xref: /dragonfly/games/hack/hack.dog.c (revision 902ec341)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.dog.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.dog.c,v 1.3 1999/11/16 02:57:03 billf Exp $ */
4 /* $DragonFly: src/games/hack/hack.dog.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
5 
6 #include	"hack.h"
7 #include	"hack.mfndpos.h"
8 #include "def.edog.h"
9 
10 struct permonst li_dog =
11 	{ "little dog", 'd',2,18,6,1,6,sizeof(struct edog) };
12 struct permonst dog =
13 	{ "dog", 'd',4,16,5,1,6,sizeof(struct edog) };
14 struct permonst la_dog =
15 	{ "large dog", 'd',6,15,4,2,4,sizeof(struct edog) };
16 
17 static void	initedog(struct monst *);
18 static xchar	dogfood(struct obj *);
19 
20 void
21 makedog(void)
22 {
23 struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
24 	if(!mtmp) return; /* dogs were genocided */
25 	initedog(mtmp);
26 }
27 
28 static void
29 initedog(struct monst *mtmp)
30 {
31 	mtmp->mtame = mtmp->mpeaceful = 1;
32 	EDOG(mtmp)->hungrytime = 1000 + moves;
33 	EDOG(mtmp)->eattime = 0;
34 	EDOG(mtmp)->droptime = 0;
35 	EDOG(mtmp)->dropdist = 10000;
36 	EDOG(mtmp)->apport = 10;
37 	EDOG(mtmp)->whistletime = 0;
38 }
39 
40 /* attach the monsters that went down (or up) together with @ */
41 struct monst *mydogs = 0;
42 struct monst *fallen_down = 0;	/* monsters that fell through a trapdoor */
43 	/* they will appear on the next level @ goes to, even if he goes up! */
44 
45 void
46 losedogs(void)
47 {
48 struct monst *mtmp;
49 	while((mtmp = mydogs)){
50 		mydogs = mtmp->nmon;
51 		mtmp->nmon = fmon;
52 		fmon = mtmp;
53 		mnexto(mtmp);
54 	}
55 	while((mtmp = fallen_down)){
56 		fallen_down = mtmp->nmon;
57 		mtmp->nmon = fmon;
58 		fmon = mtmp;
59 		rloc(mtmp);
60 	}
61 }
62 
63 void
64 keepdogs(void)
65 {
66 struct monst *mtmp;
67 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
68 	    if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp)
69 		&& !mtmp->msleep && !mtmp->mfroz) {
70 		relmon(mtmp);
71 		mtmp->nmon = mydogs;
72 		mydogs = mtmp;
73 		unpmon(mtmp);
74 		keepdogs();	/* we destroyed the link, so use recursion */
75 		return;		/* (admittedly somewhat primitive) */
76 	}
77 }
78 
79 void
80 fall_down(struct monst *mtmp)
81 {
82 	relmon(mtmp);
83 	mtmp->nmon = fallen_down;
84 	fallen_down = mtmp;
85 	unpmon(mtmp);
86 	mtmp->mtame = 0;
87 }
88 
89 /* return quality of food; the lower the better */
90 #define	DOGFOOD	0
91 #define	CADAVER	1
92 #define	ACCFOOD	2
93 #define	MANFOOD	3
94 #define	APPORT	4
95 #define	POISON	5
96 #define	UNDEF	6
97 static xchar
98 dogfood(struct obj *obj)
99 {
100 	switch(obj->olet) {
101 	case FOOD_SYM:
102 	    return(
103 		(obj->otyp == TRIPE_RATION) ? DOGFOOD :
104 		(obj->otyp < CARROT) ? ACCFOOD :
105 		(obj->otyp < CORPSE) ? MANFOOD :
106 		(poisonous(obj) || obj->age + 50 <= moves ||
107 		    obj->otyp == DEAD_COCKATRICE)
108 			? POISON : CADAVER
109 	    );
110 	default:
111 	    if(!obj->cursed) return(APPORT);
112 	    /* fall into next case */
113 	case BALL_SYM:
114 	case CHAIN_SYM:
115 	case ROCK_SYM:
