //     created and tried to reuse it - this was supposed to take care of a
191 //     situation when a derived class OnPaint() calls base class OnPaint()
192 //     because in this case ::BeginPaint() shouldn't be called second time.
193 //
194 //     I'm not sure how useful this is, however we must remember the HWND
195 //     associated with the last HDC as well - otherwise we may (and will!) try
196 //     to reuse the HDC for another HWND which is a nice recipe for disaster.
197 //
198 //     So we store a list of windows for which we already have the DC and not
199 //     just one single hDC. This seems to work, but I'm really not sure about
200 //     the usefullness of the whole idea - IMHO it's much better to not call
201 //     base class OnPaint() at all, or, if we really want to allow it, add a
202 //     "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
203 //     !NULL instead of creating a new DC.
204 
205 wxArrayDCInfo wxPaintDC::ms_cache;
206 
wxPaintDC()207 wxPaintDC::wxPaintDC()
208 {
209     m_canvas = NULL;
210 }
211 
wxPaintDC(wxWindow * canvas)212 wxPaintDC::wxPaintDC(wxWindow *canvas)
213 {
214     wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
215 
216 #ifdef __WXDEBUG__
217     if ( g_isPainting <= 0 )
218     {
219         wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
220 
221         return;
222     }
223 #endif // __WXDEBUG__
224 
225     m_canvas = canvas;
226 
227     // do we have a DC for this window in the cache?
228     wxPaintDCInfo *info = FindInCache();
229     if ( info )
230     {
231         m_hDC = info->hdc;
232         info->count++;
233     }
234     else // not in cache, create a new one
235     {
236         m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
237         if (m_hDC)
238             ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
239     }
240 
241     // (re)set the DC parameters.
242     // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
243     if (GetHDC())
244         InitDC();
245 }
246 
~wxPaintDC()247 wxPaintDC::~wxPaintDC()
248 {
249     if ( m_hDC )
250     {
251         SelectOldObjects(m_hDC);
252 
253         size_t index;
254         wxPaintDCInfo *info = FindInCache(&index);
255 
256         wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
257 
258         if ( --info->count == 0 )
259         {
260             ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
261 
262             ms_cache.RemoveAt(index);
263 
264             // Reduce the number of bogus reports of non-freed memory
265             // at app exit
266             if (ms_cache.IsEmpty())
267                 ms_cache.Clear();
268         }
269         //else: cached DC entry is still in use
270 
271         // prevent the base class dtor from ReleaseDC()ing it again
272         m_hDC = 0;
273     }
274 }
275 
FindInCache(size_t * index) const276 wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
277 {
278     wxPaintDCInfo *info = NULL;
279     size_t nCache = ms_cache.GetCount();
280     for ( size_t n = 0; n < nCache; n++ )
281     {
282         wxPaintDCInfo *info1 = &ms_cache[n];
283         if ( info1->hwnd == m_canvas->GetHWND() )
284         {
285             info = info1;
286             if ( index )
287                 *index = n;
288             break;
289         }
290     }
291 
292     return info;
293 }
294 
295 // find the entry for this DC in the cache (keyed by the window)
FindDCInCache(wxWindow * win)296 WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
297 {
298     size_t nCache = ms_cache.GetCount();
299     for ( size_t n = 0; n < nCache; n++ )
300     {
301         wxPaintDCInfo *info = &ms_cache[n];
302         if ( info->hwnd == win->GetHWND() )
303         {
304             return info->hdc;
305         }
306     }
307     return 0;
308 }
309 
310 /*
311  * wxPaintDCEx
312  */
313 
314 // TODO: don't duplicate wxPaintDC code here!!
315 
wxPaintDCEx(wxWindow * canvas,WXHDC dc)316 wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
317 {
318     wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
319 
320     m_canvas = canvas;
321 
322     wxPaintDCInfo *info = FindInCache();
323     if ( info )
324     {
325         m_hDC = info->hdc;
326         info->count++;
327     }
328     else // not in cache, create a new one
329     {
330         m_hDC = dc;
331         ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
332         saveState = SaveDC((HDC) dc);
333     }
334 }
335 
~wxPaintDCEx()336 wxPaintDCEx::~wxPaintDCEx()
337 {
338     size_t index;
339     wxPaintDCInfo *info = FindInCache(&index);
340 
341     wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
342 
343     if ( --info->count == 0 )
344     {
345         RestoreDC((HDC) m_hDC, saveState);
346         ms_cache.RemoveAt(index);
347 
348         // Reduce the number of bogus reports of non-freed memory
349         // at app exit
350         if (ms_cache.IsEmpty())
351             ms_cache.Clear();
352     }
353     //else: cached DC entry is still in use
354 
355     // prevent the base class dtor from ReleaseDC()ing it again
356     m_hDC = 0;
357 }
358