1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 /* hack.Decl.c - version 1.0.3 */ 3 /* $DragonFly: src/games/hack/hack.Decl.c,v 1.2 2004/11/06 12:29:17 eirikn Exp $ */ 4 5 #include "hack.h" 6 char nul[40]; /* contains zeros */ 7 char plname[PL_NSIZ]; /* player name */ 8 char lock[PL_NSIZ+4] = "1lock"; /* long enough for login name .99 */ 9 10 boolean in_mklev, restoring; 11 12 struct rm levl[COLNO][ROWNO]; /* level map */ 13 #ifndef QUEST 14 #include "def.mkroom.h" 15 struct mkroom rooms[MAXNROFROOMS+1]; 16 coord doors[DOORMAX]; 17 #endif /* QUEST */ 18 struct monst *fmon = 0; 19 struct trap *ftrap = 0; 20 struct gold *fgold = 0; 21 struct obj *fobj = 0, *fcobj = 0, *invent = 0, *uwep = 0, *uarm = 0, 22 *uarm2 = 0, *uarmh = 0, *uarms = 0, *uarmg = 0, *uright = 0, 23 *uleft = 0, *uchain = 0, *uball = 0; 24 struct flag flags; 25 struct you u; 26 struct monst youmonst; /* dummy; used as return value for boomhit */ 27 28 xchar dlevel = 1; 29 xchar xupstair, yupstair, xdnstair, ydnstair; 30 char *save_cm = 0, *killer, *nomovemsg; 31 32 long moves = 1; 33 long wailmsg = 0; 34 35 int multi = 0; 36 char genocided[60]; 37 char fut_geno[60]; 38 39 xchar curx,cury; 40 xchar seelx, seehx, seely, seehy; /* corners of lit room */ 41 42 coord bhitpos; 43 44 char quitchars[] = " \r\n\033"; 45