xref: /dragonfly/games/mille/init.c (revision 75a74ed8)
1 /*-
2  * Copyright (c) 1982, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)init.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/mille/init.c,v 1.5 1999/12/12 06:17:24 billf Exp $
31  */
32 
33 #include "mille.h"
34 
35 /*
36  * @(#)init.c	1.1 (Berkeley) 4/1/82
37  */
38 
39 void
40 init(void)
41 {
42 	PLAY	*pp;
43 	int	i, j;
44 	CARD	card;
45 
46 	memset(Numseen, 0, sizeof Numseen);
47 	Numgos = 0;
48 
49 	for (i = 0; i < 2; i++) {
50 		pp = &Player[i];
51 		pp->hand[0] = C_INIT;
52 		for (j = 0; j < NUM_SAFE; j++) {
53 			pp->safety[j] = S_UNKNOWN;
54 			pp->coups[j] = FALSE;
55 		}
56 		for (j = 1; j < HAND_SZ; j++) {
57 			pp->hand[j] = *--Topcard;
58 			if (i == COMP) {
59 				account(card = *Topcard);
60 				if (issafety(card))
61 					pp->safety[card - S_CONV] = S_IN_HAND;
62 			}
63 		}
64 		pp->mileage = 0;
65 		pp->hand_tot = 0;
66 		pp->safescore = 0;
67 		pp->coupscore = 0;
68 		pp->can_go = FALSE;
69 		pp->speed = C_INIT;
70 		pp->battle = C_INIT;
71 		pp->new_speed = FALSE;
72 		pp->new_battle = FALSE;
73 		for (j = 0; j < NUM_MILES; j++)
74 			pp->nummiles[j] = 0;
75 	}
76 	if (Order)
77 		sort(Player[PLAYER].hand);
78 	Discard = C_INIT;
79 	Finished = FALSE;
80 	End = 700;
81 }
82 
83 void
84 shuffle(void)
85 {
86 	int	i, r;
87 	CARD	temp;
88 
89 	for (i = 0; i < DECK_SZ; i++) {
90 		r = roll(1, DECK_SZ) - 1;
91 		if (r < 0 || r > DECK_SZ - 1) {
92 			fprintf(stderr, "shuffle: card no. error: %d\n", r);
93 			die(1);
94 		}
95 		temp = Deck[r];
96 		Deck[r] = Deck[i];
97 		Deck[i] = temp;
98 	}
99 	Topcard = &Deck[DECK_SZ];
100 }
101 
102 void
103 newboard(void)
104 {
105 	int		i;
106 	PLAY		*pp;
107 	static int	first = TRUE;
108 
109 	if (first) {
110 		werase(Board);
111 		werase(Score);
112 		mvaddstr(5, 0, "--HAND--");
113 		mvaddch(6, 0, 'P');
114 		mvaddch(7, 0, '1');
115 		mvaddch(8, 0, '2');
116 		mvaddch(9, 0, '3');
117 		mvaddch(10, 0, '4');
118 		mvaddch(11, 0, '5');
119 		mvaddch(12, 0, '6');
120 		mvaddstr(13, 0, "--BATTLE--");
121 		mvaddstr(15, 0, "--SPEED--");
122 		mvaddstr(5, 20, "--DECK--");
123 		mvaddstr(7, 20, "--DISCARD--");
124 		mvaddstr(13, 20, "--BATTLE--");
125 		mvaddstr(15, 20, "--SPEED--");
126 		mvwaddstr(Miles, 0, 0, "--MILEAGE--");
127 		mvwaddstr(Miles, 0, 41, "--MILEAGE--");
128 		Sh_discard = -1;
129 		for (pp = Player; pp <= &Player[COMP]; pp++) {
130 			for (i = 0; i < HAND_SZ; i++)
131 				pp->sh_hand[i] = -1;
132 			pp->sh_battle = -1;
133 			pp->sh_speed = -1;
134 			pp->sh_mileage = -1;
135 		}
136 		first = FALSE;
137 	}
138 	else {
139 		for (i = 0; i < 5; i++) {
140 			move(i, 0);
141 			clrtoeol();
142 		}
143 		wmove(Miles, 1, 0);
144 		wclrtobot(Miles);
145 		wmove(Board, MOVE_Y + 1, MOVE_X);
146 		wclrtoeol(Board);
147 		wmove(Board, MOVE_Y + 2, MOVE_X);
148 		wclrtoeol(Board);
