1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        src/msw/spinctrl.cpp
3 // Purpose:     wxSpinCtrl class implementation for Win32
4 // Author:      Vadim Zeitlin
5 // Modified by:
6 // Created:     22.07.99
7 // Copyright:   (c) 1999-2005 Vadim Zeitlin
8 // Licence:     wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10 
11 // ============================================================================
12 // declarations
13 // ============================================================================
14 
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18 
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21 
22 
23 #if wxUSE_SPINCTRL
24 
25 #include "wx/spinctrl.h"
26 
27 #ifndef WX_PRECOMP
28     #include "wx/hashmap.h"
29     #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
30     #include "wx/event.h"
31     #include "wx/textctrl.h"
32     #include "wx/wxcrtvararg.h"
33 #endif
34 
35 #include "wx/private/spinctrl.h"
36 
37 #include "wx/msw/private.h"
38 #include "wx/msw/private/winstyle.h"
39 
40 #if wxUSE_TOOLTIPS
41     #include "wx/tooltip.h"
42 #endif // wxUSE_TOOLTIPS
43 
44 #include <limits.h>         // for INT_MIN
45 
46 // ----------------------------------------------------------------------------
47 // macros
48 // ----------------------------------------------------------------------------
49 
50 wxBEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
51     EVT_CHAR(wxSpinCtrl::OnChar)
52     EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
53     EVT_KILL_FOCUS(wxSpinCtrl::OnKillFocus)
54 wxEND_EVENT_TABLE()
55 
56 #define GetBuddyHwnd()      (HWND)(m_hwndBuddy)
57 
58 
59 // ---------------------------------------------------------------------------
60 // global vars
61 // ---------------------------------------------------------------------------
62 
63 namespace
64 {
65 
66 // Global hash used to find the spin control corresponding to the given buddy
67 // text control HWND.
68 WX_DECLARE_HASH_MAP(HWND, wxSpinCtrl *,
69                     wxPointerHash, wxPointerEqual,
70                     SpinForTextCtrl);
71 
72 SpinForTextCtrl gs_spinForTextCtrl;
73 
74 } // anonymous namespace
75 
76 // ============================================================================
77 // implementation
78 // ============================================================================
79 
80 // ----------------------------------------------------------------------------
81 // wnd proc for the buddy text ctrl
82 // ----------------------------------------------------------------------------
83 
84 LRESULT APIENTRY
wxBuddyTextWndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)85 wxBuddyTextWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
86 {
87     wxSpinCtrl * const spin = wxSpinCtrl::GetSpinForTextCtrl(hwnd);
88 
89     // forward some messages (mostly the key and focus ones) to the spin ctrl
90     switch ( message )
91     {
92         case WM_SETFOCUS:
93             // if the focus comes from the spin control itself, don't set it
94             // back to it -- we don't want to go into an infinite loop
95             if ( (WXHWND)wParam == spin->GetHWND() )
96                 break;
97             //else: fall through
98             wxFALLTHROUGH;
99 
100         case WM_KILLFOCUS:
101         case WM_CHAR:
102         case WM_DEADCHAR:
103         case WM_KEYUP:
104         case WM_KEYDOWN:
105         // we need to forward WM_HELP too to ensure that the context help
106         // associated with wxSpinCtrl is shown when the text control part of it
107         // is clicked with the "?" cursor
108         case WM_HELP:
109             {
110                 WXLRESULT result;
111                 if ( spin->MSWHandleMessage(&result, message, wParam, lParam) )
112                 {
113                     // Do not let the message be processed by the window proc
114                     // of the text control if it had been already handled at wx
115                     // level, this is consistent with what happens for normal,
116                     // non-composite controls.
117                     return 0;
118                 }
119 
120                 // The control may have been deleted at this point, so check.
