xref: /dragonfly/games/hack/hack.apply.c (revision 7bcb6caf)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 
5 #include "hack.h"
6 #include "def.edog.h"
7 extern char quitchars[];
8 
9 static void		 use_camera(struct obj *);
10 static bool		 in_ice_box(struct obj *);
11 static bool		 ck_ice_box(struct obj *);
12 static int		 out_ice_box(struct obj *);
13 static void		 use_ice_box(struct obj *);
14 static struct monst	*bchit(int, int, int, char);
15 static void		 use_whistle(struct obj *);
16 static void		 use_magic_whistle(struct obj *);
17 static bool		 dig(void);
18 static int		 use_pick_axe(struct obj *);
19 
20 int
21 doapply(void)
22 {
23 	struct obj *obj;
24 	int res = 1;
25 
26 	obj = getobj("(", "use or apply");
27 	if (!obj)
28 		return (0);
29 
30 	switch (obj->otyp) {
31 	case EXPENSIVE_CAMERA:
32 		use_camera(obj);
33 		break;
34 	case ICE_BOX:
35 		use_ice_box(obj);
36 		break;
37 	case PICK_AXE:
38 		res = use_pick_axe(obj);
39 		break;
40 
41 	case MAGIC_WHISTLE:
42 		if (pl_character[0] == 'W' || u.ulevel > 9) {
43 			use_magic_whistle(obj);
44 			break;
45 		}
46 		/* FALLTHROUGH */
47 	case WHISTLE:
48 		use_whistle(obj);
49 		break;
50 
51 	case CAN_OPENER:
52 		if (!carrying(TIN)) {
53 			pline("You have no can to open.");
54 			goto xit;
55 		}
56 		pline("You cannot open a tin without eating its contents.");
57 		pline("In order to eat, use the 'e' command.");
58 		if (obj != uwep)
59 			pline("Opening the tin will be much easier if you wield the can-opener.");
60 		goto xit;
61 
62 	default:
63 		pline("Sorry, I don't know how to use that.");
64 xit:
65 		nomul(0);
66 		return (0);
67 	}
68 	nomul(0);
69 	return (res);
70 }
71 
72 static void
73 use_camera(struct obj *obj __unused)
74 {
75 	struct monst *mtmp;
76 
77 	if (!getdir(1)) {	/* ask: in what direction? */
78 		flags.move = multi = 0;
79 		return;
80 	}
81 	if (u.uswallow) {
82 		pline("You take a picture of %s's stomach.", monnam(u.ustuck));
83 		return;
84 	}
85 	if (u.dz) {
86 		pline("You take a picture of the %s.",
87 		    (u.dz > 0) ? "floor" : "ceiling");
88 		return;
89 	}
90 	if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
91 		if (mtmp->msleep) {
92 			mtmp->msleep = 0;
93 			pline("The flash awakens %s.", monnam(mtmp));	/* a3 */
94 		} else if (mtmp->data->mlet != 'y')
95 			if (mtmp->mcansee || mtmp->mblinded) {
96 				int tmp = dist(mtmp->mx, mtmp->my);
97 				int tmp2;
98 				if (cansee(mtmp->mx, mtmp->my))
99 					pline("%s is blinded by the flash!", Monnam(mtmp));
100 				setmangry(mtmp);
101 				if (tmp < 9 && !mtmp->isshk && rn2(4)) {
102 					mtmp->mflee = 1;
103 					if (rn2(4))
104 						mtmp->mfleetim = rnd(100);
105 				}
106 				if (tmp < 3)
107 					mtmp->mcansee = mtmp->mblinded = 0;
108 				else {
109 					tmp2 = mtmp->mblinded;
110 					tmp2 += rnd(1 + 50 / tmp);
111 					if (tmp2 > 127)
112 						tmp2 = 127;
113 					mtmp->mblinded = tmp2;
114 					mtmp->mcansee = 0;
115 				}
116 			}
117 	}
118 }
119 
120 static
121 struct obj *current_ice_box;	/* a local variable of use_ice_box, to be
