1# @(#)Makefile 5.12 (Berkeley) 5/30/93 2# $FreeBSD: src/games/larn/Makefile,v 1.6.2.5 2002/08/07 16:31:42 ru Exp $ 3# $DragonFly: src/games/larn/Makefile,v 1.5 2006/10/08 16:22:35 pavalos Exp $ 4 5# EXTRA 6# Incorporates code to gather additional performance statistics 7# HIDEBYLINK 8# If defined, the program attempts to hide from ps 9# DOCHECKPOINTS 10# If not defined, checkpoint files are periodically written by the 11# larn process (no forking) if enabled in the .larnopts description 12# file. Checkpointing is handy on an unreliable system, but takes 13# CPU. Inclusion of DOCHECKPOINTS will cause fork()ing to perform the 14# checkpoints (again if enabled in the .larnopts file). This usually 15# avoids pauses in larn while the checkpointing is being done (on 16# large machines). 17# VER 18# This is the version of the software, example: 12 19# SUBVER 20# This is the revision of the software, example: 1 21# FLUSHNO=# 22# Set the input queue excess flushing threshold (default 5) 23# MACRORND 24# Define to use macro version of rnd() and rund() (fast and big) 25# UIDSCORE 26# Define to use user id's to manage scoreboard. Leaving this out will 27# cause player id's from the file ".playerids" to be used instead. 28# (.playerids is created upon demand). Only one entry per id # is 29# allowed in each scoreboard (winning & non-winning). 30# VT100 31# Compile for using vt100 family of terminals. Omission of this 32# define will cause larn to use termcap, but it will be MUCH slower 33# due to an extra layer of output interpretation. Also, only VT100 34# mode allows 2 different standout modes, inverse video, and bold video. 35# And only in VT100 mode is the scrolling region of the terminal used 36# (much nicer than insert/delete line sequences to simulate it, if 37# VT100 is omitted). 38# NONAP 39# This causes napms() to return immediately instead of delaying n 40# milliseconds. This define may be needed on some systems if the nap 41# stuff does not work correctly (possible hang). nap() is primarilly 42# used to delay for effect when casting missile type spells. 43# NOLOG 44# Turn off logging. 45 46PROG= larn 47MAN= larn.6 48CFLAGS+=-DVER=12 -DSUBVER=0 -DNONAP -DUIDSCORE 49SRCS= main.c object.c create.c tok.c display.c global.c data.c io.c \ 50 monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \ 51 signal.c moreobj.c movem.c regen.c fortune.c savelev.c 52DPADD= ${LIBTERMCAP} 53LDADD= -ltermcap 54FILES= larnmaze larnopts larn.help 55FILESDIR= ${SHAREDIR}/games/larn 56HIDEGAME=hidegame 57 58.PATH: ${.CURDIR}/datfiles 59 60beforeinstall: 61.if !exists(${DESTDIR}/var/games/larn/lscore12.0) 62 ${INSTALL} -o ${BINOWN} -g ${BINGRP} -m 660 /dev/null \ 63 ${DESTDIR}/var/games/larn/lscore12.0 64.endif 65.if !exists(${DESTDIR}/var/games/larn/llog12.0) 66 ${INSTALL} -o ${BINOWN} -g ${BINGRP} -m 660 /dev/null \ 67 ${DESTDIR}/var/games/larn/llog12.0 68.endif 69 70.include <bsd.prog.mk> 71