xref: /dragonfly/games/hack/hack.dog.c (revision d5f516c3)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.dog.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.dog.c,v 1.3 1999/11/16 02:57:03 billf Exp $ */
4 /* $DragonFly: src/games/hack/hack.dog.c,v 1.3 2004/11/06 12:29:17 eirikn Exp $ */
5 
6 #include	"hack.h"
7 #include	"hack.mfndpos.h"
8 extern struct monst *makemon();
9 #include "def.edog.h"
10 #include "def.mkroom.h"
11 
12 struct permonst li_dog =
13 	{ "little dog", 'd',2,18,6,1,6,sizeof(struct edog) };
14 struct permonst dog =
15 	{ "dog", 'd',4,16,5,1,6,sizeof(struct edog) };
16 struct permonst la_dog =
17 	{ "large dog", 'd',6,15,4,2,4,sizeof(struct edog) };
18 
19 
20 makedog(){
21 struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
22 	if(!mtmp) return; /* dogs were genocided */
23 	initedog(mtmp);
24 }
25 
26 initedog(mtmp) struct monst *mtmp; {
27 	mtmp->mtame = mtmp->mpeaceful = 1;
28 	EDOG(mtmp)->hungrytime = 1000 + moves;
29 	EDOG(mtmp)->eattime = 0;
30 	EDOG(mtmp)->droptime = 0;
31 	EDOG(mtmp)->dropdist = 10000;
32 	EDOG(mtmp)->apport = 10;
33 	EDOG(mtmp)->whistletime = 0;
34 }
35 
36 /* attach the monsters that went down (or up) together with @ */
37 struct monst *mydogs = 0;
38 struct monst *fallen_down = 0;	/* monsters that fell through a trapdoor */
39 	/* they will appear on the next level @ goes to, even if he goes up! */
40 
41 losedogs(){
42 struct monst *mtmp;
43 	while(mtmp = mydogs){
44 		mydogs = mtmp->nmon;
45 		mtmp->nmon = fmon;
46 		fmon = mtmp;
47 		mnexto(mtmp);
48 	}
49 	while(mtmp = fallen_down){
50 		fallen_down = mtmp->nmon;
51 		mtmp->nmon = fmon;
52 		fmon = mtmp;
53 		rloc(mtmp);
54 	}
55 }
56 
57 keepdogs(){
58 struct monst *mtmp;
59 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
60 	    if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp)
61 		&& !mtmp->msleep && !mtmp->mfroz) {
62 		relmon(mtmp);
63 		mtmp->nmon = mydogs;
64 		mydogs = mtmp;
65 		unpmon(mtmp);
66 		keepdogs();	/* we destroyed the link, so use recursion */
67 		return;		/* (admittedly somewhat primitive) */
68 	}
69 }
70 
71 fall_down(mtmp) struct monst *mtmp; {
72 	relmon(mtmp);
73 	mtmp->nmon = fallen_down;
74 	fallen_down = mtmp;
75 	unpmon(mtmp);
76 	mtmp->mtame = 0;
77 }
78 
79 /* return quality of food; the lower the better */
80 #define	DOGFOOD	0
81 #define	CADAVER	1
82 #define	ACCFOOD	2
83 #define	MANFOOD	3
84 #define	APPORT	4
85 #define	POISON	5
86 #define	UNDEF	6
87 dogfood(obj) struct obj *obj; {
88 	switch(obj->olet) {
89 	case FOOD_SYM:
90 	    return(
91 		(obj->otyp == TRIPE_RATION) ? DOGFOOD :
92 		(obj->otyp < CARROT) ? ACCFOOD :
93 		(obj->otyp < CORPSE) ? MANFOOD :
94 		(poisonous(obj) || obj->age + 50 <= moves ||
95 		    obj->otyp == DEAD_COCKATRICE)
96 			? POISON : CADAVER
97 	    );
98 	default:
99 	    if(!obj->cursed) return(APPORT);
100 	    /* fall into next case */
101 	case BALL_SYM:
102 	case CHAIN_SYM:
103 	case ROCK_SYM:
104 	    return(UNDEF);
105 	}
106 }
107 
108 /* return 0 (no move), 1 (move) or 2 (dead) */
