xref: /dragonfly/contrib/file/magic/Magdir/audio (revision 9ef1e017)
1
2#------------------------------------------------------------------------------
3# $File: audio,v 1.121 2021/04/26 15:56:00 christos Exp $
4# audio:  file(1) magic for sound formats (see also "iff")
5#
6# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
7# and others
8#
9
10# Sun/NeXT audio data
110	string		.snd		Sun/NeXT audio data:
12>12	belong		1		8-bit ISDN mu-law,
13!:mime	audio/basic
14>12	belong		2		8-bit linear PCM [REF-PCM],
15!:mime	audio/basic
16>12	belong		3		16-bit linear PCM,
17!:mime	audio/basic
18>12	belong		4		24-bit linear PCM,
19!:mime	audio/basic
20>12	belong		5		32-bit linear PCM,
21!:mime	audio/basic
22>12	belong		6		32-bit IEEE floating point,
23!:mime	audio/basic
24>12	belong		7		64-bit IEEE floating point,
25!:mime	audio/basic
26>12	belong		8		Fragmented sample data,
27>12	belong		10		DSP program,
28>12	belong		11		8-bit fixed point,
29>12	belong		12		16-bit fixed point,
30>12	belong		13		24-bit fixed point,
31>12	belong		14		32-bit fixed point,
32>12	belong		18		16-bit linear with emphasis,
33>12	belong		19		16-bit linear compressed,
34>12	belong		20		16-bit linear with emphasis and compression,
35>12	belong		21		Music kit DSP commands,
36>12	belong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
37!:mime  audio/x-adpcm
38>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
39>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
40>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
41>12	belong		27		8-bit A-law (CCITT G.711),
42>20	belong		1		mono,
43>20	belong		2		stereo,
44>20	belong		4		quad,
45>16	belong		>0		%d Hz
46
47# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
48# that uses little-endian encoding and has a different magic number
490	lelong		0x0064732E	DEC audio data:
50>12	lelong		1		8-bit ISDN mu-law,
51!:mime	audio/x-dec-basic
52>12	lelong		2		8-bit linear PCM [REF-PCM],
53!:mime	audio/x-dec-basic
54>12	lelong		3		16-bit linear PCM,
55!:mime	audio/x-dec-basic
56>12	lelong		4		24-bit linear PCM,
57!:mime	audio/x-dec-basic
58>12	lelong		5		32-bit linear PCM,
59!:mime	audio/x-dec-basic
60>12	lelong		6		32-bit IEEE floating point,
61!:mime	audio/x-dec-basic
62>12	lelong		7		64-bit IEEE floating point,
63!:mime	audio/x-dec-basic
64>12	belong		8		Fragmented sample data,
65>12	belong		10		DSP program,
66>12	belong		11		8-bit fixed point,
67>12	belong		12		16-bit fixed point,
68>12	belong		13		24-bit fixed point,
69>12	belong		14		32-bit fixed point,
70>12	belong		18		16-bit linear with emphasis,
71>12	belong		19		16-bit linear compressed,
72>12	belong		20		16-bit linear with emphasis and compression,
73>12	belong		21		Music kit DSP commands,
74>12	lelong		23		8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
75!:mime	audio/x-dec-basic
76>12	belong		24		compressed (8-bit CCITT G.722 ADPCM)
77>12	belong		25		compressed (3-bit CCITT G.723.3 ADPCM),
78>12	belong		26		compressed (5-bit CCITT G.723.5 ADPCM),
79>12	belong		27		8-bit A-law (CCITT G.711),
80>20	lelong		1		mono,
81>20	lelong		2		stereo,
82>20	lelong		4		quad,
83>16	lelong		>0		%d Hz
84
85# Creative Labs AUDIO stuff
860	string	MThd			Standard MIDI data
87!:mime	audio/midi
88>8 	beshort	x			(format %d)
89>10	beshort	x			using %d track
90>10	beshort		>1		\bs
91>12	beshort&0x7fff	x		at 1/%d
92>12	beshort&0x8000	>0		SMPTE
93
940	string	CTMF			Creative Music (CMF) data
95!:mime	audio/x-unknown
960	string	SBI			SoundBlaster instrument data
97!:mime	audio/x-unknown
980	string	Creative\ Voice\ File	Creative Labs voice data
99!:mime	audio/x-unknown
100# is this next line right?  it came this way...
101>19	byte	0x1A
102>23	byte	>0			- version %d
103>22	byte	>0			\b.%d
104
105# first entry is also the string "NTRK"
1060	belong		0x4e54524b	MultiTrack sound data
107>4	belong		x		- version %d
108
109# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
110# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
1110	string		EMOD		Extended MOD sound data,
112>4	byte&0xf0	x		version %d
113>4	byte&0x0f	x		\b.%d,
114>45	byte		x		%d instruments
115>83	byte		0		(module)
116>83	byte		1		(song)
117
118# Real Audio (Magic .ra\0375)
1190	belong		0x2e7261fd	RealAudio sound file
120!:mime	audio/x-pn-realaudio
1210	string		.RMF\0\0\0	RealMedia file
122!:mime	application/vnd.rn-realmedia
123#video/x-pn-realvideo
124#video/vnd.rn-realvideo
125#application/vnd.rn-realmedia
126#	sigh, there are many mimes for that but the above are the most common.
127
128# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
129# Oct 31, 1995
130# fixed by <doj@cubic.org> 2003-06-24
131# Too short...
