xref: /dragonfly/contrib/grep/lib/obstack.c (revision d4ef6694)
1 /* obstack.c - subroutines used implicitly by object stack macros
2    Copyright (C) 1988-2014 Free Software Foundation, Inc.
3    This file is part of the GNU C Library.
4 
5    The GNU C Library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU General Public
7    License as published by the Free Software Foundation; either
8    version 3 of the License, or (at your option) any later version.
9 
10    The GNU C Library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    General Public License for more details.
14 
15    You should have received a copy of the GNU General Public
16    License along with the GNU C Library; if not, see
17    <http://www.gnu.org/licenses/>.  */
18 
19 
20 #ifdef _LIBC
21 # include <obstack.h>
22 # include <shlib-compat.h>
23 #else
24 # include <config.h>
25 # include "obstack.h"
26 #endif
27 
28 /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
29    incremented whenever callers compiled using an old obstack.h can no
30    longer properly call the functions in this obstack.c.  */
31 #define OBSTACK_INTERFACE_VERSION 1
32 
33 /* Comment out all this code if we are using the GNU C Library, and are not
34    actually compiling the library itself, and the installed library
35    supports the same library interface we do.  This code is part of the GNU
36    C Library, but also included in many other GNU distributions.  Compiling
37    and linking in this code is a waste when using the GNU C library
38    (especially if it is a shared library).  Rather than having every GNU
39    program understand 'configure --with-gnu-libc' and omit the object
40    files, it is simpler to just do this in the source for each such file.  */
41 
42 #include <stdio.h>              /* Random thing to get __GNU_LIBRARY__.  */
43 #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
44 # include <gnu-versions.h>
45 # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
46 #  define ELIDE_CODE
47 # endif
48 #endif
49 
50 #include <stddef.h>
51 
52 #ifndef ELIDE_CODE
53 
54 
55 # include <stdint.h>
56 
57 /* Determine default alignment.  */
58 union fooround
59 {
60   uintmax_t i;
61   long double d;
62   void *p;
63 };
64 struct fooalign
65 {
66   char c;
67   union fooround u;
68 };
69 /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
70    But in fact it might be less smart and round addresses to as much as
71    DEFAULT_ROUNDING.  So we prepare for it to do that.  */
72 enum
73 {
74   DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
75   DEFAULT_ROUNDING = sizeof (union fooround)
76 };
77 
78 /* When we copy a long block of data, this is the unit to do it with.
79    On some machines, copying successive ints does not work;
80    in such a case, redefine COPYING_UNIT to 'long' (if that works)
81    or 'char' as a last resort.  */
82 # ifndef COPYING_UNIT
83 #  define COPYING_UNIT int
84 # endif
85 
86 
87 /* The functions allocating more room by calling 'obstack_chunk_alloc'
88    jump to the handler pointed to by 'obstack_alloc_failed_handler'.
89    This can be set to a user defined function which should either
90    abort gracefully or use longjump - but shouldn't return.  This
91    variable by default points to the internal function
92    'print_and_abort'.  */
93 static _Noreturn void print_and_abort (void);
94 void (*obstack_alloc_failed_handler) (void) = print_and_abort;
95 
96 /* Exit value used when 'print_and_abort' is used.  */
97 # include <stdlib.h>
98 # ifdef _LIBC
99 int obstack_exit_failure = EXIT_FAILURE;
100 # else
101 #  include "exitfail.h"
102 #  define obstack_exit_failure exit_failure
103 # endif
104 
105 # ifdef _LIBC
106 #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
107 /* A looong time ago (before 1994, anyway; we're not sure) this global variable
108    was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
109    library still exports it because somebody might use it.  */
110 struct obstack *_obstack_compat = 0;
111 compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
112 #  endif
113 # endif
114 
115 /* Define a macro that either calls functions with the traditional malloc/free
116    calling interface, or calls functions with the mmalloc/mfree interface
117    (that adds an extra first argument), based on the state of use_extra_arg.
118    For free, do not use ?:, since some compilers, like the MIPS compilers,
119    do not allow (expr) ? void : void.  */
120 
121 # define CALL_CHUNKFUN(h, size) \
122   (((h)->use_extra_arg)							      \
123    ? (*(h)->chunkfun)((h)->extra_arg, (size))				      \
124    : (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size)))
125 
126 # define CALL_FREEFUN(h, old_chunk) \
127   do { \
128       if ((h)->use_extra_arg)						      \
129         (*(h)->freefun)((h)->extra_arg, (old_chunk));			      \
130       else								      \
131         (*(void (*)(void *))(h)->freefun)((old_chunk));			      \
132     } while (0)
133 
134 
135 /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
136    Objects start on multiples of ALIGNMENT (0 means use default).
137    CHUNKFUN is the function to use to allocate chunks,
138    and FREEFUN the function to free them.