122 				used by its local procedures in/ck_ice_box */
123 static bool
124 in_ice_box(struct obj *obj)
125 {
126 	if (obj == current_ice_box ||
127 	    (Punished && (obj == uball || obj == uchain))) {
128 		pline("You must be kidding.");
129 		return (0);
130 	}
131 	if (obj->owornmask & (W_ARMOR | W_RING)) {
132 		pline("You cannot refrigerate something you are wearing.");
133 		return (0);
134 	}
135 	if (obj->owt + current_ice_box->owt > 70) {
136 		pline("It won't fit.");
137 		return (1);	/* be careful! */
138 	}
139 	if (obj == uwep) {
140 		if (uwep->cursed) {
141 			pline("Your weapon is welded to your hand!");
142 			return (0);
143 		}
144 		setuwep(NULL);
145 	}
146 	current_ice_box->owt += obj->owt;
147 	freeinv(obj);
148 	obj->o_cnt_id = current_ice_box->o_id;
149 	obj->nobj = fcobj;
150 	fcobj = obj;
151 	obj->age = moves - obj->age;	/* actual age */
152 	return (1);
153 }
154 
155 static bool
156 ck_ice_box(struct obj *obj)
157 {
158 	return (obj->o_cnt_id == current_ice_box->o_id);
159 }
160 
161 static int
162 out_ice_box(struct obj *obj)
163 {
164 	struct obj *otmp;
165 
166 	if (obj == fcobj)
167 		fcobj = fcobj->nobj;
168 	else {
169 		for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
170 			if (!otmp->nobj)
171 				panic("out_ice_box");
172 		otmp->nobj = obj->nobj;
173 	}
174 	current_ice_box->owt -= obj->owt;
175 	obj->age = moves - obj->age;	/* simulated point of time */
176 	addinv(obj);
177 	return (0);
178 }
179 
180 static void
181 use_ice_box(struct obj *obj)
182 {
183 	int cnt = 0;
184 	struct obj *otmp;
185 
186 	current_ice_box = obj;	/* for use by in/out_ice_box */
187 	for (otmp = fcobj; otmp; otmp = otmp->nobj)
188 		if (otmp->o_cnt_id == obj->o_id)
189 			cnt++;
190 	if (!cnt)
191 		pline("Your ice-box is empty.");
192 	else {
193 		pline("Do you want to take something out of the ice-box? [yn] ");
194 		if (readchar() == 'y')
195 			if (askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
196 				return;
197 		pline("That was all. Do you wish to put something in? [yn] ");
198 		if (readchar() != 'y')
199 			return;
200 	}
201 	/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
202 	otmp = getobj("0#%", "put in");
203 	if (!otmp || !in_ice_box(otmp))
204 		flags.move = multi = 0;
205 }
206 
207 static
208 struct monst *
209 bchit(int ddx, int ddy, int range, char sym)
210 {
211 	struct monst *mtmp = NULL;
212 	int bchx = u.ux, bchy = u.uy;
213 
214 	if (sym)
215 		Tmp_at(-1, sym);	/* open call */
216 	while (range--) {
217 		bchx += ddx;
218 		bchy += ddy;
219 		if ((mtmp = m_at(bchx, bchy)))
220 			break;
221 		if (!ZAP_POS(levl[bchx][bchy].typ)) {
222 			bchx -= ddx;
223 			bchy -= ddy;
224 			break;
225 		}
226 		if (sym)
227 			Tmp_at(bchx, bchy);
228 	}
229 	if (sym)
230 		Tmp_at(-1, -1);
231 	return (mtmp);
232 }
233 
234 static void
235 use_whistle(struct obj *obj __unused)
236 {
237 	struct monst *mtmp = fmon;
238 
239 	pline("You produce a high whistling sound.");
240 	while (mtmp) {
241 		if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
242 			if (mtmp->msleep)
