1*e4b17023SJohn Marino /* Software floating-point emulation.
2*e4b17023SJohn Marino    Basic one-word fraction declaration and manipulation.
3*e4b17023SJohn Marino    Copyright (C) 1997,1998,1999,2006 Free Software Foundation, Inc.
4*e4b17023SJohn Marino    This file is part of the GNU C Library.
5*e4b17023SJohn Marino    Contributed by Richard Henderson (rth@cygnus.com),
6*e4b17023SJohn Marino 		  Jakub Jelinek (jj@ultra.linux.cz),
7*e4b17023SJohn Marino 		  David S. Miller (davem@redhat.com) and
8*e4b17023SJohn Marino 		  Peter Maydell (pmaydell@chiark.greenend.org.uk).
9*e4b17023SJohn Marino 
10*e4b17023SJohn Marino    The GNU C Library is free software; you can redistribute it and/or
11*e4b17023SJohn Marino    modify it under the terms of the GNU Lesser General Public
12*e4b17023SJohn Marino    License as published by the Free Software Foundation; either
13*e4b17023SJohn Marino    version 2.1 of the License, or (at your option) any later version.
14*e4b17023SJohn Marino 
15*e4b17023SJohn Marino    In addition to the permissions in the GNU Lesser General Public
16*e4b17023SJohn Marino    License, the Free Software Foundation gives you unlimited
17*e4b17023SJohn Marino    permission to link the compiled version of this file into
18*e4b17023SJohn Marino    combinations with other programs, and to distribute those
19*e4b17023SJohn Marino    combinations without any restriction coming from the use of this
20*e4b17023SJohn Marino    file.  (The Lesser General Public License restrictions do apply in
21*e4b17023SJohn Marino    other respects; for example, they cover modification of the file,
22*e4b17023SJohn Marino    and distribution when not linked into a combine executable.)
23*e4b17023SJohn Marino 
24*e4b17023SJohn Marino    The GNU C Library is distributed in the hope that it will be useful,
25*e4b17023SJohn Marino    but WITHOUT ANY WARRANTY; without even the implied warranty of
26*e4b17023SJohn Marino    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
27*e4b17023SJohn Marino    Lesser General Public License for more details.
28*e4b17023SJohn Marino 
29*e4b17023SJohn Marino    You should have received a copy of the GNU Lesser General Public
30*e4b17023SJohn Marino    License along with the GNU C Library; if not, see
31*e4b17023SJohn Marino    <http://www.gnu.org/licenses/>.  */
32*e4b17023SJohn Marino 
33*e4b17023SJohn Marino #define _FP_FRAC_DECL_1(X)	_FP_W_TYPE X##_f
34*e4b17023SJohn Marino #define _FP_FRAC_COPY_1(D,S)	(D##_f = S##_f)
35*e4b17023SJohn Marino #define _FP_FRAC_SET_1(X,I)	(X##_f = I)
36*e4b17023SJohn Marino #define _FP_FRAC_HIGH_1(X)	(X##_f)
37*e4b17023SJohn Marino #define _FP_FRAC_LOW_1(X)	(X##_f)