132#0	string		MTM		MultiTracker Module sound file
133#0	string		if		Composer 669 Module sound data
134#0	string		JN		Composer 669 Module sound data (extended format)
1350	string		MAS_U		ULT(imate) Module sound data
136
137#0	string		FAR		Module sound data
138#>4	string		>\15		Title: "%s"
139
1400x2c	string		SCRM		ScreamTracker III Module sound data
141>0	string		>\0		Title: "%s"
142!:mime	audio/x-s3m
143
144# .stm before it got above .s3m extension
1450x16	string		\!Scream\!	ScreamTracker Module sound data
146>0	string		>\0		Title: "%s"
147
148# Gravis UltraSound patches
149# From <ache@nagual.ru>
150
1510	string		GF1PATCH110\0ID#000002\0	GUS patch
1520	string		GF1PATCH100\0ID#000002\0	Old GUS	patch
153
154# mime types according to http://www.geocities.com/nevilo/mod.htm:
155#	audio/it	.it
156#	audio/x-zipped-it	.itz
157#	audio/xm	fasttracker modules
158#	audio/x-s3m	screamtracker modules
159#	audio/s3m	screamtracker modules
160#	audio/x-zipped-mod	mdz
161#	audio/mod	mod
162#	audio/x-mod	All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
163
164#
165# Taken from loader code from mikmod version 2.14
166# by Steve McIntyre (stevem@chiark.greenend.org.uk)
167# <doj@cubic.org> added title printing on 2003-06-24
1680	string	MAS_UTrack_V00
169>14	string	>/0		ultratracker V1.%.1s module sound data
170!:mime	audio/x-mod
171#audio/x-tracker-module
172
1730	string	UN05		MikMod UNI format module sound data
174
1750	string	Extended\ Module: Fasttracker II module sound data
176!:mime	audio/x-mod
177#audio/x-tracker-module
178>17	string	>\0		Title: "%s"
179
18021	string/c	=!SCREAM!	Screamtracker 2 module sound data
181!:mime	audio/x-mod
182#audio/x-screamtracker-module
18321	string	BMOD2STM	Screamtracker 2 module sound data
184!:mime	audio/x-mod
185#audio/x-screamtracker-module
1861080	string	M.K.		4-channel Protracker module sound data
187!:mime	audio/x-mod
188#audio/x-protracker-module
189>0	string	>\0		Title: "%s"
1901080	string	M!K!		4-channel Protracker module sound data
191!:mime	audio/x-mod
192#audio/x-protracker-module
193>0	string	>\0		Title: "%s"
1941080	string	FLT4		4-channel Startracker module sound data
195!:mime	audio/x-mod
196#audio/x-startracker-module
197>0	string	>\0		Title: "%s"
1981080	string	FLT8		8-channel Startracker module sound data
199!:mime	audio/x-mod
200#audio/x-startracker-module
201>0	string	>\0		Title: "%s"
2021080	string	4CHN		4-channel Fasttracker module sound data
203!:mime	audio/x-mod
204#audio/x-fasttracker-module
205>0	string	>\0		Title: "%s"
2061080	string	6CHN		6-channel Fasttracker module sound data
207!:mime	audio/x-mod
208#audio/x-fasttracker-module
209>0	string	>\0		Title: "%s"
2101080	string	8CHN		8-channel Fasttracker module sound data
211!:mime	audio/x-mod
212#audio/x-fasttracker-module
213>0	string	>\0		Title: "%s"
2141080	string	CD81		8-channel Octalyser module sound data
215!:mime	audio/x-mod
216#audio/x-octalysertracker-module
217>0	string	>\0		Title: "%s"
2181080	string	OKTA		8-channel Octalyzer module sound data
219!:mime	audio/x-mod
220#audio/x-octalysertracker-module
221>0	string	>\0		Title: "%s"
222# Not good enough.
223#1082	string	CH
224#>1080	string	>/0		%.2s-channel Fasttracker "oktalyzer" module sound data
2251080	string	16CN		16-channel Taketracker module sound data
226!:mime	audio/x-mod
227#audio/x-taketracker-module
228>0	string	>\0		Title: "%s"
2291080	string	32CN		32-channel Taketracker module sound data
230!:mime	audio/x-mod
231#audio/x-taketracker-module
232>0	string	>\0		Title: "%s"
233
234# TOC sound files -Trevor Johnson <trevor@jpj.net>
235#
2360       string          TOC             TOC sound file
237
238# sidfiles <pooka@iki.fi>
239# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
2400	string		SIDPLAY\ INFOFILE	Sidplay info file
241
2420	string		PSID			PlaySID v2.2+ (AMIGA) sidtune
243>4	beshort		>0			w/ header v%d,
244>14	beshort		=1			single song,
245>14	beshort		>1			%d songs,
246>16	beshort		>0			default song: %d
247>0x16	string		>\0			name: "%s"
248>0x36	string		>\0			author: "%s"
249>0x56	string		>\0			copyright: "%s"
250
2510	string		RSID			RSID sidtune PlaySID compatible
252>4	beshort		>0			w/ header v%d,
253>14	beshort		=1			single song,
254>14	beshort		>1			%d songs,
255>16	beshort		>0			default song: %d
256>0x16	string		>\0			name: "%s"
257>0x36	string		>\0			author: "%s"
258>0x56	string		>\0			copyright: "%s"
259
260# IRCAM sound files - Michael Pruett <michael@68k.org>
261# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
2620	belong		0x64a30100		IRCAM file (VAX little-endian)
2630	belong		0x0001a364		IRCAM file (VAX big-endian)
2640	belong		0x64a30200		IRCAM file (Sun big-endian)
2650	belong		0x0002a364		IRCAM file (Sun little-endian)
2660	belong		0x64a30300		IRCAM file (MIPS little-endian)
2670	belong		0x0003a364		IRCAM file (MIPS big-endian)
2680	belong		0x64a30400		IRCAM file (NeXT big-endian)
2690	belong		0x64a30400		IRCAM file (NeXT big-endian)
2700	belong		0x0004a364		IRCAM file (NeXT little-endian)
271
272# NIST SPHERE <mpruett@sgi.com>
2730	string		NIST_1A\n\ \ \ 1024\n	NIST SPHERE file
274
275# Sample Vision <mpruett@sgi.com>
2760	string		SOUND\ SAMPLE\ DATA\ 	Sample Vision file
277
278# Audio Visual Research <tonigonenstein@users.sourceforge.net>
2790	string		2BIT			Audio Visual Research file,
280>12	beshort		=0			mono,
281>12	beshort		=-1			stereo,
282>14	beshort		x			%d bits
283>16	beshort		=0			unsigned,
284>16	beshort		=-1			signed,
285>22	belong&0x00ffffff	x		%d Hz,
286>18	beshort		=0			no loop,
287>18	beshort		=-1			loop,
288>21	ubyte		<128			note %d,
289>22	byte		=0			replay 5.485 KHz
290>22	byte		=1			replay 8.084 KHz
291>22	byte		=2			replay 10.971 KHz
292>22	byte		=3			replay 16.168 KHz
293>22	byte		=4			replay 21.942 KHz
294>22	byte		=5			replay 32.336 KHz
295>22	byte		=6			replay 43.885 KHz
296>22	byte		=7			replay 47.261 KHz
297
298# SGI SoundTrack <mpruett@sgi.com>
2990	string		_SGI_SoundTrack		SGI SoundTrack project file
300# ID3 version 2 tags <waschk@informatik.uni-rostock.de>
3010	string		ID3	Audio file with ID3 version 2
302>3	byte		x	\b.%d
303>4	byte		x	\b.%d
