xref: /dragonfly/contrib/grep/lib/xalloc.h (revision 0db87cb7)
1 /* xalloc.h -- malloc with out-of-memory checking
2 
3    Copyright (C) 1990-2000, 2003-2004, 2006-2014 Free Software Foundation, Inc.
4 
5    This program is free software: you can redistribute it and/or modify
6    it under the terms of the GNU General Public License as published by
7    the Free Software Foundation; either version 3 of the License, or
8    (at your option) any later version.
9 
10    This program is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13    GNU General Public License for more details.
14 
15    You should have received a copy of the GNU General Public License
16    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
17 
18 #ifndef XALLOC_H_
19 #define XALLOC_H_
20 
21 #include <stddef.h>
22 
23 #include "xalloc-oversized.h"
24 
25 #ifndef _GL_INLINE_HEADER_BEGIN
26  #error "Please include config.h first."
27 #endif
28 _GL_INLINE_HEADER_BEGIN
29 #ifndef XALLOC_INLINE
30 # define XALLOC_INLINE _GL_INLINE
31 #endif
32 
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36 
37 
38 #if __GNUC__ >= 3
39 # define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
40 #else
41 # define _GL_ATTRIBUTE_MALLOC
42 #endif
43 
44 #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
45 # define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
46 #else
47 # define _GL_ATTRIBUTE_ALLOC_SIZE(args)
48 #endif
49 
50 /* This function is always triggered when memory is exhausted.
51    It must be defined by the application, either explicitly
52    or by using gnulib's xalloc-die module.  This is the
53    function to call when one wants the program to die because of a
54    memory allocation failure.  */
55 extern _Noreturn void xalloc_die (void);
56 
57 void *xmalloc (size_t s)
58       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
59 void *xzalloc (size_t s)
60       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
61 void *xcalloc (size_t n, size_t s)
62       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
63 void *xrealloc (void *p, size_t s)
64       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
65 void *x2realloc (void *p, size_t *pn);
66 void *xmemdup (void const *p, size_t s)
67       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
68 char *xstrdup (char const *str)
69       _GL_ATTRIBUTE_MALLOC;
70 
71 /* In the following macros, T must be an elementary or structure/union or
72    typedef'ed type, or a pointer to such a type.  To apply one of the
73    following macros to a function pointer or array type, you need to typedef
74    it first and use the typedef name.  */
75 
76 /* Allocate an object of type T dynamically, with error checking.  */
77 /* extern t *XMALLOC (typename t); */
78 #define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
79 
80 /* Allocate memory for N elements of type T, with error checking.  */
81 /* extern t *XNMALLOC (size_t n, typename t); */
82 #define XNMALLOC(n, t) \
83    ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
84 
85 /* Allocate an object of type T dynamically, with error checking,
86    and zero it.  */
87 /* extern t *XZALLOC (typename t); */
88 #define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
89 
90 /* Allocate memory for N elements of type T, with error checking,
91    and zero it.  */
92 /* extern t *XCALLOC (size_t n, typename t); */
93 #define XCALLOC(n, t) \
94    ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
95 
96 
97 /* Allocate an array of N objects, each with S bytes of memory,
98    dynamically, with error checking.  S must be nonzero.  */
99 
100 XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
101                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
102 XALLOC_INLINE void *
103 xnmalloc (size_t n, size_t s)
104 {
105   if (xalloc_oversized (n, s))
106     xalloc_die ();
107   return xmalloc (n * s);
108 }
109 
110 /* Change the size of an allocated block of memory P to an array of N
111    objects each of S bytes, with error checking.  S must be nonzero.  */
112 
113 XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
114                     _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
115 XALLOC_INLINE void *
116 xnrealloc (void *p, size_t n, size_t s)
117 {
118   if (xalloc_oversized (n, s))
119     xalloc_die ();
120   return xrealloc (p, n * s);
121 }
122 
123 /* If P is null, allocate a block of at least *PN such objects;
124    otherwise, reallocate P so that it contains more than *PN objects
125    each of S bytes.  S must be nonzero.  Set *PN to the new number of
126    objects, and return the pointer to the new block.  *PN is never set
127    to zero, and the returned pointer is never null.