116 	    return(UNDEF);
117 	}
118 }
119 
120 /* return 0 (no move), 1 (move) or 2 (dead) */
121 int
122 dog_move(struct monst *mtmp, int after)
123 {
124 int nx,ny,omx,omy,appr,nearer,j;
125 int udist,chi = 0,i,whappr;
126 struct monst *mtmp2;
127 struct permonst *mdat = mtmp->data;
128 struct edog *edog = EDOG(mtmp);
129 struct obj *obj;
130 struct trap *trap;
131 xchar cnt,chcnt,nix,niy;
132 schar dogroom,uroom;
133 xchar gx,gy,gtyp,otyp;	/* current goal */
134 coord poss[9];
135 int info[9];
136 #define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
137 #define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
138 
139 	if(moves <= edog->eattime) return(0);	/* dog is still eating */
140 	omx = mtmp->mx;
141 	omy = mtmp->my;
142 	whappr = (moves - EDOG(mtmp)->whistletime < 5);
143 	if(moves > edog->hungrytime + 500 && !mtmp->mconf){
144 		mtmp->mconf = 1;
145 		mtmp->mhpmax /= 3;
146 		if(mtmp->mhp > mtmp->mhpmax)
147 			mtmp->mhp = mtmp->mhpmax;
148 		if(cansee(omx,omy))
149 			pline("%s is confused from hunger.", Monnam(mtmp));
150 		else	pline("You feel worried about %s.", monnam(mtmp));
151 	} else
152 	if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
153 		if(cansee(omx,omy))
154 			pline("%s dies from hunger.", Monnam(mtmp));
155 		else
156 		pline("You have a sad feeling for a moment, then it passes.");
157 		mondied(mtmp);
158 		return(2);
159 	}
160 	dogroom = inroom(omx,omy);
161 	uroom = inroom(u.ux,u.uy);
162 	udist = dist(omx,omy);
163 
164 	/* maybe we tamed him while being swallowed --jgm */
165 	if(!udist) return(0);
166 
167 	/* if we are carrying sth then we drop it (perhaps near @) */
168 	/* Note: if apport == 1 then our behaviour is independent of udist */
169 	if(mtmp->minvent){
170 		if(!rn2(udist) || !rn2((int) edog->apport))
171 		if(rn2(10) < (int)edog->apport){
172 			relobj(mtmp, (int) mtmp->minvis);
173 			if(edog->apport > 1) edog->apport--;
174 			edog->dropdist = udist;		/* hpscdi!jon */
175 			edog->droptime = moves;
176 		}
177 	} else {
178 		if((obj = o_at(omx,omy))) if(!index("0_", obj->olet)){
179 		    if((otyp = dogfood(obj)) <= CADAVER){
180 			nix = omx;
181 			niy = omy;
182 			goto eatobj;
183 		    }
184 		    if(obj->owt < 10*mtmp->data->mlevel)
185 		    if(rn2(20) < (int)edog->apport+3)
186 		    if(rn2(udist) || !rn2((int) edog->apport)){
187 			freeobj(obj);
188 			unpobj(obj);
189 			/* if(levl[omx][omy].scrsym == obj->olet)
190 				newsym(omx,omy); */
191 			mpickobj(mtmp,obj);
192 		    }
193 		}
194 	}
195 
196 	/* first we look for food */
197 	gtyp = UNDEF;	/* no goal as yet */
198 	gx = gy = 0;	/* suppress 'used before set' message */
199 	for(obj = fobj; obj; obj = obj->nobj) {
200 		otyp = dogfood(obj);
201 		if(otyp > gtyp || otyp == UNDEF) continue;
202 		if(inroom(obj->ox,obj->oy) != dogroom) continue;
203 		if(otyp < MANFOOD &&
204 		 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
205 			if(otyp < gtyp || (otyp == gtyp &&
206 				DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
207 				gx = obj->ox;
208 				gy = obj->oy;