38*e4b17023SJohn Marino #define _FP_FRAC_WORD_1(X,w)	(X##_f)
39*e4b17023SJohn Marino 
40*e4b17023SJohn Marino #define _FP_FRAC_ADDI_1(X,I)	(X##_f += I)
41*e4b17023SJohn Marino #define _FP_FRAC_SLL_1(X,N)			\
42*e4b17023SJohn Marino   do {						\
43*e4b17023SJohn Marino     if (__builtin_constant_p(N) && (N) == 1)	\
44*e4b17023SJohn Marino       X##_f += X##_f;				\
45*e4b17023SJohn Marino     else					\
46*e4b17023SJohn Marino       X##_f <<= (N);				\
47*e4b17023SJohn Marino   } while (0)
48*e4b17023SJohn Marino #define _FP_FRAC_SRL_1(X,N)	(X##_f >>= N)
49*e4b17023SJohn Marino 
50*e4b17023SJohn Marino /* Right shift with sticky-lsb.  */
51*e4b17023SJohn Marino #define _FP_FRAC_SRST_1(X,S,N,sz)	__FP_FRAC_SRST_1(X##_f, S, N, sz)
52*e4b17023SJohn Marino #define _FP_FRAC_SRS_1(X,N,sz)	__FP_FRAC_SRS_1(X##_f, N, sz)
53*e4b17023SJohn Marino 
54*e4b17023SJohn Marino #define __FP_FRAC_SRST_1(X,S,N,sz)			\
55*e4b17023SJohn Marino do {							\
56*e4b17023SJohn Marino   S = (__builtin_constant_p(N) && (N) == 1		\
57*e4b17023SJohn Marino        ? X & 1 : (X << (_FP_W_TYPE_SIZE - (N))) != 0);	\
58*e4b17023SJohn Marino   X = X >> (N);						\
59*e4b17023SJohn Marino } while (0)
60*e4b17023SJohn Marino 
61*e4b17023SJohn Marino #define __FP_FRAC_SRS_1(X,N,sz)						\
62*e4b17023SJohn Marino    (X = (X >> (N) | (__builtin_constant_p(N) && (N) == 1		\
63*e4b17023SJohn Marino 		     ? X & 1 : (X << (_FP_W_TYPE_SIZE - (N))) != 0)))
64*e4b17023SJohn Marino 
65*e4b17023SJohn Marino #define _FP_FRAC_ADD_1(R,X,Y)	(R##_f = X##_f + Y##_f)
66*e4b17023SJohn Marino #define _FP_FRAC_SUB_1(R,X,Y)	(R##_f = X##_f - Y##_f)
67*e4b17023SJohn Marino #define _FP_FRAC_DEC_1(X,Y)	(X##_f -= Y##_f)
68*e4b17023SJohn Marino #define _FP_FRAC_CLZ_1(z, X)	__FP_CLZ(z, X##_f)
69*e4b17023SJohn Marino 
70*e4b17023SJohn Marino /* Predicates */
71*e4b17023SJohn Marino #define _FP_FRAC_NEGP_1(X)	((_FP_WS_TYPE)X##_f < 0)
72*e4b17023SJohn Marino #define _FP_FRAC_ZEROP_1(X)	(X##_f == 0)
73*e4b17023SJohn Marino #define _FP_FRAC_OVERP_1(fs,X)	(X##_f & _FP_OVERFLOW_##fs)
74*e4b17023SJohn Marino #define _FP_FRAC_CLEAR_OVERP_1(fs,X)	(X##_f &= ~_FP_OVERFLOW_##fs)
75*e4b17023SJohn Marino #define _FP_FRAC_EQ_1(X, Y)	(X##_f == Y##_f)
76*e4b17023SJohn Marino #define _FP_FRAC_GE_1(X, Y)	(X##_f >= Y##_f)
77*e4b17023SJohn Marino #define _FP_FRAC_GT_1(X, Y)	(X##_f > Y##_f)
78*e4b17023SJohn Marino 
79*e4b17023SJohn Marino #define _FP_ZEROFRAC_1		0
80*e4b17023SJohn Marino #define _FP_MINFRAC_1		1
81*e4b17023SJohn Marino #define _FP_MAXFRAC_1		(~(_FP_WS_TYPE)0)
82*e4b17023SJohn Marino 
83*e4b17023SJohn Marino /*
84*e4b17023SJohn Marino  * Unpack the raw bits of a native fp value.  Do not classify or
85*e4b17023SJohn Marino  * normalize the data.
