1 /* rotate.c - image rotation
2  *
3  * Raster graphics library
4  *
5  * Copyright (c) 2000-2003 Alfredo K. Kojima
6  *
7  *  This library is free software; you can redistribute it and/or
8  *  modify it under the terms of the GNU Library General Public
9  *  License as published by the Free Software Foundation; either
10  *  version 2 of the License, or (at your option) any later version.
11  *
12  *  This library is distributed in the hope that it will be useful,
13  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  *  Library General Public License for more details.
16  *
17  *  You should have received a copy of the GNU Library General Public
18  *  License along with this library; if not, write to the Free
19  *  Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
20  *  MA 02110-1301, USA.
21  */
22 
23 #include <config.h>
24 
25 #include <stdlib.h>
26 #include <stdio.h>
27 #include <string.h>
28 
29 #include <X11/Xlib.h>
30 
31 #include "wraster.h"
32 #include "rotate.h"
33 
34 #include <math.h>
35 
36 
37 static RImage *rotate_image_90(RImage *source);
38 static RImage *rotate_image_270(RImage *source);
39 static RImage *rotate_image_any(RImage *source, float angle);
40 
41 
RRotateImage(RImage * image,float angle)42 RImage *RRotateImage(RImage *image, float angle)
43 {
44 	/*
45 	 * Angle steps below this value would represent a rotation
46 	 * of less than 1 pixel for a 4k wide image, so not worth
47 	 * bothering the difference. That makes it a perfect
48 	 * candidate for an Epsilon when trying to compare angle
49 	 * to known values
50 	 */
51 	static const float min_usable_angle = 0.00699F;
52 
53 	angle = fmod(angle, 360.0);
54 	if (angle < 0.0F)
55 		angle += 360.0F;
56 
57 	if (angle < min_usable_angle) {
58 		/* Rotate by 0 degree */
59 		return RCloneImage(image);
60 
61 	} else if ((angle > 90.0F - min_usable_angle) &&
62 				  (angle < 90.0F + min_usable_angle)) {
63 		return rotate_image_90(image);
64 
65 	} else if ((angle > 180.0F - min_usable_angle) &&
66 				  (angle < 180.0F + min_usable_angle)) {
67 		return wraster_rotate_image_180(image);
68 
69 	} else if ((angle > 270.0F - min_usable_angle) &&
70 				  (angle < 270.0F + min_usable_angle)) {
71 		return rotate_image_270(image);
72 
73 	} else {
74 		return rotate_image_any(image, angle);
75 	}
76 }
77 
rotate_image_90(RImage * source)78 static RImage *rotate_image_90(RImage *source)
79 {
80 	RImage *target;
81 	int nwidth, nheight;
82 	int x, y;
83 
84 	nwidth = source->height;
85 	nheight = source->width;
86 
87 	target = RCreateImage(nwidth, nheight, (source->format != RRGBFormat));
88 	if (!target)
89 		return NULL;
90 
91 	if (source->format == RRGBFormat) {
92 		unsigned char *optr, *nptr;
93 
94 		optr = source->data;
95 		for (x = nwidth; x; x--) {
96 			nptr = target->data + 3 * (x - 1);
97 			for (y = nheight; y; y--) {
98 				nptr[0] = *optr++;
99 				nptr[1] = *optr++;
100 				nptr[2] = *optr++;
101 
102 				nptr += 3 * nwidth;
103 			}
104 		}
105 
106 	} else {
107 		unsigned char *optr, *nptr;
108 
109 		optr = source->data;
110 		for (x = nwidth; x; x--) {
111 			nptr = target->data + 4 * (x - 1);
112 			for (y = nheight; y; y--) {
113 				nptr[0] = *optr++;
114 				nptr[1] = *optr++;
115 				nptr[2] = *optr++;
116 				nptr[3] = *optr++;
117 
118 				nptr += 4 * nwidth;
119 			}
120 		}
121 	}
122 
123 	return target;
124 }
125 
