xref: /dragonfly/games/fish/fish.6 (revision 86d7f5d3)
1*86d7f5d3SJohn Marino.\" Copyright (c) 1990, 1993
2*86d7f5d3SJohn Marino.\"	The Regents of the University of California.  All rights reserved.
3*86d7f5d3SJohn Marino.\"
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5*86d7f5d3SJohn Marino.\" modification, are permitted provided that the following conditions
6*86d7f5d3SJohn Marino.\" are met:
7*86d7f5d3SJohn Marino.\" 1. Redistributions of source code must retain the above copyright
8*86d7f5d3SJohn Marino.\"    notice, this list of conditions and the following disclaimer.
9*86d7f5d3SJohn Marino.\" 2. Redistributions in binary form must reproduce the above copyright
10*86d7f5d3SJohn Marino.\"    notice, this list of conditions and the following disclaimer in the
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12*86d7f5d3SJohn Marino.\" 3. Neither the name of the University nor the names of its contributors
13*86d7f5d3SJohn Marino.\"    may be used to endorse or promote products derived from this software
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28*86d7f5d3SJohn Marino.\"	@(#)fish.6	8.1 (Berkeley) 5/31/93
29*86d7f5d3SJohn Marino.\" $FreeBSD: src/games/fish/fish.6,v 1.3 1999/08/27 23:29:02 peter Exp $
30*86d7f5d3SJohn Marino.\" $DragonFly: src/games/fish/fish.6,v 1.3 2007/03/11 19:05:31 swildner Exp $
31*86d7f5d3SJohn Marino.\"
32*86d7f5d3SJohn Marino.Dd May 31, 1993
33*86d7f5d3SJohn Marino.Dt FISH 6
34*86d7f5d3SJohn Marino.Os
35*86d7f5d3SJohn Marino.Sh NAME
36*86d7f5d3SJohn Marino.Nm fish
37*86d7f5d3SJohn Marino.Nd play
38*86d7f5d3SJohn Marino.Dq Go Fish
39*86d7f5d3SJohn Marino.Sh SYNOPSIS
40*86d7f5d3SJohn Marino.Nm
41*86d7f5d3SJohn Marino.Op Fl p
42*86d7f5d3SJohn Marino.Sh DESCRIPTION
43*86d7f5d3SJohn Marino.Nm
44*86d7f5d3SJohn Marinois the game
45*86d7f5d3SJohn Marino.Dq Go Fish ,
46*86d7f5d3SJohn Marinoa traditional children's card game.
47*86d7f5d3SJohn Marino.Pp
48*86d7f5d3SJohn MarinoThe computer deals the player and itself seven cards, and places
49*86d7f5d3SJohn Marinothe rest of the deck face-down (figuratively).
50*86d7f5d3SJohn MarinoThe object of the game is to collect
51*86d7f5d3SJohn Marino.Dq books ,
52*86d7f5d3SJohn Marinoor all of the members of a single rank.
53*86d7f5d3SJohn MarinoFor example, collecting four 2's would give the player a
54*86d7f5d3SJohn Marino.Dq book of 2's .
55*86d7f5d3SJohn Marino.Pp
56*86d7f5d3SJohn MarinoThe options are as follows:
57*86d7f5d3SJohn Marino.Bl -tag -width ".Fl p"
58*86d7f5d3SJohn Marino.It Fl p
59*86d7f5d3SJohn MarinoProfessional mode.
60*86d7f5d3SJohn Marino.El
61*86d7f5d3SJohn Marino.Pp
62*86d7f5d3SJohn MarinoThe computer makes a random decision as to who gets to start the
63*86d7f5d3SJohn Marinogame, and then the computer and player take turns asking each other
64*86d7f5d3SJohn Marinofor cards of a specified rank.
65*86d7f5d3SJohn MarinoIf the asked player has any cards of the requested rank, they give
66*86d7f5d3SJohn Marinothem up to the asking player.
67*86d7f5d3SJohn MarinoA player must have at least one of the cards of the rank they request
68*86d7f5d3SJohn Marinoin their hand.
69*86d7f5d3SJohn MarinoWhen a player asks for a rank of which the other player has no
70*86d7f5d3SJohn Marinocards, the asker is told to
71*86d7f5d3SJohn Marino.Dq Go Fish! .
72*86d7f5d3SJohn MarinoThen, the asker draws a card from the non-dealt cards.
73*86d7f5d3SJohn MarinoIf they draw the card they asked for, they continue their turn, asking
74*86d7f5d3SJohn Marinofor more ranks from the other player.
75*86d7f5d3SJohn MarinoOtherwise, the other player gets a turn.
76*86d7f5d3SJohn Marino.Pp
77*86d7f5d3SJohn MarinoWhen a player completes a book, either by getting cards from the
78*86d7f5d3SJohn Marinoother player or drawing from the deck, they set those cards aside and
79*86d7f5d3SJohn Marinothe rank is no longer in play.
80*86d7f5d3SJohn Marino.Pp
81*86d7f5d3SJohn MarinoThe game ends when either player no longer has any cards in their hand.
82*86d7f5d3SJohn MarinoThe player with the most books wins.
83*86d7f5d3SJohn Marino.Pp
84*86d7f5d3SJohn Marino.Nm
85*86d7f5d3SJohn Marinoprovides instructions as to what input it accepts.
86*86d7f5d3SJohn Marino.Sh BUGS
87*86d7f5d3SJohn MarinoThe computer cheats only rarely.
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