121                 if ( !::IsWindow(hwnd) )
122                     return 0;
123             }
124             break;
125 
126         case WM_GETDLGCODE:
127             if ( spin->HasFlag(wxTE_PROCESS_ENTER) )
128             {
129                 long dlgCode = ::CallWindowProc
130                                  (
131                                     CASTWNDPROC spin->GetBuddyWndProc(),
132                                     hwnd,
133                                     message,
134                                     wParam,
135                                     lParam
136                                  );
137                 dlgCode |= DLGC_WANTMESSAGE;
138                 return dlgCode;
139             }
140             break;
141     }
142 
143     return ::CallWindowProc(CASTWNDPROC spin->GetBuddyWndProc(),
144                             hwnd, message, wParam, lParam);
145 }
146 
147 /* static */
GetSpinForTextCtrl(WXHWND hwndBuddy)148 wxSpinCtrl *wxSpinCtrl::GetSpinForTextCtrl(WXHWND hwndBuddy)
149 {
150     const SpinForTextCtrl::const_iterator
151         it = gs_spinForTextCtrl.find(hwndBuddy);
152     if ( it == gs_spinForTextCtrl.end() )
153         return NULL;
154 
155     wxSpinCtrl * const spin = it->second;
156 
157     // sanity check
158     wxASSERT_MSG( spin->m_hwndBuddy == hwndBuddy,
159                   wxT("wxSpinCtrl has incorrect buddy HWND!") );
160 
161     return spin;
162 }
163 
164 // process a WM_COMMAND generated by the buddy text control
ProcessTextCommand(WXWORD cmd,WXWORD WXUNUSED (id))165 bool wxSpinCtrl::ProcessTextCommand(WXWORD cmd, WXWORD WXUNUSED(id))
166 {
167     if ( (cmd == EN_CHANGE) && (!m_blockEvent ))
168     {
169         wxCommandEvent event(wxEVT_TEXT, GetId());
170         event.SetEventObject(this);
171         wxString val = wxGetWindowText(m_hwndBuddy);
172         event.SetString(val);
173         event.SetInt(GetValue());
174         return HandleWindowEvent(event);
175     }
176 
177     // not processed
178     return false;
179 }
180 
OnChar(wxKeyEvent & event)181 void wxSpinCtrl::OnChar(wxKeyEvent& event)
182 {
183     switch ( event.GetKeyCode() )
184     {
185         case WXK_RETURN:
186             {
187                 wxCommandEvent evt(wxEVT_TEXT_ENTER, m_windowId);
188                 InitCommandEvent(evt);
189                 wxString val = wxGetWindowText(m_hwndBuddy);
190                 evt.SetString(val);
191                 evt.SetInt(GetValue());
192                 if ( HandleWindowEvent(evt) )
193                     return;
194                 break;
195             }
196 
197         case WXK_TAB:
198             // always produce navigation event - even if we process TAB
199             // ourselves the fact that we got here means that the user code
200             // decided to skip processing of this TAB - probably to let it
201             // do its default job.
202             {
203                 wxNavigationKeyEvent eventNav;
204                 eventNav.SetDirection(!event.ShiftDown());
205                 eventNav.SetWindowChange(event.ControlDown());
206                 eventNav.SetEventObject(this);
207 
208                 if ( GetParent()->HandleWindowEvent(eventNav) )
209                     return;
210             }
211             break;
212     }
213 
214     // no, we didn't process it
215     event.Skip();
216 }
217 
OnKillFocus(wxFocusEvent & event)218 void wxSpinCtrl::OnKillFocus(wxFocusEvent& event)
219 {
220     // ensure that a correct value is shown by the control
221     NormalizeValue();
222     event.Skip();
223 }
224 
MSWUpdateFontOnDPIChange(const wxSize & newDPI)225 void wxSpinCtrl::MSWUpdateFontOnDPIChange(const wxSize& newDPI)
226 {
227     wxSpinButton::MSWUpdateFontOnDPIChange(newDPI);
228 
229     if ( m_font.IsOk() )
230         wxSetWindowFont(GetBuddyHwnd(), m_font);
231 }
232 
OnSetFocus(wxFocusEvent & event)233 void wxSpinCtrl::OnSetFocus(wxFocusEvent& event)
234 {
235     // when we get focus, give it to our buddy window as it needs it more than
236     // we do
237     ::SetFocus((HWND)m_hwndBuddy);
238 
239     event.Skip();
240 }
241 
NormalizeValue()242 void wxSpinCtrl::NormalizeValue()