304>>5	byte		&0x80	\b, unsynchronized frames
305>>5	byte		&0x40	\b, extended header
306>>5	byte		&0x20	\b, experimental
307>>5	byte		&0x10	\b, footer present
308>(6.I+10)	indirect	x	\b, contains:
309
310# NSF (NES sound file) magic
3110	string		NESM\x1a	NES Sound File
312>14	string		>\0		("%s" by
313>46	string		>\0		%s, copyright
314>78	string		>\0		%s),
315>5	byte		x		version %d,
316>6	byte		x		%d tracks,
317>122	byte&0x2	=1		dual PAL/NTSC
318>122	byte&0x1	=1		PAL
319>122	byte&0x1	=0		NTSC
320
321# NSFE (Extended NES sound file) magic
322# http://slickproductions.org/docs/NSF/nsfespec.txt
323# From: David Pflug <david@pflug.email>
3240	string		NSFE		Extended NES Sound File
325>48	search/0x1000	auth
326>>&0	string		>\0		("%s"
327>>>&1	string		>\0		by %s
328>>>>&1	string		>\0		\b, copyright %s
329>>>>>&1	string		>\0		\b, ripped by %s
330>20	byte		x		\b), %d tracks,
331>18	byte&0x2	=1		dual PAL/NTSC
332>18     byte&0x2	=0
333>>18	byte&0x1	=1		PAL
334>>18	byte&0x1	=0		NTSC
335
336# Type: SNES SPC700 sound files
337# From: Josh Triplett <josh@freedesktop.org>
3380	string	SNES-SPC700\ Sound\ File\ Data\ v	SNES SPC700 sound file
339>&0	string	0.30					\b, version %s
340>>0x23	byte	0x1B					\b, without ID666 tag
341>>0x23	byte	0x1A					\b, with ID666 tag
342>>>0x2E	string	>\0					\b, song "%.32s"
343>>>0x4E	string	>\0					\b, game "%.32s"
344
345# Impulse tracker module (audio/x-it)
3460	string		IMPM		Impulse Tracker module sound data -
347!:mime	audio/x-mod
348>4	string		>\0		"%s"
349>40	leshort		!0		compatible w/ITv%x
350>42	leshort		!0		created w/ITv%x
351
352# Imago Orpheus module (audio/x-imf)
35360	string		IM10		Imago Orpheus module sound data -
354>0	string		>\0		"%s"
355
356# From <collver1@attbi.com>
357# These are the /etc/magic entries to decode modules, instruments, and
358# samples in Impulse Tracker's native format.
359
3600	string		IMPS		Impulse Tracker Sample
361>18	byte		&2		16 bit
362>18	byte		^2		8 bit
363>18	byte		&4		stereo
364>18	byte		^4		mono
3650	string		IMPI		Impulse Tracker Instrument
366>28	leshort		!0		ITv%x
367>30	byte		!0		%d samples
368
369# Yamaha TX Wave:  file(1) magic for Yamaha TX Wave audio files
370# From <collver1@attbi.com>
3710	string		LM8953		Yamaha TX Wave
372>22	byte		0x49		looped
373>22	byte		0xC9		non-looped
374>23	byte		1		33kHz
375>23	byte		2		50kHz
376>23	byte		3		16kHz
377
378# scream tracker:  file(1) magic for Scream Tracker sample files
379#
380# From <collver1@attbi.com>
38176	string		SCRS		Scream Tracker Sample
382>0	byte		1		sample
383>0	byte		2		adlib melody
384>0	byte		>2		adlib drum
385>31	byte		&2		stereo
386>31	byte		^2		mono
387>31	byte		&4		16bit little endian
388>31	byte		^4		8bit
389>30	byte		0		unpacked
390>30	byte		1		packed
391
392# audio
393# From: Cory Dikkers <cdikkers@swbell.net>
3940	string		MMD0		MED music file, version 0
3950	string		MMD1		OctaMED Pro music file, version 1
3960	string		MMD3		OctaMED Soundstudio music file, version 3
3970	string		OctaMEDCmpr	OctaMED Soundstudio compressed file
3980	string		MED		MED_Song
3990	string		SymM		Symphonie SymMOD music file
400#
401# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
402# http://lclevy.free.fr/exotica/ahx/ahxformat.txt
4030	string		THX		AHX version
404>3	byte		=0		1 module data
405>3	byte		=1		2 module data
406>10	byte		x		TRL: %u
407>11	byte		x		TRK: %u
408>12	byte		x		SMP: %u
409>13	byte		x		SS: %u
410#
4110	string		OKTASONG	Oktalyzer module data
412#
4130	string		DIGI\ Booster\ module\0	%s
414>20	byte		>0		%c
415>>21	byte		>0		\b%c
416>>>22	byte		>0		\b%c
417>>>>23	byte		>0		\b%c
418>610	string		>\0		\b, "%s"
419#
4200	string		DBM0	   	DIGI Booster Pro Module
421>4	byte		>0		V%X.
422>>5	byte		x		\b%02X
423>16	string		>\0		\b, "%s"
424#
4250	string		FTMN		FaceTheMusic module
426>16	string		>\0d		\b, "%s"
427
428# From: <doj@cubic.org> 2003-06-24
4290	string		AMShdr\32	Velvet Studio AMS Module v2.2
4300	string		Extreme		Extreme Tracker AMS Module v1.3
4310	string		DDMF		Xtracker DMF Module
432>4	byte		x		v%i
433>0xD	string		>\0		Title: "%s"
434>0x2B	string		>\0		Composer: "%s"
4350	string		DSM\32		Dynamic Studio Module DSM
4360	string		SONG		DigiTrekker DTM Module
4370	string		DMDL		DigiTrakker MDL Module
4380	string		PSM\32		Protracker Studio PSM Module
43944	string		PTMF		Poly Tracker PTM Module
440>0	string		>\32		Title: "%s"
4410	string		MT20		MadTracker 2.0 Module MT2
4420	string		RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
4430	string		RTMM		RTM Module
4440x426	string		MaDoKaN96	XMS Adlib Module
445>0	string		>\0		Composer: "%s"
4460	string		AMF		AMF Module
447>4	string		>\0		Title: "%s"
4480	string		MODINFO1	Open Cubic Player Module Information MDZ
4490	string		Extended\40Instrument: Fast Tracker II Instrument
450
451# From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
452# NOA Nancy Codec file
4530	string		\210NOA\015\012\032	NOA Nancy Codec Movie file
454# Yamaha SMAF format
4550	string		MMMD		Yamaha SMAF file
456# Sharp Jisaku Melody format for PDC
4570	string		\001Sharp\040JisakuMelody	SHARP Cell-Phone ringing Melody
458>20	string		Ver01.00	Ver. 1.00
459>>32	byte		x		, %d tracks
460
461# Free lossless audio codec <http://flac.sourceforge.net>
462# From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
4630	string			fLaC		FLAC audio bitstream data
464!:mime	audio/flac
465>4	byte&0x7f		>0		\b, unknown version
466>4	byte&0x7f		0		\b
467# some common bits/sample values
468>>20	beshort&0x1f0		0x030		\b, 4 bit
469>>20	beshort&0x1f0		0x050		\b, 6 bit
470>>20	beshort&0x1f0		0x070		\b, 8 bit
471>>20	beshort&0x1f0		0x0b0		\b, 12 bit
472>>20	beshort&0x1f0		0x0f0		\b, 16 bit
473>>20	beshort&0x1f0		0x170		\b, 24 bit
474>>20	byte&0xe		0x0		\b, mono
475>>20	byte&0xe		0x2		\b, stereo
476>>20	byte&0xe		0x4		\b, 3 channels
477>>20	byte&0xe		0x6		\b, 4 channels
478>>20	byte&0xe		0x8		\b, 5 channels
479>>20	byte&0xe		0xa		\b, 6 channels
480>>20	byte&0xe		0xc		\b, 7 channels
481>>20	byte&0xe		0xe		\b, 8 channels
482# sample rates derived from known oscillator frequencies;
483# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
484# 16.384 (other/fs=32kHz).
