1 /*
2  * Copyright (C) 1989-95 GROUPE BULL
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to
6  * deal in the Software without restriction, including without limitation the
7  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
8  * sell copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17  * GROUPE BULL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * Except as contained in this notice, the name of GROUPE BULL shall not be
22  * used in advertising or otherwise to promote the sale, use or other dealings
23  * in this Software without prior written authorization from GROUPE BULL.
24  */
25 
26 /*****************************************************************************\
27 * simx.c: 0.1a                                                                *
28 *                                                                             *
29 * This emulates some Xlib functionality for MSW. It's not a general solution, *
30 * it is close related to XPM-lib. It is only intended to satisfy what is need *
31 * there. Thus allowing to read XPM files under MS windows.                    *
32 *                                                                             *
33 * Developed by HeDu 3/94 (hedu@cul-ipn.uni-kiel.de)                           *
34 \*****************************************************************************/
35 
36 #ifdef FOR_MSW
37 
38 #ifdef HAVE_CONFIG_H
39 #include <config.h>
40 #endif
41 #include "xpm.h"
42 #include "xpmi.h"			/* for XpmMalloc */
43 
44 /*
45  * On DOS size_t is only 2 bytes, thus malloc(size_t s) can only malloc
46  * 64K. BUT an expression data=malloc(width*height) may result in an
47  * overflow. So this function takes a long as input, and returns NULL if the
48  * request is larger than 64K, is size_t is only 2 bytes.
49  *
50  * This requires casts like XpmMalloc( (long)width*(long(height)), else it
51  * might have no effect at all.
52  */
53 
54 void *
boundCheckingMalloc(long s)55 boundCheckingMalloc(long s)
56 {
57     if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
58 	return (malloc((size_t) s));
59     } else {
60 	if (sizeof(size_t) == 2) {
61 	    if (s > 0xFFFF)
62 		return (NULL);		/* to large, size_t with 2 bytes
63 					 * only allows 16 bits */
64 	    else
65 		return (malloc((size_t) s));
66 	} else {			/* it's not a long, not 2 bytes,
67 					 * what is it ??? */
68 	    return (malloc((size_t) s));
69 	}
70     }
71 }
72 void *
boundCheckingCalloc(long num,long s)73 boundCheckingCalloc(long num, long s)
74 {
75     if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
76 	return (calloc((size_t) num, (size_t) s));
77     } else {
78 	if (sizeof(size_t) == 2) {
79 	    if (s > 0xFFFF || num * s > 0xFFFF)
80 		return (NULL);		/* to large, size_t with 2 bytes
81 					 * only allows 16 bits */
82 	    else
83 		return (calloc((size_t) num, (size_t) s));
84 	} else {			/* it's not a long, not 2 bytes,
85 					 * what is it ??? */
86 	    return (calloc((size_t) num, (size_t) s));
87 	}
88     }
89 }
90 void *
boundCheckingRealloc(void * p,long s)91 boundCheckingRealloc(void *p, long s)
92 {
93     if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
94 	return (realloc(p, (size_t) s));
95     } else {
96 	if (sizeof(size_t) == 2) {
97 	    if (s > 0xFFFF)
98 		return (NULL);		/* to large, size_t with 2 bytes
99 					 * only allows 16 bits */
100 	    else
101 		return (realloc(p, (size_t) s));
102 	} else {			/* it's not a long, not 2 bytes,
103 					 * what is it ??? */
104 	    return (realloc(p, (size_t) s));
105 	}
106     }
107 }
108 
109 /* static Visual theVisual = { 0 }; */
110 Visual *
XDefaultVisual(Display * display,Screen * screen)111 XDefaultVisual(Display *display, Screen *screen)
112 {
113     return (NULL);			/* struct could contain info about
114 					 * MONO, GRAY, COLOR */
115 }
116 
117 Screen *
XDefaultScreen(Display * d)118 XDefaultScreen(Display *d)
119 {
120     return (NULL);
121 }
122 
123 /* I get only 1 plane but 8 bits per pixel,
124    so I think BITSPIXEL should be depth */
125 int
XDefaultDepth(Display * display,Screen * screen)126 XDefaultDepth(Display *display, Screen *screen)
127 {
128     int d, b;
129 
130     b = GetDeviceCaps(*display, BITSPIXEL);
131     d = GetDeviceCaps(*display, PLANES);
132     return (b);
133 }
134 
135 Colormap *
XDefaultColormap(Display * display,Screen * screen)136 XDefaultColormap(Display *display, Screen *screen)
137 {
138     return (NULL);
139 }
140 
141 /* convert hex color names,
142    wrong digits (not a-f,A-F,0-9) are treated as zero */
