1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_windowsevents_h_
24 #define SDL_windowsevents_h_
25 
26 extern LPTSTR SDL_Appname;
27 extern Uint32 SDL_Appstyle;
28 extern HINSTANCE SDL_Instance;
29 
30 extern LRESULT CALLBACK WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam);
31 extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
32                                        LPARAM lParam);
33 extern void WIN_PumpEvents(_THIS);
34 extern void WIN_SendWakeupEvent(_THIS, SDL_Window *window);
35 extern int  WIN_WaitEventTimeout(_THIS, int timeout);
36 
37 #endif /* SDL_windowsevents_h_ */
38 
39 /* vi: set ts=4 sw=4 expandtab: */
40