86*e4b17023SJohn Marino  */
87*e4b17023SJohn Marino 
88*e4b17023SJohn Marino #define _FP_UNPACK_RAW_1(fs, X, val)				\
89*e4b17023SJohn Marino   do {								\
90*e4b17023SJohn Marino     union _FP_UNION_##fs _flo; _flo.flt = (val);		\
91*e4b17023SJohn Marino 								\
92*e4b17023SJohn Marino     X##_f = _flo.bits.frac;					\
93*e4b17023SJohn Marino     X##_e = _flo.bits.exp;					\
94*e4b17023SJohn Marino     X##_s = _flo.bits.sign;					\
95*e4b17023SJohn Marino   } while (0)
96*e4b17023SJohn Marino 
97*e4b17023SJohn Marino #define _FP_UNPACK_RAW_1_P(fs, X, val)				\
98*e4b17023SJohn Marino   do {								\
99*e4b17023SJohn Marino     union _FP_UNION_##fs *_flo =				\
100*e4b17023SJohn Marino       (union _FP_UNION_##fs *)(val);				\
101*e4b17023SJohn Marino 								\
102*e4b17023SJohn Marino     X##_f = _flo->bits.frac;					\
103*e4b17023SJohn Marino     X##_e = _flo->bits.exp;					\
104*e4b17023SJohn Marino     X##_s = _flo->bits.sign;					\
105*e4b17023SJohn Marino   } while (0)
106*e4b17023SJohn Marino 
107*e4b17023SJohn Marino /*
108*e4b17023SJohn Marino  * Repack the raw bits of a native fp value.
109*e4b17023SJohn Marino  */
110*e4b17023SJohn Marino 
111*e4b17023SJohn Marino #define _FP_PACK_RAW_1(fs, val, X)				\
112*e4b17023SJohn Marino   do {								\
113*e4b17023SJohn Marino     union _FP_UNION_##fs _flo;					\
114*e4b17023SJohn Marino 								\
115*e4b17023SJohn Marino     _flo.bits.frac = X##_f;					\
116*e4b17023SJohn Marino     _flo.bits.exp  = X##_e;					\
117*e4b17023SJohn Marino     _flo.bits.sign = X##_s;					\
118*e4b17023SJohn Marino 								\
119*e4b17023SJohn Marino     (val) = _flo.flt;						\
120*e4b17023SJohn Marino   } while (0)
121*e4b17023SJohn Marino 
122*e4b17023SJohn Marino #define _FP_PACK_RAW_1_P(fs, val, X)				\
123*e4b17023SJohn Marino   do {								\
124*e4b17023SJohn Marino     union _FP_UNION_##fs *_flo =				\
125*e4b17023SJohn Marino       (union _FP_UNION_##fs *)(val);				\
126*e4b17023SJohn Marino 								\
127*e4b17023SJohn Marino     _flo->bits.frac = X##_f;					\
128*e4b17023SJohn Marino     _flo->bits.exp  = X##_e;					\
129*e4b17023SJohn Marino     _flo->bits.sign = X##_s;					\
130*e4b17023SJohn Marino   } while (0)
131*e4b17023SJohn Marino 
132*e4b17023SJohn Marino 
133*e4b17023SJohn Marino /*
134*e4b17023SJohn Marino  * Multiplication algorithms:
135*e4b17023SJohn Marino  */
136*e4b17023SJohn Marino 
137*e4b17023SJohn Marino /* Basic.  Assuming the host word size is >= 2*FRACBITS, we can do the
138*e4b17023SJohn Marino    multiplication immediately.  */
139*e4b17023SJohn Marino 
140*e4b17023SJohn Marino #define _FP_MUL_MEAT_1_imm(wfracbits, R, X, Y)				\
141*e4b17023SJohn Marino   do {									\
142*e4b17023SJohn Marino     R##_f = X##_f * Y##_f;						\
143*e4b17023SJohn Marino     /* Normalize since we know where the msb of the multiplicands	\
144*e4b17023SJohn Marino        were (bit B), we know that the msb of the of the product is	\