485>>17	belong&0xfffff0       	0x02b110	\b, 11.025 kHz
486>>17	belong&0xfffff0       	0x03e800	\b, 16 kHz
487>>17	belong&0xfffff0       	0x056220	\b, 22.05 kHz
488>>17	belong&0xfffff0       	0x05dc00	\b, 24 kHz
489>>17	belong&0xfffff0       	0x07d000	\b, 32 kHz
490>>17	belong&0xfffff0       	0x0ac440	\b, 44.1 kHz
491>>17	belong&0xfffff0       	0x0bb800	\b, 48 kHz
492>>17	belong&0xfffff0       	0x0fa000	\b, 64 kHz
493>>17	belong&0xfffff0       	0x158880	\b, 88.2 kHz
494>>17	belong&0xfffff0       	0x177000	\b, 96 kHz
495>>17	belong&0xfffff0       	0x1f4000	\b, 128 kHz
496>>17	belong&0xfffff0       	0x2b1100	\b, 176.4 kHz
497>>17	belong&0xfffff0       	0x2ee000	\b, 192 kHz
498>>17	belong&0xfffff0       	0x3e8000	\b, 256 kHz
499>>17	belong&0xfffff0       	0x562200	\b, 352.8 kHz
500>>17	belong&0xfffff0       	0x5dc000	\b, 384 kHz
501>>21	byte&0xf		>0		\b, >4G samples
502>>21	byte&0xf		0		\b
503>>>22	belong			>0		\b, %u samples
504>>>22	belong			0		\b, length unknown
505
506# (ISDN) VBOX voice message file (Wolfram Kleff)
5070       string          VBOX            VBOX voice message data
508
509# ReBorn Song Files (.rbs)
510# David J. Singer <doc@deadvirgins.org.uk>
5118       string          RB40             RBS Song file
512>29     string          ReBorn           created by ReBorn
513>37     string          Propellerhead    created by ReBirth
514
515# Synthesizer Generator and Kimwitu share their file format
5160	string		A#S#C#S#S#L#V#3	    Synthesizer Generator or Kimwitu data
517# Kimwitu++ uses a slightly different magic
5180	string		A#S#C#S#S#L#HUB	    Kimwitu++ data
519
520# From "Simon Hosie
5210       string  TFMX-SONG       TFMX module sound data
522
523# Monkey's Audio compressed audio format (.ape)
524# From danny.milo@gmx.net (Danny Milosavljevic)
525# New version from Abel Cheung <abel (@) oaka.org>
5260		string		MAC\040		Monkey's Audio compressed format
527!:mime audio/x-ape
528>4		uleshort	>0x0F8B		version %d
529>>(0x08.l)	uleshort	=1000		with fast compression
530>>(0x08.l)	uleshort	=2000		with normal compression
531>>(0x08.l)	uleshort	=3000		with high compression
532>>(0x08.l)	uleshort	=4000		with extra high compression
533>>(0x08.l)	uleshort	=5000		with insane compression
534>>(0x08.l+18)	uleshort	=1		\b, mono
535>>(0x08.l+18)	uleshort	=2		\b, stereo
536>>(0x08.l+20)	ulelong		x		\b, sample rate %d
537>4		uleshort	<0x0F8C		version %d
538>>6		uleshort	=1000		with fast compression
539>>6		uleshort	=2000		with normal compression
540>>6		uleshort	=3000		with high compression
541>>6		uleshort	=4000		with extra high compression
542>>6		uleshort	=5000		with insane compression
543>>10		uleshort	=1		\b, mono
544>>10		uleshort	=2		\b, stereo
545>>12		ulelong		x		\b, sample rate %d
546
547# adlib sound files
548# From: Alex Myczko <alex@aiei.ch>
549
550# https://github.com/rerrahkr/BambooTracker
5510	string		BambooTrackerMod	BambooTracker module
552>22	byte	x	\b, version %u
553>21	byte	x	\b.%u
554>20	byte	x	\b.%u
555
5560	string		BambooTrackerIst	BambooTracker instrument
557>22	byte	x	\b, version %u
558>21	byte	x	\b.%u
559>20	byte	x	\b.%u
560
5610	string		CC2x		CheeseCutter 2 song
562
5630    	string		RAWADATA	RdosPlay RAW
564
5651068	string		RoR		AMUSIC Adlib Tracker
566
5670	string		JCH		EdLib
568
5690	string		mpu401tr	MPU-401 Trakker
570
5710	string		SAdT		Surprise! Adlib Tracker
572>4	byte		x		Version %d
573
5740	string		XAD!		eXotic ADlib
575
5760	string		ofTAZ!		eXtra Simple Music
577
5780	string		FMK!		FM Kingtracker Song
579
5800	string		DFM		DFM Song
581
5820	string		\<CUD-FM-File\>	CFF Song
583
5840	string		_A2module	A2M Song
585
586# Spectrum 128 tunes (.ay files).
