1 /*- 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the University nor the names of its contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 * 29 * @(#)cribcur.h 8.1 (Berkeley) 5/31/93 30 * $DragonFly: src/games/cribbage/cribcur.h,v 1.2 2005/08/03 13:31:00 eirikn Exp $ 31 */ 32 33 # define PLAY_Y 15 /* size of player's hand window */ 34 # define PLAY_X 12 35 # define TABLE_Y 21 /* size of table window */ 36 # define TABLE_X 14 37 # define COMP_Y 15 /* size of computer's hand window */ 38 # define COMP_X 12 39 # define Y_SCORE_SZ 9 /* Y size of score board */ 40 # define X_SCORE_SZ 41 /* X size of score board */ 41 # define SCORE_Y 0 /* starting position of scoring board */ 42 # define SCORE_X (PLAY_X + TABLE_X + COMP_X) 43 # define CRIB_Y 17 /* position of crib (cut card) */ 44 # define CRIB_X (PLAY_X + TABLE_X) 45 # define MSG_Y (LINES - (Y_SCORE_SZ + 1)) 46 # define MSG_X (COLS - SCORE_X - 1) 47 # define Y_MSG_START (Y_SCORE_SZ + 1) 48 49 # define PEG '*' /* what a peg looks like on the board */ 50 51 extern WINDOW *Compwin; /* computer's hand window */ 52 extern WINDOW *Msgwin; /* message window */ 53 extern WINDOW *Playwin; /* player's hand window */ 54 extern WINDOW *Tablewin; /* table window */ 55