xref: /dragonfly/contrib/dialog/guage.c (revision b9a6fe08)
1 /*
2  *  $Id: guage.c,v 1.83 2020/03/27 20:54:43 tom Exp $
3  *
4  *  guage.c -- implements the gauge dialog
5  *
6  *  Copyright 2000-2019,2020	Thomas E. Dickey
7  *
8  *  This program is free software; you can redistribute it and/or modify
9  *  it under the terms of the GNU Lesser General Public License, version 2.1
10  *  as published by the Free Software Foundation.
11  *
12  *  This program is distributed in the hope that it will be useful, but
13  *  WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  *  Lesser General Public License for more details.
16  *
17  *  You should have received a copy of the GNU Lesser General Public
18  *  License along with this program; if not, write to
19  *	Free Software Foundation, Inc.
20  *	51 Franklin St., Fifth Floor
21  *	Boston, MA 02110, USA.
22  *
23  *  An earlier version of this program lists as authors
24  *	Marc Ewing, Red Hat Software
25  */
26 
27 #include <dialog.h>
28 
29 #include <errno.h>
30 
31 #define MY_LEN (MAX_LEN)/2
32 
33 #define MIN_HIGH (4)
34 #define MIN_WIDE (10 + 2 * (2 + MARGIN))
35 
36 #define isMarker(buf) !strncmp(buf, "XXX", (size_t) 3)
37 
38 typedef struct _my_obj {
39     DIALOG_CALLBACK obj;	/* has to be first in struct */
40     struct _my_obj *next;
41     WINDOW *text;
42     char *title;
43     char *prompt;
44     char prompt_buf[MY_LEN];
45     int percent;
46     int height;
47     int width;
48     char line[MAX_LEN + 1];
49 } MY_OBJ;
50 
51 static MY_OBJ *all_objects;
52 
53 static int
54 valid(MY_OBJ * obj)
55 {
56     MY_OBJ *list = all_objects;
57     int result = 0;
58 
59     while (list != 0) {
60 	if (list == obj) {
61 	    result = 1;
62 	    break;
63 	}
64 	list = list->next;
65     }
66     return result;
67 }
68 
69 static void
70 delink(MY_OBJ * obj)
71 {
72     MY_OBJ *p = all_objects;
73     MY_OBJ *q = 0;
74     while (p != 0) {
75 	if (p == obj) {
76 	    if (q != 0) {
77 		q->next = p->next;
78 	    } else {
79 		all_objects = p->next;
80 	    }
81 	    break;
82 	}
83 	q = p;
84 	p = p->next;
85     }
86 }
87 
88 static int
89 read_data(char *buffer, FILE *fp)
90 {
91     int result;
92 
93     if (feof(fp)) {
94 	result = 0;
95     } else if (fgets(buffer, MY_LEN, fp) != 0) {
96 	DLG_TRACE(("read_data:%s", buffer));
97 	buffer[MY_LEN] = '\0';
98 	dlg_trim_string(buffer);
99 	result = 1;
100     } else {
101 	result = -1;
102     }
103     return result;
104 }
105 
106 static int
107 decode_percent(char *buffer)
108 {
109     char *tmp = 0;
110     long value = strtol(buffer, &tmp, 10);
111 
112     if (tmp != 0 && (*tmp == 0 || isspace(UCH(*tmp))) && value >= 0) {
113 	return TRUE;
114     }
115     return FALSE;
116 }
117 
118 static void
119 repaint_text(MY_OBJ * obj)
120 {
121     WINDOW *dialog = obj->obj.win;
122 
123     if (dialog != 0) {
124 	int i, x;
125 
126 	(void) werase(dialog);
127 	dlg_draw_box2(dialog, 0, 0, obj->height, obj->width, dialog_attr,
128 		      border_attr, border2_attr);
129 
130 	dlg_draw_title(dialog, obj->title);
131 
132 	dlg_attrset(dialog, dialog_attr);
133 	dlg_draw_helpline(dialog, FALSE);
134 	dlg_print_autowrap(dialog, obj->prompt, obj->height, obj->width);
135 
136 	dlg_draw_box2(dialog,
137 		      obj->height - 4, 2 + MARGIN,
138 		      2 + MARGIN, obj->width - 2 * (2 + MARGIN),
139 		      dialog_attr,
140 		      border_attr,
141 		      border2_attr);
142 
143 	/*
144 	 * Clear the area for the progress bar by filling it with spaces
145 	 * in the gauge-attribute, and write the percentage with that
146 	 * attribute.
147 	 */
148 	(void) wmove(dialog, obj->height - 3, 4);
149 	dlg_attrset(dialog, gauge_attr);
150 
151 	for (i = 0; i < (obj->width - 2 * (3 + MARGIN)); i++)
152 	    (void) waddch(dialog, ' ');
153 
154 	(void) wmove(dialog, obj->height - 3, (obj->width / 2) - 2);
155 	(void) wprintw(dialog, "%3d%%", obj->percent);
156 
157 	/*
158 	 * Now draw a bar in reverse, relative to the background.