145*e4b17023SJohn Marino        at either 2B or 2B-1.  */					\
146*e4b17023SJohn Marino     _FP_FRAC_SRS_1(R, wfracbits-1, 2*wfracbits);			\
147*e4b17023SJohn Marino   } while (0)
148*e4b17023SJohn Marino 
149*e4b17023SJohn Marino /* Given a 1W * 1W => 2W primitive, do the extended multiplication.  */
150*e4b17023SJohn Marino 
151*e4b17023SJohn Marino #define _FP_MUL_MEAT_1_wide(wfracbits, R, X, Y, doit)			\
152*e4b17023SJohn Marino   do {									\
153*e4b17023SJohn Marino     _FP_W_TYPE _Z_f0, _Z_f1;						\
154*e4b17023SJohn Marino     doit(_Z_f1, _Z_f0, X##_f, Y##_f);					\
155*e4b17023SJohn Marino     /* Normalize since we know where the msb of the multiplicands	\
156*e4b17023SJohn Marino        were (bit B), we know that the msb of the of the product is	\
157*e4b17023SJohn Marino        at either 2B or 2B-1.  */					\
158*e4b17023SJohn Marino     _FP_FRAC_SRS_2(_Z, wfracbits-1, 2*wfracbits);			\
159*e4b17023SJohn Marino     R##_f = _Z_f0;							\
160*e4b17023SJohn Marino   } while (0)
161*e4b17023SJohn Marino 
162*e4b17023SJohn Marino /* Finally, a simple widening multiply algorithm.  What fun!  */
163*e4b17023SJohn Marino 
164*e4b17023SJohn Marino #define _FP_MUL_MEAT_1_hard(wfracbits, R, X, Y)				\
165*e4b17023SJohn Marino   do {									\
166*e4b17023SJohn Marino     _FP_W_TYPE _xh, _xl, _yh, _yl, _z_f0, _z_f1, _a_f0, _a_f1;		\
167*e4b17023SJohn Marino 									\
168*e4b17023SJohn Marino     /* split the words in half */					\
169*e4b17023SJohn Marino     _xh = X##_f >> (_FP_W_TYPE_SIZE/2);					\
170*e4b17023SJohn Marino     _xl = X##_f & (((_FP_W_TYPE)1 << (_FP_W_TYPE_SIZE/2)) - 1);		\
171*e4b17023SJohn Marino     _yh = Y##_f >> (_FP_W_TYPE_SIZE/2);					\
172*e4b17023SJohn Marino     _yl = Y##_f & (((_FP_W_TYPE)1 << (_FP_W_TYPE_SIZE/2)) - 1);		\
173*e4b17023SJohn Marino 									\
174*e4b17023SJohn Marino     /* multiply the pieces */						\
175*e4b17023SJohn Marino     _z_f0 = _xl * _yl;							\
176*e4b17023SJohn Marino     _a_f0 = _xh * _yl;							\
177*e4b17023SJohn Marino     _a_f1 = _xl * _yh;							\
178*e4b17023SJohn Marino     _z_f1 = _xh * _yh;							\
179*e4b17023SJohn Marino 									\
180*e4b17023SJohn Marino     /* reassemble into two full words */				\
181*e4b17023SJohn Marino     if ((_a_f0 += _a_f1) < _a_f1)					\
182*e4b17023SJohn Marino       _z_f1 += (_FP_W_TYPE)1 << (_FP_W_TYPE_SIZE/2);			\
183*e4b17023SJohn Marino     _a_f1 = _a_f0 >> (_FP_W_TYPE_SIZE/2);				\
184*e4b17023SJohn Marino     _a_f0 = _a_f0 << (_FP_W_TYPE_SIZE/2);				\
185*e4b17023SJohn Marino     _FP_FRAC_ADD_2(_z, _z, _a);						\
186*e4b17023SJohn Marino 									\
187*e4b17023SJohn Marino     /* normalize */							\
188*e4b17023SJohn Marino     _FP_FRAC_SRS_2(_z, wfracbits - 1, 2*wfracbits);			\
189*e4b17023SJohn Marino     R##_f = _z_f0;							\
190*e4b17023SJohn Marino   } while (0)
191*e4b17023SJohn Marino 
