xref: /dragonfly/contrib/xz/src/liblzma/api/lzma/lzma12.h (revision e6d22e9b)
1 /**
2  * \file        lzma/lzma12.h
3  * \brief       LZMA1 and LZMA2 filters
4  */
5 
6 /*
7  * Author: Lasse Collin
8  *
9  * This file has been put into the public domain.
10  * You can do whatever you want with this file.
11  *
12  * See ../lzma.h for information about liblzma as a whole.
13  */
14 
15 #ifndef LZMA_H_INTERNAL
16 #	error Never include this file directly. Use <lzma.h> instead.
17 #endif
18 
19 
20 /**
21  * \brief       LZMA1 Filter ID
22  *
23  * LZMA1 is the very same thing as what was called just LZMA in LZMA Utils,
24  * 7-Zip, and LZMA SDK. It's called LZMA1 here to prevent developers from
25  * accidentally using LZMA when they actually want LZMA2.
26  *
27  * LZMA1 shouldn't be used for new applications unless you _really_ know
28  * what you are doing. LZMA2 is almost always a better choice.
29  */
30 #define LZMA_FILTER_LZMA1       LZMA_VLI_C(0x4000000000000001)
31 
32 /**
33  * \brief       LZMA2 Filter ID
34  *
35  * Usually you want this instead of LZMA1. Compared to LZMA1, LZMA2 adds
36  * support for LZMA_SYNC_FLUSH, uncompressed chunks (smaller expansion
37  * when trying to compress uncompressible data), possibility to change
38  * lc/lp/pb in the middle of encoding, and some other internal improvements.
39  */
40 #define LZMA_FILTER_LZMA2       LZMA_VLI_C(0x21)
41 
42 
43 /**
44  * \brief       Match finders
45  *
46  * Match finder has major effect on both speed and compression ratio.
47  * Usually hash chains are faster than binary trees.
48  *
49  * If you will use LZMA_SYNC_FLUSH often, the hash chains may be a better
50  * choice, because binary trees get much higher compression ratio penalty
51  * with LZMA_SYNC_FLUSH.
52  *
53  * The memory usage formulas are only rough estimates, which are closest to
54  * reality when dict_size is a power of two. The formulas are  more complex
55  * in reality, and can also change a little between liblzma versions. Use
56  * lzma_raw_encoder_memusage() to get more accurate estimate of memory usage.
57  */
58 typedef enum {
59 	LZMA_MF_HC3     = 0x03,
60 		/**<
61 		 * \brief       Hash Chain with 2- and 3-byte hashing
62 		 *
63 		 * Minimum nice_len: 3
64 		 *
65 		 * Memory usage:
66 		 *  - dict_size <= 16 MiB: dict_size * 7.5
67 		 *  - dict_size > 16 MiB: dict_size * 5.5 + 64 MiB
68 		 */
69 
70 	LZMA_MF_HC4     = 0x04,
71 		/**<
72 		 * \brief       Hash Chain with 2-, 3-, and 4-byte hashing
73 		 *
74 		 * Minimum nice_len: 4
75 		 *
76 		 * Memory usage:
77 		 *  - dict_size <= 32 MiB: dict_size * 7.5
78 		 *  - dict_size > 32 MiB: dict_size * 6.5
79 		 */
80 
81 	LZMA_MF_BT2     = 0x12,
82 		/**<
83 		 * \brief       Binary Tree with 2-byte hashing
84 		 *
85 		 * Minimum nice_len: 2
86 		 *
87 		 * Memory usage: dict_size * 9.5
88 		 */
89 
90 	LZMA_MF_BT3     = 0x13,
91 		/**<
92 		 * \brief       Binary Tree with 2- and 3-byte hashing
93 		 *
94 		 * Minimum nice_len: 3
95 		 *
96 		 * Memory usage:
97 		 *  - dict_size <= 16 MiB: dict_size * 11.5
98 		 *  - dict_size > 16 MiB: dict_size * 9.5 + 64 MiB
99 		 */
100 
101 	LZMA_MF_BT4     = 0x14
102 		/**<
103 		 * \brief       Binary Tree with 2-, 3-, and 4-byte hashing
104 		 *
105 		 * Minimum nice_len: 4
106 		 *
107 		 * Memory usage:
108 		 *  - dict_size <= 32 MiB: dict_size * 11.5
109 		 *  - dict_size > 32 MiB: dict_size * 10.5
110 		 */
111 } lzma_match_finder;
112 
113 
114 /**
115  * \brief       Test if given match finder is supported
116  *
117  * Return true if the given match finder is supported by this liblzma build.
