xref: /dragonfly/contrib/openbsd_libm/src/s_fmaf.c (revision 8af44722)
1 /*	$OpenBSD: s_fmaf.c,v 1.2 2012/12/05 23:20:04 deraadt Exp $	*/
2 
3 /*-
4  * Copyright (c) 2005 David Schultz <das@FreeBSD.ORG>
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 #include <math.h>
30 
31 /*
32  * Fused multiply-add: Compute x * y + z with a single rounding error.
33  *
34  * A double has more than twice as much precision than a float, so
35  * direct double-precision arithmetic suffices.
36  *
37  * XXX We are relying on the compiler to convert from double to float
38  *     using the current rounding mode and with the appropriate
39  *     side-effects.  But on at least one platform (gcc 3.4.2/sparc64),
40  *     this appears to be too much to ask for.  The precision
41  *     reduction should be done manually.
42  */
43 float
44 fmaf(float x, float y, float z)
45 {
46 	return ((double)x * y + z);
47 }
48