243 {
244     const int value = GetValue();
245     const bool changed = value != m_oldValue;
246 
247     // notice that we have to call SetValue() even if the value didn't change
248     // because otherwise we could be left with empty buddy control when value
249     // is 0, see comment in SetValue()
250     SetValue(value);
251 
252     if ( changed )
253     {
254         m_oldValue = value;
255         SendSpinUpdate(value);
256     }
257 }
258 
259 // ----------------------------------------------------------------------------
260 // construction
261 // ----------------------------------------------------------------------------
262 
Init()263 void wxSpinCtrl::Init()
264 {
265     m_blockEvent = false;
266     m_hwndBuddy = NULL;
267     m_wndProcBuddy = NULL;
268     m_oldValue = INT_MIN;
269 }
270 
Create(wxWindow * parent,wxWindowID id,const wxString & value,const wxPoint & pos,const wxSize & size,long style,int min,int max,int initial,const wxString & name)271 bool wxSpinCtrl::Create(wxWindow *parent,
272                         wxWindowID id,
273                         const wxString& value,
274                         const wxPoint& pos,
275                         const wxSize& size,
276                         long style,
277                         int min, int max, int initial,
278                         const wxString& name)
279 {
280     // set style for the base class
281     style |= wxSP_VERTICAL;
282 
283     if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT )
284         style |= wxBORDER_SUNKEN;
285 
286     SetWindowStyle(style);
287 
288     WXDWORD exStyle = 0;
289     WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;
290 
291     // Scroll text automatically if there is not enough space to show all of
292     // it, this is better than not allowing to enter more digits at all.
293     msStyle |= ES_AUTOHSCROLL;
294 
295     // propagate text alignment style to text ctrl
296     if ( style & wxALIGN_RIGHT )
297         msStyle |= ES_RIGHT;
298     else if ( style & wxALIGN_CENTER )
299         msStyle |= ES_CENTER;
300 
301     // we must create the text control before the spin button for the purpose
302     // of the dialog navigation: if there is a static text just before the spin
303     // control, activating it by Alt-letter should give focus to the text
304     // control, not the spin and the dialog navigation code will give focus to
305     // the next control (at Windows level), not the one after it
306 
307     // create the text window
308 
309     m_hwndBuddy = MSWCreateWindowAtAnyPosition
310                   (
311                    exStyle,                // sunken border
312                    wxT("EDIT"),            // window class
313                    NULL,                   // no window title
314                    msStyle,                // style (will be shown later)
315                    pos.x, pos.y,           // position
316                    0, 0,                   // size (will be set later)
317                    GetHwndOf(parent),      // parent
318                    -1                      // control id
319                   );
320 
321     if ( !m_hwndBuddy )
322     {
323         wxLogLastError(wxT("CreateWindow(buddy text window)"));
324 
325         return false;
326     }
327 
328 
329     // create the spin button
330     if ( !wxSpinButton::Create(parent, id, pos, wxSize(0, 0), style, name) )
331     {
332         return false;
333     }
334 
335     wxSpinButtonBase::SetRange(min, max);
336 
337     // subclass the text ctrl to be able to intercept some events
338     gs_spinForTextCtrl[GetBuddyHwnd()] = this;
339 
340     m_wndProcBuddy = wxSetWindowProc(GetBuddyHwnd(), wxBuddyTextWndProc);
341 
342     // associate the text window with the spin button
343     (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0);
344 
345     // set up fonts and colours  (This is nomally done in MSWCreateControl)
346     InheritAttributes();
347     if (!m_hasFont)
348         SetFont(GetDefaultAttributes().font);
349 
350     // If the initial text value is actually a number, it overrides the
351     // "initial" argument specified later.