118  * Otherwise false is returned. It is safe to call this with a value that
119  * isn't listed in lzma_match_finder enumeration; the return value will be
120  * false.
121  *
122  * There is no way to list which match finders are available in this
123  * particular liblzma version and build. It would be useless, because
124  * a new match finder, which the application developer wasn't aware,
125  * could require giving additional options to the encoder that the older
126  * match finders don't need.
127  */
128 extern LZMA_API(lzma_bool) lzma_mf_is_supported(lzma_match_finder match_finder)
129 		lzma_nothrow lzma_attr_const;
130 
131 
132 /**
133  * \brief       Compression modes
134  *
135  * This selects the function used to analyze the data produced by the match
136  * finder.
137  */
138 typedef enum {
139 	LZMA_MODE_FAST = 1,
140 		/**<
141 		 * \brief       Fast compression
142 		 *
143 		 * Fast mode is usually at its best when combined with
144 		 * a hash chain match finder.
145 		 */
146 
147 	LZMA_MODE_NORMAL = 2
148 		/**<
149 		 * \brief       Normal compression
150 		 *
151 		 * This is usually notably slower than fast mode. Use this
152 		 * together with binary tree match finders to expose the
153 		 * full potential of the LZMA1 or LZMA2 encoder.
154 		 */
155 } lzma_mode;
156 
157 
158 /**
159  * \brief       Test if given compression mode is supported
160  *
161  * Return true if the given compression mode is supported by this liblzma
162  * build. Otherwise false is returned. It is safe to call this with a value
163  * that isn't listed in lzma_mode enumeration; the return value will be false.
164  *
165  * There is no way to list which modes are available in this particular
166  * liblzma version and build. It would be useless, because a new compression
167  * mode, which the application developer wasn't aware, could require giving
168  * additional options to the encoder that the older modes don't need.
169  */
170 extern LZMA_API(lzma_bool) lzma_mode_is_supported(lzma_mode mode)
171 		lzma_nothrow lzma_attr_const;
172 
173 
174 /**
175  * \brief       Options specific to the LZMA1 and LZMA2 filters
176  *
177  * Since LZMA1 and LZMA2 share most of the code, it's simplest to share
178  * the options structure too. For encoding, all but the reserved variables
179  * need to be initialized unless specifically mentioned otherwise.
180  * lzma_lzma_preset() can be used to get a good starting point.
181  *
182  * For raw decoding, both LZMA1 and LZMA2 need dict_size, preset_dict, and
183  * preset_dict_size (if preset_dict != NULL). LZMA1 needs also lc, lp, and pb.
184  */
185 typedef struct {
186 	/**
187 	 * \brief       Dictionary size in bytes
188 	 *
189 	 * Dictionary size indicates how many bytes of the recently processed
190 	 * uncompressed data is kept in memory. One method to reduce size of
191 	 * the uncompressed data is to store distance-length pairs, which
192 	 * indicate what data to repeat from the dictionary buffer. Thus,
193 	 * the bigger the dictionary, the better the compression ratio
194 	 * usually is.
195 	 *
196 	 * Maximum size of the dictionary depends on multiple things:
197 	 *  - Memory usage limit
198 	 *  - Available address space (not a problem on 64-bit systems)
199 	 *  - Selected match finder (encoder only)
200 	 *
201 	 * Currently the maximum dictionary size for encoding is 1.5 GiB
202 	 * (i.e. (UINT32_C(1) << 30) + (UINT32_C(1) << 29)) even on 64-bit
203 	 * systems for certain match finder implementation reasons. In the
204 	 * future, there may be match finders that support bigger
205 	 * dictionaries.
206 	 *
207 	 * Decoder already supports dictionaries up to 4 GiB - 1 B (i.e.
208 	 * UINT32_MAX), so increasing the maximum dictionary size of the
209 	 * encoder won't cause problems for old decoders.
210 	 *
211 	 * Because extremely small dictionaries sizes would have unneeded
212 	 * overhead in the decoder, the minimum dictionary size is 4096 bytes.
213 	 *
214 	 * \note        When decoding, too big dictionary does no other harm
215 	 *              than wasting memory.
