xref: /dragonfly/contrib/file/magic/Magdir/console (revision 956939d5)
1#------------------------------------------------------------------------------
2# Console game magic
3# Toby Deshane <hac@shoelace.digivill.net>
4#    ines:  file(1) magic for Marat's iNES Nintendo Entertainment System
5#           ROM dump format
6
70 string NES\032 iNES ROM dump,
8>4 byte  x     %dx16k PRG
9>5 byte  x     \b, %dx8k CHR
10>6 byte&0x01  =0x1  \b, [Vert.]
11>6 byte&0x01  =0x0  \b, [Horiz.]
12>6 byte&0x02  =0x2  \b, [SRAM]
13>6 byte&0x04  =0x4  \b, [Trainer]
14>6 byte&0x04  =0x8  \b, [4-Scr]
15
16#------------------------------------------------------------------------------
17# gameboy:  file(1) magic for the Nintendo (Color) Gameboy raw ROM format
18#
190x104 belong 0xCEED6666 Gameboy ROM:
20>0x134 string >\0 "%.16s"
21>0x146 byte 0x03  \b,[SGB]
22>0x147 byte 0x00  \b, [ROM ONLY]
23>0x147 byte 0x01  \b, [ROM+MBC1]
24>0x147 byte 0x02  \b, [ROM+MBC1+RAM]
25>0x147 byte 0x03  \b, [ROM+MBC1+RAM+BATT]
26>0x147 byte 0x05  \b, [ROM+MBC2]
27>0x147 byte 0x06  \b, [ROM+MBC2+BATTERY]
28>0x147 byte 0x08  \b, [ROM+RAM]
29>0x147 byte 0x09  \b, [ROM+RAM+BATTERY]
30>0x147 byte 0x0B  \b, [ROM+MMM01]
31>0x147 byte 0x0C  \b, [ROM+MMM01+SRAM]
32>0x147 byte 0x0D  \b, [ROM+MMM01+SRAM+BATT]
33>0x147 byte 0x0F  \b, [ROM+MBC3+TIMER+BATT]
34>0x147 byte 0x10  \b, [ROM+MBC3+TIMER+RAM+BATT]
35>0x147 byte 0x11  \b, [ROM+MBC3]
36>0x147 byte 0x12  \b, [ROM+MBC3+RAM]
37>0x147 byte 0x13  \b, [ROM+MBC3+RAM+BATT]
38>0x147 byte 0x19  \b, [ROM+MBC5]
39>0x147 byte 0x1A  \b, [ROM+MBC5+RAM]
40>0x147 byte 0x1B  \b, [ROM+MBC5+RAM+BATT]
41>0x147 byte 0x1C  \b, [ROM+MBC5+RUMBLE]
42>0x147 byte 0x1D  \b, [ROM+MBC5+RUMBLE+SRAM]
43>0x147 byte 0x1E  \b, [ROM+MBC5+RUMBLE+SRAM+BATT]
44>0x147 byte 0x1F  \b, [Pocket Camera]
45>0x147 byte 0xFD  \b, [Bandai TAMA5]
46>0x147 byte 0xFE  \b, [Hudson HuC-3]
47>0x147 byte 0xFF  \b, [Hudson HuC-1]
48
49>0x148 byte 0     \b, ROM: 256Kbit
50>0x148 byte 1     \b, ROM: 512Kbit
51>0x148 byte 2     \b, ROM: 1Mbit
52>0x148 byte 3     \b, ROM: 2Mbit
53>0x148 byte 4     \b, ROM: 4Mbit
54>0x148 byte 5     \b, ROM: 8Mbit
55>0x148 byte 6     \b, ROM: 16Mbit
56>0x148 byte 0x52  \b, ROM: 9Mbit
57>0x148 byte 0x53  \b, ROM: 10Mbit
58>0x148 byte 0x54  \b, ROM: 12Mbit
59
60>0x149 byte 1     \b, RAM: 16Kbit
61>0x149 byte 2     \b, RAM: 64Kbit
62>0x149 byte 3     \b, RAM: 128Kbit
63>0x149 byte 4     \b, RAM: 1Mbit
64
65#>0x14e long  x     \b, CRC: %x
66
67#------------------------------------------------------------------------------
68# genesis:  file(1) magic for the Sega MegaDrive/Genesis raw ROM format
69#
700x100 string SEGA  Sega MegaDrive/Genesis raw ROM dump
71>0x120 string >\0 Name: "%.16s"
72>0x110 string >\0 %.16s
73>0x1B0 string RA with SRAM
74
75#------------------------------------------------------------------------------
76# genesis:  file(1) magic for the Super MegaDrive ROM dump format
77#
780x280 string EAGN  Super MagicDrive ROM dump
79>0 byte x %dx16k blocks
80>2 byte 0 \b, last in series or standalone
81>2 byte >0 \b, split ROM
82>8 byte 0xAA
83>9 byte 0xBB
84
85#------------------------------------------------------------------------------
86# genesis:  file(1) alternate magic for the Super MegaDrive ROM dump format
87#
880x280 string EAMG  Super MagicDrive ROM dump
89>0 byte x %dx16k blocks
90>2 byte x \b, last in series or standalone
91>8 byte 0xAA
92>9 byte 0xBB
93
94#------------------------------------------------------------------------------
95# smsgg:  file(1) magic for Sega Master System and Game Gear ROM dumps
96#
97# Does not detect all images.  Very preliminary guesswork.  Need more data
98# on format.