352     long initialFromText;
353     if ( value.ToLong(&initialFromText) )
354         initial = initialFromText;
355 
356     // Set the range in the native control: notice that we must do it before
357     // calling SetValue() to use the correct validity checks for the initial
358     // value.
359     SetRange(min, max);
360     SetValue(initial);
361 
362     // Also set the text part of the control if it was specified independently
363     // but don't generate an event for this, it would be unexpected.
364     m_blockEvent = true;
365     if ( !value.empty() )
366         SetValue(value);
367     m_blockEvent = false;
368 
369     // Finally deal with the size: notice that this can only be done now both
370     // windows are created and the text one is set up as buddy because
371     // UDM_SETBUDDY changes its size using some unknown algorithm, so setting
372     // the sizes earlier is useless. Do it after setting the range and the base
373     // because GetBestSize() uses them.
374     if ( size.x > 0 && size.x < GetBestSize().x )
375     {
376         wxLogDebug(wxS("wxSpinCtrl \"%s\": initial width %d is too small, ")
377                    wxS("at least %d pixels needed."),
378                    name, size.x, GetBestSize().x);
379     }
380 
381     SetInitialSize(size);
382 
383     (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW);
384 
385     return true;
386 }
387 
~wxSpinCtrl()388 wxSpinCtrl::~wxSpinCtrl()
389 {
390     // destroy the buddy window because this pointer which wxBuddyTextWndProc
391     // uses will not soon be valid any more
392     ::DestroyWindow( GetBuddyHwnd() );
393 
394     gs_spinForTextCtrl.erase(GetBuddyHwnd());
395 }
396 
Refresh(bool eraseBackground,const wxRect * rect)397 void wxSpinCtrl::Refresh(bool eraseBackground, const wxRect *rect)
398 {
399     wxControl::Refresh(eraseBackground, rect);
400 
401     UINT flags = RDW_INVALIDATE;
402     if ( eraseBackground )
403         flags |= RDW_ERASE;
404 
405     // Don't bother computing the intersection of the given rectangle with the
406     // buddy control, just always refresh it entirely, as it's much simpler.
407     ::RedrawWindow(GetBuddyHwnd(), NULL, NULL, flags);
408 }
409 
410 // ----------------------------------------------------------------------------
411 // wxSpinCtrl-specific methods
412 // ----------------------------------------------------------------------------
413 
GetBase() const414 int wxSpinCtrl::GetBase() const
415 {
416     return ::SendMessage(GetHwnd(), UDM_GETBASE, 0, 0);
417 }
418 
SetBase(int base)419 bool wxSpinCtrl::SetBase(int base)
420 {
421     // For negative values in the range only base == 10 is allowed
422     if ( !wxSpinCtrlImpl::IsBaseCompatibleWithRange(m_min, m_max, base) )
423         return false;
424 
425     if ( !::SendMessage(GetHwnd(), UDM_SETBASE, base, 0) )
426         return false;
427 
428     // DoGetBestSize uses the base.
429     InvalidateBestSize();
430 
431     // Whether we need to be able enter "x" or not influences whether we should
432     // use ES_NUMBER for the buddy control.
433     UpdateBuddyStyle();
434 
435     // Update the displayed text after changing the base it uses.
436     SetValue(GetValue());
437 
438     return true;
439 }
440 
441 // ----------------------------------------------------------------------------
442 // wxTextCtrl-like methods
443 // ----------------------------------------------------------------------------
444 
SetValue(const wxString & text)445 void wxSpinCtrl::SetValue(const wxString& text)
446 {
447     if ( !::SetWindowText(GetBuddyHwnd(), text.c_str()) )
448     {
449         wxLogLastError(wxT("SetWindowText(buddy)"));
450     }
451 }
452 
SetValue(int val)453 void  wxSpinCtrl::SetValue(int val)
454 {
455     m_blockEvent = true;
456 
457     wxSpinButton::SetValue(val);
458 
459     // Normally setting the value of the spin button is enough as it updates
460     // its buddy control automatically but in a couple of situations it doesn't
461     // do it, for whatever reason, do it explicitly then:
462     const wxString text = wxGetWindowText(m_hwndBuddy);
463 
464     // First case is when the text control is empty and the value is 0: the
465     // spin button just leaves it empty in this case, while we want to show 0
466     // in it.