109 dog_move(mtmp, after) struct monst *mtmp; {
110 int nx,ny,omx,omy,appr,nearer,j;
111 int udist,chi,i,whappr;
112 struct monst *mtmp2;
113 struct permonst *mdat = mtmp->data;
114 struct edog *edog = EDOG(mtmp);
115 struct obj *obj;
116 struct trap *trap;
117 xchar cnt,chcnt,nix,niy;
118 schar dogroom,uroom;
119 xchar gx,gy,gtyp,otyp;	/* current goal */
120 coord poss[9];
121 int info[9];
122 #define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
123 #define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
124 
125 	if(moves <= edog->eattime) return(0);	/* dog is still eating */
126 	omx = mtmp->mx;
127 	omy = mtmp->my;
128 	whappr = (moves - EDOG(mtmp)->whistletime < 5);
129 	if(moves > edog->hungrytime + 500 && !mtmp->mconf){
130 		mtmp->mconf = 1;
131 		mtmp->mhpmax /= 3;
132 		if(mtmp->mhp > mtmp->mhpmax)
133 			mtmp->mhp = mtmp->mhpmax;
134 		if(cansee(omx,omy))
135 			pline("%s is confused from hunger.", Monnam(mtmp));
136 		else	pline("You feel worried about %s.", monnam(mtmp));
137 	} else
138 	if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
139 		if(cansee(omx,omy))
140 			pline("%s dies from hunger.", Monnam(mtmp));
141 		else
142 		pline("You have a sad feeling for a moment, then it passes.");
143 		mondied(mtmp);
144 		return(2);
145 	}
146 	dogroom = inroom(omx,omy);
147 	uroom = inroom(u.ux,u.uy);
148 	udist = dist(omx,omy);
149 
150 	/* maybe we tamed him while being swallowed --jgm */
151 	if(!udist) return(0);
152 
153 	/* if we are carrying sth then we drop it (perhaps near @) */
154 	/* Note: if apport == 1 then our behaviour is independent of udist */
155 	if(mtmp->minvent){
156 		if(!rn2(udist) || !rn2((int) edog->apport))
157 		if(rn2(10) < edog->apport){
158 			relobj(mtmp, (int) mtmp->minvis);
159 			if(edog->apport > 1) edog->apport--;
160 			edog->dropdist = udist;		/* hpscdi!jon */
161 			edog->droptime = moves;
162 		}
163 	} else {
164 		if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){
165 		    if((otyp = dogfood(obj)) <= CADAVER){
166 			nix = omx;
167 			niy = omy;
168 			goto eatobj;
169 		    }
170 		    if(obj->owt < 10*mtmp->data->mlevel)
171 		    if(rn2(20) < edog->apport+3)
172 		    if(rn2(udist) || !rn2((int) edog->apport)){
173 			freeobj(obj);
174 			unpobj(obj);
175 			/* if(levl[omx][omy].scrsym == obj->olet)
176 				newsym(omx,omy); */
177 			mpickobj(mtmp,obj);
178 		    }
179 		}
180 	}
181 
182 	/* first we look for food */
183 	gtyp = UNDEF;	/* no goal as yet */
184 #ifdef LINT
185 	gx = gy = 0;	/* suppress 'used before set' message */
186 #endif /* LINT */
187 	for(obj = fobj; obj; obj = obj->nobj) {
188 		otyp = dogfood(obj);
189 		if(otyp > gtyp || otyp == UNDEF) continue;
190 		if(inroom(obj->ox,obj->oy) != dogroom) continue;
191 		if(otyp < MANFOOD &&
192 		 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
193 			if(otyp < gtyp || (otyp == gtyp &&
194 				DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
195 				gx = obj->ox;
196 				gy = obj->oy;
197 				gtyp = otyp;
198 			}
199 		} else
200 		if(gtyp == UNDEF && dogroom >= 0 &&
