xref: /dragonfly/games/cribbage/cribcur.h (revision ef2b2b9d)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  *	@(#)cribcur.h	8.1 (Berkeley) 5/31/93
30  * $DragonFly: src/games/cribbage/cribcur.h,v 1.2 2005/08/03 13:31:00 eirikn Exp $
31  */
32 
33 # define	PLAY_Y		15	/* size of player's hand window */
34 # define	PLAY_X		12
35 # define	TABLE_Y		21	/* size of table window */
36 # define	TABLE_X		14
37 # define	COMP_Y		15	/* size of computer's hand window */
38 # define	COMP_X		12
39 # define	Y_SCORE_SZ	9	/* Y size of score board */
40 # define	X_SCORE_SZ	41	/* X size of score board */
41 # define	SCORE_Y		0	/* starting position of scoring board */
42 # define	SCORE_X	 	(PLAY_X + TABLE_X + COMP_X)
43 # define	CRIB_Y		17	/* position of crib (cut card) */
44 # define	CRIB_X		(PLAY_X + TABLE_X)
45 # define	MSG_Y		(LINES - (Y_SCORE_SZ + 1))
46 # define	MSG_X		(COLS - SCORE_X - 1)
47 # define	Y_MSG_START	(Y_SCORE_SZ + 1)
48 
49 # define	PEG	'*'	/* what a peg looks like on the board */
50 
51 extern	WINDOW		*Compwin;		/* computer's hand window */
52 extern	WINDOW		*Msgwin;		/* message window */
53 extern	WINDOW		*Playwin;		/* player's hand window */
54 extern	WINDOW		*Tablewin;		/* table window */
55