1#------------------------------------------------------------------------------ 2# Console game magic 3# Toby Deshane <hac@shoelace.digivill.net> 4# ines: file(1) magic for Marat's iNES Nintendo Entertainment System 5# ROM dump format 6 70 string NES\032 iNES ROM dump, 8>4 byte x %dx16k PRG 9>5 byte x \b, %dx8k CHR 10>6 byte&0x01 =0x1 \b, [Vert.] 11>6 byte&0x01 =0x0 \b, [Horiz.] 12>6 byte&0x02 =0x2 \b, [SRAM] 13>6 byte&0x04 =0x4 \b, [Trainer] 14>6 byte&0x04 =0x8 \b, [4-Scr] 15 16#------------------------------------------------------------------------------ 17# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format 18# 190x104 belong 0xCEED6666 Gameboy ROM: 20>0x134 string >\0 "%.16s" 21>0x146 byte 0x03 \b,[SGB] 22>0x147 byte 0x00 \b, [ROM ONLY] 23>0x147 byte 0x01 \b, [ROM+MBC1] 24>0x147 byte 0x02 \b, [ROM+MBC1+RAM] 25>0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT] 26>0x147 byte 0x05 \b, [ROM+MBC2] 27>0x147 byte 0x06 \b, [ROM+MBC2+BATTERY] 28>0x147 byte 0x08 \b, [ROM+RAM] 29>0x147 byte 0x09 \b, [ROM+RAM+BATTERY] 30>0x147 byte 0x0B \b, [ROM+MMM01] 31>0x147 byte 0x0C \b, [ROM+MMM01+SRAM] 32>0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT] 33>0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT] 34>0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT] 35>0x147 byte 0x11 \b, [ROM+MBC3] 36>0x147 byte 0x12 \b, [ROM+MBC3+RAM] 37>0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT] 38>0x147 byte 0x19 \b, [ROM+MBC5] 39>0x147 byte 0x1A \b, [ROM+MBC5+RAM] 40>0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT] 41>0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE] 42>0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM] 43>0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT] 44>0x147 byte 0x1F \b, [Pocket Camera] 45>0x147 byte 0xFD \b, [Bandai TAMA5] 46>0x147 byte 0xFE \b, [Hudson HuC-3] 47>0x147 byte 0xFF \b, [Hudson HuC-1] 48 49>0x148 byte 0 \b, ROM: 256Kbit 50>0x148 byte 1 \b, ROM: 512Kbit 51>0x148 byte 2 \b, ROM: 1Mbit 52>0x148 byte 3 \b, ROM: 2Mbit 53>0x148 byte 4 \b, ROM: 4Mbit 54>0x148 byte 5 \b, ROM: 8Mbit 55>0x148 byte 6 \b, ROM: 16Mbit 56>0x148 byte 0x52 \b, ROM: 9Mbit 57>0x148 byte 0x53 \b, ROM: 10Mbit 58>0x148 byte 0x54 \b, ROM: 12Mbit 59 60>0x149 byte 1 \b, RAM: 16Kbit 61>0x149 byte 2 \b, RAM: 64Kbit 62>0x149 byte 3 \b, RAM: 128Kbit 63>0x149 byte 4 \b, RAM: 1Mbit 64 65#>0x14e long x \b, CRC: %x 66 67#------------------------------------------------------------------------------ 68# genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format 69# 700x100 string SEGA Sega MegaDrive/Genesis raw ROM dump 71>0x120 string >\0 Name: "%.16s" 72>0x110 string >\0 %.16s 73>0x1B0 string RA with SRAM 74 75#------------------------------------------------------------------------------ 76# genesis: file(1) magic for the Super MegaDrive ROM dump format 77# 780x280 string EAGN Super MagicDrive ROM dump 79>0 byte x %dx16k blocks 80>2 byte 0 \b, last in series or standalone 81>2 byte >0 \b, split ROM 82>8 byte 0xAA 83>9 byte 0xBB 84 85#------------------------------------------------------------------------------ 86# genesis: file(1) alternate magic for the Super MegaDrive ROM dump format 87# 880x280 string EAMG Super MagicDrive ROM dump 89>0 byte x %dx16k blocks 90>2 byte x \b, last in series or standalone 91>8 byte 0xAA 92>9 byte 0xBB 93 94#------------------------------------------------------------------------------ 95# smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps 96# 97# Does not detect all images. Very preliminary guesswork. Need more data 98# on format. 99# 100# FIXME: need a little more info...;P 101# 102#0 byte 0xF3 103#>1 byte 0xED Sega Master System/Game Gear ROM dump 104#>1 byte 0x31 Sega Master System/Game Gear ROM dump 105#>1 byte 0xDB Sega Master System/Game Gear ROM dump 106#>1 byte 0xAF Sega Master System/Game Gear ROM dump 107#>1 byte 0xC3 Sega Master System/Game Gear ROM dump 108 109#------------------------------------------------------------------------------ 110# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format 111# 1120 belong 0x21068028 Sega Dreamcast VMU game image 1130 string LCDi Dream Animator file 114 115#------------------------------------------------------------------------------ 116# v64: file(1) uncertain magic for the V64 format N64 ROM dumps 117# 1180 belong 0x37804012 V64 Nintendo 64 ROM dump 119 120# From: "Nelson A. de Oliveira" <naoliv@gmail.com> 121# Nintendo .nds 122192 string \044\377\256Qi\232 Nintendo DS Game ROM Image 123# Nintendo .gba 1240 string \056\000\000\352$\377\256Qi