wraster_rotate_image_180(RImage * source)126 RImage *wraster_rotate_image_180(RImage *source)
127 {
128 	RImage *target;
129 	int nwidth, nheight;
130 	int x, y;
131 
132 	nwidth = source->width;
133 	nheight = source->height;
134 
135 	target = RCreateImage(nwidth, nheight, (source->format != RRGBFormat));
136 	if (!target)
137 		return NULL;
138 
139 	if (source->format == RRGBFormat) {
140 		unsigned char *optr, *nptr;
141 
142 		optr = source->data;
143 		nptr = target->data + nwidth * nheight * 3 - 3;
144 
145 		for (y = 0; y < nheight; y++) {
146 			for (x = 0; x < nwidth; x++) {
147 				nptr[0] = optr[0];
148 				nptr[1] = optr[1];
149 				nptr[2] = optr[2];
150 
151 				optr += 3;
152 				nptr -= 3;
153 			}
154 		}
155 
156 	} else {
157 		unsigned char *optr, *nptr;
158 
159 		optr = source->data;
160 		nptr = target->data + nwidth * nheight * 4 - 4;
161 
162 		for (y = nheight * nwidth - 1; y >= 0; y--) {
163 			nptr[0] = optr[0];
164 			nptr[1] = optr[1];
165 			nptr[2] = optr[2];
166 			nptr[3] = optr[3];
167 
168 			optr += 4;
169 			nptr -= 4;
170 		}
171 	}
172 
173 	return target;
174 }
175 
rotate_image_270(RImage * source)176 static RImage *rotate_image_270(RImage *source)
177 {
178 	RImage *target;
179 	int nwidth, nheight;
180 	int x, y;
181 
182 	nwidth = source->height;
183 	nheight = source->width;
184 
185 	target = RCreateImage(nwidth, nheight, (source->format != RRGBFormat));
186 	if (!target)
187 		return NULL;
188 
189 	if (source->format == RRGBFormat) {
190 		unsigned char *optr, *nptr;
191 
192 		optr = source->data;
193 		for (x = nwidth; x; x--) {
194 			nptr = target->data + 3 * nwidth * nheight - x * 3;
195 			for (y = nheight; y; y--) {
196 				nptr[0] = *optr++;
197 				nptr[1] = *optr++;
198 				nptr[2] = *optr++;
199 
200 				nptr -= 3 * nwidth;
201 			}
202 		}
203 
204 	} else {
205 		unsigned char *optr, *nptr;
206 
207 		optr = source->data;
208 		for (x = nwidth; x; x--) {
209 			nptr = target->data + 4 * nwidth * nheight - x * 4;
210 			for (y = nheight; y; y--) {
211 				nptr[0] = *optr++;
212 				nptr[1] = *optr++;
213 				nptr[2] = *optr++;
214 				nptr[3] = *optr++;
215 
216 				nptr -= 4 * nwidth;
217 			}
218 		}
219 	}
220 
221 	return target;
222 }
223 
224 /*
225  * Image rotation through Bresenham's line algorithm:
226  *
227  * If a square must be rotate by angle a, like in:
228  *  _______
229  * |    B  |
230  * |   /4\ |
231  * |  /3 8\|
232  * | /2 7 /|
233  * |A1 6 / |      A_______B
234  * | \5 / a| <--- |1 2 3 4|
235  * |__C/_)_|      |5 6 7 8|
236  *                C-------
237  *
238  * for each point P1 in the line from C to A
239  *	for each point P2 in the perpendicular line starting at P1
240  *		get pixel from the source and plot at P2
241  *		increment pixel location from source
242  *
243  */
244 
245 #if 0
246 static void
247 copyLine(int x1, int y1, int x2, int y2, int nwidth, int format, unsigned char *dst, unsigned char **src)
248 {
249 	unsigned char *s = *src;
250 	int dx, dy;
251 	int xi, yi;
252 	int offset;
253 	int dpr, dpru, p;
254 
255 	dx = abs(x2 - x1);
256 	dy = abs(y2 - y1);
257 
258 	if (x1 > x2)
259 		xi = -1;
260 	else
261 		xi = 1;
262 	if (y1 > y2)
263 		yi = -1;
264 	else
265 		yi = 1;
266 
267 	if (dx >= dy) {
268 
269 		dpr = dy << 1;
270 		dpru = dpr - (dx << 1);
271 		p = dpr - dx;
272 
273 		while (dx-- >= 0) {
274 			/* fetch and draw the pixel */