243 				mtmp->msleep = 0;
244 			if (mtmp->mtame)
245 				EDOG(mtmp)->whistletime = moves;
246 		}
247 		mtmp = mtmp->nmon;
248 	}
249 }
250 
251 static void
252 use_magic_whistle(struct obj *obj __unused)
253 {
254 	struct monst *mtmp = fmon;
255 
256 	pline("You produce a strange whistling sound.");
257 	while (mtmp) {
258 		if (mtmp->mtame)
259 			mnexto(mtmp);
260 		mtmp = mtmp->nmon;
261 	}
262 }
263 
264 static int dig_effort;	/* effort expended on current pos */
265 static uchar dig_level;
266 static coord dig_pos;
267 static boolean dig_down;
268 
269 static
270 bool
271 dig(void)
272 {
273 	struct rm *lev;
274 	int dpx = dig_pos.x, dpy = dig_pos.y;
275 
276 	/* perhaps a nymph stole his pick-axe while he was busy digging */
277 	/* or perhaps he teleported away */
278 	if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
279 	    dig_level != dlevel ||
280 	    ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
281 	     (!dig_down && dist(dpx, dpy) > 2)))
282 		return (0);
283 
284 	dig_effort += 10 + abon() + uwep->spe + rn2(5);
285 	if (dig_down) {
286 		if (!xdnstair) {
287 			pline("The floor here seems too hard to dig in.");
288 			return (0);
289 		}
290 		if (dig_effort > 250) {
291 			dighole();
292 			return (0);	/* done with digging */
293 		}
294 		if (dig_effort > 50) {
295 			struct trap *ttmp = t_at(dpx, dpy);
296 
297 			if (!ttmp) {
298 				ttmp = maketrap(dpx, dpy, PIT);
299 				ttmp->tseen = 1;
300 				pline("You have dug a pit.");
301 				u.utrap = rn1(4, 2);
302 				u.utraptype = TT_PIT;
303 				return (0);
304 			}
305 		}
306 	} else if (dig_effort > 100) {
307 		const char *digtxt;
308 		struct obj *obj;
309 
310 		lev = &levl[dpx][dpy];
311 		if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
312 			fracture_rock(obj);
313 			digtxt = "The rock falls apart.";
314 		} else if (!lev->typ || lev->typ == SCORR) {
315 			lev->typ = CORR;
316 			digtxt = "You succeeded in cutting away some rock.";
317 		} else if (lev->typ == HWALL || lev->typ == VWALL
318 		    || lev->typ == SDOOR) {
319 			lev->typ = xdnstair ? DOOR : ROOM;
320 			digtxt = "You just made an opening in the wall.";
321 		} else
322 			digtxt = "Now what exactly was it that you were digging in?";
323 		mnewsym(dpx, dpy);
324 		prl(dpx, dpy);
325 		pline("%s", digtxt);	/* after mnewsym & prl */
326 		return (0);
327 	} else {
328 		if (IS_WALL(levl[dpx][dpy].typ)) {
329 			int rno = inroom(dpx, dpy);
330 
331 			if (rno >= 0 && rooms[rno].rtype >= 8) {
332 				pline("This wall seems too hard to dig into.");
333 				return (0);
334 			}
335 		}
336 		pline("You hit the rock with all your might.");
337 	}
338 	return (1);
339 }
340 
341 /* When will hole be finished? Very rough indication used by shopkeeper. */
342 int
343 holetime(void)
344 {
345 	return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
346 }
347 
348 void
349 dighole(void)
350 {
351 	struct trap *ttmp = t_at(u.ux, u.uy);
352 
353 	if (!xdnstair) {
354 		pline("The floor here seems too hard to dig in.");
355 	} else {
356 		if (ttmp)
357 			ttmp->ttyp = TRAPDOOR;