159 	 * The window attribute was useful for painting the background,
160 	 * but requires some tweaks to reverse it.
161 	 */
162 	x = (obj->percent * (obj->width - 2 * (3 + MARGIN))) / 100;
163 	if ((gauge_attr & A_REVERSE) != 0) {
164 	    dlg_attroff(dialog, A_REVERSE);
165 	} else {
166 	    dlg_attrset(dialog, A_REVERSE);
167 	}
168 	(void) wmove(dialog, obj->height - 3, 4);
169 	for (i = 0; i < x; i++) {
170 	    chtype ch2 = winch(dialog);
171 	    if (gauge_attr & A_REVERSE) {
172 		ch2 &= ~A_REVERSE;
173 	    }
174 	    (void) waddch(dialog, ch2);
175 	}
176 
177 	(void) wrefresh(dialog);
178     }
179 }
180 
181 static bool
182 handle_input(DIALOG_CALLBACK * cb)
183 {
184     MY_OBJ *obj = (MY_OBJ *) cb;
185     bool result;
186     bool cleanup = FALSE;
187     int status;
188     char buf[MY_LEN + 1];
189 
190     if (dialog_state.pipe_input == 0) {
191 	status = -1;
192 	cleanup = TRUE;
193     } else if ((status = read_data(buf, dialog_state.pipe_input)) > 0) {
194 
195 	if (isMarker(buf)) {
196 	    /*
197 	     * Historically, next line should be percentage, but one of the
198 	     * worse-written clones of 'dialog' assumes the number is missing.
199 	     * (Gresham's Law applied to software).
200 	     */
201 	    if ((status = read_data(buf, dialog_state.pipe_input)) > 0) {
202 
203 		obj->prompt_buf[0] = '\0';
204 		if (decode_percent(buf))
205 		    obj->percent = atoi(buf);
206 		else
207 		    strcpy(obj->prompt_buf, buf);
208 
209 		/* Rest is message text */
210 		while ((status = read_data(buf, dialog_state.pipe_input)) > 0
211 		       && !isMarker(buf)) {
212 		    if (strlen(obj->prompt_buf) + strlen(buf) <
213 			sizeof(obj->prompt_buf) - 1) {
214 			strcat(obj->prompt_buf, buf);
215 		    }
216 		}
217 
218 		if (obj->prompt != obj->prompt_buf)
219 		    free(obj->prompt);
220 		obj->prompt = obj->prompt_buf;
221 	    }
222 	} else if (decode_percent(buf)) {
223 	    obj->percent = atoi(buf);
224 	}
225     } else {
226 	if (feof(dialog_state.pipe_input) ||
227 	    (ferror(dialog_state.pipe_input) && errno != EINTR)) {
228 	    cleanup = TRUE;
229 	}
230     }
231 
232     repaint_text(obj);
233     if (status > 0) {
234 	result = TRUE;
235     } else {
236 	result = FALSE;
237 	if (cleanup) {
238 	    dlg_remove_callback(cb);
239 	    delink(obj);
240 	}
241     }
242 
243     return result;
244 }
245 
246 static bool
247 handle_my_getc(DIALOG_CALLBACK * cb, int ch, int fkey, int *result)
248 {
249     bool status = TRUE;
250 
251     *result = DLG_EXIT_OK;
252     if (cb != 0) {
253 	if (!fkey && (ch == ERR)) {
254 	    (void) handle_input(cb);
255 	    /* cb might be freed in handle_input */
256 	    status = (valid((MY_OBJ *) cb) && (cb->input != 0));
257 	}
258     } else {
259 	status = FALSE;
260     }
261     return status;
262 }
263 
264 static void
265 my_cleanup(DIALOG_CALLBACK * cb)
266 {
267     MY_OBJ *obj = (MY_OBJ *) cb;
268 
269     if (valid(obj)) {
270 	if (obj->prompt != obj->prompt_buf) {
271 	    free(obj->prompt);
272 	    obj->prompt = obj->prompt_buf;
273 	}
274 	free(obj->title);
275 	dlg_del_window(obj->obj.win);
276 	delink(obj);
277     }
278 }
279 
280 void
281 dlg_update_gauge(void *objptr, int percent)
282 {
283     MY_OBJ *obj = (MY_OBJ *) objptr;
284     bool save_finish_string = dialog_state.finish_string;
285 
286     dialog_state.finish_string = TRUE;
287     curs_set(0);
288     obj->percent = percent;
289     repaint_text(obj);
290     dialog_state.finish_string = save_finish_string;
291 }
292 
293 /*
294  * (Re)Allocates an object and fills it as per the arguments
295  */
296 void *
297 dlg_reallocate_gauge(void *objptr,
298 		     const char *title,
299 		     const char *cprompt,
300 		     int height,
301 		     int width,
302 		     int percent)
303 {
304     char *prompt = dlg_strclone(cprompt);
305     MY_OBJ *obj;
306     bool save_finish_string = dialog_state.finish_string;
307 
308     dialog_state.finish_string = TRUE;
309     dlg_tab_correct_str(prompt);
310 
311     if (objptr == 0) {
312 	/* create a new object */
313 	obj = dlg_calloc(MY_OBJ, 1);
314 	assert_ptr(obj, "dialog_gauge");