587# From: Emanuel Haupt <ehaupt@critical.ch>
5880	string		ZXAYEMUL	Spectrum 128 tune
589
5900	string		\0BONK		BONK,
591#>5	byte		x		version %d
592>14	byte		x		%d channel(s),
593>15	byte		=1		lossless,
594>15	byte		=0		lossy,
595>16	byte		x		mid-side
596
597384	string		LockStream	LockStream Embedded file (mostly MP3 on old Nokia phones)
598
599# format VQF (proprietary codec for sound)
600# some infos on the header file available at :
601# http://www.twinvq.org/english/technology_format.html
6020	string		TWIN97012000	VQF data
603>27	short		0		\b, Mono
604>27	short		1		\b, Stereo
605>31	short 		>0		\b, %d kbit/s
606>35	short 		>0		\b, %d kHz
607
608# Nelson A. de Oliveira (naoliv@gmail.com)
609# .eqf
6100	string	Winamp\ EQ\ library\ file	%s
611# it will match only versions like v<digit>.<digit>
612# Since I saw only eqf files with version v1.1 I think that it's OK
613>23	string	x	\b%.4s
614# .preset
6150	string	[Equalizer\ preset]	XMMS equalizer preset
616# .m3u
6170	search/1	#EXTM3U 	M3U playlist text
618# .pls
6190	search/1	[playlist]	PLS playlist text
620# licq.conf
6211	string	[licq]			LICQ configuration file
622
623# Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
624# NOTE: Most SNDH music is packed using ICE, which has
625# magic numbers "ICE!" and "Ice!". Some SNDH music is
626# not packed, so we check for both packed and unpacked.
62712	string			SNDH	SNDH Atari ST music
6280	belong&0xFFDFDFFF	0x49434521
629>14	search/40		NDH	SNDH Atari ST music
630>14	search/40		TITL	SNDH Atari ST music
6310	string		SC68\ Music-file\ /\ (c)\ (BeN)jami	sc68 Atari ST music
632
633# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
6340       string          MP+     Musepack audio (MP+)
635!:mime	audio/x-musepack
636>3      byte            255     \b, SV pre8
637>3      byte&0xF        0x6     \b, SV 6
638>3      byte&0xF        0x8     \b, SV 8
639>3      byte&0xF        0x7     \b, SV 7
640>>3     byte&0xF0       0x0     \b.0
641>>3     byte&0xF0       0x10    \b.1
642>>3     byte&0xF0       240     \b.15
643>>10    byte&0xF0       0x0     \b, no profile
644>>10    byte&0xF0       0x10    \b, profile 'Unstable/Experimental'
645>>10    byte&0xF0       0x50    \b, quality 0
646>>10    byte&0xF0       0x60    \b, quality 1
647>>10    byte&0xF0       0x70    \b, quality 2 (Telephone)
648>>10    byte&0xF0       0x80    \b, quality 3 (Thumb)
649>>10    byte&0xF0       0x90    \b, quality 4 (Radio)
650>>10    byte&0xF0       0xA0    \b, quality 5 (Standard)
651>>10    byte&0xF0       0xB0    \b, quality 6 (Xtreme)
652>>10    byte&0xF0       0xC0    \b, quality 7 (Insane)
653>>10    byte&0xF0       0xD0    \b, quality 8 (BrainDead)
654>>10    byte&0xF0       0xE0    \b, quality 9
655>>10    byte&0xF0       0xF0    \b, quality 10
656>>27    byte            0x0     \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
657>>27    byte            102     \b, Beta 1.02
658>>27    byte            104     \b, Beta 1.04
659>>27    byte            105     \b, Alpha 1.05
660>>27    byte            106     \b, Beta 1.06
661>>27    byte            110     \b, Release 1.1
662>>27    byte            111     \b, Alpha 1.11
663>>27    byte            112     \b, Beta 1.12
664>>27    byte            113     \b, Alpha 1.13
665>>27    byte            114     \b, Beta 1.14
666>>27    byte            115     \b, Alpha 1.15
667
6680       string          MPCK    Musepack audio (MPCK)
669!:mime	audio/x-musepack
670
671# IMY
672# from http://filext.com/detaillist.php?extdetail=IMY
673# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
674# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
675# http://www.wx800.com/msg/download/irda/iMelody.pdf
6760	string	BEGIN:IMELODY	iMelody Ringtone Format
677
678# From: "Mateus Caruccio" <mateus@caruccio.com>
679# guitar pro v3,4,5 from http://filext.com/file-extension/gp3
6800	string	\030FICHIER\ GUITAR\ PRO\ v3.	Guitar Pro Ver. 3 Tablature
681
682# From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
68360	string	SONG		SoundFX Module sound file
684
685# Type: Adaptive Multi-Rate Codec
686# URL:  http://filext.com/detaillist.php?extdetail=AMR
687# From: Russell Coker <russell@coker.com.au>
6880	string	#!AMR		Adaptive Multi-Rate Codec (GSM telephony)
689!:mime	audio/amr
690!:ext  amr
691
692# Type: SuperCollider 3 Synth Definition File Format
693# From: Mario Lang <mlang@debian.org>
6940	string	SCgf	SuperCollider3 Synth Definition file,
695>4	belong	x	version %d
696
697# Type: True Audio Lossless Audio
698# URL:  https://wiki.multimedia.cx/index.php?title=True_Audio
699# From: Mike Melanson <mike@multimedia.cx>
7000	string	TTA1	True Audio Lossless Audio
701
702# Type: WavPack Lossless Audio
703# URL:  https://wiki.multimedia.cx/index.php?title=WavPack