216 	 */
217 	uint32_t dict_size;
218 #	define LZMA_DICT_SIZE_MIN       UINT32_C(4096)
219 #	define LZMA_DICT_SIZE_DEFAULT   (UINT32_C(1) << 23)
220 
221 	/**
222 	 * \brief       Pointer to an initial dictionary
223 	 *
224 	 * It is possible to initialize the LZ77 history window using
225 	 * a preset dictionary. It is useful when compressing many
226 	 * similar, relatively small chunks of data independently from
227 	 * each other. The preset dictionary should contain typical
228 	 * strings that occur in the files being compressed. The most
229 	 * probable strings should be near the end of the preset dictionary.
230 	 *
231 	 * This feature should be used only in special situations. For
232 	 * now, it works correctly only with raw encoding and decoding.
233 	 * Currently none of the container formats supported by
234 	 * liblzma allow preset dictionary when decoding, thus if
235 	 * you create a .xz or .lzma file with preset dictionary, it
236 	 * cannot be decoded with the regular decoder functions. In the
237 	 * future, the .xz format will likely get support for preset
238 	 * dictionary though.
239 	 */
240 	const uint8_t *preset_dict;
241 
242 	/**
243 	 * \brief       Size of the preset dictionary
244 	 *
245 	 * Specifies the size of the preset dictionary. If the size is
246 	 * bigger than dict_size, only the last dict_size bytes are
247 	 * processed.
248 	 *
249 	 * This variable is read only when preset_dict is not NULL.
250 	 * If preset_dict is not NULL but preset_dict_size is zero,
251 	 * no preset dictionary is used (identical to only setting
252 	 * preset_dict to NULL).
253 	 */
254 	uint32_t preset_dict_size;
255 
256 	/**
257 	 * \brief       Number of literal context bits
258 	 *
259 	 * How many of the highest bits of the previous uncompressed
260 	 * eight-bit byte (also known as `literal') are taken into
261 	 * account when predicting the bits of the next literal.
262 	 *
263 	 * E.g. in typical English text, an upper-case letter is
264 	 * often followed by a lower-case letter, and a lower-case
265 	 * letter is usually followed by another lower-case letter.
266 	 * In the US-ASCII character set, the highest three bits are 010
267 	 * for upper-case letters and 011 for lower-case letters.
268 	 * When lc is at least 3, the literal coding can take advantage of
269 	 * this property in the uncompressed data.
270 	 *
271 	 * There is a limit that applies to literal context bits and literal
272 	 * position bits together: lc + lp <= 4. Without this limit the
273 	 * decoding could become very slow, which could have security related
274 	 * results in some cases like email servers doing virus scanning.
275 	 * This limit also simplifies the internal implementation in liblzma.
276 	 *
277 	 * There may be LZMA1 streams that have lc + lp > 4 (maximum possible
278 	 * lc would be 8). It is not possible to decode such streams with
279 	 * liblzma.
280 	 */
281 	uint32_t lc;
282 #	define LZMA_LCLP_MIN    0
283 #	define LZMA_LCLP_MAX    4
284 #	define LZMA_LC_DEFAULT  3
285 
286 	/**
287 	 * \brief       Number of literal position bits
288 	 *
289 	 * lp affects what kind of alignment in the uncompressed data is
290 	 * assumed when encoding literals. A literal is a single 8-bit byte.
291 	 * See pb below for more information about alignment.
292 	 */
293 	uint32_t lp;
294 #	define LZMA_LP_DEFAULT  0
295 
296 	/**
297 	 * \brief       Number of position bits
298 	 *
299 	 * pb affects what kind of alignment in the uncompressed data is
300 	 * assumed in general. The default means four-byte alignment
301 	 * (2^ pb =2^2=4), which is often a good choice when there's
302 	 * no better guess.
303 	 *
304 	 * When the alignment is known, setting pb accordingly may reduce
305 	 * the file size a little. E.g. with text files having one-byte
306 	 * alignment (US-ASCII, ISO-8859-*, UTF-8), setting pb=0 can
307 	 * improve compression slightly. For UTF-16 text, pb=1 is a good
308 	 * choice. If the alignment is an odd number like 3 bytes, pb=0
309 	 * might be the best choice.
310 	 *
311 	 * Even though the assumed alignment can be adjusted with pb and
312 	 * lp, LZMA1 and LZMA2 still slightly favor 16-byte alignment.
313 	 * It might be worth taking into account when designing file formats
314 	 * that are likely to be often compressed with LZMA1 or LZMA2.