467     if ( text.empty() && !val )
468     {
469         ::SetWindowText(GetBuddyHwnd(), wxT("0"));
470     }
471 
472     // Another one is when we're using hexadecimal base but the user input
473     // doesn't start with "0x" -- we prefer to show it to avoid ambiguity
474     // between decimal and hexadecimal.
475     if ( GetBase() == 16 &&
476             (text.length() < 3 || text[0] != '0' ||
477                 (text[1] != 'x' && text[1] != 'X')) )
478     {
479         ::SetWindowText(GetBuddyHwnd(),
480                         wxSpinCtrlImpl::FormatAsHex(val, m_max).t_str());
481     }
482 
483     m_oldValue = GetValue();
484 
485     m_blockEvent = false;
486 }
487 
GetValue() const488 int wxSpinCtrl::GetValue() const
489 {
490     const wxString val = wxGetWindowText(m_hwndBuddy);
491 
492     long n;
493     if ( !val.ToLong(&n, GetBase()) )
494         n = INT_MIN;
495 
496     if ( n < m_min )
497         n = m_min;
498     if ( n > m_max )
499         n = m_max;
500 
501     return n;
502 }
503 
SetSelection(long from,long to)504 void wxSpinCtrl::SetSelection(long from, long to)
505 {
506     // if from and to are both -1, it means (in wxWidgets) that all text should
507     // be selected - translate into Windows convention
508     if ( (from == -1) && (to == -1) )
509     {
510         from = 0;
511     }
512 
513     ::SendMessage(GetBuddyHwnd(), EM_SETSEL, (WPARAM)from, (LPARAM)to);
514 }
515 
SetLayoutDirection(wxLayoutDirection dir)516 void wxSpinCtrl::SetLayoutDirection(wxLayoutDirection dir)
517 {
518     // Buddy text field is plain EDIT control so we need to set its layout
519     // direction in a specific way.
520     wxUpdateEditLayoutDirection(GetBuddyHwnd(), dir);
521 
522     wxSpinButton::SetLayoutDirection(dir);
523 
524     // Reposition the child windows according to the new layout.
525     SetSize(-1, -1, -1, -1, wxSIZE_AUTO | wxSIZE_FORCE);
526 }
527 
MSWGetFocusHWND() const528 WXHWND wxSpinCtrl::MSWGetFocusHWND() const
529 {
530     // Return the buddy hwnd because it shuld be focused instead of the
531     // wxSpinCtrl itself.
532     return m_hwndBuddy;
533 }
534 
535 // ----------------------------------------------------------------------------
536 // wxSpinButton methods
537 // ----------------------------------------------------------------------------
538 
SetRange(int minVal,int maxVal)539 void wxSpinCtrl::SetRange(int minVal, int maxVal)
540 {
541     // Negative values in the range are allowed only if base == 10
542     if ( !wxSpinCtrlImpl::IsBaseCompatibleWithRange(minVal, maxVal, GetBase()) )
543     {
544         return;
545     }
546 
547     // Manually adjust the old value to avoid an event being sent from
548     // NormalizeValue() called from inside the base class SetRange() as we're
549     // not supposed to generate any events from here.