315 
316 	dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, MIN_WIDE);
317 	dlg_print_size(height, width);
318 	dlg_ctl_size(height, width);
319 
320     } else {
321 	/* reuse an existing object */
322 	obj = objptr;
323 	height = obj->height;
324 	width = obj->width;
325     }
326 
327     if (obj->obj.win == 0) {
328 	/* center dialog box on screen */
329 	int x = dlg_box_x_ordinate(width);
330 	int y = dlg_box_y_ordinate(height);
331 	WINDOW *dialog = dlg_new_window(height, width, y, x);
332 	obj->obj.win = dialog;
333     }
334 
335     obj->obj.input = dialog_state.pipe_input;
336     obj->obj.keep_win = TRUE;
337     obj->obj.bg_task = TRUE;
338     obj->obj.handle_getc = handle_my_getc;
339     obj->obj.handle_input = handle_input;
340 
341     if (obj->title == 0 || strcmp(obj->title, title)) {
342 	dlg_finish_string(obj->title);
343 	free(obj->title);
344 	obj->title = dlg_strclone(title);
345     }
346 
347     dlg_finish_string(obj->prompt);
348     free(obj->prompt);
349 
350     obj->prompt = prompt;
351     obj->percent = percent;
352     obj->height = height;
353     obj->width = width;
354 
355     /* if this was a new object, link it into the list */
356     if (objptr == 0) {
357 	obj->next = all_objects;
358 	all_objects = obj;
359     }
360 
361     dialog_state.finish_string = save_finish_string;
362     return (void *) obj;
363 }
364 
365 void *
366 dlg_allocate_gauge(const char *title,
367 		   const char *cprompt,
368 		   int height,
369 		   int width,
370 		   int percent)
371 {
372     return dlg_reallocate_gauge(NULL, title, cprompt, height, width, percent);
373 }
374 
375 void
376 dlg_free_gauge(void *objptr)
377 {
378     MY_OBJ *obj = (MY_OBJ *) objptr;
379 
380     if (valid(obj)) {
381 	if (obj->title)
382 	    free(obj->title);
383 	if (obj->prompt)
384 	    free(obj->prompt);
385 	obj->obj.keep_win = FALSE;
386 	dlg_remove_callback(&(obj->obj));
387 	delink(obj);
388     }
389     curs_set(1);
390 }
391 
392 /*
393  * Display a gauge, or progress meter.  Starts at percent% and reads stdin.  If
394  * stdin is not XXX, then it is interpreted as a percentage, and the display is
395  * updated accordingly.  Otherwise the next line is the percentage, and
396  * subsequent lines up to another XXX are used for the new prompt.  Note that
397  * the size of the window never changes, so the prompt can not get any larger
398  * than the height and width specified.
399  */
400 int
401 dialog_gauge(const char *title,
402 	     const char *cprompt,
403 	     int height,
404 	     int width,
405 	     int percent)
406 {
407     int fkey;
408     int ch, result;
409     void *objptr = dlg_allocate_gauge(title, cprompt, height, width, percent);
410     MY_OBJ *obj = (MY_OBJ *) objptr;
411 
412     DLG_TRACE(("# gauge args:\n"));
413     DLG_TRACE2S("title", title);
414     DLG_TRACE2S("message", cprompt);
415     DLG_TRACE2N("height", height);
416     DLG_TRACE2N("width", width);
417     DLG_TRACE2N("percent", percent);
418 
419     dlg_add_callback_ref((DIALOG_CALLBACK **) & obj, my_cleanup);
420     dlg_update_gauge(obj, percent);
421 
422     dlg_trace_win(obj->obj.win);
423     do {
424 	ch = dlg_getc(obj->obj.win, &fkey);
425 #ifdef KEY_RESIZE
426 	if (fkey && ch == KEY_RESIZE) {
427 	    MY_OBJ *oldobj = obj;
428 
429 	    dlg_will_resize(obj->obj.win);
430 
431 	    obj = dlg_allocate_gauge(title,
432 				     cprompt,
433 				     height,
434 				     width,
435 				     oldobj->percent);
436 
437 	    /* avoid breaking new window in dlg_remove_callback */
438 	    oldobj->obj.caller = 0;
439 	    oldobj->obj.input = 0;
440 	    oldobj->obj.keep_win = FALSE;
441 
442 	    /* remove the old version of the gauge */
443 	    _dlg_resize_cleanup(oldobj->obj.win);
444 	    dlg_remove_callback(&(oldobj->obj));
445 
446 	    dlg_add_callback_ref((DIALOG_CALLBACK **) & obj, my_cleanup);
447 	    dlg_update_gauge(obj, obj->percent);
448 	}
449 #endif
450     }
451     while (valid(obj) && handle_my_getc(&(obj->obj), ch, fkey, &result));
452 
453     dlg_free_gauge(obj);
454 
455     return (DLG_EXIT_OK);
456 }
457