315 	 */
316 	uint32_t pb;
317 #	define LZMA_PB_MIN      0
318 #	define LZMA_PB_MAX      4
319 #	define LZMA_PB_DEFAULT  2
320 
321 	/** Compression mode */
322 	lzma_mode mode;
323 
324 	/**
325 	 * \brief       Nice length of a match
326 	 *
327 	 * This determines how many bytes the encoder compares from the match
328 	 * candidates when looking for the best match. Once a match of at
329 	 * least nice_len bytes long is found, the encoder stops looking for
330 	 * better candidates and encodes the match. (Naturally, if the found
331 	 * match is actually longer than nice_len, the actual length is
332 	 * encoded; it's not truncated to nice_len.)
333 	 *
334 	 * Bigger values usually increase the compression ratio and
335 	 * compression time. For most files, 32 to 128 is a good value,
336 	 * which gives very good compression ratio at good speed.
337 	 *
338 	 * The exact minimum value depends on the match finder. The maximum
339 	 * is 273, which is the maximum length of a match that LZMA1 and
340 	 * LZMA2 can encode.
341 	 */
342 	uint32_t nice_len;
343 
344 	/** Match finder ID */
345 	lzma_match_finder mf;
346 
347 	/**
348 	 * \brief       Maximum search depth in the match finder
349 	 *
350 	 * For every input byte, match finder searches through the hash chain
351 	 * or binary tree in a loop, each iteration going one step deeper in
352 	 * the chain or tree. The searching stops if
353 	 *  - a match of at least nice_len bytes long is found;
354 	 *  - all match candidates from the hash chain or binary tree have
355 	 *    been checked; or
356 	 *  - maximum search depth is reached.
357 	 *
358 	 * Maximum search depth is needed to prevent the match finder from
359 	 * wasting too much time in case there are lots of short match
360 	 * candidates. On the other hand, stopping the search before all
361 	 * candidates have been checked can reduce compression ratio.
362 	 *
363 	 * Setting depth to zero tells liblzma to use an automatic default
364 	 * value, that depends on the selected match finder and nice_len.
365 	 * The default is in the range [4, 200] or so (it may vary between
366 	 * liblzma versions).
367 	 *
368 	 * Using a bigger depth value than the default can increase
369 	 * compression ratio in some cases. There is no strict maximum value,
370 	 * but high values (thousands or millions) should be used with care:
371 	 * the encoder could remain fast enough with typical input, but
372 	 * malicious input could cause the match finder to slow down
373 	 * dramatically, possibly creating a denial of service attack.
374 	 */
375 	uint32_t depth;
376 
377 	/*
378 	 * Reserved space to allow possible future extensions without
379 	 * breaking the ABI. You should not touch these, because the names
380 	 * of these variables may change. These are and will never be used
381 	 * with the currently supported options, so it is safe to leave these
382 	 * uninitialized.
383 	 */
384 	uint32_t reserved_int1;
385 	uint32_t reserved_int2;
386 	uint32_t reserved_int3;
387 	uint32_t reserved_int4;
388 	uint32_t reserved_int5;
389 	uint32_t reserved_int6;
390 	uint32_t reserved_int7;
391 	uint32_t reserved_int8;
392 	lzma_reserved_enum reserved_enum1;
393 	lzma_reserved_enum reserved_enum2;
394 	lzma_reserved_enum reserved_enum3;
395 	lzma_reserved_enum reserved_enum4;
396 	void *reserved_ptr1;
397 	void *reserved_ptr2;
398 
399 } lzma_options_lzma;
400 
401 
402 /**
403  * \brief       Set a compression preset to lzma_options_lzma structure
404  *
405  * 0 is the fastest and 9 is the slowest. These match the switches -0 .. -9
406  * of the xz command line tool. In addition, it is possible to bitwise-or
407  * flags to the preset. Currently only LZMA_PRESET_EXTREME is supported.
408  * The flags are defined in container.h, because the flags are used also
409  * with lzma_easy_encoder().
410  *
411  * The preset values are subject to changes between liblzma versions.
412  *
413  * This function is available only if LZMA1 or LZMA2 encoder has been enabled
414  * when building liblzma.
415  *
416  * \return      On success, false is returned. If the preset is not
417  *              supported, true is returned.
418  */
419 extern LZMA_API(lzma_bool) lzma_lzma_preset(
420 		lzma_options_lzma *options, uint32_t preset) lzma_nothrow;
421