Nintendo Game Boy Advance ROM Image 125 126#------------------------------------------------------------------------------ 127# msx: file(1) magic for MSX game cartridge dumps 128# Too simple - MPi 129#0 beshort 0x4142 MSX game cartridge dump 130 131#------------------------------------------------------------------------------ 132# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) : 1330 string PS-X\ EXE Sony Playstation executable 134# Area: 135>113 string x (%s) 136 137#------------------------------------------------------------------------------ 138# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>) 1390 string XBEH XBE, Microsoft Xbox executable 140# probabilistic checks whether signed or not 141>0x0004 ulelong =0x0 142>>&2 ulelong =0x0 143>>>&2 ulelong =0x0 \b, not signed 144>0x0004 ulelong >0 145>>&2 ulelong >0 146>>>&2 ulelong >0 \b, signed 147# expect base address of 0x10000 148>0x0104 ulelong =0x10000 149>>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions 150>>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007 151>>>(0x0118-0x0FF60) ulelong >0 (regions: 152>>>>(0x0118-0x0FF60) ulelong &0x00000001 NA 153>>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan 154>>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World 155>>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer 156>>>(0x0118-0x0FF60) ulelong >0 \b) 157 158# -------------------------------- 159# Microsoft Xbox data file formats 1600 string XIP0 XIP, Microsoft Xbox data 1610 string XTF0 XTF, Microsoft Xbox data 162 163# Atari Lynx cartridge dump (EXE/BLL header) 164# From: "Stefan A. Haubenthal" <polluks@web.de> 165 1660 beshort 0x8008 Lynx cartridge, 167>2 beshort x RAM start $%04x 168>6 string BS93 169 170# Opera file system that is used on the 3DO console 171# From: Serge van den Boom <svdb@stack.nl> 1720 string \x01ZZZZZ\x01 3DO "Opera" file system 173 174# From Gürkan Sengün <gurkan@linuks.mine.nu>, www.linuks.mine.nu 1750 string GBS Nintendo Gameboy Music/Audio Data 17612 string GameBoy\ Music\ Module Nintendo Gameboy Music Module 177 178# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at> 1790 string PPF30 Playstation Patch File version 3.0 180>5 byte 0 \b, PPF 1.0 patch 181>5 byte 1 \b, PPF 2.0 patch 182>5 byte 2 \b, PPF 3.0 patch 183>>56 byte 0 \b, Imagetype BIN (any) 184>>56 byte 1 \b, Imagetype GI (PrimoDVD) 185>>57 byte 0 \b, Blockcheck disabled 186>>57 byte 1 \b, Blockcheck enabled 187>>58 byte 0 \b, Undo data not available 188>>58 byte 1 \b, Undo data available 189>6 string x \b, description: %s 190 1910 string PPF20 Playstation Patch File version 2.0 192>5 byte 0 \b, PPF 1.0 patch 193>5 byte 1 \b, PPF 2.0 patch 194>>56 lelong >0 \b, size of file to patch %d 195>6 string x \b, description: %s 196 1970 string PPF10 Playstation Patch File version 1.0 198>5 byte 0 \b, Simple Encoding 199>6 string x \b, description: %s 200 201# From: Daniel Dawson <ddawson@icehouse.net> 202# SNES9x .smv "movie" file format. 2030 string SMV\x1A SNES9x input recording 204>0x4 lelong x \b, version %d 205# version 4 is latest so far 206>0x4 lelong <5 207>>0x8 ledate x \b, recorded at %s 208>>0xc lelong >0 \b, rerecorded %d times 209>>0x10 lelong x \b, %d frames long 210>>0x14 byte >0 \b, data for controller(s): 211>>>0x14 byte &0x1 #1 212>>>0x14 byte &0x2 #2 213>>>0x14 byte &0x4 #3 214>>>0x14 byte &0x8 #4 215>>>0x14 byte &0x10 #5 216>>0x15 byte ^0x1 \b, begins from snapshot 217>>0x15 byte &0x1 \b, begins from reset 218>>0x15 byte ^0x2 \b, NTSC standard 219>>0x15 byte &0x2 \b, PAL standard 220>>0x17 byte &0x1 \b, settings: 221# WIP1Timing not used as of version 4 222>>>0x4 lelong <4 223>>>>0x17 byte &0x2 WIP1Timing 224>>>0x17 byte &0x4 Left+Right 225>>>0x17 byte &0x8 VolumeEnvX 226>>>0x17 byte &0x10 FakeMute 227>>>0x17 byte &0x20 SyncSound 228# New flag as of version 4 229>>>0x4 lelong >3 230>>>>0x17 byte &0x80 NoCPUShutdown 231>>0x4 lelong <4 232>>>0x18 lelong >0x23 233>>>>0x20 leshort !0 234>>>>>0x20 lestring16 x \b, metadata: "%s" 235>>0x4 lelong >3 236>>>0x24 byte >0 \b, port 1: 237>>>>0x24 byte 1 joypad 238>>>>0x24 byte 2 mouse 239>>>>0x24 byte 3 SuperScope 240>>>>0x24 byte 4 Justifier 241>>>>0x24 byte 5 multitap 242>>>0x24 byte >0 \b, port 2: 243>>>>0x25 byte 1 joypad 244>>>>0x25 byte 2 mouse 245>>>>0x25 byte 3 SuperScope 246>>>>0x25 byte 4 Justifier 247>>>>0x25 byte 5 multitap 248>>>0x18 lelong >0x43 249>>>>0x40 leshort !0 250>>>>>0x40 lestring16 x \b, metadata: "%s" 251>>0x17 byte &0x40 \b, ROM: 252>>>(0x18.l-26) lelong x CRC32 0x%08x 253>>>(0x18.l-23) string x "%s" 254 255