550     if ( minVal <= maxVal )
551     {
552         if ( m_oldValue < minVal )
553             m_oldValue = minVal;
554         else if ( m_oldValue > maxVal )
555             m_oldValue = maxVal;
556     }
557     else // reversed range
558     {
559         if ( m_oldValue > minVal )
560             m_oldValue = minVal;
561         else if ( m_oldValue < maxVal )
562             m_oldValue = maxVal;
563     }
564 
565     wxSpinButton::SetRange(minVal, maxVal);
566 
567     InvalidateBestSize();
568 
569     UpdateBuddyStyle();
570 }
571 
UpdateBuddyStyle()572 void wxSpinCtrl::UpdateBuddyStyle()
573 {
574     // this control is used for numeric entry so restrict the input to numeric
575     // keys only -- but only if we don't need to be able to enter "-" in it as
576     // otherwise this would become impossible and also if we don't use
577     // hexadecimal as entering "x" of the "0x" prefix wouldn't be allowed
578     // neither then
579     wxMSWWinStyleUpdater(GetBuddyHwnd())
580         .TurnOnOrOff(m_min >= 0 && GetBase() == 10, ES_NUMBER);
581 }
582 
583 // ----------------------------------------------------------------------------
584 // forward some methods to subcontrols
585 // ----------------------------------------------------------------------------
586 
SetFont(const wxFont & font)587 bool wxSpinCtrl::SetFont(const wxFont& font)
588 {
589     if ( !wxWindowBase::SetFont(font) )
590     {
591         // nothing to do
592         return false;
593     }
594 
595     if ( m_font.IsOk() )
596         wxSetWindowFont(GetBuddyHwnd(), m_font);
597 
598     return true;
599 }
600 
Show(bool show)601 bool wxSpinCtrl::Show(bool show)
602 {
603     if ( !wxControl::Show(show) )
604     {
605         return false;
606     }
607 
608     ::ShowWindow(GetBuddyHwnd(), show ? SW_SHOW : SW_HIDE);
609 
610     return true;
611 }
612 
Reparent(wxWindowBase * newParent)613 bool wxSpinCtrl::Reparent(wxWindowBase *newParent)
614 {
615     // Reparenting both the updown control and its buddy does not seem to work:
616     // they continue to be connected somehow, but visually there is no feedback
617     // on the buddy edit control. To avoid this problem, we reparent the buddy
618     // window normally, but we recreate the updown control and reassign its
619     // buddy.
620 
621     // Get the position before changing the parent as it would be offset after
622     // changing it.
623     const wxRect rect = GetRect();
624 
625     if ( !wxWindowBase::Reparent(newParent) )
626         return false;
627 
628     newParent->GetChildren().DeleteObject(this);
629 
630     // destroy the old spin button after detaching it from this wxWindow object
631     // (notice that m_hWnd will be reset by UnsubclassWin() so save it first)
632     const HWND hwndOld = GetHwnd();
633     UnsubclassWin();
634     if ( !::DestroyWindow(hwndOld) )
635     {
636         wxLogLastError(wxT("DestroyWindow"));
637     }
638 
639     // create and initialize the new one
640     if ( !wxSpinButton::Create(GetParent(), GetId(),
641                                wxPoint(0, 0), wxSize(0, 0), // it will have a buddy
642                                GetWindowStyle(), GetName()) )
643         return false;
644 
645     // reapply our values to wxSpinButton
646     wxSpinButton::SetValue(GetValue());
647     SetRange(m_min, m_max);
648 
649     // associate it with the buddy control again
650     ::SetParent(GetBuddyHwnd(), GetHwndOf(GetParent()));
651     (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0);
652 
653     // also set the size again with wxSIZE_ALLOW_MINUS_ONE flag: this is
654     // necessary if our original position used -1 for either x or y
655     SetSize(rect, wxSIZE_ALLOW_MINUS_ONE);
656 
657     return true;
658 }
659 
Enable(bool enable)660 bool wxSpinCtrl::Enable(bool enable)
661 {
662     if ( !wxControl::Enable(enable) )
663     {
664         return false;
665     }
666 
667     MSWEnableHWND(GetBuddyHwnd(), enable);
668 
669     return true;
670 }
671 
672 #if wxUSE_TOOLTIPS
673 
DoSetToolTip(wxToolTip * tip)674 void wxSpinCtrl::DoSetToolTip(wxToolTip *tip)
675 {
676     wxSpinButton::DoSetToolTip(tip);
677 
678     if ( tip )
679         tip->AddOtherWindow(m_hwndBuddy);
680 }
681 
682 #endif // wxUSE_TOOLTIPS
683 
684 // ----------------------------------------------------------------------------
685 // events processing and generation
686 // ----------------------------------------------------------------------------
687 
SendSpinUpdate(int value)688 void wxSpinCtrl::SendSpinUpdate(int value)
689 {
690     wxSpinEvent event(wxEVT_SPINCTRL, GetId());
691     event.SetEventObject(this);
692     event.SetInt(value);
693     (void)HandleWindowEvent(event);
694 }
695 
MSWOnScroll(int WXUNUSED (orientation),WXWORD wParam,WXWORD WXUNUSED (pos),WXHWND control)696 bool wxSpinCtrl::MSWOnScroll(int WXUNUSED(orientation), WXWORD wParam,
697                              WXWORD WXUNUSED(pos), WXHWND control)
698 {
699     wxCHECK_MSG( control, false, wxT("scrolling what?") );
700 
701     if ( wParam != SB_THUMBPOSITION )
702     {
703         // probable SB_ENDSCROLL - we don't react to it
704         return false;
705     }
706 
707     // Notice that we can't use "pos" from WM_VSCROLL as it is 16 bit and we
708     // might be using 32 bit range.