99#
100# FIXME: need a little more info...;P
101#
102#0 byte 0xF3
103#>1 byte 0xED  Sega Master System/Game Gear ROM dump
104#>1 byte 0x31  Sega Master System/Game Gear ROM dump
105#>1 byte 0xDB  Sega Master System/Game Gear ROM dump
106#>1 byte 0xAF  Sega Master System/Game Gear ROM dump
107#>1 byte 0xC3  Sega Master System/Game Gear ROM dump
108
109#------------------------------------------------------------------------------
110# dreamcast:  file(1) uncertain magic for the Sega Dreamcast VMU image format
111#
1120 belong 0x21068028   Sega Dreamcast VMU game image
1130 string LCDi         Dream Animator file
114
115#------------------------------------------------------------------------------
116# v64: file(1) uncertain magic for the V64 format N64 ROM dumps
117#
1180 belong 0x37804012    V64 Nintendo 64 ROM dump
119
120# From: "Nelson A. de Oliveira" <naoliv@gmail.com>
121# Nintendo .nds
122192	string	\044\377\256Qi\232	Nintendo DS Game ROM Image
123# Nintendo .gba
1240	string	\056\000\000\352$\377\256Qi	Nintendo Game Boy Advance ROM Image
125
126#------------------------------------------------------------------------------
127# msx: file(1) magic for MSX game cartridge dumps
128# Too simple - MPi
129#0 beshort 0x4142 MSX game cartridge dump
130
131#------------------------------------------------------------------------------
132# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :
1330	string	PS-X\ EXE	Sony Playstation executable
134#  Area:
135>113	string	x		(%s)
136
137#------------------------------------------------------------------------------
138# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>)
1390       string          XBEH            XBE, Microsoft Xbox executable
140# probabilistic checks whether signed or not
141>0x0004 ulelong =0x0
142>>&2    ulelong =0x0
143>>>&2   ulelong =0x0  \b, not signed
144>0x0004 ulelong >0
145>>&2    ulelong >0
146>>>&2   ulelong >0    \b, signed
147# expect base address of 0x10000
148>0x0104               ulelong =0x10000
149>>(0x0118-0x0FF60)    ulelong&0x80000007  0x80000007 \b, all regions
150>>(0x0118-0x0FF60)    ulelong&0x80000007  !0x80000007
151>>>(0x0118-0x0FF60)   ulelong >0           (regions:
152>>>>(0x0118-0x0FF60)  ulelong &0x00000001  NA
153>>>>(0x0118-0x0FF60)  ulelong &0x00000002  Japan
154>>>>(0x0118-0x0FF60)  ulelong &0x00000004  Rest_of_World
155>>>>(0x0118-0x0FF60)  ulelong &0x80000000  Manufacturer
156>>>(0x0118-0x0FF60)   ulelong >0           \b)
157
158# --------------------------------
159# Microsoft Xbox data file formats
1600       string          XIP0            XIP, Microsoft Xbox data
1610       string          XTF0            XTF, Microsoft Xbox data
162
163# Atari Lynx cartridge dump (EXE/BLL header)
164# From: "Stefan A. Haubenthal" <polluks@web.de>
165
1660	beshort		0x8008		Lynx cartridge,
167>2	beshort		x		RAM start $%04x
168>6	string		BS93
169
170# Opera file system that is used on the 3DO console