209 				gtyp = otyp;
210 			}
211 		} else
212 		if(gtyp == UNDEF && dogroom >= 0 &&
213 		   uroom == dogroom &&
214 		   !mtmp->minvent && (int)edog->apport > rn2(8)){
215 			gx = obj->ox;
216 			gy = obj->oy;
217 			gtyp = APPORT;
218 		}
219 	}
220 	if(gtyp == UNDEF ||
221 	  (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
222 		if(dogroom < 0 || dogroom == uroom){
223 			gx = u.ux;
224 			gy = u.uy;
225 #ifndef QUEST
226 		} else {
227 			int tmp = rooms[dogroom].fdoor;
228 			    cnt = rooms[dogroom].doorct;
229 
230 			gx = gy = FAR;	/* random, far away */
231 			while(cnt--){
232 			    if(dist(gx,gy) >
233 				dist(doors[tmp].x, doors[tmp].y)){
234 					gx = doors[tmp].x;
235 					gy = doors[tmp].y;
236 				}
237 				tmp++;
238 			}
239 			/* here gx == FAR e.g. when dog is in a vault */
240 			if(gx == FAR || (gx == omx && gy == omy)){
241 				gx = u.ux;
242 				gy = u.uy;
243 			}
244 #endif /* QUEST */
245 		}
246 		appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
247 		if(after && udist <= 4 && gx == u.ux && gy == u.uy)
248 			return(0);
249 		if(udist > 1){
250 			if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
251 			   whappr ||
252 			   (mtmp->minvent && rn2((int) edog->apport)))
253 				appr = 1;
254 		}
255 		/* if you have dog food he'll follow you more closely */
256 		if(appr == 0){
257 			obj = invent;
258 			while(obj){
259 				if(obj->otyp == TRIPE_RATION){
260 					appr = 1;
261 					break;
262 				}
263 				obj = obj->nobj;
264 			}
265 		}
266 	} else	appr = 1;	/* gtyp != UNDEF */
267 	if(mtmp->mconf) appr = 0;
268 
269 	if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
270 	coord *cp;
271 		cp = gettrack(omx,omy);
272 		if(cp){
273 			gx = cp->x;
274 			gy = cp->y;
275 		}
276 	}
277 
278 	nix = omx;
279 	niy = omy;
280 	cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
281 	chcnt = 0;
282 	chi = -1;
283 	for(i=0; i<cnt; i++){
284 		nx = poss[i].x;
285 		ny = poss[i].y;
286 		if(info[i] & ALLOW_M){
287 			mtmp2 = m_at(nx,ny);
288 			if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
289 			  mtmp2->data->mlet == 'c')
290 				continue;
291 			if(after) return(0); /* hit only once each move */
292 
293 			if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
294 			  mtmp2->mlstmv != moves &&
295 			  hitmm(mtmp2,mtmp) == 2) return(2);
296 			return(0);
297 		}
298 
299 		/* dog avoids traps */
300 		/* but perhaps we have to pass a trap in order to follow @ */
301 		if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
302 			if(!trap->tseen && rn2(40)) continue;
303 			if(rn2(10)) continue;
304 		}
305 
306 		/* dog eschewes cursed objects */
307 		/* but likes dog food */
308 		obj = fobj;
309 		while(obj){
310 		    if(obj->ox != nx || obj->oy != ny)
311 			goto nextobj;
312 		    if(obj->cursed) goto nxti;
313 		    if(obj->olet == FOOD_SYM &&
314 			(otyp = dogfood(obj)) < MANFOOD &&
315 			(otyp < ACCFOOD || edog->hungrytime <= moves)){
316 			/* Note: our dog likes the food so much that he
317 			might eat it even when it conceals a cursed object */
