xref: /dragonfly/games/boggle/boggle/timer.c (revision 6e5c5008)
1 /*	$OpenBSD: timer.c,v 1.15 2016/08/27 02:11:27 guenther Exp $	*/
2 /*	$NetBSD: timer.c,v 1.3 1995/04/24 12:22:45 cgd Exp $	*/
3 
4 /*-
5  * Copyright (c) 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * This code is derived from software contributed to Berkeley by
9  * Barry Brachman.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions and the following disclaimer.
16  * 2. Redistributions in binary form must reproduce the above copyright
17  *    notice, this list of conditions and the following disclaimer in the
18  *    documentation and/or other materials provided with the distribution.
19  * 3. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/select.h>
37 #include <curses.h>
38 #include <setjmp.h>
39 #include <time.h>
40 #include <unistd.h>
41 
42 #include "extern.h"
43 
44 static int waitch(long);
45 
46 /*
47  * Update the display of the remaining time while waiting for a character
48  * If time runs out do a longjmp() to the game controlling routine, returning
49  * non-zero; oth. return the character
50  * Leave the cursor where it was initially
51  */
52 int
53 timerch(void)
54 {
55 	time_t prevt, t;
56 	int col, remaining, row;
57 
58 	getyx(stdscr, row, col);
59 	prevt = 0L;
60 	for (;;) {
61 		if (waitch(1000L) == 1)
62 			break;
63 		time(&t);
64 		if (t == prevt)
65 			continue;
66 		prevt = t;
67 		remaining = tlimit - (int) (t - start_t);
68 		if (remaining < 0) {
69 			longjmp(env, 1);
70 		}
71 		move(TIMER_LINE, TIMER_COL);
72 		printw("%d:%02d", remaining / 60, remaining % 60);
73 		move(row, col);
74 		refresh();
75 	}
76 	return (inputch());
77 }
78 
79 /*
80  * Wait up to 'delay' microseconds for input to appear
81  * Returns 1 if input is ready, 0 oth.
82  */
83 static int
84 waitch(long delay)
85 {
86 	fd_set fdbits;
87 	struct timeval duration;
88 
89 	duration.tv_sec = 0;
90 	duration.tv_usec = delay;
91 	FD_ZERO(&fdbits);
92 	FD_SET(STDIN_FILENO, &fdbits);
93 	return (select(STDIN_FILENO+1, &fdbits, NULL, NULL, &duration));
94 }
95 
96 void
97 delay(int tenths)
98 {
99 	struct timeval duration;
100 
101 	duration.tv_usec = (tenths % 10 ) * 100000L;
102 	duration.tv_sec = tenths / 10;
103 	select(0, 0, 0, 0, &duration);
104 }
105