201 		   uroom == dogroom &&
202 		   !mtmp->minvent && edog->apport > rn2(8)){
203 			gx = obj->ox;
204 			gy = obj->oy;
205 			gtyp = APPORT;
206 		}
207 	}
208 	if(gtyp == UNDEF ||
209 	  (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
210 		if(dogroom < 0 || dogroom == uroom){
211 			gx = u.ux;
212 			gy = u.uy;
213 #ifndef QUEST
214 		} else {
215 			int tmp = rooms[dogroom].fdoor;
216 			    cnt = rooms[dogroom].doorct;
217 
218 			gx = gy = FAR;	/* random, far away */
219 			while(cnt--){
220 			    if(dist(gx,gy) >
221 				dist(doors[tmp].x, doors[tmp].y)){
222 					gx = doors[tmp].x;
223 					gy = doors[tmp].y;
224 				}
225 				tmp++;
226 			}
227 			/* here gx == FAR e.g. when dog is in a vault */
228 			if(gx == FAR || (gx == omx && gy == omy)){
229 				gx = u.ux;
230 				gy = u.uy;
231 			}
232 #endif /* QUEST */
233 		}
234 		appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
235 		if(after && udist <= 4 && gx == u.ux && gy == u.uy)
236 			return(0);
237 		if(udist > 1){
238 			if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
239 			   whappr ||
240 			   (mtmp->minvent && rn2((int) edog->apport)))
241 				appr = 1;
242 		}
243 		/* if you have dog food he'll follow you more closely */
244 		if(appr == 0){
245 			obj = invent;
246 			while(obj){
247 				if(obj->otyp == TRIPE_RATION){
248 					appr = 1;
249 					break;
250 				}
251 				obj = obj->nobj;
252 			}
253 		}
254 	} else	appr = 1;	/* gtyp != UNDEF */
255 	if(mtmp->mconf) appr = 0;
256 
257 	if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
258 	extern coord *gettrack();
259 	coord *cp;
260 		cp = gettrack(omx,omy);
261 		if(cp){
262 			gx = cp->x;
263 			gy = cp->y;
264 		}
265 	}
266 
267 	nix = omx;
268 	niy = omy;
269 	cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
270 	chcnt = 0;
271 	chi = -1;
272 	for(i=0; i<cnt; i++){
273 		nx = poss[i].x;
274 		ny = poss[i].y;
275 		if(info[i] & ALLOW_M){
276 			mtmp2 = m_at(nx,ny);
277 			if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
278 			  mtmp2->data->mlet == 'c')
279 				continue;
280 			if(after) return(0); /* hit only once each move */
281 
282 			if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
283 			  mtmp2->mlstmv != moves &&
284 			  hitmm(mtmp2,mtmp) == 2) return(2);
285 			return(0);
286 		}
287 
288 		/* dog avoids traps */
289 		/* but perhaps we have to pass a trap in order to follow @ */
290 		if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
291 			if(!trap->tseen && rn2(40)) continue;
292 			if(rn2(10)) continue;
293 		}
294 
295 		/* dog eschewes cursed objects */
296 		/* but likes dog food */
297 		obj = fobj;
298 		while(obj){
299 		    if(obj->ox != nx || obj->oy != ny)
300 			goto nextobj;
301 		    if(obj->cursed) goto nxti;
302 		    if(obj->olet == FOOD_SYM &&
303 			(otyp = dogfood(obj)) < MANFOOD &&
304 			(otyp < ACCFOOD || edog->hungrytime <= moves)){
305 			/* Note: our dog likes the food so much that he
306 			might eat it even when it conceals a cursed object */
307 			nix = nx;