139 
140    Return nonzero if successful, calls obstack_alloc_failed_handler if
141    allocation fails.  */
142 
143 int
144 _obstack_begin (struct obstack *h,
145                 int size, int alignment,
146                 void *(*chunkfun) (long),
147                 void (*freefun) (void *))
148 {
149   struct _obstack_chunk *chunk; /* points to new chunk */
150 
151   if (alignment == 0)
152     alignment = DEFAULT_ALIGNMENT;
153   if (size == 0)
154     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
155     {
156       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
157          Use the values for range checking, because if range checking is off,
158          the extra bytes won't be missed terribly, but if range checking is on
159          and we used a larger request, a whole extra 4096 bytes would be
160          allocated.
161 
162          These number are irrelevant to the new GNU malloc.  I suspect it is
163          less sensitive to the size of the request.  */
164       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
165                     + 4 + DEFAULT_ROUNDING - 1)
166                    & ~(DEFAULT_ROUNDING - 1));
167       size = 4096 - extra;
168     }
169 
170   h->chunkfun = (struct _obstack_chunk * (*) (void *, long)) chunkfun;
171   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
172   h->chunk_size = size;
173   h->alignment_mask = alignment - 1;
174   h->use_extra_arg = 0;
175 
176   chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
177   if (!chunk)
178     (*obstack_alloc_failed_handler) ();
179   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
180                                                alignment - 1);
181   h->chunk_limit = chunk->limit
182                      = (char *) chunk + h->chunk_size;
183   chunk->prev = 0;
184   /* The initial chunk now contains no empty object.  */
185   h->maybe_empty_object = 0;
186   h->alloc_failed = 0;
187   return 1;
188 }
189 
190 int
191 _obstack_begin_1 (struct obstack *h, int size, int alignment,
192                   void *(*chunkfun) (void *, long),
193                   void (*freefun) (void *, void *),
194                   void *arg)
195 {
196   struct _obstack_chunk *chunk; /* points to new chunk */
197 
198   if (alignment == 0)
199     alignment = DEFAULT_ALIGNMENT;
200   if (size == 0)
201     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
202     {
203       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
204          Use the values for range checking, because if range checking is off,
205          the extra bytes won't be missed terribly, but if range checking is on
206          and we used a larger request, a whole extra 4096 bytes would be
207          allocated.
208 
209          These number are irrelevant to the new GNU malloc.  I suspect it is
210          less sensitive to the size of the request.  */
211       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
212                     + 4 + DEFAULT_ROUNDING - 1)
213                    & ~(DEFAULT_ROUNDING - 1));
214       size = 4096 - extra;
215     }
216 
217   h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
218   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
219   h->chunk_size = size;
220   h->alignment_mask = alignment - 1;
221   h->extra_arg = arg;
222   h->use_extra_arg = 1;
223 
224   chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
225   if (!chunk)
226     (*obstack_alloc_failed_handler) ();
227   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
228                                                alignment - 1);
229   h->chunk_limit = chunk->limit
230                      = (char *) chunk + h->chunk_size;
231   chunk->prev = 0;
232   /* The initial chunk now contains no empty object.  */
233   h->maybe_empty_object = 0;
234   h->alloc_failed = 0;
235   return 1;
236 }
237 
238 /* Allocate a new current chunk for the obstack *H
239    on the assumption that LENGTH bytes need to be added
240    to the current object, or a new object of length LENGTH allocated.
241    Copies any partial object from the end of the old chunk
242    to the beginning of the new one.  */
243 
244 void
245 _obstack_newchunk (struct obstack *h, int length)
246 {
247   struct _obstack_chunk *old_chunk = h->chunk;
248   struct _obstack_chunk *new_chunk;
249   long new_size;
250   long obj_size = h->next_free - h->object_base;
251   long i;
252   long already;
253   char *object_base;
254 
255   /* Compute size for new chunk.  */
256   new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
257   if (new_size < h->chunk_size)
258     new_size = h->chunk_size;
259 
260   /* Allocate and initialize the new chunk.  */
261   new_chunk = CALL_CHUNKFUN (h, new_size);
262   if (!new_chunk)
263     (*obstack_alloc_failed_handler)();
264   h->chunk = new_chunk;
265   new_chunk->prev = old_chunk;
266   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
267 
268   /* Compute an aligned object_base in the new chunk */
269   object_base =
270     __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
271 
272   /* Move the existing object to the new chunk.