192*e4b17023SJohn Marino 
193*e4b17023SJohn Marino /*
194*e4b17023SJohn Marino  * Division algorithms:
195*e4b17023SJohn Marino  */
196*e4b17023SJohn Marino 
197*e4b17023SJohn Marino /* Basic.  Assuming the host word size is >= 2*FRACBITS, we can do the
198*e4b17023SJohn Marino    division immediately.  Give this macro either _FP_DIV_HELP_imm for
199*e4b17023SJohn Marino    C primitives or _FP_DIV_HELP_ldiv for the ISO function.  Which you
200*e4b17023SJohn Marino    choose will depend on what the compiler does with divrem4.  */
201*e4b17023SJohn Marino 
202*e4b17023SJohn Marino #define _FP_DIV_MEAT_1_imm(fs, R, X, Y, doit)		\
203*e4b17023SJohn Marino   do {							\
204*e4b17023SJohn Marino     _FP_W_TYPE _q, _r;					\
205*e4b17023SJohn Marino     X##_f <<= (X##_f < Y##_f				\
206*e4b17023SJohn Marino 	       ? R##_e--, _FP_WFRACBITS_##fs		\
207*e4b17023SJohn Marino 	       : _FP_WFRACBITS_##fs - 1);		\
208*e4b17023SJohn Marino     doit(_q, _r, X##_f, Y##_f);				\
209*e4b17023SJohn Marino     R##_f = _q | (_r != 0);				\
210*e4b17023SJohn Marino   } while (0)
211*e4b17023SJohn Marino 
212*e4b17023SJohn Marino /* GCC's longlong.h defines a 2W / 1W => (1W,1W) primitive udiv_qrnnd
213*e4b17023SJohn Marino    that may be useful in this situation.  This first is for a primitive
214*e4b17023SJohn Marino    that requires normalization, the second for one that does not.  Look
215*e4b17023SJohn Marino    for UDIV_NEEDS_NORMALIZATION to tell which your machine needs.  */
216*e4b17023SJohn Marino 
217*e4b17023SJohn Marino #define _FP_DIV_MEAT_1_udiv_norm(fs, R, X, Y)				\
218*e4b17023SJohn Marino   do {									\
219*e4b17023SJohn Marino     _FP_W_TYPE _nh, _nl, _q, _r, _y;					\
220*e4b17023SJohn Marino 									\
221*e4b17023SJohn Marino     /* Normalize Y -- i.e. make the most significant bit set.  */	\
222*e4b17023SJohn Marino     _y = Y##_f << _FP_WFRACXBITS_##fs;					\
223*e4b17023SJohn Marino 									\
224*e4b17023SJohn Marino     /* Shift X op correspondingly high, that is, up one full word.  */	\
225*e4b17023SJohn Marino     if (X##_f < Y##_f)							\
226*e4b17023SJohn Marino       {									\
227*e4b17023SJohn Marino 	R##_e--;							\
228*e4b17023SJohn Marino 	_nl = 0;							\
229*e4b17023SJohn Marino 	_nh = X##_f;							\
230*e4b17023SJohn Marino       }									\
231*e4b17023SJohn Marino     else								\
232*e4b17023SJohn Marino       {									\
233*e4b17023SJohn Marino 	_nl = X##_f << (_FP_W_TYPE_SIZE - 1);				\
234*e4b17023SJohn Marino 	_nh = X##_f >> 1;						\
235*e4b17023SJohn Marino       }									\
236*e4b17023SJohn Marino     									\
237*e4b17023SJohn Marino     udiv_qrnnd(_q, _r, _nh, _nl, _y);					\
238*e4b17023SJohn Marino     R##_f = _q | (_r != 0);						\
239*e4b17023SJohn Marino   } while (0)
240*e4b17023SJohn Marino 
241*e4b17023SJohn Marino #define _FP_DIV_MEAT_1_udiv(fs, R, X, Y)		\
242*e4b17023SJohn Marino   do {							\