709     int new_value = GetValue();
710     if (m_oldValue != new_value)
711     {
712         m_oldValue = new_value;
713         SendSpinUpdate(new_value);
714     }
715 
716     return true;
717 }
718 
MSWOnNotify(int WXUNUSED (idCtrl),WXLPARAM lParam,WXLPARAM * result)719 bool wxSpinCtrl::MSWOnNotify(int WXUNUSED(idCtrl), WXLPARAM lParam, WXLPARAM *result)
720 {
721     NM_UPDOWN *lpnmud = (NM_UPDOWN *)lParam;
722 
723     if (lpnmud->hdr.hwndFrom != GetHwnd()) // make sure it is the right control
724         return false;
725 
726     *result = 0;  // never reject UP and DOWN events
727 
728     return TRUE;
729 }
730 
731 
732 // ----------------------------------------------------------------------------
733 // size calculations
734 // ----------------------------------------------------------------------------
735 
GetOverlap() const736 int wxSpinCtrl::GetOverlap() const
737 {
738     // Don't use FromDIP here. The gap between the control border and the
739     // button seems to be always 1px.
740     return 2;
741 }
742 
DoGetBestSize() const743 wxSize wxSpinCtrl::DoGetBestSize() const
744 {
745     return wxSpinCtrlImpl::GetBestSize(this, GetMin(), GetMax(), GetBase());
746 }
747 
DoGetSizeFromTextSize(int xlen,int ylen) const748 wxSize wxSpinCtrl::DoGetSizeFromTextSize(int xlen, int ylen) const
749 {
750     wxSize sizeBtn = wxSpinButton::DoGetBestSize();
751 
752     // Create a temporary wxTextCtrl wrapping our existing HWND in order to be
753     // able to reuse its GetSizeFromTextSize() implementation.
754     wxTextCtrl text;
755     TempHWNDSetter set(&text, m_hwndBuddy);
756 
757     // It's unnecessary to actually change the font used by the buddy control,
758     // but we do need to ensure that the helper wxTextCtrl wxFont matches what
759     // it is used as GetSizeFromTextSize() uses the current font.
760     text.wxWindowBase::SetFont(GetFont());
761 
762     // Increase the width to accommodate the button, which should fit inside
763     // the text control while taking account of the overlap.
764     return text.GetSizeFromTextSize(xlen + sizeBtn.x - GetOverlap(), ylen);
765 }
766 
DoMoveWindow(int x,int y,int width,int height)767 void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
768 {
769     // make sure the given width will be the total of both controls
770     const int overlap = GetOverlap();
771     int widthBtn = wxSpinButton::DoGetBestSize().x;
772     int widthText = width - widthBtn + overlap;
773 
774     if ( widthText < 0 )
775     {
776         // This can happen during the initial window layout when it's total
777         // size is too small to accommodate all the controls and usually is not
778         // a problem because the window will be relaid out with enough space
779         // later. Of course, if it isn't and this is our final size, then we
780         // have a real problem but as we don't know if this is going to be the
781         // case or not, just hope for the best -- we used to give a debug
782         // warning here and this was annoying as it could result in dozens of
783         // perfectly harmless warnings.