358 		else
359 			ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
360 		ttmp->tseen = 1;
361 		pline("You've made a hole in the floor.");
362 		if (!u.ustuck) {
363 			if (inshop())
364 				shopdig(1);
365 			pline("You fall through ...");
366 			if (u.utraptype == TT_PIT) {
367 				u.utrap = 0;
368 				u.utraptype = 0;
369 			}
370 			goto_level(dlevel + 1, FALSE);
371 		}
372 	}
373 }
374 
375 static int
376 use_pick_axe(struct obj *obj)
377 {
378 	char dirsyms[12];
379 	char *dsp = dirsyms, *sdp = sdir;
380 	struct monst *mtmp;
381 	struct rm *lev;
382 	int rx, ry, res = 0;
383 
384 	if (obj != uwep) {
385 		if (uwep && uwep->cursed) {
386 			/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
387 			pline("Since your weapon is welded to your hand,");
388 			pline("you cannot use that pick-axe.");
389 			return (0);
390 		}
391 		pline("You now wield %s.", doname(obj));
392 		setuwep(obj);
393 		res = 1;
394 	}
395 	while (*sdp) {
396 		movecmd(*sdp);	/* sets u.dx and u.dy and u.dz */
397 		rx = u.ux + u.dx;
398 		ry = u.uy + u.dy;
399 		if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
400 		    (IS_ROCK(levl[rx][ry].typ)
401 		    || sobj_at(ENORMOUS_ROCK, rx, ry))))
402 			*dsp++ = *sdp;
403 		sdp++;
404 	}
405 	*dsp = 0;
406 	pline("In what direction do you want to dig? [%s] ", dirsyms);
407 	if (!getdir(0))		/* no txt */
408 		return (res);
409 	if (u.uswallow && attack(u.ustuck))	/* return(1) */
410 		;
411 	else if (u.dz < 0)
412 		pline("You cannot reach the ceiling.");
413 	else if (u.dz == 0) {
414 		if (Confusion)
415 			confdir();
416 		rx = u.ux + u.dx;
417 		ry = u.uy + u.dy;
418 		if ((mtmp = m_at(rx, ry)) && attack(mtmp))
419 			return (1);
420 		if (!isok(rx, ry)) {
421 			pline("Clash!");
422 			return (1);
423 		}
424 		lev = &levl[rx][ry];
425 		if (lev->typ == DOOR)
426 			pline("Your %s against the door.",
427 			    aobjnam(obj, "clang"));
428 		else if (!IS_ROCK(lev->typ)
429 		    && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
430 			/* ACCESSIBLE or POOL */
431 			pline("You swing your %s through thin air.",
432 			    aobjnam(obj, NULL));
433 		} else {
434 			if (dig_pos.x != rx || dig_pos.y != ry
435 			    || dig_level != dlevel || dig_down) {
436 				dig_down = FALSE;
437 				dig_pos.x = rx;
438 				dig_pos.y = ry;
439 				dig_level = dlevel;
440 				dig_effort = 0;
441 				pline("You start digging.");
442 			} else
443 				pline("You continue digging.");
444 			occupation = dig;
445 			occtxt = "digging";
446 		}
447 	} else if (Levitation) {
448 		pline("You cannot reach the floor.");
449 	} else {
450 		if (dig_pos.x != u.ux || dig_pos.y != u.uy
451 		    || dig_level != dlevel || !dig_down) {
452 			dig_down = TRUE;
453 			dig_pos.x = u.ux;
454 			dig_pos.y = u.uy;
455 			dig_level = dlevel;
456 			dig_effort = 0;
457 			pline("You start digging in the floor.");
458 			if (inshop())
459 				shopdig(0);
460 		} else
461 			pline("You continue digging in the floor.");
462 		occupation = dig;
463 		occtxt = "digging";
464 	}
465 	return (1);
466 }
467