243*e4b17023SJohn Marino     _FP_W_TYPE _nh, _nl, _q, _r;			\
244*e4b17023SJohn Marino     if (X##_f < Y##_f)					\
245*e4b17023SJohn Marino       {							\
246*e4b17023SJohn Marino 	R##_e--;					\
247*e4b17023SJohn Marino 	_nl = X##_f << _FP_WFRACBITS_##fs;		\
248*e4b17023SJohn Marino 	_nh = X##_f >> _FP_WFRACXBITS_##fs;		\
249*e4b17023SJohn Marino       }							\
250*e4b17023SJohn Marino     else						\
251*e4b17023SJohn Marino       {							\
252*e4b17023SJohn Marino 	_nl = X##_f << (_FP_WFRACBITS_##fs - 1);	\
253*e4b17023SJohn Marino 	_nh = X##_f >> (_FP_WFRACXBITS_##fs + 1);	\
254*e4b17023SJohn Marino       }							\
255*e4b17023SJohn Marino     udiv_qrnnd(_q, _r, _nh, _nl, Y##_f);		\
256*e4b17023SJohn Marino     R##_f = _q | (_r != 0);				\
257*e4b17023SJohn Marino   } while (0)
258*e4b17023SJohn Marino 
259*e4b17023SJohn Marino 
260*e4b17023SJohn Marino /*
261*e4b17023SJohn Marino  * Square root algorithms:
262*e4b17023SJohn Marino  * We have just one right now, maybe Newton approximation
263*e4b17023SJohn Marino  * should be added for those machines where division is fast.
264*e4b17023SJohn Marino  */
265*e4b17023SJohn Marino 
266*e4b17023SJohn Marino #define _FP_SQRT_MEAT_1(R, S, T, X, q)			\
267*e4b17023SJohn Marino   do {							\
268*e4b17023SJohn Marino     while (q != _FP_WORK_ROUND)				\
269*e4b17023SJohn Marino       {							\
270*e4b17023SJohn Marino         T##_f = S##_f + q;				\
271*e4b17023SJohn Marino         if (T##_f <= X##_f)				\
272*e4b17023SJohn Marino           {						\
273*e4b17023SJohn Marino             S##_f = T##_f + q;				\
274*e4b17023SJohn Marino             X##_f -= T##_f;				\
275*e4b17023SJohn Marino             R##_f += q;					\
276*e4b17023SJohn Marino           }						\
277*e4b17023SJohn Marino         _FP_FRAC_SLL_1(X, 1);				\
278*e4b17023SJohn Marino         q >>= 1;					\
279*e4b17023SJohn Marino       }							\
280*e4b17023SJohn Marino     if (X##_f)						\
281*e4b17023SJohn Marino       {							\
282*e4b17023SJohn Marino 	if (S##_f < X##_f)				\
283*e4b17023SJohn Marino 	  R##_f |= _FP_WORK_ROUND;			\
284*e4b17023SJohn Marino 	R##_f |= _FP_WORK_STICKY;			\
285*e4b17023SJohn Marino       }							\
286*e4b17023SJohn Marino   } while (0)
287*e4b17023SJohn Marino 
288*e4b17023SJohn Marino /*
289*e4b17023SJohn Marino  * Assembly/disassembly for converting to/from integral types.
290*e4b17023SJohn Marino  * No shifting or overflow handled here.
291*e4b17023SJohn Marino  */
292*e4b17023SJohn Marino 
293*e4b17023SJohn Marino #define _FP_FRAC_ASSEMBLE_1(r, X, rsize)	(r = X##_f)
294*e4b17023SJohn Marino #define _FP_FRAC_DISASSEMBLE_1(X, r, rsize)	(X##_f = r)
295*e4b17023SJohn Marino 
296*e4b17023SJohn Marino 
297*e4b17023SJohn Marino /*
298*e4b17023SJohn Marino  * Convert FP values between word sizes
299*e4b17023SJohn Marino  */
300*e4b17023SJohn Marino 
301*e4b17023SJohn Marino #define _FP_FRAC_COPY_1_1(D, S)		(D##_f = S##_f)
302