143 static int
hexCharToInt(c)144 hexCharToInt(c)
145 {
146     int r;
147 
148     if (c >= '0' && c <= '9')
149 	r = c - '0';
150     else if (c >= 'a' && c <= 'f')
151 	r = c - 'a' + 10;
152     else if (c >= 'A' && c <= 'F')
153 	r = c - 'A' + 10;
154     else
155 	r = 0;
156 
157     return (r);
158 }
159 
160 static int
rgbFromHex(char * hex,int * r,int * g,int * b)161 rgbFromHex(char *hex, int *r, int *g, int *b)
162 {
163     int len;
164 
165     if (hex == NULL || hex[0] != '#')
166 	return (0);
167 
168     len = strlen(hex);
169     if (len == 3 + 1) {
170 	*r = hexCharToInt(hex[1]);
171 	*g = hexCharToInt(hex[2]);
172 	*b = hexCharToInt(hex[3]);
173     } else if (len == 6 + 1) {
174 	*r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
175 	*g = hexCharToInt(hex[3]) * 16 + hexCharToInt(hex[4]);
176 	*b = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
177     } else if (len == 12 + 1) {
178 	/* it's like c #32329999CCCC */
179 	/* so for now only take two digits */
180 	*r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
181 	*g = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
182 	*b = hexCharToInt(hex[9]) * 16 + hexCharToInt(hex[10]);
183     } else
184 	return (0);
185 
186     return (1);
187 }
188 
189 /* Color related functions */
190 int
XParseColor(Display * d,Colormap * cmap,char * name,XColor * color)191 XParseColor(Display *d, Colormap *cmap, char *name, XColor *color)
192 {
193     int r, g, b;			/* only 8 bit values used */
194     int okay;
195 
196 /* TODO: use colormap via PALETTE */
197     /* parse name either in table or #RRGGBB #RGB */
198     if (name == NULL)
199 	return (0);
200 
201     if (name[0] == '#') {		/* a hex string */
202 	okay = rgbFromHex(name, &r, &g, &b);
203     } else {
204 	okay = xpmGetRGBfromName(name, &r, &g, &b);
205     }
206 
207     if (okay) {
208 	color->pixel = RGB(r, g, b);
209 	color->red = (BYTE) r;
210 	color->green = (BYTE) g;
211 	color->blue = (BYTE) b;
212 	return (1);
213     } else
214 	return (0);			/* --> ColorError */
215 }
216 
217 
218 int
XAllocColor(Display * d,Colormap cmap,XColor * color)219 XAllocColor(Display *d, Colormap cmap, XColor *color)
220 {
221 /* colormap not used yet so color->pixel is the real COLORREF (RBG) and not an
222    index in some colormap as in X */
223     return (1);
224 }
225 void
XQueryColors(Display * display,Colormap * colormap,XColor * xcolors,int ncolors)226 XQueryColors(Display *display, Colormap *colormap,
227 	     XColor *xcolors, int ncolors)
228 {
229 /* under X this fills the rgb values to given .pixel */
230 /* since there no colormap use FOR_MSW (not yet!!), rgb is plain encoded */
231     XColor *xc = xcolors;
232     int i;
233 
234     for (i = 0; i < ncolors; i++, xc++) {
235 	xc->red = GetRValue(xc->pixel);
236 	xc->green = GetGValue(xc->pixel);
237 	xc->blue = GetBValue(xc->pixel);
238     }
239     return;
240 }
241 int
XFreeColors(Display * d,Colormap cmap,unsigned long pixels[],int npixels,unsigned long planes)242 XFreeColors(Display *d, Colormap cmap,
243 	    unsigned long pixels[], int npixels, unsigned long planes)
244 {
245     /* no colormap yet */
246     return (0);				/* correct ??? */
247 }
248 
249 /* XImage functions */
250 XImage *
XCreateImage(Display * d,Visual * v,int depth,int format,int x,int y,int width,int height,int pad,int foo)251 XCreateImage(Display *d, Visual *v,
252 	     int depth, int format,
253 	     int x, int y, int width, int height,
254 	     int pad, int foo)
255 {
256     XImage *img = (XImage *) XpmMalloc(sizeof(XImage));
257 
258     if (img) {
259 	/*JW: This is what it should be, but the picture comes out
260 	      just black!?  It appears to be doing monochrome reduction,
261 	      but I've got no clue why.  Using CreateBitmap() is supposed
262 	      to be slower, but otherwise ok
263 	  if ( depth == GetDeviceCaps(*d, BITSPIXEL) ) {
264 	    img->bitmap = CreateCompatibleBitmap(*d, width, height);
265         } else*/ {
266 	    img->bitmap = CreateBitmap(width, height, 1 /* plane */ ,
267 				       depth /* bits per pixel */ , NULL);
268 	}
269 	img->width = width;
270 	img->height = height;
271 	img->depth = depth;
272     }
273     return (img);
274 
275 }
276 
277 void
XImageFree(XImage * img)278 XImageFree(XImage *img)
279 {
280     if (img) {
281 	XpmFree(img);
282     }
283 }
284 void
XDestroyImage(XImage * img)285 XDestroyImage(XImage *img)
286 {
287     if (img) {
288 	DeleteObject(img->bitmap);	/* check return ??? */
289 	XImageFree(img);
290     }
291 }
292 
293 #endif
294