704# From: Mike Melanson <mike@multimedia.cx>
7050	string	wvpk	WavPack Lossless Audio
706
707# From Fabio R. Schmidlin <frs@pop.com.br>
708# VGM music file
7090	string		Vgm\040
710>9	ubyte		>0	VGM Video Game Music dump v
711!:mime	audio/x-vgm
712!:ext	vgm
713>>9	ubyte/16	>0	\b%d
714>>9	ubyte&0x0F	x	\b%d
715>>8	ubyte/16	x	\b.%d
716>>8	ubyte&0x0F	>0	\b%d
717#Get soundchips
718>>8	ubyte		x	\b, soundchip(s)=
719>>0x0C	ulelong		>0	SN76489 (PSG),
720>>0x10	ulelong		>0	YM2413 (OPLL),
721>>0x2C	ulelong		>0	YM2612 (OPN2),
722>>0x30	ulelong		>0	YM2151 (OPM),
723>>0x38	ulelong		>0	Sega PCM,
724>>0x34	ulelong		>0xC
725>>>0x40	ulelong		>0	RF5C68 (PCM),
726>>0x34	ulelong		>0x10
727>>>0x44	ulelong		>0	YM2203 (OPN),
728>>0x34	ulelong		>0x14
729>>>0x48	ulelong		>0	YM2608 (OPNA),
730>>0x34	ulelong		>0x18
731>>>0x4C	lelong		>0	YM2610 (OPNB),
732>>>0x4C	lelong		<0	YM2610B (OPNB+2FM),
733>>0x34	ulelong		>0x1C
734>>>0x50	ulelong		>0	YM3812 (OPL2),
735>>0x34	ulelong		>0x20
736>>>0x54	ulelong		>0	YM3526 (OPL),
737>>0x34	ulelong		>0x24
738>>>0x58	ulelong		>0	Y8950 (MSX-Audio),
739>>0x34	ulelong		>0x28
740>>>0x5C	ulelong		>0	YMF262 (OPL3),
741>>0x34	ulelong		>0x2C
742>>>0x60	ulelong		>0	YMF278B (OPL4),
743>>0x34	ulelong		>0x30
744>>>0x64	ulelong		>0	YMF271 (OPX),
745>>0x34	ulelong		>0x34
746>>>0x68	ulelong		>0	YMZ280B (PCMD8),
747>>0x34	ulelong		>0x38
748>>>0x6C	ulelong		>0	RF5C164 (PCM),
749>>0x34	ulelong		>0x3C
750>>>0x70	ulelong		>0	PWM,
751>>0x34	ulelong		>0x40
752>>>0x74	ulelong		>0
753>>>>0x78 ubyte		0x00	AY-3-8910,
754>>>>0x78 ubyte		0x01	AY-3-8912,
755>>>>0x78 ubyte		0x02	AY-3-8913,
756>>>>0x78 ubyte		0x03	AY-3-8930,
757>>>>0x78 ubyte		0x10	YM2149,
758>>>>0x78 ubyte		0x11	YM3439,
759>>>>0x78 ubyte		0x12	YMZ284,
760>>>>0x78 ubyte		0x13	YMZ294,
761# VGM 1.61
762>>0x34	ulelong		>0x4C
763>>>0x80	ulelong		>0	DMG,
764>>0x34	ulelong		>0x50
765>>>0x84	lelong		>0	NES APU,
766>>>0x84	lelong		<0	NES APU with FDS,
767>>0x34	ulelong		>0x54
768>>>0x88	ulelong		>0	MultiPCM,
769>>0x34	ulelong		>0x58
770>>>0x8C	ulelong		>0	uPD7759 (ADPCM Speech),
771>>0x34	ulelong		>0x5C
772>>>0x90	ulelong		>0	OKIM6258 (ADPCM Speech),
773>>0x34	ulelong		>0x64
774>>>0x98	ulelong		>0	OKIM6295 (ADPCM),
775>>0x34	ulelong		>0x68
776>>>0x9C	ulelong		>0	K051649,
777>>0x34	ulelong		>0x6C
778>>>0xA0	ulelong		>0	K054539,
779>>0x34	ulelong		>0x70
780>>>0xA4	ulelong		>0	HuC6280,
781>>0x34	ulelong		>0x74
782>>>0xA8	ulelong		>0	C140,
783>>0x34	ulelong		>0x78
784>>>0xAC	ulelong		>0	K053260,
785>>0x34	ulelong		>0x7C
786>>>0xB0	ulelong		>0	Pokey,
787>>0x34	ulelong		>0x80
788>>>0xB4	ulelong		>0	QSound,
789# VGM 1.71
790>>0x34	ulelong		>0x84
791>>>0xB8	ulelong		>0	SCSP,
792>>0x34	ulelong		>0x8C
793>>>0xC0	ulelong		>0	WonderSwan,
794>>0x34	ulelong		>0x90
795>>>0xC4	ulelong		>0	VSU,
796>>0x34	ulelong		>0x94
797>>>0xC8	ulelong		>0	SAA1099,
798>>0x34	ulelong		>0x98
799>>>0xCC	ulelong		>0	ES5503 (DOC),
800>>0x34	ulelong		>0x9C
801>>>0xD0	lelong		>0	ES5505 (OTIS),
802>>>0xD0	lelong		<0	ES5506 (OTTO),
803>>0x34	ulelong		>0xA4
804>>>0xD8	ulelong		>0	X1-010,
805>>0x34	ulelong		>0xA8
806>>>0xDC	ulelong		>0	C352,
807>>0x34	ulelong		>0xAC
808>>>0xE0	ulelong		>0	GA20,
809
810# GVOX Encore file format
811# Since this is a proprietary file format and there is no publicly available
812# format specification, this is just based on induction
813#
8140	string	SCOW
815>4	byte	0xc4	GVOX Encore music, version 5.0 or above
816>4	byte	0xc2	GVOX Encore music, version < 5.0
817
8180	string	ZBOT
819>4	byte	0xc5	GVOX Encore music, version < 5.0
820
821# Summary:	Garmin Voice Processing Module (WAVE audios)
822# From:		Joerg Jenderek
823# URL:		https://www.garmin.com/
824# Reference:	http://www.poi-factory.com/node/19580
825# NOTE:		there exist 2 other Garmin VPM formats
8260		string	AUDIMG
827# skip text files starting with string "AUDIMG"
828>13		ubyte		<13	Garmin Voice Processing Module
829!:mime	audio/x-vpm-wav-garmin
830!:ext	vpm
831# 3 bytes indicating the voice version (200,220)
832>>6		string		x	\b, version %3.3s
833# day of release (01-31)
834>>12		ubyte		x	\b, %.2d
835# month of release (01-12)
836>>13		ubyte		x	\b.%.2d
837# year of release (like 2006, 2007, 2008)
838>>14		uleshort	x	\b.%.4d
839# hour of release (0-23)
840>>11		ubyte		x	%.2d
841# minute of release (0-59)
842>>10		ubyte		x	\b:%.2d
843# second of release (0-59)
844>>9		ubyte		x	\b:%.2d
845# if you select a language like german on your garmin device
846# you can only select voice modules with corresponding language byte ID like 1
847>>18		ubyte		x	\b, language ID %d
848# structure for phrases/sentences?
849# number of voice sample in the 1st phrase?
850#>>19		uleshort		x	\b, %#x samples
851#>>>21		uleshort		>0	\b, at %#4.4x
852#>>>(21.s)	ubequad			x	%#llx
853# 2nd phrase?