273      Word at a time is fast and is safe if the object
274      is sufficiently aligned.  */
275   if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
276     {
277       for (i = obj_size / sizeof (COPYING_UNIT) - 1;
278            i >= 0; i--)
279         ((COPYING_UNIT *) object_base)[i]
280           = ((COPYING_UNIT *) h->object_base)[i];
281       /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
282          but that can cross a page boundary on a machine
283          which does not do strict alignment for COPYING_UNITS.  */
284       already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
285     }
286   else
287     already = 0;
288   /* Copy remaining bytes one by one.  */
289   for (i = already; i < obj_size; i++)
290     object_base[i] = h->object_base[i];
291 
292   /* If the object just copied was the only data in OLD_CHUNK,
293      free that chunk and remove it from the chain.
294      But not if that chunk might contain an empty object.  */
295   if (!h->maybe_empty_object
296       && (h->object_base
297           == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
298                           h->alignment_mask)))
299     {
300       new_chunk->prev = old_chunk->prev;
301       CALL_FREEFUN (h, old_chunk);
302     }
303 
304   h->object_base = object_base;
305   h->next_free = h->object_base + obj_size;
306   /* The new chunk certainly contains no empty object yet.  */
307   h->maybe_empty_object = 0;
308 }
309 # ifdef _LIBC
310 libc_hidden_def (_obstack_newchunk)
311 # endif
312 
313 /* Return nonzero if object OBJ has been allocated from obstack H.
314    This is here for debugging.
315    If you use it in a program, you are probably losing.  */
316 
317 /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
318    obstack.h because it is just for debugging.  */
319 int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
320 
321 int
322 _obstack_allocated_p (struct obstack *h, void *obj)
323 {
324   struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */
325   struct _obstack_chunk *plp;   /* point to previous chunk if any */
326 
327   lp = (h)->chunk;
328   /* We use >= rather than > since the object cannot be exactly at
329      the beginning of the chunk but might be an empty object exactly
330      at the end of an adjacent chunk.  */
331   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
332     {
333       plp = lp->prev;
334       lp = plp;
335     }
336   return lp != 0;
337 }
338 
339 /* Free objects in obstack H, including OBJ and everything allocate
340    more recently than OBJ.  If OBJ is zero, free everything in H.  */
341 
342 # undef obstack_free
343 
344 void
345 __obstack_free (struct obstack *h, void *obj)
346 {
347   struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */
348   struct _obstack_chunk *plp;   /* point to previous chunk if any */
349 
350   lp = h->chunk;
351   /* We use >= because there cannot be an object at the beginning of a chunk.
352      But there can be an empty object at that address
353      at the end of another chunk.  */
354   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
355     {
356       plp = lp->prev;
357       CALL_FREEFUN (h, lp);
358       lp = plp;
359       /* If we switch chunks, we can't tell whether the new current
360          chunk contains an empty object, so assume that it may.  */
361       h->maybe_empty_object = 1;
362     }
363   if (lp)
364     {
365       h->object_base = h->next_free = (char *) (obj);
366       h->chunk_limit = lp->limit;
367       h->chunk = lp;
368     }
369   else if (obj != 0)
370     /* obj is not in any of the chunks! */
371     abort ();
372 }
373 
374 # ifdef _LIBC
375 /* Older versions of libc used a function _obstack_free intended to be
376    called by non-GCC compilers.  */
377 strong_alias (obstack_free, _obstack_free)
378 # endif
379 
380 int
381 _obstack_memory_used (struct obstack *h)
382 {
383   struct _obstack_chunk *lp;
384   int nbytes = 0;
385 
386   for (lp = h->chunk; lp != 0; lp = lp->prev)
387     {
388       nbytes += lp->limit - (char *) lp;
389     }
390   return nbytes;
391 }
392 
393 /* Define the error handler.  */
394 # ifdef _LIBC
395 #  include <libintl.h>
396 # else
397 #  include "gettext.h"
398 # endif
399 # ifndef _
400 #  define _(msgid) gettext (msgid)
401 # endif
402 
403 # ifdef _LIBC
404 #  include <libio/iolibio.h>
405 # endif
406 
407 static _Noreturn void
408 print_and_abort (void)
409 {
410   /* Don't change any of these strings.  Yes, it would be possible to add
411      the newline to the string and use fputs or so.  But this must not
412      happen because the "memory exhausted" message appears in other places
413      like this and the translation should be reused instead of creating
414      a very similar string which requires a separate translation.  */
415 # ifdef _LIBC
416   (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
417 # else
418   fprintf (stderr, "%s\n", _("memory exhausted"));
419 # endif
420   exit (obstack_exit_failure);
421 }
422 
423 #endif  /* !ELIDE_CODE */
424