171# From: Serge van den Boom <svdb@stack.nl>
1720	string		\x01ZZZZZ\x01	3DO "Opera" file system
173
174# From Gürkan Sengün <gurkan@linuks.mine.nu>, www.linuks.mine.nu
1750	string		GBS		Nintendo Gameboy Music/Audio Data
17612	string		GameBoy\ Music\ Module	Nintendo Gameboy Music Module
177
178# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at>
1790	string	PPF30			Playstation Patch File version 3.0
180>5	byte	0			\b, PPF 1.0 patch
181>5	byte	1			\b, PPF 2.0 patch
182>5	byte	2			\b, PPF 3.0 patch
183>>56	byte	0			\b, Imagetype BIN (any)
184>>56	byte	1			\b, Imagetype GI (PrimoDVD)
185>>57	byte	0			\b, Blockcheck disabled
186>>57	byte	1			\b, Blockcheck enabled
187>>58	byte	0			\b, Undo data not available
188>>58	byte	1			\b, Undo data available
189>6	string	x			\b, description: %s
190
1910	string	PPF20			Playstation Patch File version 2.0
192>5	byte	0			\b, PPF 1.0 patch
193>5	byte	1			\b, PPF 2.0 patch
194>>56	lelong	>0			\b, size of file to patch %d
195>6	string	x			\b, description: %s
196
1970	string	PPF10			Playstation Patch File version 1.0
198>5	byte	0			\b, Simple Encoding
199>6	string	x			\b, description: %s
200
201# From: Daniel Dawson <ddawson@icehouse.net>
202# SNES9x .smv "movie" file format.
2030		string		SMV\x1A	SNES9x input recording
204>0x4		lelong		x	\b, version %d
205# version 4 is latest so far
206>0x4		lelong		<5
207>>0x8		ledate		x	\b, recorded at %s
208>>0xc		lelong		>0	\b, rerecorded %d times
209>>0x10		lelong		x	\b, %d frames long
210>>0x14		byte		>0	\b, data for controller(s):
211>>>0x14		byte		&0x1	#1
212>>>0x14		byte		&0x2	#2
213>>>0x14		byte		&0x4	#3
214>>>0x14		byte		&0x8	#4
215>>>0x14		byte		&0x10	#5
216>>0x15		byte		^0x1	\b, begins from snapshot
217>>0x15		byte		&0x1	\b, begins from reset
218>>0x15		byte		^0x2	\b, NTSC standard
219>>0x15		byte		&0x2	\b, PAL standard
220>>0x17		byte		&0x1    \b, settings:
221# WIP1Timing not used as of version 4
222>>>0x4		lelong		<4
223>>>>0x17	byte		&0x2	WIP1Timing
224>>>0x17		byte		&0x4	Left+Right
225>>>0x17		byte		&0x8	VolumeEnvX
226>>>0x17		byte		&0x10	FakeMute
227>>>0x17		byte		&0x20	SyncSound
228# New flag as of version 4
229>>>0x4		lelong		>3
230>>>>0x17	byte		&0x80	NoCPUShutdown
231>>0x4		lelong		<4
232>>>0x18		lelong		>0x23
233>>>>0x20	leshort		!0
234>>>>>0x20	lestring16	x	\b, metadata: "%s"
235>>0x4		lelong		>3
236>>>0x24		byte		>0	\b, port 1:
237>>>>0x24	byte		1	joypad
238>>>>0x24	byte		2	mouse
239>>>>0x24	byte		3	SuperScope
240>>>>0x24	byte		4	Justifier
241>>>>0x24	byte		5	multitap
242>>>0x24		byte		>0	\b, port 2:
243>>>>0x25	byte		1	joypad
244>>>>0x25	byte		2	mouse
245>>>>0x25	byte		3	SuperScope
246>>>>0x25	byte		4	Justifier
247>>>>0x25	byte		5	multitap
248>>>0x18		lelong		>0x43
249>>>>0x40	leshort		!0
250>>>>>0x40	lestring16	x	\b, metadata: "%s"
251>>0x17		byte		&0x40   \b, ROM:
252>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
253>>>(0x18.l-23)	string		x	"%s"
254
255