149 	}
150 	Sh_discard = -1;
151 	for (pp = Player; pp <= &Player[COMP]; pp++) {
152 		for (i = 0; i < NUM_SAFE; i++)
153 			pp->sh_safety[i] = FALSE;
154 		for (i = 0; i < NUM_MILES; i++)
155 			pp->sh_nummiles[i] = 0;
156 		pp->sh_safescore = -1;
157 	}
158 	newscore();
159 }
160 
161 void
162 newscore(void)
163 {
164 	int		i, new;
165 	PLAY		*pp;
166 	static int	was_full = -1;
167 	static int	last_win = -1;
168 
169 	if (was_full < 0)
170 		was_full = (Window != W_FULL);
171 	stdscr = Score;
172 	move(0, 22);
173 	new = FALSE;
174 	if (inch() != 'Y') {
175 		erase();
176 		mvaddstr(0, 22,  "You   Comp   Value");
177 		mvaddstr(1, 2, "Milestones Played");
178 		mvaddstr(2, 8, "Each Safety");
179 		mvaddstr(3, 5, "All 4 Safeties");
180 		mvaddstr(4, 3, "Each Coup Fourre");
181 		mvaddstr(2, 37, "100");
182 		mvaddstr(3, 37, "300");
183 		mvaddstr(4, 37, "300");
184 		new = TRUE;
185 	}
186 	else if ((Window == W_FULL || Finished) ^ was_full) {
187 		move(5, 1);
188 		clrtobot();
189 		new = TRUE;
190 	}
191 	else if (Window != last_win)
192 		new = TRUE;
193 	if (new) {
194 		for (i = 0; i < SCORE_Y; i++)
195 			mvaddch(i, 0, '|');
196 		move(SCORE_Y - 1, 1);
197 		for (i = 0; i < SCORE_X; i++)
198 			addch('_');
199 		for (pp = Player; pp <= &Player[COMP]; pp++) {
200 			pp->sh_hand_tot = -1;
201 			pp->sh_total = -1;
202 			pp->sh_games = -1;
203 			pp->sh_safescore = -1;
204 		}
205 	}
206 	Player[PLAYER].was_finished = !Finished;
207 	Player[COMP].was_finished = !Finished;
208 	if (Window == W_FULL || Finished) {
209 		if (!was_full || new) {
210 			mvaddstr(5, 5, "Trip Completed");
211 			mvaddstr(6, 10, "Safe Trip");
212 			mvaddstr(7, 5, "Delayed Action");
213 			mvaddstr(8, 10, "Extension");
214 			mvaddstr(9, 11, "Shut-Out");
215 			mvaddstr(10, 21, "----   ----   -----");
216 			mvaddstr(11, 9, "Hand Total");
217 			mvaddstr(12, 20, "-----  -----");
218 			mvaddstr(13, 6, "Overall Total");
219 			mvaddstr(14, 15, "Games");
220 			mvaddstr(5, 37, "400");
221 			mvaddstr(6, 37, "300");
222 			mvaddstr(7, 37, "300");
223 			mvaddstr(8, 37, "200");
224 			mvaddstr(9, 37, "500");
225 		}
226 	}
227 	else
228 		if (was_full || new) {
229 			mvaddstr(5, 21, "----   ----   -----");
230 			mvaddstr(6, 9, "Hand Total");
231 			mvaddstr(7, 20, "-----  -----");
232 			mvaddstr(8, 6, "Overall Total");
233 			mvaddstr(9, 15, "Games");
234 			mvaddstr(11, 2, "p: pick");
235 			mvaddstr(12, 2, "u: use #");
236 			mvaddstr(13, 2, "d: discard #");
237 			mvaddstr(14, 2, "w: toggle window");
238 			mvaddstr(11, 21, "q: quit");
239 			if (!Order)
240 				mvaddstr(12, 21, "o: order hand");
241 			else
242 				mvaddstr(12, 21, "o: stop ordering");
243 			mvaddstr(13, 21, "s: save");
244 			mvaddstr(14, 21, "r: reprint");
245 		}
246 	stdscr = Board;
247 	was_full = (Window == W_FULL || Finished);
248 	last_win = Window;
249 }
250