784         widthText = 0;
785     }
786 
787     if ( widthBtn > width )
788         widthBtn = width;
789 
790     // Because both subcontrols are positioned relatively
791     // to the parent which can have different layout direction
792     // then our control, we need to mirror their positions manually.
793     if ( GetParent()->GetLayoutDirection() == GetLayoutDirection() )
794     {
795         // Logical positions: x(Text) < x(Button)
796         // 1) The buddy window
797         DoMoveSibling(m_hwndBuddy, x, y, widthText, height);
798 
799         // 2) The button window
800         wxSpinButton::DoMoveWindow(x + widthText - overlap, y, widthBtn, height);
801     }
802     else
803     {
804         // Logical positions: x(Button) < x(Text)
805         // 1) The button window
806         wxSpinButton::DoMoveWindow(x, y, widthBtn, height);
807 
808         // 2) The buddy window
809         DoMoveSibling(m_hwndBuddy, x + widthBtn - overlap, y, widthText, height);
810     }
811 }
812 
813 // get total size of the control
DoGetSize(int * x,int * y) const814 void wxSpinCtrl::DoGetSize(int *x, int *y) const
815 {
816     RECT spinrect, textrect, ctrlrect;
817     GetWindowRect(GetHwnd(), &spinrect);
818     GetWindowRect(GetBuddyHwnd(), &textrect);
819     UnionRect(&ctrlrect,&textrect, &spinrect);
820 
821     if ( x )
822         *x = ctrlrect.right - ctrlrect.left;
823     if ( y )
824         *y = ctrlrect.bottom - ctrlrect.top;
825 }
826 
DoGetClientSize(int * x,int * y) const827 void wxSpinCtrl::DoGetClientSize(int *x, int *y) const
828 {
829     RECT spinrect = wxGetClientRect(GetHwnd());
830     RECT textrect = wxGetClientRect(GetBuddyHwnd());
831     RECT ctrlrect;
832     UnionRect(&ctrlrect,&textrect, &spinrect);
833 
834     if ( x )
835         *x = ctrlrect.right - ctrlrect.left;
836     if ( y )
837         *y = ctrlrect.bottom - ctrlrect.top;
838 }
839 
DoGetPosition(int * x,int * y) const840 void wxSpinCtrl::DoGetPosition(int *x, int *y) const
841 {
842     // Because both subcontrols are mirrored manually
843     // (for layout direction purposes, see note)
844     // and leftmost control can be either spin or buddy text
845     // we need to get positions for both controls
846     // and return this with lower horizonal value.
847     // Note:
848     // Logical positions in manual mirroring:
849     // our layout == parent layout  =>  x(Text) < x(Button)
850     // our layout != parent layout  =>  x(Button) < x(Text)
851 
852     // hack: pretend that our HWND is the text control just for a moment
853     int xBuddy;
854     WXHWND hWnd = GetHWND();
855     wxConstCast(this, wxSpinCtrl)->m_hWnd = m_hwndBuddy;
856     wxSpinButton::DoGetPosition(&xBuddy, y);
857 
858     int xText;
859     wxConstCast(this, wxSpinCtrl)->m_hWnd = hWnd;
860     wxSpinButton::DoGetPosition(&xText, y);
861 
862     *x = wxMin(xBuddy, xText);
863 }
864 
DoScreenToClient(int * x,int * y) const865 void wxSpinCtrl::DoScreenToClient(int *x, int *y) const
866 {
867     wxWindow::MSWDoScreenToClient(GetBuddyHwnd(), x, y);
868 }
869 
DoClientToScreen(int * x,int * y) const870 void wxSpinCtrl::DoClientToScreen(int *x, int *y) const
871 {
872     wxWindow::MSWDoClientToScreen(GetBuddyHwnd(), x, y);
873 }
874 
875 #endif // wxUSE_SPINCTRL
876