275 			offset = (x1 + y1 * nwidth) << 2;
276 			dst[offset++] = *s++;
277 			dst[offset++] = *s++;
278 			dst[offset++] = *s++;
279 			if (format == RRGBAFormat)
280 				dst[offset++] = *s++;
281 			else
282 				dst[offset++] = 255;
283 
284 			/* calc next step */
285 			if (p > 0) {
286 				x1 += xi;
287 				y1 += yi;
288 				p += dpru;
289 			} else {
290 				x1 += xi;
291 				p += dpr;
292 			}
293 		}
294 	} else {
295 
296 		dpr = dx << 1;
297 		dpru = dpr - (dy << 1);
298 		p = dpr - dy;
299 
300 		while (dy-- >= 0) {
301 			/* fetch and draw the pixel */
302 			offset = (x1 + y1 * nwidth) << 2;
303 			dst[offset++] = *s++;
304 			dst[offset++] = *s++;
305 			dst[offset++] = *s++;
306 			if (format == RRGBAFormat)
307 				dst[offset++] = *s++;
308 			else
309 				dst[offset++] = 255;
310 
311 			/* calc next step */
312 			if (p > 0) {
313 				x1 += xi;
314 				y1 += yi;
315 				p += dpru;
316 			} else {
317 				y1 += yi;
318 				p += dpr;
319 			}
320 		}
321 	}
322 
323 	*src = s;
324 }
325 #endif
326 
rotate_image_any(RImage * source,float angle)327 static RImage *rotate_image_any(RImage *source, float angle)
328 {
329 	(void) angle;
330 	puts("NOT FULLY IMPLEMENTED");
331 	return RCloneImage(source);
332 #if 0
333 	RImage *img;
334 	int nwidth, nheight;
335 	int x1, y1;
336 	int x2, y2;
337 	int dx, dy;
338 	int xi, yi;
339 	int xx, yy;
340 	unsigned char *src, *dst;
341 	int dpr, dpru, p;
342 
343 	/* only 180o for now */
344 	if (angle > 180.0F)
345 		angle -= 180.0F;
346 
347 	angle = (angle * WM_PI) / 180.0;
348 
349 	nwidth = ceil(abs(cos(angle) * image->width))
350 	    + ceil(abs(cos(WM_PI / 2 - angle) * image->width));
351 
352 	nheight = ceil(abs(sin(angle) * image->height))
353 	    + ceil(abs(cos(WM_PI / 2 - angle) * image->height));
354 
355 	img = RCreateImage(nwidth, nheight, True);
356 	if (!img)
357 		return NULL;
358 
359 	src = image->data;
360 	dst = img->data;
361 
362 	x1 = floor(abs(cos(WM_PI / 2 - angle) * image->width));
363 	y1 = 0;
364 
365 	x2 = 0;
366 	y2 = floor(abs(sin(WM_PI / 2 - angle) * image->width));
367 
368 	xx = floor(abs(cos(angle) * image->height)) - 1;
369 	yy = nheight - 1;
370 
371 	printf("%ix%i, %i %i     %i %i %i\n", nwidth, nheight, x1, y1, x2, y2, (int)((angle * 180.0) / WM_PI));
372 
373 	dx = abs(x2 - x1);
374 	dy = abs(y2 - y1);
375 
376 	if (x1 > x2)
377 		xi = -1;
378 	else
379 		xi = 1;
380 	if (y1 > y2)
381 		yi = -1;
382 	else
383 		yi = 1;
384 
385 	if (dx >= dy) {
386 		dpr = dy << 1;
387 		dpru = dpr - (dx << 1);
388 		p = dpr - dx;
389 
390 		while (dx-- >= 0) {
391 
392 			copyLine(x1, y1, xx, yy, nwidth, image->format, dst, &src);
393 
394 			/* calc next step */
395 
396 			if (p > 0) {
397 				x1 += xi;
398 				y1 += yi;
399 				xx += xi;
400 				yy += yi;
401 				p += dpru;
402 			} else {
403 				x1 += xi;
404 				xx += xi;
405 				p += dpr;
406 			}
407 		}
408 	} else {
409 		dpr = dx << 1;
410 		dpru = dpr - (dy << 1);
411 		p = dpr - dy;
412 
413 		while (dy-- >= 0) {
414 			xx = abs(x1 * sin(angle * WM_PI / 180.0));
415 			yy = abs(y1 * cos(angle * WM_PI / 180.0));
416 
417 			copyLine(x1, y1, xx, yy, nwidth, image->format, dst, &src);
418 
419 			/* calc next step */
420 			if (p > 0) {
421 				x1 += xi;
422 				y1 += yi;
423 				p += dpru;
424 			} else {
425 				y1 += yi;
426 				p += dpr;
427 			}
428 		}
429 	}
430 
431 	return img;
432 #endif
433 }
434