1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 /* hack.timeout.c - version 1.0.3 */ 3 /* $FreeBSD: src/games/hack/hack.timeout.c,v 1.3 1999/11/16 02:57:12 billf Exp $ */ 4 /* $DragonFly: src/games/hack/hack.timeout.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */ 5 6 #include "hack.h" 7 8 static void stoned_dialogue(void); 9 10 void 11 p_timeout(void) 12 { 13 struct prop *upp; 14 if(Stoned) stoned_dialogue(); 15 for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++) 16 if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) { 17 if(upp->p_tofn) (*upp->p_tofn)(); 18 else switch(upp - u.uprops){ 19 case STONED: 20 killer = "cockatrice"; 21 done("died"); 22 break; 23 case SICK: 24 pline("You die because of food poisoning."); 25 killer = u.usick_cause; 26 done("died"); 27 break; 28 case FAST: 29 pline("You feel yourself slowing down."); 30 break; 31 case CONFUSION: 32 pline("You feel less confused now."); 33 break; 34 case BLIND: 35 pline("You can see again."); 36 setsee(); 37 break; 38 case INVIS: 39 on_scr(u.ux,u.uy); 40 pline("You are no longer invisible."); 41 break; 42 case WOUNDED_LEGS: 43 heal_legs(); 44 break; 45 } 46 } 47 } 48 49 /* He is being petrified - dialogue by inmet!tower */ 50 static const char *stoned_texts[] = { 51 "You are slowing down.", /* 5 */ 52 "Your limbs are stiffening.", /* 4 */ 53 "Your limbs have turned to stone.", /* 3 */ 54 "You have turned to stone.", /* 2 */ 55 "You are a statue." /* 1 */ 56 }; 57 58 static void 59 stoned_dialogue(void) 60 { 61 long i = (Stoned & TIMEOUT); 62 63 if(i > 0 && i <= SIZE(stoned_texts)) 64 pline(stoned_texts[SIZE(stoned_texts) - i]); 65 if(i == 5) 66 Fast = 0; 67 if(i == 3) 68 nomul(-3); 69 } 70