1*86d7f5d3SJohn Marino.\" Copyright (c) 1990, 1993 2*86d7f5d3SJohn Marino.\" The Regents of the University of California. All rights reserved. 3*86d7f5d3SJohn Marino.\" 4*86d7f5d3SJohn Marino.\" Redistribution and use in source and binary forms, with or without 5*86d7f5d3SJohn Marino.\" modification, are permitted provided that the following conditions 6*86d7f5d3SJohn Marino.\" are met: 7*86d7f5d3SJohn Marino.\" 1. Redistributions of source code must retain the above copyright 8*86d7f5d3SJohn Marino.\" notice, this list of conditions and the following disclaimer. 9*86d7f5d3SJohn Marino.\" 2. Redistributions in binary form must reproduce the above copyright 10*86d7f5d3SJohn Marino.\" notice, this list of conditions and the following disclaimer in the 11*86d7f5d3SJohn Marino.\" documentation and/or other materials provided with the distribution. 12*86d7f5d3SJohn Marino.\" 3. Neither the name of the University nor the names of its contributors 13*86d7f5d3SJohn Marino.\" may be used to endorse or promote products derived from this software 14*86d7f5d3SJohn Marino.\" without specific prior written permission. 15*86d7f5d3SJohn Marino.\" 16*86d7f5d3SJohn Marino.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 17*86d7f5d3SJohn Marino.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18*86d7f5d3SJohn Marino.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19*86d7f5d3SJohn Marino.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 20*86d7f5d3SJohn Marino.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 21*86d7f5d3SJohn Marino.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 22*86d7f5d3SJohn Marino.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23*86d7f5d3SJohn Marino.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 24*86d7f5d3SJohn Marino.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 25*86d7f5d3SJohn Marino.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26*86d7f5d3SJohn Marino.\" SUCH DAMAGE. 27*86d7f5d3SJohn Marino.\" 28*86d7f5d3SJohn Marino.\" @(#)fish.6 8.1 (Berkeley) 5/31/93 29*86d7f5d3SJohn Marino.\" $FreeBSD: src/games/fish/fish.6,v 1.3 1999/08/27 23:29:02 peter Exp $ 30*86d7f5d3SJohn Marino.\" $DragonFly: src/games/fish/fish.6,v 1.3 2007/03/11 19:05:31 swildner Exp $ 31*86d7f5d3SJohn Marino.\" 32*86d7f5d3SJohn Marino.Dd May 31, 1993 33*86d7f5d3SJohn Marino.Dt FISH 6 34*86d7f5d3SJohn Marino.Os 35*86d7f5d3SJohn Marino.Sh NAME 36*86d7f5d3SJohn Marino.Nm fish 37*86d7f5d3SJohn Marino.Nd play 38*86d7f5d3SJohn Marino.Dq Go Fish 39*86d7f5d3SJohn Marino.Sh SYNOPSIS 40*86d7f5d3SJohn Marino.Nm 41*86d7f5d3SJohn Marino.Op Fl p 42*86d7f5d3SJohn Marino.Sh DESCRIPTION 43*86d7f5d3SJohn Marino.Nm 44*86d7f5d3SJohn Marinois the game 45*86d7f5d3SJohn Marino.Dq Go Fish , 46*86d7f5d3SJohn Marinoa traditional children's card game. 47*86d7f5d3SJohn Marino.Pp 48*86d7f5d3SJohn MarinoThe computer deals the player and itself seven cards, and places 49*86d7f5d3SJohn Marinothe rest of the deck face-down (figuratively). 50*86d7f5d3SJohn MarinoThe object of the game is to collect 51*86d7f5d3SJohn Marino.Dq books , 52*86d7f5d3SJohn Marinoor all of the members of a single rank. 53*86d7f5d3SJohn MarinoFor example, collecting four 2's would give the player a 54*86d7f5d3SJohn Marino.Dq book of 2's . 55*86d7f5d3SJohn Marino.Pp 56*86d7f5d3SJohn MarinoThe options are as follows: 57*86d7f5d3SJohn Marino.Bl -tag -width ".Fl p" 58*86d7f5d3SJohn Marino.It Fl p 59*86d7f5d3SJohn MarinoProfessional mode. 60*86d7f5d3SJohn Marino.El 61*86d7f5d3SJohn Marino.Pp 62*86d7f5d3SJohn MarinoThe computer makes a random decision as to who gets to start the 63*86d7f5d3SJohn Marinogame, and then the computer and player take turns asking each other 64*86d7f5d3SJohn Marinofor cards of a specified rank. 65*86d7f5d3SJohn MarinoIf the asked player has any cards of the requested rank, they give 66*86d7f5d3SJohn Marinothem up to the asking player. 67*86d7f5d3SJohn MarinoA player must have at least one of the cards of the rank they request 68*86d7f5d3SJohn Marinoin their hand. 69*86d7f5d3SJohn MarinoWhen a player asks for a rank of which the other player has no 70*86d7f5d3SJohn Marinocards, the asker is told to 71*86d7f5d3SJohn Marino.Dq Go Fish! . 72*86d7f5d3SJohn MarinoThen, the asker draws a card from the non-dealt cards. 73*86d7f5d3SJohn MarinoIf they draw the card they asked for, they continue their turn, asking 74*86d7f5d3SJohn Marinofor more ranks from the other player. 75*86d7f5d3SJohn MarinoOtherwise, the other player gets a turn. 76*86d7f5d3SJohn Marino.Pp 77*86d7f5d3SJohn MarinoWhen a player completes a book, either by getting cards from the 78*86d7f5d3SJohn Marinoother player or drawing from the deck, they set those cards aside and 79*86d7f5d3SJohn Marinothe rank is no longer in play. 80*86d7f5d3SJohn Marino.Pp 81*86d7f5d3SJohn MarinoThe game ends when either player no longer has any cards in their hand. 82*86d7f5d3SJohn MarinoThe player with the most books wins. 83*86d7f5d3SJohn Marino.Pp 84*86d7f5d3SJohn Marino.Nm 85*86d7f5d3SJohn Marinoprovides instructions as to what input it accepts. 86*86d7f5d3SJohn Marino.Sh BUGS 87*86d7f5d3SJohn MarinoThe computer cheats only rarely. 88