854#>>23		uleshort		x	\b, %#x samples
855#>>>25		uleshort		>0	\b, at %#4.4x
856#>>>(25.s)	ubequad			x	%#llx
857# pointer to 1st audio WAV sample
858>>16		uleshort	>0
859>>>(16.s)	ulelong		>0	\b, at %#x
860# WAV length
861# 1 space char after "bytes" to get phrase "bytes RIFF"
862>>>>(16.s+4)	ulelong		>0	%u bytes
863# look for magic
864>>>>>(&-8.l)	string		RIFF
865# determine type by ./riff
866>>>>>>&-4	indirect	x
867# 2 - ~ 131 WAV samples following same way
868#
869# Summary:	encrypted Garmin Voice Processing Module
870# From:		Joerg Jenderek
871# URL:		https://www.garmin.com/us/products/ontheroad/voicestudio
872# NOTE:		Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
873#		There exist 2 other Garmin VPM formats
8740	ubequad		0xa141190fecc8ced6	Garmin Voice Processing Module (encrypted)
875!:mime	audio/x-vpm-garmin
876!:ext	vpm
877
878# From Martin Mueller Skarbiniks Pedersen
8790		string		GDM
880>0x3		byte		0xFE	General Digital Music.
881>0x4		string		>\0	title: "%s"
882>0x24		string		>\0	musician: "%s"
883>>0x44		beshort		0x0D0A
884>>>0x46		byte		0x1A
885>>>>0x47	string		GMFS	Version
886>>>>0x4B	byte		x	%d.
887>>>>0x4C	byte		x	\b%02d
888>>>>0x4D	beshort		0x000	(2GDM v
889>>>>0x4F	byte		x	\b%d.
890>>>>>0x50	byte		x	\b%d)
891
8920		string		MTM	Multitracker
893>0x3		byte/16		x	Version %d.
894>0x3		byte&0x0F	x	\b%02d
895>>0x4		string		>\0	title: "%s"
896
8970		string		HVL
898>3		byte		<2	Hively Tracker Song
899>3		byte		0	1 module data
900>3		byte		1	2 module data
901
9020		string		MO3
903>3		ubyte		<6	MOdule with MP3
904>>3		byte		0	Version	0	(With MP3 and lossless)
905>>3		byte		1	Version	1	(With ogg and lossless)
906>>3		byte		3	Version 2.2
907>>3		byte		4	(With no LAME header)
908>>3		byte		5	Version 2.4
909
9100		string		ADRVPACK	AProSys	module
911
912# ftp://ftp.modland.com/pub/documents/format_documentation/\
913# Art%20Of%20Noise%20(.aon).txt
9140		string		AON
915>4		string		"ArtOfNoise by Bastian Spiegel(twice/lego)"
916>0x2e		string		NAME	Art of Noise Tracker Song
917>3		string		<9
918>3		string		4	(4 voices)
919>3		string		8	(8 voices)
920>>0x36		string		>\0	Title: "%s"
921
9220		string		FAR
923>0x2c		byte		0x0d
924>0x2d		byte		0x0a
925>0x2e		byte		0x1a
926>>0x3		byte		0xFE	Farandole Tracker Song
927>>>0x31		byte/16		x	Version %d.
928>>>0x31		byte&0x0F	x	\b%02d
929>>>>0x4		string		>\0	\b, title: "%s"
930
931# magic for Klystrack, https://kometbomb.github.io/klystrack/
932# from Alex Myczko <alex@aiei.ch>
9330	string	cyd!song	Klystrack song
934>8	byte	>0		\b, version %u
935>8	byte	>26
936#>>9	byte	x		\b, channels %u
937#>>10	leshort	x		\b, time signature %u
938#>>12	leshort	x		\b, sequence step %u
939#>>14	byte	x		\b, instruments %u
940#>>15	leshort	x		\b, patterns %u
941#>>17	leshort	x		\b, sequences %u
942#>>19	leshort	x		\b, length %u
943#>>21	leshort	x		\b, loop point %u
944#>>23	byte	x		\b, master volume %u
945#>>24	byte	x		\b, song speed %u
946#>>25	byte	x		\b, song speed2 %u
947#>>26	byte	x		\b, song rate %u
948#>>27	belong	x		\b, flags %#x
949#>>31	byte	x		\b, multiplex period %u
950#>>32	byte	x		\b, pitch inaccuracy %u
951>>149	pstring	x		\b, title %s
952
9530	string	cyd!inst	Klystrack instrument
954
955# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
956# see Specifications/WOPL-and-OPLI-Specification.txt
957
9580	string	WOPL3-INST\0	WOPL instrument
959>11	leshort	x	\b, version %u
9600	string	WOPL3-BANK\0	WOPL instrument bank
961>11	leshort	x	\b, version %u
962
963# AdLib/OPL instrument files. Format specifications on
964#  http://www.shikadi.net/moddingwiki
9650	string	Junglevision\ Patch\ File	Junglevision instrument data
9660	string	#OPL_II#	DMX OP2 instrument data
9670	string	IBK\x1a		IBK instrument data
9680	string	2OP\x1a		IBK instrument data, 2 operators
9690	string	4OP\x1a		IBK instrument data, 4 operators
9702	string	ADLIB-		AdLib instrument data
971>0	byte	x		\b, version %u
972>1	byte	x		\b.%u
973
974# CRI ADX ADPCM audio
975# Used by various Sega games.
976# https://en.wikipedia.org/wiki/ADX_(file_format)
977# https://wiki.multimedia.cx/index.php/CRI_ADX_file
978# Added by David Korth <gerbilsoft@gerbilsoft.com>
9790x00		beshort		0x8000
980>(2.S-2)	string		(c)CRI		CRI ADX ADPCM audio
981!:ext adx
982!:mime audio/x-adx
983!:strength +50
984>>0x12		byte		x		v%u
985>>0x04		byte		0x02		\b, pre-set prediction coefficients
986>>0x04		byte		0x03		\b, standard ADX
987>>0x04		byte		0x04		\b, exponential scale
988>>0x04		byte		0x10		\b, AHX (Dreamcast)
989>>0x04		byte		0x11		\b, AHX
990>>0x08		belong		x		\b, %u Hz
991>>0x12		byte		0x03
992>>>0x02		beshort		>0x2B
993>>>>0x18	belong		!0		\b, looping
994>>0x12		byte		0x04
995>>>0x02		beshort		>0x37
996>>>>0x24	belong		!0		\b, looping
997>>0x13		byte&0x08	0x08		\b, encrypted
998
999# Lossless audio (.la) (http://www.lossless-audio.com/)
10000	string	LA
1001>2	string	03	Lossless audio version 0.3
1002>2	string	04	Lossless audio version 0.4
1003
1004# Sony PlayStation Audio (.xa)
10050	leshort 0x4158	Sony PlayStation Audio
1006
1007# Portable Sound Format
1008# Used for audio rips for various consoles.
