xref: /dragonfly/games/arithmetic/arithmetic.6 (revision 9348a738)
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4.\" This code is derived from software contributed to Berkeley by
5.\" Eamonn McManus of Trinity College Dublin.
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31.\"	@(#)arithmetic.6	8.1 (Berkeley) 5/31/93
32.\" $FreeBSD: src/games/arithmetic/arithmetic.6,v 1.3 1999/08/27 23:28:52 peter Exp $
33.\" $DragonFly: src/games/arithmetic/arithmetic.6,v 1.4 2007/10/20 17:56:46 swildner Exp $
34.\"
35.Dd May 31, 1993
36.Dt ARITHMETIC 6
37.Os
38.Sh NAME
39.Nm arithmetic
40.Nd quiz on simple arithmetic
41.Sh SYNOPSIS
42.Nm
43.Op Fl o Ar +-x/
44.Op Fl r Ar range
45.Sh DESCRIPTION
46.Nm
47asks you to solve problems in simple arithmetic.
48Each question must be answered correctly before going on to the next.
49After every 20 problems, it prints the score so far and the time taken.
50You can quit at any time by typing the interrupt or end-of-file character.
51.Pp
52The options are as follows:
53.Bl -tag -width ".Fl r Ar range"
54.It Fl o Ar +-x/
55By default,
56.Nm
57asks questions on addition of numbers from 0 to 10, and corresponding
58subtraction.
59By supplying one or more of the characters
60.Ar +-x/ ,
61you can ask for problems in addition, subtraction, multiplication, and
62division, respectively.
63If you give one of these characters more than once, that kind of problem
64will be asked correspondingly more often.
65.It Fl r Ar range
66If a
67.Ar range
68is supplied,
69.Nm
70selects the numbers in its problems in the following way.
71For addition and multiplication, the numbers to be added or multiplied
72are between 0 and
73.Ar range ,
74inclusive.
75For subtraction and division, both the required result and the number to
76divide by or subtract will be between 0 and
77.Ar range .
78(Of course,
79.Nm
80will not ask you to divide by 0.)  The default
81.Ar range
82is 10.
83.El
84.Pp
85When you get a problem wrong,
86.Nm
87will remember the numbers involved, and will tend to select those numbers
88more often than others, in problems of the same sort.
89Eventually it will forgive and forget.
90.Pp
91.Nm
92cannot be persuaded to tell you the right answer.
93You must work it out for yourself.
94.Sh DIAGNOSTICS
95.Bl -diag
96.It "What?"
97if you get a question wrong.
98.It "Right!"
99if you get it right.
100.It "Please type a number."
101if
102.Nm
103doesn't understand what you typed.
104.El
105.Sh SEE ALSO
106.Xr bc 1 ,
107.Xr dc 1
108