xref: /dragonfly/contrib/zstd/lib/common/pool.h (revision a28cd43d)
1*a28cd43dSSascha Wildner /*
2*a28cd43dSSascha Wildner  * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.
3*a28cd43dSSascha Wildner  * All rights reserved.
4*a28cd43dSSascha Wildner  *
5*a28cd43dSSascha Wildner  * This source code is licensed under both the BSD-style license (found in the
6*a28cd43dSSascha Wildner  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7*a28cd43dSSascha Wildner  * in the COPYING file in the root directory of this source tree).
8*a28cd43dSSascha Wildner  * You may select, at your option, one of the above-listed licenses.
9*a28cd43dSSascha Wildner  */
10*a28cd43dSSascha Wildner 
11*a28cd43dSSascha Wildner #ifndef POOL_H
12*a28cd43dSSascha Wildner #define POOL_H
13*a28cd43dSSascha Wildner 
14*a28cd43dSSascha Wildner #if defined (__cplusplus)
15*a28cd43dSSascha Wildner extern "C" {
16*a28cd43dSSascha Wildner #endif
17*a28cd43dSSascha Wildner 
18*a28cd43dSSascha Wildner 
19*a28cd43dSSascha Wildner #include "zstd_deps.h"
20*a28cd43dSSascha Wildner #define ZSTD_STATIC_LINKING_ONLY   /* ZSTD_customMem */
21*a28cd43dSSascha Wildner #include "../zstd.h"
22*a28cd43dSSascha Wildner 
23*a28cd43dSSascha Wildner typedef struct POOL_ctx_s POOL_ctx;
24*a28cd43dSSascha Wildner 
25*a28cd43dSSascha Wildner /*! POOL_create() :
26*a28cd43dSSascha Wildner  *  Create a thread pool with at most `numThreads` threads.
27*a28cd43dSSascha Wildner  * `numThreads` must be at least 1.
28*a28cd43dSSascha Wildner  *  The maximum number of queued jobs before blocking is `queueSize`.
29*a28cd43dSSascha Wildner  * @return : POOL_ctx pointer on success, else NULL.
30*a28cd43dSSascha Wildner */
31*a28cd43dSSascha Wildner POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
32*a28cd43dSSascha Wildner 
33*a28cd43dSSascha Wildner POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
34*a28cd43dSSascha Wildner                                ZSTD_customMem customMem);
35*a28cd43dSSascha Wildner 
36*a28cd43dSSascha Wildner /*! POOL_free() :
37*a28cd43dSSascha Wildner  *  Free a thread pool returned by POOL_create().
38*a28cd43dSSascha Wildner  */
39*a28cd43dSSascha Wildner void POOL_free(POOL_ctx* ctx);
40*a28cd43dSSascha Wildner 
41*a28cd43dSSascha Wildner /*! POOL_resize() :
42*a28cd43dSSascha Wildner  *  Expands or shrinks pool's number of threads.
43*a28cd43dSSascha Wildner  *  This is more efficient than releasing + creating a new context,
44*a28cd43dSSascha Wildner  *  since it tries to preserve and re-use existing threads.
45*a28cd43dSSascha Wildner  * `numThreads` must be at least 1.
46*a28cd43dSSascha Wildner  * @return : 0 when resize was successful,
47*a28cd43dSSascha Wildner  *           !0 (typically 1) if there is an error.
48*a28cd43dSSascha Wildner  *    note : only numThreads can be resized, queueSize remains unchanged.
49*a28cd43dSSascha Wildner  */
50*a28cd43dSSascha Wildner int POOL_resize(POOL_ctx* ctx, size_t numThreads);
51*a28cd43dSSascha Wildner 
52*a28cd43dSSascha Wildner /*! POOL_sizeof() :
53*a28cd43dSSascha Wildner  * @return threadpool memory usage
54*a28cd43dSSascha Wildner  *  note : compatible with NULL (returns 0 in this case)
55*a28cd43dSSascha Wildner  */
56*a28cd43dSSascha Wildner size_t POOL_sizeof(POOL_ctx* ctx);
57*a28cd43dSSascha Wildner 
58*a28cd43dSSascha Wildner /*! POOL_function :
59*a28cd43dSSascha Wildner  *  The function type that can be added to a thread pool.
60*a28cd43dSSascha Wildner  */
61*a28cd43dSSascha Wildner typedef void (*POOL_function)(void*);
62*a28cd43dSSascha Wildner 
63*a28cd43dSSascha Wildner /*! POOL_add() :
64*a28cd43dSSascha Wildner  *  Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
65*a28cd43dSSascha Wildner  *  Possibly blocks until there is room in the queue.
66*a28cd43dSSascha Wildner  *  Note : The function may be executed asynchronously,
67*a28cd43dSSascha Wildner  *         therefore, `opaque` must live until function has been completed.
68*a28cd43dSSascha Wildner  */
69*a28cd43dSSascha Wildner void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
70*a28cd43dSSascha Wildner 
71*a28cd43dSSascha Wildner 
72*a28cd43dSSascha Wildner /*! POOL_tryAdd() :
73*a28cd43dSSascha Wildner  *  Add the job `function(opaque)` to thread pool _if_ a worker is available.
74*a28cd43dSSascha Wildner  *  Returns immediately even if not (does not block).
75*a28cd43dSSascha Wildner  * @return : 1 if successful, 0 if not.
76*a28cd43dSSascha Wildner  */
77*a28cd43dSSascha Wildner int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
78*a28cd43dSSascha Wildner 
79*a28cd43dSSascha Wildner 
80*a28cd43dSSascha Wildner #if defined (__cplusplus)
81*a28cd43dSSascha Wildner }
82*a28cd43dSSascha Wildner #endif
83*a28cd43dSSascha Wildner 
84*a28cd43dSSascha Wildner #endif
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