1009# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
1010# Added by David Korth <gerbilsoft@gerbilsoft.com>
10110	string	PSF
1012>3	byte	0x01
1013>3	byte	0x02
1014>3	byte	0x11
1015>3	byte	0x12
1016>3	byte	0x13
1017>3	byte	0x21
1018>3	byte	0x22
1019>3	byte	0x23
1020>3	byte	0x41
1021>>0	string	PSF	Portable Sound Format
1022!:mime	audio/x-psf
1023>>>3	byte	0x01	(Sony PlayStation)
1024>>>3	byte	0x02	(Sony PlayStation 2)
1025>>>3	byte	0x11	(Sega Saturn)
1026>>>3	byte	0x12	(Sega Dreamcast)
1027>>>3	byte	0x13	(Sega Mega Drive)
1028>>>3	byte	0x21	(Nintendo 64)
1029>>>3	byte	0x22	(Game Boy Advance)
1030>>>3	byte	0x23	(Super NES)
1031>>>3	byte	0x41	(Capcom QSound)
1032
1033# Atari 8-bit SAP audio format
1034# http://asap.sourceforge.net/sap-format.html
1035# Added by David Korth <gerbilsoft@gerbilsoft.com>
10360	string		SAP\r\n	Atari 8-bit SAP audio file
1037!:mime	audio/x-sap
1038!:ext	sap
1039>5	search/1024	NAME
1040>>&1	string		x	\b: %s
1041>>5	search/1024	AUTHOR
1042>>>&1	string		x	by %s
1043
1044# Nintendo Wii BRSTM audio format (fields)
1045# NOTE: Assuming HEAD starts at 0x40.
1046# FIXME: Replace 0x48 with HEAD offset plus 8.
10470	name	nintendo-wii-brstm-fields
1048>(0x10.L)	string	HEAD	\b:
1049>>(0x10.L+0x0C)	belong	x
1050>>>(&-4.L+0x48)	belong	x
1051>>>>&-4		byte	0	PCM, signed 8-bit,
1052>>>>&-4		byte	1	PCM, signed 16-bit,
1053>>>>&-4		byte	2	THP ADPCM,
1054>>>>&-3		byte	!0	looping,
1055>>>>&-2		byte	1	mono
1056>>>>&-2		byte	2	stereo
1057>>>>&-2		byte	3	3 channels
1058>>>>&-2		byte	4	quad
1059>>>>&-2		byte	>4	%u channels
1060>>>>&0		beshort	!0	%u Hz
1061
1062# Nintendo Wii BRSTM audio format
1063# https://wiibrew.org/wiki/BRSTM_file
1064# Added by David Korth <gerbilsoft@gerbilsoft.com>
10650	string		RSTM	Nintendo Wii BRSTM audio file
1066!:mime	audio/x-brstm
1067!:ext	brstm
1068# Wii is big-endian, so default to BE.
1069>4	beshort		0xFEFF
1070>>0	use		nintendo-wii-brstm-fields
1071>4	leshort		0xFEFF
1072>>0	use		\^nintendo-wii-brstm-fields
1073
1074# Nintendo 3DS BCSTM audio format (fields)
10750	name	nintendo-3ds-bcstm-fields
1076>(0x18.l)	string	INFO	\b:
1077# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
1078>>&0x1C		byte	0	PCM, signed 8-bit,
1079>>&0x1C		byte	1	PCM, signed 16-bit,
1080>>&0x1C		byte	2	DSP ADPCM,
1081>>&0x1C		byte	3	IMA ADPCM,
1082>>&0x1D		byte	!0	looping,
1083>>&0x1E		byte	1	mono
1084>>&0x1E		byte	2	stereo
1085>>&0x1E		byte	3	3 channels
1086>>&0x1E		byte	4	quad
1087>>&0x1E		byte	>4	%u channels
1088>>&0x20		lelong	!0	%u Hz
1089
1090# Nintendo 3DS BCSTM audio format
1091# https://www.3dbrew.org/wiki/BCSTM
1092# Added by David Korth <gerbilsoft@gerbilsoft.com>
10930	string		CSTM	Nintendo 3DS BCSTM audio file
1094!:mime	audio/x-bcstm
1095!:ext	bcstm
1096# 3DS is little-endian, so default to LE.
1097>4	leshort		0xFEFF
1098>>0	use		nintendo-3ds-bcstm-fields
1099>4	beshort		0xFEFF
1100>>0	use		\^nintendo-3ds-bcstm-fields
1101
1102# Nintendo Wii U BFSTM audio format
1103# http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
1104# NOTE: This format is very similar to BCSTM.
1105# Added by David Korth <gerbilsoft@gerbilsoft.com>
11060	string		FSTM	Nintendo Wii U BFSTM audio file
1107!:mime	audio/x-bfstm
1108!:ext	bfstm
1109# BFSTM is used on both Wii U (BE) and Switch (LE),
1110# so default to LE.
1111>4	leshort		0xFEFF
1112>>0	use		nintendo-3ds-bcstm-fields
1113>4	beshort		0xFEFF
1114>>0	use		\^nintendo-3ds-bcstm-fields
1115
1116# Nintendo 3DS BCSTM audio format (fields)
11170	name	nintendo-3ds-bcwav-fields
1118>(0x18.l)	string	INFO	\b:
1119# INFO block (minus 4 for INFO magic)
1120>>&0x4		byte	0	PCM, signed 8-bit,
1121>>&0x4		byte	1	PCM, signed 16-bit,
1122>>&0x4		byte	2	DSP ADPCM,
1123>>&0x4		byte	3	IMA ADPCM,
1124>>&0x5		byte	!0	looping,
1125>>&0x8		lelong	x	stereo
1126>>&0x8		lelong	!0	%u Hz
1127
1128# Nintendo 3DS BCWAV audio format
1129# https://www.3dbrew.org/wiki/BCWAV
1130# Added by David Korth <gerbilsoft@gerbilsoft.com>
11310	string		CWAV	Nintendo 3DS BCWAV audio file
1132!:mime	audio/x-bcwav
1133!:ext	bcwav
1134# 3DS is little-endian, so default to LE.
1135>4	leshort		0xFEFF
1136>>0	use		nintendo-3ds-bcwav-fields
1137>4	beshort		0xFEFF
1138>>0	use		\^nintendo-3ds-bcwav-fields
1139