308 			niy = ny;
309 			chi = i;
310 		     eatobj:
311 			edog->eattime =
312 			    moves + obj->quan * objects[obj->otyp].oc_delay;
313 			if(edog->hungrytime < moves)
314 			    edog->hungrytime = moves;
315 			edog->hungrytime +=
316 			    5*obj->quan * objects[obj->otyp].nutrition;
317 			mtmp->mconf = 0;
318 			if(cansee(nix,niy))
319 			    pline("%s ate %s.", Monnam(mtmp), doname(obj));
320 			/* perhaps this was a reward */
321 			if(otyp != CADAVER)
322 			edog->apport += 200/(edog->dropdist+moves-edog->droptime);
323 			delobj(obj);
324 			goto newdogpos;
325 		    }
326 		nextobj:
327 		    obj = obj->nobj;
328 		}
329 
330 		for(j=0; j<MTSZ && j<cnt-1; j++)
331 			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
332 				if(rn2(4*(cnt-j))) goto nxti;
333 
334 /* Some stupid C compilers cannot compute the whole expression at once. */
335 		nearer = GDIST(nx,ny);
336 		nearer -= GDIST(nix,niy);
337 		nearer *= appr;
338 		if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
339 			(nearer > 0 && !whappr &&
340 				((omx == nix && omy == niy && !rn2(3))
341 				|| !rn2(12))
342 			)){
343 			nix = nx;
344 			niy = ny;
345 			if(nearer < 0) chcnt = 0;
346 			chi = i;
347 		}
348 	nxti:	;
349 	}
350 newdogpos:
351 	if(nix != omx || niy != omy){
352 		if(info[chi] & ALLOW_U){
353 			(void) hitu(mtmp, d(mdat->damn, mdat->damd)+1);
354 			return(0);
355 		}
356 		mtmp->mx = nix;
357 		mtmp->my = niy;
358 		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
359 		mtmp->mtrack[0].x = omx;
360 		mtmp->mtrack[0].y = omy;
361 	}
362 	if(mintrap(mtmp) == 2)	/* he died */
363 		return(2);
364 	pmon(mtmp);
365 	return(1);
366 }
367 
368 /* return roomnumber or -1 */
369 inroom(x,y) xchar x,y; {
370 #ifndef QUEST
371 	struct mkroom *croom = &rooms[0];
372 	while(croom->hx >= 0){
373 		if(croom->hx >= x-1 && croom->lx <= x+1 &&
374 		   croom->hy >= y-1 && croom->ly <= y+1)
375 			return(croom - rooms);
376 		croom++;
377 	}
378 #endif /* QUEST */
379 	return(-1);	/* not in room or on door */
380 }
381 
382 tamedog(mtmp, obj)
383 struct monst *mtmp;
384 struct obj *obj;
385 {
386 	struct monst *mtmp2;
387 
388 	if(flags.moonphase == FULL_MOON && night() && rn2(6))
389 		return(0);
390 
391 	/* If we cannot tame him, at least he's no longer afraid. */
392 	mtmp->mflee = 0;
393 	mtmp->mfleetim = 0;
394 	if(mtmp->mtame || mtmp->mfroz ||
395 #ifndef NOWORM
396 		mtmp->wormno ||
397 #endif /* NOWORM */
398 		mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet))
399 		return(0); /* no tame long worms? */
400 	if(obj) {
401 		if(dogfood(obj) >= MANFOOD) return(0);
402 		if(cansee(mtmp->mx,mtmp->my)){
403 			pline("%s devours the %s.", Monnam(mtmp),
404 				objects[obj->otyp].oc_name);
405 		}
406 		obfree(obj, (struct obj *) 0);
407 	}
408 	mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
409 	*mtmp2 = *mtmp;
410 	mtmp2->mxlth = sizeof(struct edog);
411 	if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp));
412 	initedog(mtmp2);
413 	replmon(mtmp,mtmp2);
414 	return(1);
415 }
416