1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 /* config.h - version 1.0.3 */ 3 /* $DragonFly: src/games/hack/config.h,v 1.3 2006/08/21 19:45:32 pavalos Exp $ */ 4 5 #include <stdbool.h> 6 #include "pathnames.h" 7 8 #ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */ 9 10 #define CONFIG 11 #define UNIX /* delete if no fork(), exec() available */ 12 #define CHDIR /* delete if no chdir() available */ 13 14 /* 15 * Some include files are in a different place under SYSV 16 * BSD SYSV 17 * <sys/wait.h> <wait.h> 18 * <sys/time.h> <time.h> 19 * <sgtty.h> <termio.h> 20 * Some routines are called differently 21 * index strchr 22 * rindex strrchr 23 * Also, the code for suspend and various ioctls is only given for BSD4.2 24 * (I do not have access to a SYSV system.) 25 */ 26 #define BSD /* delete this line on System V */ 27 28 /* #define STUPID */ /* avoid some complicated expressions if 29 your C compiler chokes on them */ 30 /* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */ 31 /* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */ 32 33 #define WIZARD "bruno" /* the person allowed to use the -D option */ 34 #define RECORD "record"/* the file containing the list of topscorers */ 35 #define NEWS "news" /* the file containing the latest hack news */ 36 #define HELP "help" /* the file containing a description of the commands */ 37 #define SHELP "hh" /* abbreviated form of the same */ 38 #define RUMORFILE "rumors" /* a file with fortune cookies */ 39 #define DATAFILE "data" /* a file giving the meaning of symbols used */ 40 #define FMASK 0660 /* file creation mask */ 41 #define HLOCK "perm" /* an empty file used for locking purposes */ 42 #define LLOCK "safelock" /* link to previous */ 43 44 #ifdef UNIX 45 /* 46 * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more" 47 * If defined, it can be overridden by the environment variable PAGER. 48 * Hack will use its internal pager if DEF_PAGER is not defined. 49 * (This might be preferable for security reasons.) 50 * #define DEF_PAGER ".../mydir/mypager" 51 */ 52 53 /* 54 * If you define MAIL, then the player will be notified of new mail 55 * when it arrives. If you also define DEF_MAILREADER then this will 56 * be the default mail reader, and can be overridden by the environment 57 * variable MAILREADER; otherwise an internal pager will be used. 58 * A stat system call is done on the mailbox every MAILCKFREQ moves. 59 */ 60 /* #define MAIL */ 61 #define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */ 62 #define MAILCKFREQ 100 63 64 65 #define SHELL /* do not delete the '!' command */ 66 67 #ifdef BSD 68 #define SUSPEND /* let ^Z suspend the game */ 69 #endif /* BSD */ 70 #endif /* UNIX */ 71 72 #ifdef CHDIR 73 /* 74 * If you define HACKDIR, then this will be the default playground; 75 * otherwise it will be the current directory. 76 */ 77 #ifdef QUEST 78 #define HACKDIR _PATH_QUEST 79 #else /* QUEST */ 80 #define HACKDIR _PATH_HACK 81 #endif /* QUEST */ 82 83 /* 84 * Some system administrators are stupid enough to make Hack suid root 85 * or suid daemon, where daemon has other powers besides that of reading or 86 * writing Hack files. In such cases one should be careful with chdir's 87 * since the user might create files in a directory of his choice. 88 * Of course SECURE is meaningful only if HACKDIR is defined. 89 */ 90 #define SECURE /* do setuid(getuid()) after chdir() */ 91 92 /* 93 * If it is desirable to limit the number of people that can play Hack 94 * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS. 95 * #define MAX_NR_OF_PLAYERS 100 96 */ 97 #endif /* CHDIR */ 98 99 /* size of terminal screen is (at least) (ROWNO+2) by COLNO */ 100 #define COLNO 80 101 #define ROWNO 22 102 103 /* 104 * small signed integers (8 bits suffice) 105 * typedef char schar; 106 * will do when you have signed characters; otherwise use 107 * typedef short int schar; 108 */ 109 typedef short schar; 110 111 /* 112 * small unsigned integers (8 bits suffice - but 7 bits do not) 113 * - these are usually object types; be careful with inequalities! - 114 * typedef unsigned char uchar; 115 * will be satisfactory if you have an "unsigned char" type; otherwise use 116 * typedef unsigned short int uchar; 117 */ 118 typedef unsigned char uchar; 119 120 /* 121 * small integers in the range 0 - 127, usually coordinates 122 * although they are nonnegative they must not be declared unsigned 123 * since otherwise comparisons with signed quantities are done incorrectly 124 */ 125 typedef schar xchar; 126 typedef bool boolean; /* 0 or 1 */ 127 #define TRUE 1 128 #define FALSE 0 129 130 /* 131 * Declaration of bitfields in various structs; if your C compiler 132 * doesnt handle bitfields well, e.g., if it is unable to initialize 133 * structs containing bitfields, then you might use 134 * #define Bitfield(x,n) uchar x 135 * since the bitfields used never have more than 7 bits. (Most have 1 bit.) 136 */ 137 #define Bitfield(x,n) unsigned x:n 138 139 #define SIZE(x) (int)(sizeof(x) / sizeof(x[0])) 140 141 #endif /* CONFIG */ 142