318 			nix = nx;
319 			niy = ny;
320 			chi = i;
321 		     eatobj:
322 			edog->eattime =
323 			    moves + obj->quan * objects[obj->otyp].oc_delay;
324 			if(edog->hungrytime < moves)
325 			    edog->hungrytime = moves;
326 			edog->hungrytime +=
327 			    5*obj->quan * objects[obj->otyp].nutrition;
328 			mtmp->mconf = 0;
329 			if(cansee(nix,niy))
330 			    pline("%s ate %s.", Monnam(mtmp), doname(obj));
331 			/* perhaps this was a reward */
332 			if(otyp != CADAVER)
333 			edog->apport += 200/(edog->dropdist+moves-edog->droptime);
334 			delobj(obj);
335 			goto newdogpos;
336 		    }
337 		nextobj:
338 		    obj = obj->nobj;
339 		}
340 
341 		for(j=0; j<MTSZ && j<cnt-1; j++)
342 			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
343 				if(rn2(4*(cnt-j))) goto nxti;
344 
345 /* Some stupid C compilers cannot compute the whole expression at once. */
346 		nearer = GDIST(nx,ny);
347 		nearer -= GDIST(nix,niy);
348 		nearer *= appr;
349 		if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
350 			(nearer > 0 && !whappr &&
351 				((omx == nix && omy == niy && !rn2(3))
352 				|| !rn2(12))
353 			)){
354 			nix = nx;
355 			niy = ny;
356 			if(nearer < 0) chcnt = 0;
357 			chi = i;
358 		}
359 	nxti:	;
360 	}
361 newdogpos:
362 	if(nix != omx || niy != omy){
363 		if(info[chi] & ALLOW_U){
364 			hitu(mtmp, d(mdat->damn, mdat->damd)+1);
365 			return(0);
366 		}
367 		mtmp->mx = nix;
368 		mtmp->my = niy;
369 		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
370 		mtmp->mtrack[0].x = omx;
371 		mtmp->mtrack[0].y = omy;
372 	}
373 	if(mintrap(mtmp) == 2)	/* he died */
374 		return(2);
375 	pmon(mtmp);
376 	return(1);
377 }
378 
379 /* return roomnumber or -1 */
380 int
381 inroom(xchar x, xchar y)
382 {
383 #ifndef QUEST
384 	struct mkroom *croom = &rooms[0];
385 	while(croom->hx >= 0){
386 		if(croom->hx >= x-1 && croom->lx <= x+1 &&
387 		   croom->hy >= y-1 && croom->ly <= y+1)
388 			return(croom - rooms);
389 		croom++;
390 	}
391 #endif /* QUEST */
392 	return(-1);	/* not in room or on door */
393 }
394 
395 bool
396 tamedog(struct monst *mtmp, struct obj *obj)
397 {
398 	struct monst *mtmp2;
399 
400 	if(flags.moonphase == FULL_MOON && night() && rn2(6))
401 		return(0);
402 
403 	/* If we cannot tame him, at least he's no longer afraid. */
404 	mtmp->mflee = 0;
405 	mtmp->mfleetim = 0;
406 	if(mtmp->mtame || mtmp->mfroz ||
407 #ifndef NOWORM
408 		mtmp->wormno ||
409 #endif /* NOWORM */
410 		mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet))
411 		return(0); /* no tame long worms? */
412 	if(obj) {
413 		if(dogfood(obj) >= MANFOOD) return(0);
414 		if(cansee(mtmp->mx,mtmp->my)){
415 			pline("%s devours the %s.", Monnam(mtmp),
416 				objects[obj->otyp].oc_name);
417 		}
418 		obfree(obj, NULL);
419 	}
420 	mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
421 	*mtmp2 = *mtmp;
422 	mtmp2->mxlth = sizeof(struct edog);
423 	if(mtmp->mnamelth) strcpy(NAME(mtmp2), NAME(mtmp));
424 	initedog(mtmp2);
425 	replmon(mtmp,mtmp2);
426 	return(1);
427 }
428