128 
129    Repeated reallocations are guaranteed to make progress, either by
130    allocating an initial block with a nonzero size, or by allocating a
131    larger block.
132 
133    In the following implementation, nonzero sizes are increased by a
134    factor of approximately 1.5 so that repeated reallocations have
135    O(N) overall cost rather than O(N**2) cost, but the
136    specification for this function does not guarantee that rate.
137 
138    Here is an example of use:
139 
140      int *p = NULL;
141      size_t used = 0;
142      size_t allocated = 0;
143 
144      void
145      append_int (int value)
146        {
147          if (used == allocated)
148            p = x2nrealloc (p, &allocated, sizeof *p);
149          p[used++] = value;
150        }
151 
152    This causes x2nrealloc to allocate a block of some nonzero size the
153    first time it is called.
154 
155    To have finer-grained control over the initial size, set *PN to a
156    nonzero value before calling this function with P == NULL.  For
157    example:
158 
159      int *p = NULL;
160      size_t used = 0;
161      size_t allocated = 0;
162      size_t allocated1 = 1000;
163 
164      void
165      append_int (int value)
166        {
167          if (used == allocated)
168            {
169              p = x2nrealloc (p, &allocated1, sizeof *p);
170              allocated = allocated1;
171            }
172          p[used++] = value;
173        }
174 
175    */
176 
177 XALLOC_INLINE void *
178 x2nrealloc (void *p, size_t *pn, size_t s)
179 {
180   size_t n = *pn;
181 
182   if (! p)
183     {
184       if (! n)
185         {
186           /* The approximate size to use for initial small allocation
187              requests, when the invoking code specifies an old size of
188              zero.  This is the largest "small" request for the GNU C
189              library malloc.  */
190           enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
191 
192           n = DEFAULT_MXFAST / s;
193           n += !n;
194         }
195     }
196   else
197     {
198       /* Set N = floor (1.5 * N) + 1 so that progress is made even if N == 0.
199          Check for overflow, so that N * S stays in size_t range.
200          The check may be slightly conservative, but an exact check isn't
201          worth the trouble.  */
202       if ((size_t) -1 / 3 * 2 / s <= n)
203         xalloc_die ();
204       n += n / 2 + 1;
205     }
206 
207   *pn = n;
208   return xrealloc (p, n * s);
209 }
210 
211 /* Return a pointer to a new buffer of N bytes.  This is like xmalloc,
212    except it returns char *.  */
213 
214 XALLOC_INLINE char *xcharalloc (size_t n)
215                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
216 XALLOC_INLINE char *
217 xcharalloc (size_t n)
218 {
219   return XNMALLOC (n, char);
220 }
221 
222 #ifdef __cplusplus
223 }
224 
225 /* C++ does not allow conversions from void * to other pointer types
226    without a cast.  Use templates to work around the problem when
227    possible.  */
228 
229 template <typename T> inline T *
230 xrealloc (T *p, size_t s)
231 {
232   return (T *) xrealloc ((void *) p, s);
233 }
234 
235 template <typename T> inline T *
236 xnrealloc (T *p, size_t n, size_t s)
237 {
238   return (T *) xnrealloc ((void *) p, n, s);
239 }
240 
241 template <typename T> inline T *
242 x2realloc (T *p, size_t *pn)
243 {
244   return (T *) x2realloc ((void *) p, pn);
245 }
246 
247 template <typename T> inline T *
248 x2nrealloc (T *p, size_t *pn, size_t s)
249 {
250   return (T *) x2nrealloc ((void *) p, pn, s);
251 }
252 
253 template <typename T> inline T *
254 xmemdup (T const *p, size_t s)
255 {
256   return (T *) xmemdup ((void const *) p, s);
257 }
258 
259 #endif
260 
261 
262 #endif /* !XALLOC_H_ */
263